References to this File
References to other File
  • Power/AnimKey_Neutral
  • Animation/NPC_AkaratLion_nav_idle_aggressive
  • Power/AnimKey_Run
  • Animation/NPC_AkaratLion_nav_Sprint
  • Power/AnimKey_Walk
  • Animation/NPC_AkaratLion_nav_Walk
  • Power/Death
  • Animation/NPC_AkaratLion_death
  • Power/AnimKey_RunToIdle
  • Animation/NPC_AkaratLion_nav_runStop_aggressive
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/NPC_AkaratLion_nav_Run
  • Power/AnimKey_Nav_Run_DownHill
  • Power/AnimKey_Run_Right
  • Animation/NPC_AkaratLion_nav_Sprint_R
  • Power/AnimKey_Run_Left
  • Animation/NPC_AkaratLion_nav_Sprint_L
  • Power/AnimKey_Backpedal
  • Animation/NPC_AkaratLion_nav_Walk_B
  • Power/AnimKey_Walk_Left
  • Animation/NPC_AkaratLion_nav_Walk_L
  • Power/AnimKey_Walk_Right
  • Animation/NPC_AkaratLion_nav_Walk_R
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/NPC_AkaratLion_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/NPC_AkaratLion_nav_turn_R
  • Power/AnimKey_Sprint
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Neutral_TurnBase
  • Animation/NPC_AkaratLion_nav_turnBase
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_Talk
  • Power/AnimKey_OmniChannel
  • Animation/NPC_AkaratLion_attk_empoweringBeam_phased
  • Power/
  • Animation/NPC_AkaratLion_attk_basic
  • Power/Generic_NPC_Attack
  • Power/
  • Animation/NPC_AkaratLion_attk_RunningPounce
  • Power/Summoned_Animating_Ceiling
  • Animation/NPC_AkaratLion_event_summondFall_aggressive
  • Power/
  • Animation/NPC_AkaratLion_attk_empoweringRoar_aggressive
  • Power/
  • Animation/NPC_AkaratLion_event_TakeBullet
  • Power/
  • Animation/NPC_AkaratLion_event_empoweredFall
  • Power/
  • Animation/NPC_AkaratLion_event_ending
  • Power/
  • Animation/NPC_AkaratLion_reac_knockDown
  • Power/CrowdControl_Knockdown
  • Power/AnimKey_Nav_WalkStop
  • Animation/NPC_AkaratLion_nav_WalkStop_aggressive
  • Power/AnimKey_Neutral_Combat
  • Power/AnimKey_Nav_RunStop
  • Power/AnimKey_Flinch_Back
  • Animation/NPC_AkaratLion_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Power/AnimKey_Flinch_Left
  • Power/AnimKey_Flinch_Right
  • Power/
  • Animation/NPC_AkaratLion_attk_RoarTaunt_aggressive
  • Power/
  • Animation/NPC_AkaratLion_event_possess
  • Power/
  • Power/
  • Animation/NPC_AkaratLion_attk_magicRoar_aggressive
  • Power/Knockback
  • Animation/NPC_AkaratLion_reac_knockBack
  • Power/Knockback_Pull
  • Power/
  • Power/
  • Animation/NPC_AkaratLion_attk_turnRight
  • Power/
  • Animation/NPC_AkaratLion_attk_turnLeft
  • 1673425
    { "__fileName__": "base/meta/AnimSet/NPC_AkaratLion_Combat.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "eActorMountType": -1, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/NPC_AkaratLion_nav_idle_aggressive" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/NPC_AkaratLion_nav_Walk" }, { "snoPower": "Power/Death", "snoAnim": "Animation/NPC_AkaratLion_death" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/NPC_AkaratLion_nav_runStop_aggressive" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/NPC_AkaratLion_nav_Run" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/NPC_AkaratLion_nav_Run" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint_L" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/NPC_AkaratLion_nav_Walk_B" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/NPC_AkaratLion_nav_Walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/NPC_AkaratLion_nav_Walk_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/NPC_AkaratLion_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/NPC_AkaratLion_nav_turn_R" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/NPC_AkaratLion_nav_idle_aggressive" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/NPC_AkaratLion_nav_Sprint_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/NPC_AkaratLion_nav_turnBase" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/NPC_AkaratLion_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/NPC_AkaratLion_nav_turn_R" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/NPC_AkaratLion_nav_idle_aggressive" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/NPC_AkaratLion_attk_empoweringBeam_phased" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_basic" }, { "snoPower": "Power/Generic_NPC_Attack", "snoAnim": "Animation/NPC_AkaratLion_attk_basic" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_RunningPounce" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/NPC_AkaratLion_event_summondFall_aggressive" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_empoweringRoar_aggressive" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_event_TakeBullet" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_event_empoweredFall" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_event_ending" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_reac_knockDown" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/NPC_AkaratLion_reac_knockDown" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/NPC_AkaratLion_nav_WalkStop_aggressive" }, { "snoPower": "Power/AnimKey_Neutral_Combat", "snoAnim": "Animation/NPC_AkaratLion_nav_idle_aggressive" }, { "snoPower": "Power/AnimKey_Nav_RunStop", "snoAnim": "Animation/NPC_AkaratLion_nav_runStop_aggressive" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/NPC_AkaratLion_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/NPC_AkaratLion_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/NPC_AkaratLion_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/NPC_AkaratLion_reac_flinch_B" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_RoarTaunt_aggressive" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_event_possess" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_event_summondFall_aggressive" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_magicRoar_aggressive" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/NPC_AkaratLion_reac_knockBack" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/NPC_AkaratLion_reac_knockBack" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_reac_knockDown" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_turnRight" }, { "snoPower": "Power/", "snoAnim": "Animation/NPC_AkaratLion_attk_turnLeft" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }