References to other File
  • Power/AnimKey_Neutral
  • Animation/spiF_hth_nav_Idle
  • Power/AnimKey_Walk
  • Animation/spiF_hth_nav_walk
  • Power/AnimKey_Run
  • Animation/spiF_hth_nav_run
  • Power/AnimKey_Sprint
  • Power/GetHit
  • Animation/spif_gla_reac_gethit
  • Power/Knockback
  • Animation/spiF_gla_reac_knockback
  • Power/CrowdControl_StunWithIntro
  • Animation/spiF_gla_reac_stunned
  • Power/AnimKey_RunToIdle
  • Animation/spiF_hth_nav_runStop
  • Power/AnimKey_Nav_Run_Turn180_Left
  • Animation/spiF_hth_nav_ADD_turnLeft
  • Power/AnimKey_Nav_Run_Turn180_Right
  • Animation/spiF_hth_nav_ADD_turnRight
  • Power/Evade
  • Animation/spiF_gla_nav_evade
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/spiF_hth_nav_run_U
  • Power/AnimKey_Nav_Run_DownHill
  • Animation/spiF_hth_nav_run_D
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/spiF_hth_nav_ADD_basepose
  • Power/AnimKey_Nav_Sprint_UpHill
  • Power/AnimKey_Nav_Walk_UpHill
  • Animation/spiF_hth_nav_walk_U
  • Power/AnimKey_Nav_Sprint_DownHill
  • Power/AnimKey_Nav_Walk_DownHill
  • Animation/spiF_hth_nav_walk_D
  • Power/AnimKey_Nav_Idle_Turn180_Left
  • Power/AnimKey_Nav_Idle_Turn180_Right
  • Power/Player_Traversal_Crawl
  • Animation/spiF_HTH_trav_crawl_RT
  • Power/Player_Traversal_Jump
  • Animation/spiF_HTH_trav_jumpAcross_RT
  • Power/Death
  • Animation/rogM_hth_reac_death
  • Power/Player_Traversal_ClimbDown
  • Animation/spiF_HTH_trav_climb_down_RT
  • Power/Player_Traversal_ClimbUp
  • Animation/spiF_HTH_trav_climb_up_RT
  • Power/
  • Animation/rogM_bow_attk_heartSeeker
  • Power/
  • Animation/rogM_dwtt_attk_bladeShift
  • Power/CrowdControl_Knockdown
  • Animation/spiF_hth_reac_knockDown
  • Power/AnimKey_Flinch_Back
  • Animation/spiF_HTH_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/spiF_HTH_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/spiF_HTH_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/spiF_HTH_reac_flinch_R
  • Power/AnimKey_Idle_ADD_BasePose
  • Power/Knockback_Pull
  • Animation/spiF_gla_reac_pullToward
  • Power/AnimKey_Neutral_TurnLeft
  • Power/AnimKey_Neutral_TurnRight
  • Power/Player_Traversal_LadderUp
  • Animation/spiF_hth_trav_ladder_climb_up_RT
  • Power/AnimKey_Neutral_TurnBase
  • Power/
  • Animation/spiF_ui_icon_armor_render
  • Power/AnimKey_Nav_RunStop
  • Power/AnimKey_Nav_WalkStop
  • Power/
  • Power/AnimKey_Nav_Walk_Turn180_Left
  • Power/AnimKey_Nav_Walk_Turn180_Right
  • Power/Player_Traversal_LadderDown
  • Animation/spiF_hth_trav_ladder_climb_down_RT
  • Power/Player_Traversal_Slide
  • Animation/spiF_HTH_trav_slide_down_RT
  • Power/Player_Traversal_Zipline
  • Animation/spiF_HTH_trav_ropeAcross_RT
  • Power/AnimKey_Walk_Left
  • Power/AnimKey_Walk_Right
  • Power/AnimKey_Run_Left
  • Power/AnimKey_Run_Right
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_Selection_Screen_waiting
  • Power/
  • Power/AnimKey_PaperDoll
  • Animation/spiM_hth_paperdoll_idle
  • Animation/spiF_hth_paperdoll_idle
  • Power/ui_wardrobe_idle
  • Power/ui_wardrobe_unSheathe
  • Power/AnimKey_Channel_AimDown
  • Power/AnimKey_Channel_AimForward
  • Power/AnimKey_Channel_AimLeft
  • Power/AnimKey_Channel_AimRight
  • Power/AnimKey_Channel_AimUp
  • Power/ui_loadingScreen_pose
  • Animation/spiF_hth_ui_loadingScreen_pose
  • Power/
  • Power/
  • Power/BloodSeal_Major_001_Active
  • Animation/spiF_hth_bat_dash
  • 1658582
    { "__fileName__": "base/meta/AnimSet/spi_base.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "eActorMountType": -1, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/spiF_hth_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/spif_gla_reac_gethit" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/spiF_gla_reac_knockback" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/spiF_gla_reac_stunned" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/spiF_hth_nav_runStop" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Left", "snoAnim": "Animation/spiF_hth_nav_ADD_turnLeft" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Right", "snoAnim": "Animation/spiF_hth_nav_ADD_turnRight" }, { "snoPower": "Power/Evade", "snoAnim": "Animation/spiF_gla_nav_evade" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/spiF_hth_nav_run_U" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/spiF_hth_nav_run_D" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/spiF_hth_nav_ADD_basepose" }, { "snoPower": "Power/AnimKey_Nav_Sprint_UpHill", "snoAnim": "Animation/spiF_hth_nav_run_U" }, { "snoPower": "Power/AnimKey_Nav_Walk_UpHill", "snoAnim": "Animation/spiF_hth_nav_walk_U" }, { "snoPower": "Power/AnimKey_Nav_Sprint_DownHill", "snoAnim": "Animation/spiF_hth_nav_run_D" }, { "snoPower": "Power/AnimKey_Nav_Walk_DownHill", "snoAnim": "Animation/spiF_hth_nav_walk_D" }, { "snoPower": "Power/AnimKey_Nav_Idle_Turn180_Left", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Nav_Idle_Turn180_Right", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/Player_Traversal_Crawl", "snoAnim": "Animation/spiF_HTH_trav_crawl_RT" }, { "snoPower": "Power/Player_Traversal_Jump", "snoAnim": "Animation/spiF_HTH_trav_jumpAcross_RT" }, { "snoPower": "Power/Death", "snoAnim": "Animation/rogM_hth_reac_death" }, { "snoPower": "Power/Player_Traversal_ClimbDown", "snoAnim": "Animation/spiF_HTH_trav_climb_down_RT" }, { "snoPower": "Power/Player_Traversal_ClimbUp", "snoAnim": "Animation/spiF_HTH_trav_climb_up_RT" }, { "snoPower": "Power/", "snoAnim": "Animation/rogM_bow_attk_heartSeeker" }, { "snoPower": "Power/", "snoAnim": "Animation/rogM_dwtt_attk_bladeShift" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/spiF_hth_reac_knockDown" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/spiF_HTH_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/spiF_HTH_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/spiF_HTH_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/spiF_HTH_reac_flinch_R" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/spiF_gla_reac_pullToward" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/Player_Traversal_LadderUp", "snoAnim": "Animation/spiF_hth_trav_ladder_climb_up_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/", "snoAnim": "Animation/spiF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_Nav_RunStop", "snoAnim": "Animation/spiF_hth_nav_runStop" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left", "snoAnim": "Animation/spiF_hth_nav_ADD_turnLeft" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right", "snoAnim": "Animation/spiF_hth_nav_ADD_turnRight" }, { "snoPower": "Power/Player_Traversal_LadderDown", "snoAnim": "Animation/spiF_hth_trav_ladder_climb_down_RT" }, { "snoPower": "Power/Player_Traversal_Slide", "snoAnim": "Animation/spiF_HTH_trav_slide_down_RT" }, { "snoPower": "Power/Player_Traversal_Zipline", "snoAnim": "Animation/spiF_HTH_trav_ropeAcross_RT" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/spiF_hth_nav_walk" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/spiF_hth_nav_walk" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/spiF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Selection_Screen_waiting", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/", "snoAnim": "Animation/spiF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_PaperDoll", "snoAnim": "Animation/spiM_hth_paperdoll_idle", "snoFemaleOverrideAnim": "Animation/spiF_hth_paperdoll_idle" }, { "snoPower": "Power/ui_wardrobe_idle", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/ui_wardrobe_unSheathe", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Channel_AimDown", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Channel_AimForward", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Channel_AimLeft", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Channel_AimRight", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/AnimKey_Channel_AimUp", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/ui_loadingScreen_pose", "snoAnim": "Animation/spiF_hth_ui_loadingScreen_pose" }, { "snoPower": "Power/", "snoAnim": "Animation/spiF_hth_ui_loadingScreen_pose" }, { "snoPower": "Power/", "snoAnim": "Animation/spiF_hth_nav_Idle" }, { "snoPower": "Power/BloodSeal_Major_001_Active", "snoAnim": "Animation/spiF_hth_bat_dash" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }