References to other File
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/MERC_CursedChild_nav_idle
  • Power/AnimKey_Neutral_TurnRight
  • Power/AnimKey_Neutral_TurnBase
  • Animation/MERC_CursedChild_nav_run
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/AnimKey_Walk
  • Animation/MERC_CursedChild_nav_walk
  • Power/AnimKey_Walk_Left
  • Animation/MERC_CursedChild_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/MERC_CursedChild_nav_walk_R
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/MERC_CursedChild_event_hideout_idle
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_WalkToIdle
  • Animation/MERC_CursedChild_nav_walkToIdle
  • Power/AnimKey_Backpedal
  • Animation/MERC_CursedChild_nav_backpedal
  • Power/AnimKey_Run
  • Power/AnimKey_Run_Left
  • Animation/MERC_CursedChild_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/MERC_CursedChild_nav_run_R
  • Power/AnimKey_RunToIdle
  • Animation/MERC_CursedChild_nav_runToIdle
  • Power/AnimKey_Sprint
  • Animation/MERC_CursedChild_nav_sprint
  • Power/AnimKey_Sprint_Left
  • Animation/MERC_CursedChild_nav_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/MERC_CursedChild_nav_sprint_R
  • Power/AnimKey_SprintToIdle
  • Power/AnimKey_Neutral
  • Power/AnimKey_Talk
  • Animation/MERC_CursedChild_event_hideout_talk
  • Power/Death
  • Animation/MERC_CursedChild_reac_death_phased
  • Power/AnimKey_OmniChannel
  • Power/Sheath_Weapons
  • Power/Unsheath_Weapons
  • Power/AnimKey_Talk_ADD_BasePose
  • Animation/MERC_CursedChild_event_lipsync_ADD
  • Power/AnimKey_Talk_LipSync
  • Animation/MERC_CursedChild_event_lipsync
  • Power/AnimKey_Vendor_UI_Idle
  • Animation/MERC_cursedChild_HTH_Vendor_UI_loop
  • Power/AnimKey_Vendor_UI_Intro
  • Animation/MERC_cursedChild_HTH_Vendor_UI_Intro
  • 1509659
    { "__fileName__": "base/meta/AnimSet/MERC_CursedChild_NonCombat.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "eActorMountType": -1, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/MERC_CursedChild_nav_run" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/MERC_CursedChild_nav_walk" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/MERC_CursedChild_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/MERC_CursedChild_nav_walk_R" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/MERC_CursedChild_event_hideout_idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/MERC_CursedChild_nav_walkToIdle" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/MERC_CursedChild_nav_backpedal" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/MERC_CursedChild_nav_run" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/MERC_CursedChild_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/MERC_CursedChild_nav_run_R" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/MERC_CursedChild_nav_runToIdle" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/MERC_CursedChild_nav_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/MERC_CursedChild_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/MERC_CursedChild_nav_sprint_R" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/MERC_CursedChild_nav_runToIdle" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/MERC_CursedChild_event_hideout_idle" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/MERC_CursedChild_event_hideout_talk" }, { "snoPower": "Power/Death", "snoAnim": "Animation/MERC_CursedChild_reac_death_phased" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/MERC_CursedChild_nav_idle" }, { "snoPower": "Power/Sheath_Weapons" }, { "snoPower": "Power/Unsheath_Weapons" }, { "snoPower": "Power/AnimKey_Talk_ADD_BasePose", "snoAnim": "Animation/MERC_CursedChild_event_lipsync_ADD" }, { "snoPower": "Power/AnimKey_Talk_LipSync", "snoAnim": "Animation/MERC_CursedChild_event_lipsync" }, { "snoPower": "Power/AnimKey_Vendor_UI_Idle", "snoAnim": "Animation/MERC_cursedChild_HTH_Vendor_UI_loop" }, { "snoPower": "Power/AnimKey_Vendor_UI_Intro", "snoAnim": "Animation/MERC_cursedChild_HTH_Vendor_UI_Intro" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }