References to other File
  • Power/AnimKey_Run
  • Animation/fallen_grunt_run
  • Power/AnimKey_Neutral
  • Animation/fallen_grunt_nav_idle
  • Power/fallen_grunt_attack
  • Animation/fallen_grunt_attk_swipe
  • Power/Death
  • Animation/fallen_grunt_death
  • Power/AnimKey_Walk
  • Animation/fallen_grunt_walk
  • Power/AnimKey_Dead
  • Animation/fallen_grunt_dead_pose
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/fallen_grunt_attk_omnicast
  • Power/fallen_grunt_taunt
  • Animation/fallen_grunt_taunt
  • Power/Resurrect
  • Animation/fallen_grunt_resurrect
  • Power/AnimKey_Flee
  • Animation/fallen_grunt_run_flee
  • Power/GetHit
  • Animation/fallen_grunt_gethit_forward
  • Power/AnimKey_Walk_Strafe_Left
  • Animation/fallen_grunt_strafe_left
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/fallen_grunt_strafe_right
  • Power/
  • Power/Generic_Taunt
  • Power/AnimKey_Stunned
  • Animation/fallen_grunt_stunned
  • Power/AnimKey_Backpedal
  • Animation/fallen_grunt_backpedal
  • Power/Summoned_Animating_Ground
  • Animation/fallen_grunt_summoned
  • Power/Knockback
  • Animation/fallen_grunt_knockback
  • Power/Unstoppable_Monster
  • Animation/fallen_grunt_unstoppable
  • Power/AnimKey_Dead_Pose
  • Power/
  • Power/AnimKey_Flinch_Back
  • Animation/fallen_grunt_flinch_backward
  • Power/AnimKey_Flinch_Forward
  • Animation/fallen_grunt_flinch_forward
  • Power/AnimKey_Flinch_Left
  • Animation/fallen_grunt_flinch_left
  • Power/AnimKey_Flinch_Right
  • Animation/fallen_grunt_flinch_right
  • Power/fallen_grunt_call_for_help
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/fallen_grunt_base_ADDITIVE
  • Power/GetHit_Right
  • Animation/fallen_grunt_gethit_right
  • Power/GetHit_Left
  • Animation/fallen_grunt_gethit_left
  • Power/GetHit_Back
  • Animation/fallen_grunt_gethit_backward
  • Power/AnimKey_Walk_Left
  • Animation/fallen_grunt_walk_left
  • Power/AnimKey_Walk_Right
  • Animation/fallen_grunt_walk_right
  • Power/AnimKey_Run_Left
  • Animation/fallen_grunt_run_left
  • Power/AnimKey_Run_Right
  • Animation/fallen_grunt_run_right
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Sprint
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/Summoned_Animating_Magical
  • Animation/fallen_grunt_summoned_magical
  • Power/AnimKey_Neutral_TurnBase
  • Animation/fallen_grunt_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/fallen_grunt_turn_left
  • Power/AnimKey_Neutral_TurnRight
  • Animation/fallen_grunt_turn_right
  • Power/Summoned_Animating_Ceiling
  • Animation/fallen_grunt_event_summoned_fall
  • Power/Knockback_Pull
  • Animation/fallen_grunt_reac_pullToward
  • Power/CrowdControl_Knockdown
  • Animation/fallen_grunt_reac_knockDown
  • Power/
  • Power/AnimKey_OmniChannel
  • Animation/fallen_grunt_attk_omniChannel
  • Power/AnimKey_Use
  • Animation/fallen_grunt_generic_use_stand
  • Power/AnimKey_Use_Crouch
  • Animation/fallen_grunt_generic_use_crouch
  • Power/Summoned_Animating_FadeCharge
  • Animation/fallen_grunt_event_summoned_fadeCharge
  • Power/Summoned_Animating_FadeIdle
  • Animation/fallen_grunt_event_summoned_fadeIdle
  • Power/Summoned_Animating_DemonPortal
  • Power/
  • 172038
    { "__fileName__": "base/meta/AnimSet/fallen_grunt.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/fallen_grunt_nav_idle" }, { "snoPower": "Power/fallen_grunt_attack", "snoAnim": "Animation/fallen_grunt_attk_swipe" }, { "snoPower": "Power/Death", "snoAnim": "Animation/fallen_grunt_death" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/fallen_grunt_walk" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/fallen_grunt_dead_pose" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/fallen_grunt_attk_omnicast" }, { "snoPower": "Power/fallen_grunt_taunt", "snoAnim": "Animation/fallen_grunt_taunt" }, { "snoPower": "Power/Resurrect", "snoAnim": "Animation/fallen_grunt_resurrect" }, { "snoPower": "Power/AnimKey_Flee", "snoAnim": "Animation/fallen_grunt_run_flee" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/fallen_grunt_gethit_forward" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/fallen_grunt_strafe_left" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/fallen_grunt_strafe_right" }, { "snoPower": "Power/", "snoAnim": "Animation/fallen_grunt_death" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/fallen_grunt_taunt" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/fallen_grunt_stunned" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/fallen_grunt_backpedal" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/fallen_grunt_summoned" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/fallen_grunt_knockback" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/fallen_grunt_unstoppable" }, { "snoPower": "Power/AnimKey_Dead_Pose", "snoAnim": "Animation/fallen_grunt_dead_pose" }, { "snoPower": "Power/", "snoAnim": "Animation/fallen_grunt_attk_swipe" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/fallen_grunt_flinch_backward" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/fallen_grunt_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/fallen_grunt_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/fallen_grunt_flinch_right" }, { "snoPower": "Power/fallen_grunt_call_for_help", "snoAnim": "Animation/fallen_grunt_taunt" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/fallen_grunt_base_ADDITIVE" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/fallen_grunt_gethit_right" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/fallen_grunt_gethit_left" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/fallen_grunt_gethit_backward" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/fallen_grunt_walk_left" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/fallen_grunt_walk_right" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/fallen_grunt_run_left" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/fallen_grunt_run_right" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/fallen_grunt_run" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/fallen_grunt_summoned_magical" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/fallen_grunt_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/fallen_grunt_turn_left" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/fallen_grunt_turn_right" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/fallen_grunt_event_summoned_fall" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/fallen_grunt_reac_pullToward" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/fallen_grunt_reac_knockDown" }, { "snoPower": "Power/" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/fallen_grunt_attk_omniChannel" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/fallen_grunt_generic_use_stand" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/fallen_grunt_generic_use_crouch" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/fallen_grunt_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/fallen_grunt_event_summoned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_DemonPortal", "snoAnim": "Animation/fallen_grunt_summoned" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/Generic_Taunt", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/AnimKey_Run", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Resurrect", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Flee", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/GetHit", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Flinch_Back", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Flinch_Forward", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Flinch_Left", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Flinch_Right", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/AnimKey_Nav_ADD_BasePose", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/GetHit_Right", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/GetHit_Left", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/GetHit_Back", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/fallen_grunt_attack", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_MonsterAffix_Cast", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/fallen_grunt_taunt", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/Resurrect", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Flee", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/GetHit", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Stunned", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/AnimKey_Dead_Pose", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/Unstoppable_Monster", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Forward", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Back", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/fallen_grunt_call_for_help", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/fallen_grunt_attack", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/", "flBlendTimeOverride": 0.20000000298023224 }, { "snoPowerTo": "Power/fallen_grunt_call_for_help", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/GetHit_Back", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/GetHit_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/GetHit_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_ADD_BasePose", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.25 } ] } ], "ptPowersToMovementOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Run", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Neutral", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/fallen_grunt_attack", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Death", "flToMovementBlendTimeOverride": 0 }, { "snoPowerFrom": "Power/AnimKey_Walk", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Dead", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_MonsterAffix_Cast", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/fallen_grunt_taunt", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Resurrect", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Flee", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/GetHit", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Generic_Taunt", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Stunned", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Summoned_Animating_Ground", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Knockback", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/Unstoppable_Monster", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Dead_Pose", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Back", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Forward", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Left", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Right", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/fallen_grunt_call_for_help", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/AnimKey_Nav_ADD_BasePose", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/GetHit_Right", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/GetHit_Left", "flToMovementBlendTimeOverride": 0.30000001192092896 }, { "snoPowerFrom": "Power/GetHit_Back", "flToMovementBlendTimeOverride": 0.30000001192092896 } ] }