References to other File
  • Power/AnimKey_Neutral
  • Animation/wildlife_beast_nav_idle
  • Power/AnimKey_Walk
  • Animation/wildlife_beast_event_wander_walk
  • Power/wildlife_beast_Attack
  • Animation/wildlife_beast_attk_tusk
  • Power/
  • Power/wildlife_beast_charge
  • Animation/wildlife_beast_attk_charge_test
  • Power/
  • Animation/wildlife_beast_attk_charge_intro
  • Power/GetHit
  • Animation/wildlife_beast_reac_getHit_F
  • Power/CrowdControl_StunWithIntro
  • Animation/wildlife_beast_reac_stunned
  • Power/
  • Animation/wildlife_beast_event_wander_fidget
  • Power/Neutral_Aggro_Warn
  • Animation/wildlife_beast_event_wander_aggro
  • Power/AnimKey_Unalert_Neutral
  • Animation/wildlife_beast_event_wander_idle
  • Power/
  • Animation/wildlife_beast_event_wander_aggro_outro
  • Power/AnimKey_Suspicious_Neutral
  • Animation/wildlife_beast_event_wander_aggro_loop
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/wildlife_beast_attk_omniCast
  • Power/Knockback
  • Animation/wildlife_beast_reac_knockBack
  • Power/AI_Backpedal
  • Animation/wildlife_beast_nav_walk_B
  • Power/AnimKey_Backpedal
  • Power/AnimKey_Walk_Strafe_Left
  • Animation/wildlife_beast_nav_walk_L
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/wildlife_beast_nav_walk_R
  • Power/Unstoppable_Monster
  • Animation/wildlife_beast_reac_unstoppable
  • Power/Summoned_Animating_Ground
  • Animation/wildlife_beast_event_summoned_ground
  • Power/Generic_Taunt
  • Animation/wildlife_beast_event_taunt
  • Power/
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/wildlife_beast_reac_idle_add_base
  • Power/AnimKey_Flinch_Right
  • Animation/wildlife_beast_reac_flinch_R
  • Power/AnimKey_Flinch_Left
  • Animation/wildlife_beast_reac_flinch_L
  • Power/AnimKey_Flinch_Forward
  • Animation/wildlife_beast_reac_flinch_F
  • Power/AnimKey_Flinch_Back
  • Animation/wildlife_beast_reac_flinch_B
  • Power/GetHit_Back
  • Animation/wildlife_beast_reac_getHit_B
  • Power/GetHit_Left
  • Animation/wildlife_beast_reac_getHit_L
  • Power/GetHit_Right
  • Animation/wildlife_beast_reac_getHit_R
  • Power/AnimKey_Walk_Left
  • Power/AnimKey_Walk_Right
  • Power/AnimKey_Sprint
  • Animation/wildlife_beast_nav_sprint
  • Power/AnimKey_Sprint_Left
  • Animation/wildlife_beast_nav_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/wildlife_beast_nav_sprint_R
  • Power/AnimKey_Sprint_Strafe_Left
  • Animation/wildlife_beast_nav_sprint_strafe_L
  • Power/AnimKey_Sprint_Strafe_Right
  • Animation/wildlife_beast_nav_sprint_strafe_R
  • Power/AnimKey_Run_Left
  • Animation/wildlife_beast_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/wildlife_beast_nav_run_R
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Run
  • Animation/wildlife_beast_nav_run
  • Power/
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/wildlife_beast_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/wildlife_beast_nav_turn_R
  • Power/wildlife_beast_Attack_Left
  • Animation/wildlife_beast_attk_tusk_turn_L
  • Power/wildlife_beast_Attack_Right
  • Animation/wildlife_beast_attk_tusk_turn_R
  • Power/AnimKey_Neutral_TurnBase
  • Animation/wildlife_beast_nav_turn_base
  • Power/CrowdControl_Knockdown
  • Animation/wildlife_beast_reac_knockDown
  • Power/Knockback_Pull
  • Animation/wildlife_beast_reac_pullToward
  • Power/Ambient_Eating
  • Animation/wildlife_beast_event_eat
  • Power/Summoned_Animating_FadeIdle
  • Animation/wildlife_beast_event_summoned_fadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/wildlife_beast_event_summoned_fadeCharge
  • Power/Summoned_Animating_Magical
  • 167423
    { "__fileName__": "base/meta/AnimSet/wildlife_beast.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/wildlife_beast_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/wildlife_beast_event_wander_walk" }, { "snoPower": "Power/wildlife_beast_Attack", "snoAnim": "Animation/wildlife_beast_attk_tusk" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_attk_tusk" }, { "snoPower": "Power/wildlife_beast_charge", "snoAnim": "Animation/wildlife_beast_attk_charge_test" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_attk_charge_intro" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/wildlife_beast_reac_getHit_F" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/wildlife_beast_reac_stunned" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_event_wander_fidget" }, { "snoPower": "Power/Neutral_Aggro_Warn", "snoAnim": "Animation/wildlife_beast_event_wander_aggro" }, { "snoPower": "Power/AnimKey_Unalert_Neutral", "snoAnim": "Animation/wildlife_beast_event_wander_idle" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_event_wander_aggro_outro" }, { "snoPower": "Power/AnimKey_Suspicious_Neutral", "snoAnim": "Animation/wildlife_beast_event_wander_aggro_loop" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/wildlife_beast_attk_omniCast" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/wildlife_beast_reac_knockBack" }, { "snoPower": "Power/AI_Backpedal", "snoAnim": "Animation/wildlife_beast_nav_walk_B" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/wildlife_beast_nav_walk_B" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/wildlife_beast_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/wildlife_beast_nav_walk_R" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/wildlife_beast_reac_unstoppable" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/wildlife_beast_event_summoned_ground" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/wildlife_beast_event_taunt" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_attk_tusk" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/wildlife_beast_reac_idle_add_base" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/wildlife_beast_reac_flinch_R" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/wildlife_beast_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/wildlife_beast_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/wildlife_beast_reac_flinch_B" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/wildlife_beast_reac_getHit_B" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/wildlife_beast_reac_getHit_L" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/wildlife_beast_reac_getHit_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/wildlife_beast_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/wildlife_beast_nav_walk_R" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/wildlife_beast_nav_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/wildlife_beast_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/wildlife_beast_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/wildlife_beast_nav_sprint_strafe_L" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/wildlife_beast_nav_sprint_strafe_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/wildlife_beast_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/wildlife_beast_nav_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/wildlife_beast_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/wildlife_beast_nav_run_R" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/wildlife_beast_nav_run" }, { "snoPower": "Power/", "snoAnim": "Animation/wildlife_beast_event_wander_aggro" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/wildlife_beast_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/wildlife_beast_nav_turn_R" }, { "snoPower": "Power/wildlife_beast_Attack_Left", "snoAnim": "Animation/wildlife_beast_attk_tusk_turn_L" }, { "snoPower": "Power/wildlife_beast_Attack_Right", "snoAnim": "Animation/wildlife_beast_attk_tusk_turn_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/wildlife_beast_nav_turn_base" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/wildlife_beast_reac_knockDown" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/wildlife_beast_reac_pullToward" }, { "snoPower": "Power/Ambient_Eating", "snoAnim": "Animation/wildlife_beast_event_eat" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/wildlife_beast_event_summoned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/wildlife_beast_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/wildlife_beast_event_summoned_ground" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Backpedal", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.4000000059604645 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.4000000059604645 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.4000000059604645 }, { "snoPowerTo": "Power/AI_Backpedal", "flBlendTimeOverride": 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