References to other File
  • Power/Death_Cold
  • Animation/GoatMan_Melee_death_cold
  • Power/Death_Fire
  • Animation/GoatMan_Melee_reac_death_elemental_fire
  • Power/Death_Holy
  • Animation/GoatMan_Melee_reac_death_elemental
  • Power/Death_Lightning
  • Animation/GoatMan_Melee_death_lightning
  • Power/Death_Poison
  • Animation/GoatMan_Melee_reac_death_poison
  • Power/Death_Shadow
  • Animation/GoatMan_Melee_reac_death_shadow
  • Power/Death
  • Animation/GoatMan_Melee_reac_death
  • Power/Death_GoatmanInfect
  • Animation/GoatMan_Melee_reac_death_infected
  • Power/Death_Crushed
  • Animation/GoatMan_Melee_crushed_physical_default
  • Power/death_cutInHalf_physical_default
  • Animation/GoatMan_Melee_reac_death_cutInHalf
  • Power/death_decapitate_physical_default
  • Animation/GoatMan_Melee_reac_death_decapitate
  • Power/
  • Power/death_gib_lightning_default
  • Animation/GoatMan_Melee_death_lightningGib
  • Power/death_gib_physical_default
  • Animation/GoatMan_Melee_reac_death_gib_default
  • Power/death_gib_physical_muscle
  • Animation/GoatMan_Melee_reac_death_gib_muscle
  • Power/death_gib_physical_skeleton
  • Animation/GoatMan_Melee_reac_death_gib_skeleton
  • Power/death_lowerBody_physical_default
  • Animation/Goatman_Melee_death_lowerBody_default
  • Power/
  • Animation/Goatman_Melee_death_lowerBody_muscle
  • Power/
  • Animation/Goatman_Melee_death_lowerBody_skeleton
  • Power/death_roadkill_physical_default
  • Animation/GoatMan_Melee_death_roadkill_physical_default
  • Power/
  • Power/AnimKey_Dead
  • Power/Death_Frozen
  • Animation/goatman_melee_death_frozen
  • Power/death_gib_fire
  • Animation/GoatMan_Melee_reac_death_gib_fire
  • Power/
  • Animation/GoatMan_Melee_reac_death_gib_poison
  • Power/death_gib_shadow
  • Animation/GoatMan_Melee_reac_death_gib_shadow
  • Power/death_lowerBody_physical_noGib
  • Animation/goatman_melee_death_lowerBody_noGib
  • Power/death_cutInHalf_physical_knees
  • Animation/GoatMan_Melee_reac_death_cutInHalf_knees
  • Power/death_physical_default
  • Animation/goatman_melee_death_physical_default
  • Power/death_physical_muscle
  • Animation/goatman_melee_death_physical_muscle
  • Power/death_gib_skeleton_fastDecay
  • Animation/GoatMan_Melee_reac_death_gib_skeleton_fastDecay
  • 293629
    { "__fileName__": "base/meta/AnimSet/Goatman_melee_death.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/Death_Cold", "snoAnim": "Animation/GoatMan_Melee_death_cold" }, { "snoPower": "Power/Death_Fire", "snoAnim": "Animation/GoatMan_Melee_reac_death_elemental_fire" }, { "snoPower": "Power/Death_Holy", "snoAnim": "Animation/GoatMan_Melee_reac_death_elemental" }, { "snoPower": "Power/Death_Lightning", "snoAnim": "Animation/GoatMan_Melee_death_lightning" }, { "snoPower": "Power/Death_Poison", "snoAnim": "Animation/GoatMan_Melee_reac_death_poison" }, { "snoPower": "Power/Death_Shadow", "snoAnim": "Animation/GoatMan_Melee_reac_death_shadow" }, { "snoPower": "Power/Death", "snoAnim": "Animation/GoatMan_Melee_reac_death" }, { "snoPower": "Power/Death_GoatmanInfect", "snoAnim": "Animation/GoatMan_Melee_reac_death_infected" }, { "snoPower": "Power/Death_Crushed", "snoAnim": "Animation/GoatMan_Melee_crushed_physical_default" }, { "snoPower": "Power/death_cutInHalf_physical_default", "snoAnim": "Animation/GoatMan_Melee_reac_death_cutInHalf" }, { "snoPower": "Power/death_decapitate_physical_default", "snoAnim": "Animation/GoatMan_Melee_reac_death_decapitate" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Melee_reac_death" }, { "snoPower": "Power/death_gib_lightning_default", "snoAnim": "Animation/GoatMan_Melee_death_lightningGib" }, { "snoPower": "Power/death_gib_physical_default", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_default" }, { "snoPower": "Power/death_gib_physical_muscle", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_muscle" }, { "snoPower": "Power/death_gib_physical_skeleton", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_skeleton" }, { "snoPower": "Power/death_lowerBody_physical_default", "snoAnim": "Animation/Goatman_Melee_death_lowerBody_default" }, { "snoPower": "Power/", "snoAnim": "Animation/Goatman_Melee_death_lowerBody_muscle" }, { "snoPower": "Power/", "snoAnim": "Animation/Goatman_Melee_death_lowerBody_skeleton" }, { "snoPower": "Power/death_roadkill_physical_default", "snoAnim": "Animation/GoatMan_Melee_death_roadkill_physical_default" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Melee_reac_death_cutInHalf" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/GoatMan_Melee_reac_death" }, { "snoPower": "Power/Death_Frozen", "snoAnim": "Animation/goatman_melee_death_frozen" }, { "snoPower": "Power/death_gib_fire", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_fire" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_poison" }, { "snoPower": "Power/death_gib_shadow", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_shadow" }, { "snoPower": "Power/death_lowerBody_physical_noGib", "snoAnim": "Animation/goatman_melee_death_lowerBody_noGib" }, { "snoPower": "Power/death_cutInHalf_physical_knees", "snoAnim": "Animation/GoatMan_Melee_reac_death_cutInHalf_knees" }, { "snoPower": "Power/death_physical_default", "snoAnim": "Animation/goatman_melee_death_physical_default" }, { "snoPower": "Power/death_physical_muscle", "snoAnim": "Animation/goatman_melee_death_physical_muscle" }, { "snoPower": "Power/death_gib_skeleton_fastDecay", "snoAnim": "Animation/GoatMan_Melee_reac_death_gib_skeleton_fastDecay" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }