References to this File
References to other File
  • Power/AnimKey_Neutral
  • Animation/npc_urivar_nav_idle
  • Power/AnimKey_Walk
  • Animation/npc_urivar_nav_walk
  • Power/AnimKey_Walk_Left
  • Animation/npc_urivar_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/npc_urivar_nav_walk_R
  • Power/AnimKey_Run
  • Animation/npc_urivar_nav_run
  • Power/AnimKey_Run_Right
  • Animation/npc_urivar_nav_runR
  • Power/AnimKey_Run_Left
  • Animation/npc_urivar_nav_runL
  • Power/Urivar_Stab_Basic
  • Animation/npcM_combat_1HS_attk_basic
  • Power/Summoned_Animating_Ceiling
  • Animation/ahbulan_event_transform
  • Power/Summoned_Animating_Ground
  • Power/Summoned_Animating_Magical
  • Power/AI_Backpedal
  • Animation/npcM_combat_1HS_attk_backpedal
  • Power/Urivar_SmokeBomb
  • Animation/npc_urivar_attk_smokebomb
  • Power/Urivar_Charge_Single
  • Animation/npc_urivar_attk_charge
  • Power/Urivar_OverheadSwordSlash
  • Animation/npc_urivar_attk_overhead_smash
  • Power/Urivar_PBAoE
  • Animation/npc_urivar_attk_AOE
  • Power/CrowdControl_Knockdown
  • Animation/npcM_combat_1HS_reac_knockDown
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/npc_urivar_nav_strafe_right
  • Power/AnimKey_Walk_Strafe_Left
  • Animation/npc_urivar_nav_strafe_left
  • Power/AnimKey_Stunned
  • Animation/npcM_combat_1HS_attk_stunned
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_OmniChannel
  • Animation/npcM_combat_1HS_attk_omniChannel
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_combat_1HS_attk_turn_R
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_combat_1HS_attk_turn_L
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_combat_1HS_attk_turn_base
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/npcM_combat_1HS_attk_omniCast
  • Power/
  • Animation/npcM_combat_1HS_attk_knockback
  • Power/AnimKey_Flinch_Right
  • Animation/npcM_combat_1HS_attk_flinch_right
  • Power/AnimKey_Flinch_Left
  • Animation/npcM_combat_1HS_attk_flinch_left
  • Power/AnimKey_Flinch_Forward
  • Animation/npcM_combat_1HS_attk_flinch_forward
  • Power/AnimKey_Flinch_Back
  • Animation/npcM_combat_1HS_attk_flinch_backward
  • Power/AnimKey_Dead
  • Animation/NPC_Human_Male_death_01
  • Power/AnimKey_Cower
  • Animation/npcF_Base_HTH_evnt_cower
  • Power/Death
  • Animation/npc_urivar_event_death
  • Power/Urivar_BombsP1
  • Power/AI_MoveTo
  • Power/AnimKey_WalkToIdle
  • Animation/npcM_base_1HS_event_standGuard_walkStop
  • Power/AnimKey_RunToIdle
  • Animation/npcM_combat_1HS_attk_runstop
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/Urivar_RunAway
  • Power/Urivar_SpawnAdds
  • Power/Urivar_SetUp
  • Animation/npc_urivar_event_fire_sword
  • Power/Urivar_RunAwayAgain
  • Power/Urivar_Stagger
  • Power/Urivar_Lobbed_Bomb
  • Animation/npc_urivar_attk_throw
  • Power/AnimKey_Talk
  • Animation/npc_urivar_event_talk
  • 1924245
    { "__fileName__": "base/meta/AnimSet/Urivar_Boss.ans", "ptWeaponClasses": [ 1 ], "eAnimsetType": 1, "eActorMountType": -1, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npc_urivar_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npc_urivar_nav_walk" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npc_urivar_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npc_urivar_nav_walk_R" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npc_urivar_nav_run" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npc_urivar_nav_runR" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npc_urivar_nav_runL" }, { "snoPower": "Power/Urivar_Stab_Basic", "snoAnim": "Animation/npcM_combat_1HS_attk_basic" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/ahbulan_event_transform" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/ahbulan_event_transform" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/ahbulan_event_transform" }, { "snoPower": "Power/AI_Backpedal", "snoAnim": "Animation/npcM_combat_1HS_attk_backpedal" }, { "snoPower": "Power/Urivar_SmokeBomb", "snoAnim": "Animation/npc_urivar_attk_smokebomb" }, { "snoPower": "Power/Urivar_Charge_Single", "snoAnim": "Animation/npc_urivar_attk_charge" }, { "snoPower": "Power/Urivar_OverheadSwordSlash", "snoAnim": "Animation/npc_urivar_attk_overhead_smash" }, { "snoPower": "Power/Urivar_PBAoE", "snoAnim": "Animation/npc_urivar_attk_AOE" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/npcM_combat_1HS_reac_knockDown" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/npc_urivar_nav_strafe_right" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/npc_urivar_nav_strafe_left" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/npcM_combat_1HS_attk_stunned" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/npc_urivar_nav_runR" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/npc_urivar_nav_runL" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npc_urivar_nav_runR" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npc_urivar_nav_runL" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npc_urivar_nav_run" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/npc_urivar_nav_run" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/npc_urivar_nav_run" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/npcM_combat_1HS_attk_omniChannel" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_combat_1HS_attk_turn_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_combat_1HS_attk_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_combat_1HS_attk_turn_base" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npc_urivar_nav_idle" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/npcM_combat_1HS_attk_omniCast" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_combat_1HS_attk_knockback" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/npcM_combat_1HS_attk_flinch_right" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/npcM_combat_1HS_attk_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/npcM_combat_1HS_attk_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/npcM_combat_1HS_attk_flinch_backward" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/NPC_Human_Male_death_01" }, { "snoPower": "Power/AnimKey_Cower", "snoAnim": "Animation/npcF_Base_HTH_evnt_cower" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npc_urivar_event_death" }, { "snoPower": "Power/Urivar_BombsP1" }, { "snoPower": "Power/AI_MoveTo", "snoAnim": "Animation/npc_urivar_nav_run" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npcM_base_1HS_event_standGuard_walkStop" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npcM_combat_1HS_attk_runstop" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_combat_1HS_attk_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_combat_1HS_attk_turn_R" }, { "snoPower": "Power/Urivar_RunAway" }, { "snoPower": "Power/Urivar_SpawnAdds" }, { "snoPower": "Power/Urivar_SetUp", "snoAnim": "Animation/npc_urivar_event_fire_sword" }, { "snoPower": "Power/Urivar_RunAwayAgain" }, { "snoPower": "Power/Urivar_Stagger", "snoAnim": "Animation/npcM_combat_1HS_attk_stunned" }, { "snoPower": "Power/Urivar_Lobbed_Bomb", "snoAnim": "Animation/npc_urivar_attk_throw" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/npc_urivar_event_talk" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }