References to other File
  • Power/AnimKey_Neutral
  • Animation/barM_HTH_nav_idle
  • Animation/barF_HTH_nav_idle
  • Power/AnimKey_Walk
  • Animation/barM_HTH_nav_walk
  • Animation/barF_HTH_nav_walk
  • Power/AnimKey_Run
  • Animation/barM_HTH_nav_run
  • Animation/barF_HTH_nav_run
  • Power/AnimKey_Sprint
  • Power/Evade
  • Animation/barM_HTH_nav_evade
  • Animation/barF_HTH_nav_evade
  • Power/GetHit
  • Animation/barM_HTH_reac_gethit
  • Animation/barF_HTH_reac_getHit
  • Power/Death
  • Animation/barM_HTH_reac_death
  • Animation/barF_2HS_reac_death
  • Power/Knockback
  • Animation/barM_HTH_reac_knockBack
  • Animation/barF_HTH_reac_knockBack
  • Power/AnimKey_Nav_Run_Turn180_Left
  • Animation/barM_HTH_nav_turn_L_add
  • Animation/barF_hth_nav_turn_L_add
  • Power/AnimKey_Nav_Run_Turn180_Right
  • Animation/barM_HTH_nav_turn_R_add
  • Animation/barF_hth_nav_turn_R_add
  • Power/AnimKey_RunToIdle
  • Animation/barM_HTH_nav_runStop
  • Animation/barF_HTH_nav_runStop
  • Power/PvP_OpenWorld_TurnHostileAction
  • Animation/barM_HTH_emote_PVP_hostile_intro
  • Animation/barF_HTH_emote_PVP_hostile_intro
  • Power/AnimKey_Nav_Run_DownHill
  • Animation/barM_HTH_nav_run_down
  • Animation/barF_HTH_nav_run_down
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/barM_HTH_nav_run_up
  • Animation/barF_HTH_nav_run_up
  • Power/
  • Animation/barM_2HM_attk_hammeroftheancients
  • Animation/barF_2HM_attk_hammeroftheancients
  • Power/
  • Animation/barM_DW_attk_warcry
  • Animation/barF_DW_attk_warcry
  • Power/combat_test_player_gethit
  • Animation/barbM_reac_STF_gethit
  • Power/HRO_Emote_Pet
  • Animation/barM_Emote_pet
  • Animation/barF_Emote_pet
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/barM_HTH_nav_turn_add_zeroPose
  • Animation/barF_hth_nav_turn_add_zeroPose
  • Power/AnimKey_Flinch_Back
  • Animation/barM_HTH_reac_flinch_B
  • Animation/barF_HTH_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/barM_HTH_reac_flinch_F
  • Animation/barF_HTH_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/barM_HTH_reac_flinch_L
  • Animation/barF_HTH_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/barM_HTH_reac_flinch_R
  • Animation/barF_HTH_reac_flinch_R
  • Power/CrowdControl_Knockdown
  • Animation/barM_HTH_reac_knockDown
  • Animation/barF_HTH_reac_knockDown
  • Power/Knockback_Pull
  • Animation/barM_HTH_reac_pullToward
  • Animation/barF_HTH_reac_pullToward
  • Power/Player_Traversal_ClimbDown
  • Animation/barM_HTH_trav_climb_down
  • Animation/barF_HTH_trav_climb_down
  • Power/Player_Traversal_ClimbUp
  • Animation/barM_HTH_trav_climb_up
  • Animation/barF_HTH_trav_climb_up
  • Power/Player_Traversal_Crawl
  • Animation/barM_HTH_trav_crawl
  • Animation/barF_HTH_trav_crawl
  • Power/Player_Traversal_Jump
  • Animation/barM_HTH_trav_jumpAcross
  • Animation/barF_HTH_trav_jumpAcross
  • Power/Player_Traversal_LadderDown
  • Animation/barM_HTH_trav_ladder_climb_down
  • Animation/barF_HTH_trav_ladder_climbDown
  • Power/Player_Traversal_LadderUp
  • Animation/barM_HTH_trav_ladder_climb_up
  • Animation/barF_HTH_trav_ladder_climbUp
  • Power/Player_Traversal_Zipline
  • Animation/barM_HTH_trav_ropeAcross
  • Animation/barF_HTH_trav_ropeAcross
  • Power/Player_Traversal_Slide
  • Animation/barM_HTH_trav_slide_down
  • Animation/barF_HTH_trav_slideDown
  • Power/
  • Power/
  • Power/AnimKey_Nav_Walk_Turn180_Left
  • Power/AnimKey_Nav_Walk_Turn180_Right
  • Power/CrowdControl_StunWithIntro
  • Animation/barM_HTH_reac_stunned
  • Animation/barF_HTH_reac_stunned
  • Power/AnimKey_Neutral_TurnBase
  • Animation/barM_HTH_nav_turn_Base
  • Animation/barF_HTH_nav_turn_Base
  • Power/AnimKey_Walk_Left
  • Animation/barM_HTH_nav_walk_L
  • Animation/barF_HTH_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/barM_HTH_nav_walk_R
  • Animation/barF_HTH_nav_walk_R
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/barM_HTH_nav_idle_add_zeroPose
  • Animation/barF_HTH_nav_idle_add_zeroPose
  • Power/AnimKey_Run_Left
  • Animation/barM_HTH_nav_run_L
  • Animation/barF_HTH_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/barM_HTH_nav_run_R
  • Animation/barF_HTH_nav_run_R
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/barM_HTH_nav_turn_L
  • Animation/barF_HTH_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/barM_HTH_nav_turn_R
  • Animation/barF_HTH_nav_turn_R
  • Power/
  • Power/AnimKey_WalkToIdle
  • Animation/barM_HTH_nav_walkStop
  • Animation/barF_HTH_nav_walkStop
  • Power/
  • Animation/barM_ui_icon_armor_render
  • Animation/barF_ui_icon_armor_render
  • Power/ui_wardrobe_idle
  • Power/AnimKey_Nav_Walk_DownHill
  • Animation/barM_HTH_nav_walk_D
  • Animation/barF_HTH_nav_walk_D_RT
  • Power/AnimKey_Nav_Walk_UpHill
  • Animation/barM_HTH_nav_walk_U
  • Animation/barF_HTH_nav_walk_U_RT
  • Power/AnimKey_Nav_Sprint_DownHill
  • Animation/barM_DW_nav_run_down
  • Power/AnimKey_Nav_Sprint_UpHill
  • Animation/barM_DW_nav_run_up
  • Power/AnimKey_Nav_WalkStop
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/BloodSeal_Major_001_Active
  • Animation/S02_barM_HTH_Bat_Dash
  • 177079
    { "__fileName__": "base/meta/AnimSet/barb_base.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/barM_HTH_nav_idle", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/barM_HTH_nav_walk", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/barM_HTH_nav_run", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/barM_HTH_nav_run", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run" }, { "snoPower": "Power/Evade", "snoAnim": "Animation/barM_HTH_nav_evade", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_evade" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/barM_HTH_reac_gethit", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_getHit" }, { "snoPower": "Power/Death", "snoAnim": "Animation/barM_HTH_reac_death", "snoFemaleOverrideAnim": "Animation/barF_2HS_reac_death" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/barM_HTH_reac_knockBack", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_knockBack" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Left", "snoAnim": "Animation/barM_HTH_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_L_add" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Right", "snoAnim": "Animation/barM_HTH_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_R_add" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/barM_HTH_nav_runStop", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_runStop" }, { "snoPower": "Power/PvP_OpenWorld_TurnHostileAction", "snoAnim": "Animation/barM_HTH_emote_PVP_hostile_intro", "snoFemaleOverrideAnim": "Animation/barF_HTH_emote_PVP_hostile_intro" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/barM_HTH_nav_run_down", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_down" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/barM_HTH_nav_run_up", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_up" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_2HM_attk_hammeroftheancients", "snoFemaleOverrideAnim": "Animation/barF_2HM_attk_hammeroftheancients" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_DW_attk_warcry", "snoFemaleOverrideAnim": "Animation/barF_DW_attk_warcry" }, { "snoPower": "Power/combat_test_player_gethit", "snoAnim": "Animation/barbM_reac_STF_gethit" }, { "snoPower": "Power/HRO_Emote_Pet", "snoAnim": "Animation/barM_Emote_pet", "snoFemaleOverrideAnim": "Animation/barF_Emote_pet" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/barM_HTH_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/barM_HTH_reac_flinch_B", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/barM_HTH_reac_flinch_F", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/barM_HTH_reac_flinch_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/barM_HTH_reac_flinch_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_flinch_R" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/barM_HTH_reac_knockDown", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_knockDown" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/barM_HTH_reac_pullToward", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_pullToward" }, { "snoPower": "Power/Player_Traversal_ClimbDown", "snoAnim": "Animation/barM_HTH_trav_climb_down", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_climb_down" }, { "snoPower": "Power/Player_Traversal_ClimbUp", "snoAnim": "Animation/barM_HTH_trav_climb_up", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_climb_up" }, { "snoPower": "Power/Player_Traversal_Crawl", "snoAnim": "Animation/barM_HTH_trav_crawl", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_crawl" }, { "snoPower": "Power/Player_Traversal_Jump", "snoAnim": "Animation/barM_HTH_trav_jumpAcross", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_jumpAcross" }, { "snoPower": "Power/Player_Traversal_LadderDown", "snoAnim": "Animation/barM_HTH_trav_ladder_climb_down", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_ladder_climbDown" }, { "snoPower": "Power/Player_Traversal_LadderUp", "snoAnim": "Animation/barM_HTH_trav_ladder_climb_up", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_ladder_climbUp" }, { "snoPower": "Power/Player_Traversal_Zipline", "snoAnim": "Animation/barM_HTH_trav_ropeAcross", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_ropeAcross" }, { "snoPower": "Power/Player_Traversal_Slide", "snoAnim": "Animation/barM_HTH_trav_slide_down", "snoFemaleOverrideAnim": "Animation/barF_HTH_trav_slideDown" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_HTH_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_L_add" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_HTH_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_R_add" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left", "snoAnim": "Animation/barM_HTH_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right", "snoAnim": "Animation/barM_HTH_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/barM_HTH_reac_stunned", "snoFemaleOverrideAnim": "Animation/barF_HTH_reac_stunned" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/barM_HTH_nav_turn_Base", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_turn_Base" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/barM_HTH_nav_walk_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/barM_HTH_nav_walk_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walk_R" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/barM_HTH_nav_idle_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_idle_add_zeroPose" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/barM_HTH_nav_run_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/barM_HTH_nav_run_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_R" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/barM_HTH_nav_run_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/barM_HTH_nav_run_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/barM_HTH_nav_turn_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/barM_HTH_nav_turn_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_turn_R" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_HTH_nav_idle_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_idle_add_zeroPose" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/barM_HTH_nav_walkStop", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walkStop" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/barF_ui_icon_armor_render" }, { "snoPower": "Power/ui_wardrobe_idle", "snoAnim": "Animation/barM_HTH_nav_idle", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_idle" }, { "snoPower": "Power/AnimKey_Nav_Walk_DownHill", "snoAnim": "Animation/barM_HTH_nav_walk_D", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walk_D_RT" }, { "snoPower": "Power/AnimKey_Nav_Walk_UpHill", "snoAnim": "Animation/barM_HTH_nav_walk_U", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_walk_U_RT" }, { "snoPower": "Power/AnimKey_Nav_Sprint_DownHill", "snoAnim": "Animation/barM_DW_nav_run_down", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_down" }, { "snoPower": "Power/AnimKey_Nav_Sprint_UpHill", "snoAnim": "Animation/barM_DW_nav_run_up", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_run_up" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/barM_HTH_nav_idle", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/barM_HTH_nav_turn_L", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/barM_HTH_nav_turn_R", "snoFemaleOverrideAnim": "Animation/barF_HTH_nav_turn_R" }, { "snoPower": "Power/BloodSeal_Major_001_Active", "snoAnim": "Animation/S02_barM_HTH_Bat_Dash" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }