References to other File
  • Power/AnimKey_Neutral
  • Animation/zombie_melee_nav_idle
  • Power/AnimKey_Walk
  • Animation/zombie_melee_nav_walk
  • Power/AnimKey_Dead
  • Animation/zombie_melee_event_deadPose
  • Power/Death
  • Animation/zombie_melee_reac_death
  • Power/AnimKey_Run
  • Animation/zombie_melee_nav_run
  • Power/GetHit
  • Animation/zombie_melee_reac_gethit_F
  • Power/zombie_melee_attack
  • Animation/zombie_melee_attk_basic
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/zombie_melee_attk_omnicast
  • Power/zombie_melee_taunt
  • Animation/zombie_melee_event_taunt_puke
  • Power/GetHit_Back
  • Animation/zombie_melee_reac_gethit_B
  • Power/GetHit_Left
  • Animation/zombie_melee_reac_gethit_L
  • Power/GetHit_Right
  • Animation/zombie_melee_reac_gethit_R
  • Power/AnimKey_Flinch_Back
  • Animation/zombie_melee_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/zombie_melee_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/zombie_melee_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/zombie_melee_reac_flinch_R
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/zombie_melee_idle_add_base
  • Power/AnimKey_Stunned
  • Animation/zombie_melee_reac_stunned
  • Power/AnimKey_Sprint
  • Animation/zombie_melee_nav_sprint
  • Power/AnimKey_Sprint_Left
  • Animation/zombie_melee_nav_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/zombie_melee_nav_sprint_R
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Run_Left
  • Animation/zombie_melee_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/zombie_melee_nav_run_R
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Walk_Left
  • Animation/zombie_melee_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/zombie_melee_nav_walk_R
  • Power/AnimKey_Walk_Strafe_Left
  • Power/AnimKey_Walk_Strafe_Right
  • Power/Knockback
  • Animation/zombie_melee_reac_knockback
  • Power/AnimKey_Backpedal
  • Animation/zombie_melee_nav_walk_B
  • Power/Unstoppable_Monster
  • Animation/zombie_melee_reac_unstoppable
  • Power/zombie_brute_enrage_impact
  • Animation/zombie_melee_attk_enraged
  • Power/Knockback_Pull
  • Animation/zombie_melee_reac_pulltoward
  • Power/Summoned_Animating_Ground
  • Animation/zombie_melee_event_summoned_ground
  • Power/Summoned_Animating_Ceiling
  • Animation/zombie_melee_event_summoned_fall
  • Power/CrowdControl_Knockdown
  • Animation/zombie_melee_reac_knockdown
  • Power/AnimKey_Neutral_TurnBase
  • Animation/zombie_melee_nav_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/zombie_melee_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/zombie_melee_nav_turn_R
  • Power/Summoned_Animating_Magical
  • Animation/zombie_melee_event_summoned_magic
  • Power/zombie_melee_attack_enraged
  • Power/AnimKey_OmniChannel
  • Animation/zombie_melee_attk_omnichannel
  • Power/zombie_melee_dead_pose
  • Animation/zombie_melee_quest_deadPose
  • Power/zombie_melee_dead_pose_wall
  • Animation/zombie_melee_quest_deadPoseWall
  • Power/
  • Animation/zombie_melee_event_corpseEat
  • Power/GenericJobState
  • Power/Summoned_Animating_Container
  • Animation/zombie_melee_event_containerSpawn
  • Power/DRV_FrozenEnemy
  • Animation/zombie_melee_evnt_frozen_pose_ALL
  • Power/Summoned_Animating_FadeCharge
  • Animation/zombie_melee_event_summoned_fadeCharge
  • Power/Summoned_Animating_FadeIdle
  • Power/zombie_poison_buffed_attk_burst
  • Animation/zombie_melee_attk_poisonBuff_lineBurst
  • Power/Generic_Taunt
  • 202176
    { "__fileName__": "base/meta/AnimSet/zombie_melee.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/zombie_melee_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/zombie_melee_nav_walk" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/zombie_melee_event_deadPose" }, { "snoPower": "Power/Death", "snoAnim": "Animation/zombie_melee_reac_death" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/zombie_melee_nav_run" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/zombie_melee_reac_gethit_F" }, { "snoPower": "Power/zombie_melee_attack", "snoAnim": "Animation/zombie_melee_attk_basic" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/zombie_melee_attk_omnicast" }, { "snoPower": "Power/zombie_melee_taunt", "snoAnim": "Animation/zombie_melee_event_taunt_puke" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/zombie_melee_reac_gethit_B" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/zombie_melee_reac_gethit_L" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/zombie_melee_reac_gethit_R" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/zombie_melee_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/zombie_melee_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/zombie_melee_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/zombie_melee_reac_flinch_R" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/zombie_melee_idle_add_base" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/zombie_melee_reac_stunned" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/zombie_melee_nav_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/zombie_melee_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/zombie_melee_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/zombie_melee_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/zombie_melee_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/zombie_melee_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/zombie_melee_nav_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/zombie_melee_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/zombie_melee_nav_run_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/zombie_melee_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/zombie_melee_nav_walk_R" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/zombie_melee_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/zombie_melee_nav_walk_R" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/zombie_melee_reac_knockback" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/zombie_melee_nav_walk_B" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/zombie_melee_reac_unstoppable" }, { "snoPower": "Power/zombie_brute_enrage_impact", "snoAnim": "Animation/zombie_melee_attk_enraged" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/zombie_melee_reac_pulltoward" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/zombie_melee_event_summoned_ground" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/zombie_melee_event_summoned_fall" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/zombie_melee_reac_knockdown" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/zombie_melee_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/zombie_melee_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/zombie_melee_nav_turn_R" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/zombie_melee_event_summoned_magic" }, { "snoPower": "Power/zombie_melee_attack_enraged", "snoAnim": "Animation/zombie_melee_attk_basic" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/zombie_melee_attk_omnichannel" }, { "snoPower": "Power/zombie_melee_dead_pose", "snoAnim": "Animation/zombie_melee_quest_deadPose" }, { "snoPower": "Power/zombie_melee_dead_pose_wall", "snoAnim": "Animation/zombie_melee_quest_deadPoseWall" }, { "snoPower": "Power/", "snoAnim": "Animation/zombie_melee_event_corpseEat" }, { "snoPower": "Power/GenericJobState", "snoAnim": "Animation/zombie_melee_event_corpseEat" }, { "snoPower": "Power/Summoned_Animating_Container", "snoAnim": "Animation/zombie_melee_event_containerSpawn" }, { "snoPower": "Power/DRV_FrozenEnemy", "snoAnim": "Animation/zombie_melee_evnt_frozen_pose_ALL" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/zombie_melee_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/zombie_melee_nav_idle" }, { "snoPower": "Power/zombie_poison_buffed_attk_burst", "snoAnim": "Animation/zombie_melee_attk_poisonBuff_lineBurst" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/zombie_melee_event_taunt_puke" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/zombie_melee_attack", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Death", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_melee_attack", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_brute_enrage_impact", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/Unstoppable_Monster", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Death", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_melee_attack", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_brute_enrage_impact", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/zombie_brute_enrage_impact", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Death", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_melee_attack", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/zombie_brute_enrage_impact", "flBlendTimeOverride": 0.30000001192092896 } ] } ], "ptPowersToMovementOverrideList": [] }