References to this File
  • Material/wanderingdeath_tornado_sphere_mesh.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground.mat
  • Material/rogue_arrow_base_cold.mat
  • Material/S03_boss_attkSwipe_weapon.mat
  • Material/vfxSorc_iceArmor_death_outerShellMat.mat
  • Material/sorc_iceArmor_mainMat.mat
  • Material/emote_dru022_stor_RockSpike.mat
  • Material/monsterAffix_vortex_warning_icicle_water.mat
  • Material/follower_vigo_holyBarrier.mat
  • Material/donan_ranged_binding_debuff_ring_runes.mat
  • Material/S02_Bloodseeker_rog_emote_s01_003_shadowClone_dagger.mat
  • Material/lilith_p2_spawn_transition_veins_01b_mat.mat
  • Material/S03_boss_attkThrow_catch_weaponShell.mat
  • Material/IGC_BLB_1240_FX_vein_Mephisto_BloodBubble_Bubble_static.mat
  • Material/legendary_druid_066_rocks_new.mat
  • Material/lilith_p2_coagulate_warning_veinsMesh_01_mat.mat
  • Material/vfxDruid_EarthSpike_StoneBreak.mat
  • Material/sorcerer_frostBoltB_iceChunkMesh.mat
  • Material/lilithsLament_wave_fronr_v5.mat
  • Material/HellPortal_energyMesh_mat.mat
  • Material/legendary_cub2_fireMesh.mat
  • Material/IGC_BLB_FX_vein_Mephisto_BloodBubble_Bubble.mat
  • Material/abysslord_maw_abyssliquid_escape.mat
  • Material/fxKit_projectile_actor_blood_globs.mat
  • Material/IGC_DST_1185_bloodSquib_A_colliding.mat
  • Material/lilith_p2_subjugate_aoe_veinsMesh_02_mat.mat
  • Material/necro_bloodOrb.mat
  • Material/monsterAffix_tether_chainSpirit_mat2.mat
  • Material/lightningStorm_barrier_outro.mat
  • Material/Hawe_Tar_Bubble_mat.mat
  • Material/s4_bp_platinumArmor_prismaticShell.mat
  • Material/monsterAffix_tether_chainSpirit.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scosInside.mat
  • Material/lightningStorm_barrierOffset_outro.mat
  • Material/astaroth_boss_mount_leap_impact_volumeSphere.mat
  • Material/emote_sor020_stor_iceShell.mat
  • Material/fxKit_harmless_persistentRope_horadric_innerRing.mat
  • Material/necro_skeletonMage_atk_projectile_bone.mat
  • Material/rogue_arrow_base.mat
  • Material/S02_bloodseeker_tornado_outerCone_mat.mat
  • Material/vfxSorc_iceArmor_cast_outerShellMat.mat
  • Material/S02_Bloodseekers_rog_shadowClone_skillIntro.mat
  • Material/bloodDroplet_2_DEV_01.mat
  • Material/emote_bar022_stor_axeDissolve.mat
  • Material/fxKit_harmless_persistentBubble_bone_grounded.mat
  • Material/legendary_sorc_icespike_icicle_ice_fractured.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeam.mat
  • Material/lightningStorm_barrierCenter_mat_v2_ds.mat
  • Material/rogue_arrow_base_poison.mat
  • Material/sorc_enchantment_incinerate_hydraIdle.mat
  • Material/druid_tornado_outerCone_mat.mat
  • Material/shrine_artillery_arrow_mat.mat
  • Material/lilith_p1_heartCrucible_handVeins_02.mat
  • Material/Boss_damaging_projectileStrong_cold_actor_core.mat
  • Material/LTE_LNY_shrine_blastwave_edge_blastwave.mat
  • Material/vampire_caster_proj_impact_meshCore.mat
  • Material/vfxDruid_earthenBulwark_shieldOuterMat.mat
  • Material/npc_routine_arrow_mat.mat
  • Material/emote_sor020_stor_iceShell_Blood.mat
  • Material/S02_Bloodseeker_rogue_arrow_base_cold.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground_intro.mat
  • Material/vfxDruid_EarthSpike_Stone_02.mat
  • Material/lilith_p2_spawn_transition_veins_01_mat.mat
  • Material/IGC_BLB_HellPortal_dark_backdrop_mat_enh.mat
  • Material/druid_tornado_outerCone_mat_cold.mat
  • Material/ghostRange_attk_projectile_arrow_head.mat
  • Material/shrine_icon_artillery_bow_lightning.mat
  • Material/lightningStorm_barrier_bubble_outro.mat
  • Material/emote_sor030_stor_battlepass_stone.mat
  • Material/lilith_p2_cascade_veinMesh_01_mat.mat
  • Material/shrine_icon_crit_base.mat
  • Material/lilith_p2_subjugate_aoe_veinsMesh_03_mat.mat
  • Material/IGC_BLB_1250_fxBloodBubble.mat
  • Material/npc_cbmMephisto_BloodBubble_Bubble.mat
  • Material/emote_dru023_stor_crystalGeode.mat
  • Material/lilith_p1_death_transition_veins_mat.mat
  • Material/S02_Bloodseeker_rogue_arrow_base_shadow.mat
  • Material/fxKit_damaging_projectileStrong_cold_actor_core.mat
  • Material/lightningStorm_barrierCenter_mat.mat
  • Material/S04_HelltideBoss__spawn_Bloodybody.mat
  • Material/fxKit_aoe_explosion_cold_actor_shockwave.mat
  • Material/shrine_icon_channeling_icon.mat
  • Material/PVPBloodStoneObeliskBloodPool_RitualState.mat
  • Material/sorc_iceArmor_outerShellMat.mat
  • Material/EPL_1120_SkyClouds.mat
  • Material/townPortal_persistentOpen_actor_ring.mat
  • Material/IGC_BLB_1260_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/global_poison_projectile_tip.mat
  • Material/monsterAffix_FireOrbs_fuelsphere.mat
  • Material/sorc_enchantment_incinerate_hydraDeath.mat
  • Material/legendary_sorc_043_rock_mesh_Mat.mat
  • Material/s02_bloodSkeleton_blisterOrb_innerMatDeath.mat
  • Material/skeleton_crossbow_weapon_head.mat
  • Material/portal_inariusWing_center.mat
  • Material/s01_malginantAffix_blue_mesh02_Sheen.mat
  • Material/Cursed_Scroll_of_Tranquility_barrierMesh_mesh_v2.mat
  • Material/S02_bloodseeker_boneSpear_projectile.mat
  • Material/townPortal_persistent_glo007_stor_portalEnergy_01.mat
  • Material/S02_bloodseeker_cataclysm_tornado_outerCone_mat.mat
  • Material/lilith_p2_spawn_transition_veins_05_mat.mat
  • Material/necro_bloodSurge_cast_veins_mat.mat
  • Material/environmentVFX_geyser_bubbles_blood.mat
  • Material/legendary_sorc_035_mesh_mainSpike.mat
  • Material/igc_Mephisto_BloodBubble_Bubble.mat
  • Material/lilith_p2_coagulate_warning_veinsMesh_02_mat.mat
  • Material/legendary_rogue_028_arrow_static_billboard.mat
  • Material/rogue_blindingSmoke_proj.mat
  • Material/rog_emote_s01_003_shadowClone_dagger.mat
  • Material/astaroth_boss_meteorstorm_proj_rock.mat
  • Material/dagger_stor047_fireShell.mat
  • Material/emote_sor030_stor_battlepass_bronze.mat
  • Material/shrine_artillery_arrow_inside_mat.mat
  • Material/hydra_lookDev_attacking.mat
  • Material/necro_bloodSurge_aoe_veins_rig_mat.mat
  • Material/fxKit_harmless_persistentRope_horadric_outerRing.mat
  • Material/vfxVampireBoss_FleshSac_Spawn_SplashRing.mat
  • Material/s02_bloodSkeleton_blisterOrb_innerMat_anticipation.mat
  • Material/s02_bloodSeals_bloodBlister_blisterInnerMat.mat
  • Material/emote_dru022_stor_RockBreak.mat
  • Material/pvp_volcano_projectile_mesh.mat
  • Material/IGC_BLB_1260_fxBloodBubble.mat
  • Material/S02_Bloodseeker_sorcerer_frostBoltB_iceChunkMesh.mat
  • Material/s02_bloodSkeleton_blisterOrb_innerMat.mat
  • Material/monster_stateChanged_head.mat
  • Material/S02_Bloodseekers_druid_cataclysm_tornado_outerCone_mat.mat
  • Material/legendary_sorc_icespike_warning_icicle_ice.mat
  • Material/IGC_BLB_HellPortal_energyMesh_mat.mat
  • Material/rogue_arrow_base_shadow.mat
  • Material/monsterAffix_FireEnchanted_aoe_explosion_cylindrical_impactDecal.mat
  • Material/wandering_death_cloth_vert_mat.mat
  • Material/S02_Bloodseeker_rogue_arrow_base.mat
  • Material/pvp_openWorld_vessel_activate_handMeshMat.mat
  • Material/lightningStorm_barrierCenter_outro.mat
  • Material/lilith_p2_coagulate_warning_veinsMesh_03_mat.mat
  • Material/lilith_p2_cascade_veinMesh_03_mat.mat
  • Material/S04_helltideBossSpawn_Egg_mat.mat
  • Material/global_web_projectile_tip.mat
  • Material/druid_cataclysm_tornado_outerCone_mat.mat
  • Material/vfx_iceBarrier_mat.mat
  • Material/Flask_grenade_Inside.mat
  • Material/lilith_p1_death_transition_veins_02_mat.mat
  • Material/S03_boss_attkThrow_weaponClone.mat
  • Material/S02_Bloodseeker_rogue_arrow_static.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigInner.mat
  • Material/BarLair_Background_Sky_CameraFar.mat
  • Material/knight_brute_barrier_border.mat
  • Material/DRLG_Trap_Geyser_Hell_glowSphere.mat
  • Material/sorc_deepFreeze_iceBlock_intro.mat
  • Material/Sorc_stor012_glass.mat
  • Material/emote_nec010_stor_twoHandScythe.mat
  • Material/necro_boneSpikes_projectile.mat
  • Material/generic_legendary_barrier_mesh_v2.mat
  • Material/IGC_BLB_HellPortal_energyMesh_mat_enh.mat
  • Material/Sorcerer_IceSpike_mat.mat
  • Material/monsterAffix_vortex_warning_icicle_ice_fractured.mat
  • Material/IGC_BLB_1220_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/S03_boss_attkThrow_weapon.mat
  • Material/lilith_p2_spawn_transition_veins_mat_04.mat
  • Material/S02_bloodseeker_twistingBlades_dagger_mat.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_innerRing.mat
  • Material/emote_nec005_stor_demonHead.mat
  • Material/lilith_p2_coagulate_bloodBubble.mat
  • Material/fxKit_damaging_burstCylindrical_earth_thornyRock_mat.mat
  • Material/shrine_artillery_halo_2.mat
  • Material/monsterAffix_vortex_warning_icicle_ice.mat
  • Material/PVPBloodStoneObeliskBloodPool_InactiveState.mat
  • Material/IGC_PFV_godray_warm_large_3240_01.mat
  • Material/sorc_ballLightning_coreOrbOuterMat.mat
  • Material/lilith_p2_cascade_veinMesh_02_mat.mat
  • Material/S03_boss_chakram_weaponShell.mat
  • Material/rog_stor156_Trs_Irridescentt_fxShell_mat.mat
  • Material/mnt_dlux002_horse_sprinting_inariusWingRigOuter.mat
  • Material/boneSpear_projectile.mat
  • Material/S02_bloodSeeker_frozenOrb_cast_orbBuildBloodied.mat
  • Material/hydra_idle.mat
  • Material/shrine_icon_artillery_bow.mat
  • Material/S03_boss_attkSwipe_weaponClone.mat
  • Material/vfxDruid_earthenBulwark_shieldMat.mat
  • Material/emote_nec034_stor_skeletonSolid.mat
  • Material/townPortal_persistent_glo007_stor_portalEnergy_backer.mat
  • Material/lightningStorm_barrier_mesh_core_outro.mat
  • Material/fxKit_damaging_burstLine_blood_waveFront.mat
  • Material/donan_ranged_binding_cast_outerRing.mat
  • Material/townPortal_persistent_glo008_stor_corpseShell.mat
  • Material/monsterAffix_fireEnchanted_warning_coreCenter.mat
  • Material/lightningStorm_barrier_bubble.mat
  • Material/monsterAffix_FireEnchanted_pjt_mat.mat
  • Material/fxKit_damaging_burstLine_cold_iceMesh.mat
  • Material/IGC_BLB_1180_fxBloodBubble.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils.mat
  • Material/S03_Boss_poison_wave_fronr_v5.mat
  • Material/fxKit_harmless_persistentBubble_fog_scos.mat
  • Material/S02_Bloodseekers_rog_emote_s01_003_shadowClone_dagger.mat
  • Material/yorin_aoeDebuff_dome_holy.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bigBubble.mat
  • Material/fxKit_harmless_persistentBubble_bone_aerial.mat
  • Material/S03_buddy_comm_fxShell.mat
  • Material/IGC_BLB_1250_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/legendary_rogue_018_flask_grenade.mat
  • Material/S02_boss_bloodDome_mat.mat
  • Material/IGC_BLB_1220_fxBloodBubble.mat
  • Material/emote_dru004_stor_emissiveDissolve_3.mat
  • Material/lilith_p1_heartCrucible_groundVeins2.mat
  • Material/S03_boss_chakram_weapon.mat
  • Material/emote_dru023_stor_crystalGeode_dyn.mat
  • Material/lilith_p2_coagulate_ActorToActor_veinsMesh_02_mat.mat
  • Material/lilith_p2_spawn_transition_veins_mat_03.mat
  • Material/yorin_aoeDebuff_dome.mat
  • Material/shrine_blastwave_edge_blastwave.mat
  • Material/lightningStorm_barrierOffset_mat.mat
  • Material/pvp_openWorld_obelisk_ritual_rune_sweepMat.mat
  • Material/hydra_incinerate_spawn.mat
  • Material/IGC_BLB_1140_fxBloodBubble.mat
  • Material/S01_Malignant_death_gibs.mat
  • Material/summonScroll_toTown_groundDecal.mat
  • Material/IGC_1210_rainSplash_Mat.mat
  • Material/abysslord_maw_abyssliquid.mat
  • Material/emote_rog005_armGhostMat.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_scos.mat
  • Material/S02_Bloodseekers_druid_tornado_outerCone_mat_cold.mat
  • Material/rogue_arrow_static.mat
  • Material/S02_Bloodseeker_rog_shadowClone_skillIntro.mat
  • Material/hydra_incinerate_death.mat
  • Material/IGC_PFV_godray_warm_large_2050.mat
  • Material/S03_fxKit_damaging_burstLine_blood_waveFront.mat
  • Material/rogue_twistingBlades_dagger_mat.mat
  • Material/legendary_barb_019_tornadoMesh_spiral.mat
  • Material/hydra_spawn.mat
  • Material/townPortal_persistent_glo008_stor_portalEnergy.mat
  • Material/lilith_p2_subjugate_aoe_veinsMesh_01_mat.mat
  • Material/g_floor_spike_glow.mat
  • Material/rog_shadowClone_skillIntro.mat
  • Material/fxKit_damaging_blood_droplets.mat
  • Material/S02_Bloodseekers_druid_tornado_outerCone_mat.mat
  • Material/hydra_death.mat
  • Material/vfx_dungeonAffix_proximityShield.mat
  • Material/lilith_p2_spawn_transition_veins_mat_02.mat
  • Material/fxKit_damaging_projectileStrong_cold_actor_lance.mat
  • Material/s01_boss_varshan_questDeath_heartTP_Rope_horadric_outerRing.mat
  • Material/lightningStorm_barrier.mat
  • Material/IGC_SLA_mm_sparseEmbers_actor_noSparse.mat
  • Material/wandering_death_cloth_vert_death_mat.mat
  • Material/sorc_meteoer_proj_rock_mesh_blue.mat
  • Material/resurrection_lightPillarCore.mat
  • Material/drowned_mini_proj_actor.mat
  • Material/rogM_stor153_fireHLM_mat.mat
  • Material/vfxDruid_EarthSpike_Stone.mat
  • Material/IGC_BLB_1270_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/monsterAffix_mortar_aoe_explosion_cylindrical_impactDecal.mat
  • Material/IGC_BLB_1270_fxBloodBubble.mat
  • Material/necro_bloodMist_persistent_bloodBlobs.mat
  • Material/lilith_p2_coagulate_ActorToActor_veinsMesh_01_mat.mat
  • Material/lilith_p1_death_transition_veins_03_mat.mat
  • Material/IGC_dst_1225_globules_DEV_01.mat
  • Material/donan_ranged_binding_cast_triangle.mat
  • Material/InteractiveVFX_BloodPool_rising_mesh_mat.mat
  • Material/global_poison_projectile_core.mat
  • Material/knight_brute_barrier_mesh.mat
  • Material/rogue_poisonTrap_boneRing.mat
  • Material/townPortal_persistent_glo007_stor_surroundEnergy.mat
  • Material/S02_Bloodseeker_rogue_arrow_base_poison.mat
  • Material/lilith_p1_heartCrucible_handVeins.mat
  • Material/Global_Floor_Spikes_swipe.mat
  • Material/donan_ranged_binding_debuff_ring_energy.mat
  • Material/legendary_generic_114_head.mat
  • Material/ghostRange_attk_projectile_arrow_head_Lightning.mat
  • Material/pvp_volcano_persistent_lavaBubble.mat
  • Material/IGC_BLB_1180_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/lilith_p1_heartCrucible_handVeins_03.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamVSmall.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_intro.mat
  • Material/nightmareDungeon_volcanic_groundDecal.mat
  • Material/S02_Bloodseeker_rogue_blindingSmoke_proj.mat
  • Material/vfx_monster_wasp_cast_sacksplat_splashStatic.mat
  • Material/monsterAffix_Chaos_Fume_verticalStar.mat
  • Material/demon_butcher_headbutt_hornFX_mat.mat
  • Material/sorc_enchantment_incinerate_hydraBirth.mat
  • Material/fxKit_harmless_persistentBubble_fog_scosInside.mat
  • Material/hydra_spawnAttack.mat
  • Material/PFV_bloodParticleActor_3250.mat
  • Material/IGC_PFV_godray_warm_large_3240_02.mat
  • Material/necro_bloodSurge_aoe_veins_mat.mat
  • Material/portal_inariusWings_echo.mat
  • Material/donan_ranged_binding_cast_innerRing.mat
  • Material/S02_Bloodfont_BloodPool_Dyn.mat
  • Material/lilith_p2_coagulate_ActorToActor_veinsMesh_03_mat.mat
  • Material/sorc_deepFreeze_iceBlock_large.mat
  • Material/sorc_meteoer_proj_rock_mesh.mat
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_unique_sorc_ice_armor.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noise_directional_skinEnabled.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble.shd
  • Shader/mm_vfx_actor_blend_alphaSwipe_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting.shd
  • Shader/vfx_actor_blend_uber_lit_pbr.shd
  • Shader/vfx_actor_transparent_lit_noShadows_environment.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_twoUVs.shd
  • Shader/vfx_actor_gBufferWater_simulation_lit_pbr_water.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/vfx_actor_unique_gBuffer_layeredDissolve_lit_pbr.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_heightmask_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_nearMask.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/environmentVFX_actor_transparent_uber_pbr_lit_noShadows.shd
  • Shader/vfx_houdiniVAT_gBuffer_gradient_lit.shd
  • Shader/sorc_hydra_faded.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/vfx_actor_gbuffer_unique_lit_pbr_dissolveByTexture.shd
  • Shader/vfx_actor_blend_simulation_lit_pbr.shd
  • Shader/vfx_actor_opaque_uber_unlit_alphatest.shd
  • Shader/actor_gizmo_distanceScaling.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_colorGradient_pbrTex_vertexAnim.shd
  • Shader/vfx_actor_add_uber_pbr_lit_twoSided.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_dissolveEdge.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_actor_blend_uber_lit_flipBlendVerticalScroll_translucent.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/vfx_actor_transparent_emissive_unlit_twoSided_UV2PolarDissolve.shd
  • Shader/vfx_actor_unique_druid_storm.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_alphatest.shd
  • Shader/vfx_actor_env_godray.shd
  • Shader/IGC_SLA_GENERATED_dblSide_vfx_actor_transparent_uber_simple_unlit_twoSided_Default_Medium_Base_282276.shd
  • Shader/sorc_hydra.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_twoUVs.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_unlit_flipbookVerticalScroll_noise1uv2.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult_faded.shd
  • Shader/vfx_actor_unique_townPortal_scrollOfTownPortal.shd
  • Shader/vfx_actor_blend_uber_unlit_twoUVs.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuffer_uber_lit_dithered.shd
  • Shader/vfx_actor_gSoft_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_actor_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_actor_gBuffer_simulation_lit_pbr.shd
  • Shader/vfx_actor_unique_prismatic.shd
  • Shader/vfx_actor_unique_dark_shroud.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex_vertexAnim.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/vfx_actor_opaque_uber_unlit_noAA.shd
  • Shader/vfx_actor_gBuffer_unique_detailNormal_motionBlur_skinEnabled.shd
  • Shader/vfx_actor_unique_blend_pbr_lit_vertexAnim_clampNoise_emissiveFresnel.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuff_dithered_uber_lit_pbr.shd
  • Shader/vfx_actor_blend_uber_unlit.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/vfx_actor_gBuffer_unique_basic_lit_pbr_skinEnabled.shd
  • Shader/vfx_actor_unique_rogueArrow.shd
  • Shader/vfx_actor_blend_unique_lit_pbr_dissolveByTexture.shd
  • Shader/vfx_actor_gbuffer_simple_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_fakeReflection.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_pbrTex_skinEnabled_faded.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult.shd
  • Shader/DEPRECATED_vfx_actor_transparent_uber_pbr_skinEnabled_lit_cylindricalUV.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/vfx_actor_unique_lilithCascade.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_unique_townPortal_windMesh.shd
  • Shader/vfx_actor_blend_uber_unlit_fakeReflection.shd
  • Shader/IGC_vfx_actor_transparent_paint_vertexAnim_lit.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_postDist.shd
  • Shader/vfx_actor_gBufferWater_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • 298786
    { "__fileName__": "base/meta/MaterialValue/Fresnel Add Emissive.mtv" }