References to other File
  • Power/AnimKey_Neutral
  • Animation/vampire_caster_idle_01
  • Power/AnimKey_Run
  • Animation/vampire_caster_run_01
  • Power/AnimKey_Walk_Strafe_Left
  • Animation/vampire_caster_walk_L
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/vampire_caster_walk_R
  • Power/Generic_Taunt
  • Animation/vampire_caster_taunt_01
  • Power/AnimKey_Walk
  • Animation/vampire_caster_walk_01
  • Power/GetHit
  • Animation/vampire_caster_gethit_01
  • Power/GetHit_Left
  • Animation/vampire_caster_gethit_l_01
  • Power/GetHit_Right
  • Animation/vampire_caster_gethit_r_01
  • Power/GetHit_Knockback
  • Animation/vampire_caster_knockback_01
  • Power/Summoned_Animating_Ground
  • Animation/vampire_caster_event_summoned_ground
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/vampire_caster_omnicast_01
  • Power/Unstoppable_Monster
  • Animation/vampire_caster_unstoppable_01
  • Power/AnimKey_Dead
  • Animation/vampire_caster_dead_pose_01
  • Power/AnimKey_Stunned
  • Animation/vampire_caster_stunned_01
  • Power/Death
  • Animation/vampire_caster_death_01
  • Power/AnimKey_Backpedal
  • Animation/vampire_caster_backpedal_01
  • Power/Knockback
  • Power/vampire_caster_teleport
  • Animation/vampire_caster_teleport
  • Power/vampire_caster_healing
  • Animation/vampire_caster_heal_intro_01
  • Power/vampire_caster_attk
  • Animation/vampire_caster_attk_01
  • Power/vampire_caster_forming
  • Animation/vampire_caster_formation_01
  • Power/AnimKey_Sprint
  • Animation/vampire_caster_sprint_01
  • Power/AnimKey_Flinch_Back
  • Animation/vampire_caster_flinch_backward
  • Power/AnimKey_Flinch_Forward
  • Animation/vampire_caster_flinch_forward
  • Power/AnimKey_Flinch_Left
  • Animation/vampire_caster_flinch_left
  • Power/AnimKey_Flinch_Right
  • Animation/vampire_caster_flinch_right
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/vampire_caster_base_additive
  • Power/GetHit_Back
  • Animation/vampire_caster_gethit_b_01
  • Power/Knockback_Pull
  • Animation/vampire_caster_reac_pulltoward
  • Power/CrowdControl_Knockdown
  • Animation/vampire_caster_reac_knockdown
  • Power/AnimKey_Neutral_TurnBase
  • Power/AnimKey_Neutral_TurnLeft
  • Power/AnimKey_Neutral_TurnRight
  • Power/AnimKey_Run_Left
  • Animation/vampire_caster_run_L
  • Power/AnimKey_Run_Right
  • Animation/vampire_caster_run_R
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Walk_Left
  • Power/AnimKey_Walk_Right
  • Power/AnimKey_Sprint_Left
  • Animation/vampire_caster_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/vampire_caster_sprint_R
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/Summoned_Animating_Magical
  • Animation/vampire_caster_event_summoned_magic
  • Power/Summoned_Animating_Ceiling
  • Animation/vampire_caster_event_summoned_fall
  • Power/vampire_caster_lightning
  • Animation/vampire_caster_lightning
  • Power/
  • Animation/vampire_caster_lightning_loopOnly
  • Power/AnimKey_OmniChannel
  • Animation/TEMP_vampire_caster_event_channel
  • Power/AnimKey_Use
  • Animation/vampire_caster_generic_use_stand
  • Power/AnimKey_Use_Crouch
  • Animation/vampire_caster_generic_use_crouch
  • Power/Summoned_Animating_FadeIdle
  • Animation/vampire_caster_event_sumonned_fadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/vampire_caster_event_summoned_fadeCharge
  • Power/Summoned_Animating_Container
  • Animation/vampire_caster_summoned_coffin
  • 202809
    { "__fileName__": "base/meta/AnimSet/vampire_caster.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/vampire_caster_idle_01" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/vampire_caster_run_01" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/vampire_caster_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/vampire_caster_walk_R" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/vampire_caster_taunt_01" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/vampire_caster_walk_01" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/vampire_caster_gethit_01" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/vampire_caster_gethit_l_01" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/vampire_caster_gethit_r_01" }, { "snoPower": "Power/GetHit_Knockback", "snoAnim": "Animation/vampire_caster_knockback_01" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/vampire_caster_event_summoned_ground" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/vampire_caster_omnicast_01" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/vampire_caster_unstoppable_01" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/vampire_caster_dead_pose_01" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/vampire_caster_stunned_01" }, { "snoPower": "Power/Death", "snoAnim": "Animation/vampire_caster_death_01" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/vampire_caster_backpedal_01" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/vampire_caster_knockback_01" }, { "snoPower": "Power/vampire_caster_teleport", "snoAnim": "Animation/vampire_caster_teleport" }, { "snoPower": "Power/vampire_caster_healing", "snoAnim": "Animation/vampire_caster_heal_intro_01" }, { "snoPower": "Power/vampire_caster_attk", "snoAnim": "Animation/vampire_caster_attk_01" }, { "snoPower": "Power/vampire_caster_forming", "snoAnim": "Animation/vampire_caster_formation_01" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/vampire_caster_sprint_01" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/vampire_caster_flinch_backward" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/vampire_caster_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/vampire_caster_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/vampire_caster_flinch_right" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/vampire_caster_base_additive" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/vampire_caster_gethit_b_01" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/vampire_caster_reac_pulltoward" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/vampire_caster_reac_knockdown" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/vampire_caster_idle_01" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/vampire_caster_idle_01" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/vampire_caster_idle_01" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/vampire_caster_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/vampire_caster_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/vampire_caster_run_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/vampire_caster_run_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/vampire_caster_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/vampire_caster_walk_R" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/vampire_caster_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/vampire_caster_sprint_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/vampire_caster_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/vampire_caster_sprint_R" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/vampire_caster_event_summoned_magic" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/vampire_caster_event_summoned_fall" }, { "snoPower": "Power/vampire_caster_lightning", "snoAnim": "Animation/vampire_caster_lightning" }, { "snoPower": "Power/", "snoAnim": "Animation/vampire_caster_lightning_loopOnly" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/TEMP_vampire_caster_event_channel" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/vampire_caster_generic_use_stand" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/vampire_caster_generic_use_crouch" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/vampire_caster_event_sumonned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/vampire_caster_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_Container", "snoAnim": "Animation/vampire_caster_summoned_coffin" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }