References to other File
  • Power/AnimKey_Neutral
  • Animation/vampire_swarmer_attk_idle
  • Power/AnimKey_Walk
  • Animation/vampire_swarmer_attk_walk
  • Power/AnimKey_Run
  • Animation/vampire_swarmer_attk_run
  • Power/GetHit
  • Animation/vampire_swarmer_attk_gethit_forward
  • Power/vampire_swarmer_attack
  • Animation/vampire_swarmer_attk_basic
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/vampire_swarmer_attk_omnicast
  • Power/Generic_Taunt
  • Animation/vampire_swarmer_attk_taunt
  • Power/AnimKey_Walk_Strafe_Left
  • Power/AnimKey_Walk_Strafe_Right
  • Power/AnimKey_Stunned
  • Animation/vampire_swarmer_attk_stunned
  • Power/Knockback
  • Animation/vampire_swarmer_attk_knockback
  • Power/Summoned_Animating_Ground
  • Animation/vampire_swarmer_attk_summoned_ground
  • Power/Unstoppable_Monster
  • Animation/vampire_swarmer_attk_unstoppable
  • Power/AnimKey_Sprint
  • Animation/vampire_swarmer_attk_sprint
  • Power/vampire_swarmer_attack_moving
  • Animation/vampire_swarmer_attk_running_leap
  • Power/AnimKey_Backpedal
  • Animation/vampire_swarmer_attk_walk_backward
  • Power/AnimKey_Flinch_Back
  • Animation/vampire_swarmer_attk_flinch_backward
  • Power/AnimKey_Flinch_Forward
  • Animation/vampire_swarmer_attk_flinch_forward
  • Power/AnimKey_Flinch_Left
  • Animation/vampire_swarmer_attk_flinch_left
  • Power/AnimKey_Flinch_Right
  • Animation/vampire_swarmer_attk_flinch_right
  • Power/GetHit_Back
  • Animation/vampire_swarmer_attk_gethit_backward
  • Power/GetHit_Left
  • Animation/vampire_swarmer_attk_gethit_left
  • Power/GetHit_Right
  • Animation/vampire_swarmer_attk_gethit_right
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/vampire_swarmer_attk_base_ADDITIVE
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Walk_Left
  • Animation/vampire_swarmer_attk_walk_left
  • Power/AnimKey_Walk_Right
  • Animation/vampire_swarmer_attk_walk_right
  • Power/AnimKey_Run_Left
  • Animation/vampire_swarmer_attk_run_left
  • Power/AnimKey_Run_Right
  • Animation/vampire_swarmer_attk_run_right
  • Power/AnimKey_Sprint_Left
  • Animation/vampire_swarmer_attk_sprint_left
  • Power/AnimKey_Sprint_Right
  • Animation/vampire_swarmer_attk_sprint_right
  • Power/Summoned_Animating_Ceiling
  • Animation/vampire_swarmer_attk_summoned_fall
  • Power/Summoned_Animating_WallSpawn
  • Animation/vampire_swarmer_wall_spawn_all
  • Power/AnimKey_Neutral_TurnBase
  • Animation/vampire_swarmer_attk_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/vampire_swarmer_attk_turn_left
  • Power/AnimKey_Neutral_TurnRight
  • Animation/vampire_swarmer_attk_turn_right
  • Power/Knockback_Pull
  • Animation/vampire_swarmer_attk_pulltoward
  • Power/CrowdControl_Knockdown
  • Animation/vampire_swarmer_attk_knockdown
  • Power/AnimKey_OmniChannel
  • Animation/vampire_swarmer_omnichannel
  • Power/GenericJobState
  • Animation/vampire_swarmer_event_corpseEat
  • Power/Summoned_Animating_FadeIdle
  • Animation/vampire_swarmer_event_summoned_fadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/vampire_swarmer_event_summoned_fadeCharge
  • Power/Summoned_Animating_Magical
  • Power/Summoned_Animating_Container
  • Animation/vampire_swarmer_summoned_coffin
  • 202812
    { "__fileName__": "base/meta/AnimSet/vampire_swarmer.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/vampire_swarmer_attk_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/vampire_swarmer_attk_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/vampire_swarmer_attk_run" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/vampire_swarmer_attk_gethit_forward" }, { "snoPower": "Power/vampire_swarmer_attack", "snoAnim": "Animation/vampire_swarmer_attk_basic" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/vampire_swarmer_attk_omnicast" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/vampire_swarmer_attk_taunt" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/vampire_swarmer_attk_walk" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/vampire_swarmer_attk_walk" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/vampire_swarmer_attk_stunned" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/vampire_swarmer_attk_knockback" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/vampire_swarmer_attk_summoned_ground" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/vampire_swarmer