References to this File
References to other File
  • Power/
  • Animation/Lacuni_Caster_nav_idle
  • Power/AnimKey_Neutral
  • Power/AnimKey_Run
  • Animation/Lacuni_Caster_nav_run
  • Power/AnimKey_Stunned
  • Animation/Lacuni_Caster_reac_stunned
  • Power/AnimKey_Walk
  • Animation/Lacuni_Caster_nav_walk
  • Power/GetHit
  • Animation/Lacuni_Caster_reac_getHit_F
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/Lacuni_Caster_attk_omnicast
  • Power/AnimKey_Walk_Strafe_Left
  • Animation/Lacuni_Caster_nav_strafe_L
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/Lacuni_Caster_nav_strafe_R
  • Power/Generic_Taunt
  • Animation/Lacuni_Caster_event_taunt
  • Power/Knockback
  • Animation/Lacuni_Caster_reac_knockBack
  • Power/Unstoppable_Monster
  • Animation/Lacuni_Caster_reac_unstoppable
  • Power/AnimKey_Backpedal
  • Animation/Lacuni_Caster_nav_walk_B
  • Power/Summoned_Animating_Ground
  • Animation/Lacuni_Caster_event_summoned_ground
  • Power/GetHit_Back
  • Animation/Lacuni_Caster_reac_getHit_B
  • Power/GetHit_Left
  • Animation/Lacuni_Caster_reac_getHit_L
  • Power/GetHit_Right
  • Animation/Lacuni_Caster_reac_getHit_R
  • Power/AnimKey_Flinch_Back
  • Animation/Lacuni_Caster_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/Lacuni_Caster_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/Lacuni_Caster_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/Lacuni_Caster_reac_flinch_R
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/Lacuni_Caster_reac_idle_base
  • Power/AnimKey_Sprint
  • Animation/Lacuni_Caster_nav_sprint
  • Power/AnimKey_Neutral_TurnBase
  • Animation/Lacuni_Caster_nav_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/Lacuni_Caster_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/Lacuni_Caster_nav_turn_R
  • Power/AnimKey_Run_Left
  • Animation/Lacuni_Caster_nav_run_L
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Sprint_Left
  • Animation/Lacuni_Caster_nav_sprint_L
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Walk_Left
  • Animation/Lacuni_Caster_nav_walk_L
  • Power/AnimKey_Run_Right
  • Animation/Lacuni_Caster_nav_run_R
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Sprint_Right
  • Animation/Lacuni_Caster_nav_sprint_R
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Walk_Right
  • Animation/Lacuni_Caster_nav_walk_R
  • Power/Knockback_Pull
  • Animation/Lacuni_Caster_reac_pullToward
  • Power/CrowdControl_StunWithIntro
  • Power/CrowdControl_Knockdown
  • Animation/Lacuni_Caster_reac_knockDown
  • Power/AnimKey_Talk
  • Power/AnimKey_OmniChannel
  • Animation/Lacuni_Caster_attk_omnichannel
  • Power/AnimKey_Use
  • Animation/Lacuni_Caster_event_generic_use
  • Power/AnimKey_Use_Crouch
  • Animation/Lacuni_Caster_event_generic_use_crouch
  • Power/Summoned_Animating_Ceiling
  • Animation/Lacuni_Caster_event_summoned_fall
  • Power/Summoned_Animating_FadeIdle
  • Animation/Lacuni_Caster_event_summoned_fadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/Lacuni_Caster_event_summoned_fadeCharge
  • Power/Summoned_Animating_Magical
  • Animation/Lacuni_Caster_event_summoned_magic
  • Power/Death
  • Animation/Lacuni_Caster_reac_death
  • Power/Lacuni_Caster_Vulture_SendOut_Cast
  • Animation/Lacuni_Caster_attk_vulture_sendout
  • Power/Lacuni_Caster_Rope_attk
  • Animation/Lacuni_Caster_attk_basic
  • Power/Lacuni_Caster_Transform
  • Animation/Lacuni_Caster_event_transform
  • Power/Lacuni_Caster_Evade
  • Animation/Lacuni_Caster_nav_evade
  • Power/AnimKey_Dead
  • Animation/Lacuni_Caster_event_deadPose
  • Power/AnimKey_Dead_Pose
  • Power/Lacuni_Caster_Rope_attk_Lightning
  • Power/GenericJobState
  • Animation/Lacuni_Caster_event_corpseEat
  • Power/lacuni_caster_shadow_miniboss_Vortex
  • Animation/Lacuni_Horror_attk_omnicast
  • Power/lacuni_caster_shadow_miniboss_Summons
  • Animation/Lacuni_Horror_attk_omnichannel
  • Power/
  • Power/lacuni_caster_shadow_miniboss_LineAttack
  • Animation/Lacuni_Horror_attk_tail
  • Power/lacuni_caster_shadow_miniboss_Vortex2
  • Power/lacuni_caster_shadow_miniboss_Vortex3
  • Power/Lacuni_Caster_Setup_DeathCheck
  • Power/Lacuni_Caster_shadow_miniboss_DeathTransform
  • Power/lacuni_caster_shadow_miniboss_Stagger
  • Power/lacuni_caster_shadow_miniboss_HorrorStartHP
  • Power/lacuni_caster_miniboss_horror_Stagger
  • Animation/Lacuni_Horror_Miniboss_Stagger
  • 1703130
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"Animation/Lacuni_Caster_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/Lacuni_Caster_reac_flinch_R" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/Lacuni_Caster_reac_idle_base" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/Lacuni_Caster_nav_sprint" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/Lacuni_Caster_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/Lacuni_Caster_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/Lacuni_Caster_nav_turn_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/Lacuni_Caster_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/Lacuni_Caster_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/Lacuni_Caster_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/Lacuni_Caster_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/Lacuni_Caster_nav_walk_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/Lacuni_Caster_nav_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/Lacuni_Caster_nav_run_R" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/Lacuni_Caster_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/Lacuni_Caster_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/Lacuni_Caster_nav_walk_R" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/Lacuni_Caster_reac_pullToward" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/Lacuni_Caster_reac_stunned" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/Lacuni_Caster_reac_knockDown" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/Lacuni_Caster_nav_idle" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/Lacuni_Caster_attk_omnichannel" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/Lacuni_Caster_event_generic_use" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/Lacuni_Caster_event_generic_use_crouch" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/Lacuni_Caster_event_summoned_fall" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/Lacuni_Caster_event_summoned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/Lacuni_Caster_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/Lacuni_Caster_event_summoned_magic" }, { "snoPower": "Power/Death", "snoAnim": "Animation/Lacuni_Caster_reac_death" }, { "snoPower": "Power/Lacuni_Caster_Vulture_SendOut_Cast", "snoAnim": "Animation/Lacuni_Caster_attk_vulture_sendout" }, { "snoPower": "Power/Lacuni_Caster_Rope_attk", "snoAnim": "Animation/Lacuni_Caster_attk_basic" }, { "snoPower": "Power/Lacuni_Caster_Transform", "snoAnim": "Animation/Lacuni_Caster_event_transform" }, { "snoPower": "Power/Lacuni_Caster_Evade", "snoAnim": "Animation/Lacuni_Caster_nav_evade" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/Lacuni_Caster_event_deadPose" }, { "snoPower": "Power/AnimKey_Dead_Pose", "snoAnim": "Animation/Lacuni_Caster_event_deadPose" }, { "snoPower": "Power/Lacuni_Caster_Rope_attk_Lightning", "snoAnim": "Animation/Lacuni_Caster_attk_basic" }, { "snoPower": "Power/GenericJobState", "snoAnim": "Animation/Lacuni_Caster_event_corpseEat" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_Vortex", "snoAnim": "Animation/Lacuni_Horror_attk_omnicast" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_Summons", "snoAnim": "Animation/Lacuni_Horror_attk_omnichannel" }, { "snoPower": "Power/", "snoAnim": "Animation/Lacuni_Caster_attk_omnicast" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_LineAttack", "snoAnim": "Animation/Lacuni_Horror_attk_tail" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_Vortex2", "snoAnim": "Animation/Lacuni_Horror_attk_omnicast" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_Vortex3", "snoAnim": "Animation/Lacuni_Horror_attk_omnicast" }, { "snoPower": "Power/Lacuni_Caster_Setup_DeathCheck" }, { "snoPower": "Power/Lacuni_Caster_shadow_miniboss_DeathTransform", "snoAnim": "Animation/Lacuni_Caster_event_transform" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_Stagger", "snoAnim": "Animation/Lacuni_Caster_reac_stunned" }, { "snoPower": "Power/lacuni_caster_shadow_miniboss_HorrorStartHP" }, { "snoPower": "Power/lacuni_caster_miniboss_horror_Stagger", "snoAnim": "Animation/Lacuni_Horror_Miniboss_Stagger" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.5 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.5 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.5 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.5 } ] }, { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.5 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.5 } ] } ], "ptPowersToMovementOverrideList": [] }