_attk_unstoppable" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/vampire_swarmer_attk_sprint" }, { "snoPower": "Power/vampire_swarmer_attack_moving", "snoAnim": "Animation/vampire_swarmer_attk_running_leap" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/vampire_swarmer_attk_walk_backward" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/vampire_swarmer_attk_flinch_backward" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/vampire_swarmer_attk_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/vampire_swarmer_attk_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/vampire_swarmer_attk_flinch_right" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/vampire_swarmer_attk_gethit_backward" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/vampire_swarmer_attk_gethit_left" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/vampire_swarmer_attk_gethit_right" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/vampire_swarmer_attk_base_ADDITIVE" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/vampire_swarmer_attk_run" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/vampire_swarmer_attk_run" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/vampire_swarmer_attk_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/vampire_swarmer_attk_sprint" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/vampire_swarmer_attk_walk_left" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/vampire_swarmer_attk_walk_right" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/vampire_swarmer_attk_run_left" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/vampire_swarmer_attk_run_right" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/vampire_swarmer_attk_sprint_left" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/vampire_swarmer_attk_sprint_right" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/vampire_swarmer_attk_summoned_fall" }, { "snoPower": "Power/Summoned_Animating_WallSpawn", "snoAnim": "Animation/vampire_swarmer_wall_spawn_all" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/vampire_swarmer_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/vampire_swarmer_attk_turn_left" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/vampire_swarmer_attk_turn_right" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/vampire_swarmer_attk_pulltoward" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/vampire_swarmer_attk_knockdown" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/vampire_swarmer_omnichannel" }, { "snoPower": "Power/GenericJobState", "snoAnim": "Animation/vampire_swarmer_event_corpseEat" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/vampire_swarmer_event_summoned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/vampire_swarmer_event_summoned_fadeCharge" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/vampire_swarmer_attk_summoned_ground" }, { "snoPower": "Power/Summoned_Animating_Container", "snoAnim": "Animation/vampire_swarmer_summoned_coffin" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Flinch_Back", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.009999999776482582 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Forward", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.009999999776482582 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.009999999776482582 } ] }, { "snoPowerFrom": "Power/AnimKey_Flinch_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.009999999776482582 } ] }, { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Flinch_Right", "flBlendTimeOverride": 0.009999999776482582 }, { "snoPowerTo": "Power/AnimKey_Flinch_Left", "flBlendTimeOverride": 0.009999999776482582 }, { "snoPowerTo": "Power/AnimKey_Flinch_Forward", "flBlendTimeOverride": 0.009999999776482582 }, { "snoPowerTo": "Power/AnimKey_Flinch_Back", "flBlendTimeOverride": 0.009999999776482582 } ] } ], "ptPowersToMovementOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Flinch_Back", "flToMovementBlendTimeOverride": 0.009999999776482582 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Right", "flToMovementBlendTimeOverride": 0.009999999776482582 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Left", "flToMovementBlendTimeOverride": 0.009999999776482582 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Forward", "flToMovementBlendTimeOverride": 0.009999999776482582 } ] }