309310
{ "__fileName__": "base/meta/AnimSet/skeleton_boss.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/skeleton_boss_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/skeleton_boss_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/skeleton_boss_nav_walk" }, { "snoPower": "Power/skeleton_boss_lobbed_attack", "snoAnim": "Animation/skeleton_boss_attk_cast_storm" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/skeleton_boss_nav_strafe_L" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/skeleton_boss_nav_strafe_R" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/skeleton_boss_nav_walk_B" }, { "snoPower": "Power/Skeleton_boss_death", "snoAnim": "Animation/skeleton_boss_reac_death" }, { "snoPower": "Power/skeleton_boss_bonewall", "snoAnim": "Animation/skeleton_boss_attk_cast_bonewall" }, { "snoPower": "Power/skeleton_boss_teleport", "snoAnim": "Animation/skeleton_boss_attk_cast_teleport" }, { "snoPower": "Power/skeleton_boss_rez_skeletons", "snoAnim": "Animation/skeleton_boss_attk_cast_summon" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/skeleton_boss_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/skeleton_boss_nav_walk_R" }, { "snoPower": "Power/Death", "snoAnim": "Animation/skeleton_boss_reac_death" }, { "snoPower": "Power/skeleton_boss_summon_initial", "snoAnim": "Animation/skeleton_boss_attk_cast_summon" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/skeleton_boss_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/skeleton_boss_nav_turn_R" }, { "snoPower": "Power/", "snoAnim": "Animation/skeleton_boss_attk_cast_teleport" }, { "snoPower": "Power/skeleton_boss_stagger", "snoAnim": "Animation/skeleton_boss_reac_stagger" }, { "snoPower": "Power/skeleton_boss_teleport_spectral", "snoAnim": "Animation/skeleton_boss_attk_cast_teleport" }, { "snoPower": "Power/skeleton_boss_capstone_rez_skeletons", "snoAnim": "Animation/skeleton_boss_attk_cast_summon" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Walk", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Run", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/skeleton_boss_lobbed_attack", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/skeleton_boss_bonewall", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/skeleton_boss_rez_skeletons", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/skeleton_boss_teleport", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 0.1599999964237213 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_lobbed_attack", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Strafe_Right", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/skeleton_boss_stagger", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_bonewall", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_teleport", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/skeleton_boss_rez_skeletons", "flBlendTimeOverride": 0.1599999964237213 }, { "snoPowerTo": "Power/AnimKey_Walk_Left", "flBlendTimeOverride": 1 }, { "snoPowerTo": "Power/AnimKey_Walk_Right", "flBlendTimeOverride": 1 } ] } ], "ptPowersToMovementOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Neutral", "flToMovementBlendTimeOverride": 0.1599999964237213 }, { "snoPowerFrom": "Power/AnimKey_Run", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Walk", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/skeleton_boss_lobbed_attack", "flToMovementBlendTimeOverride": 0.1599999964237213 }, { "snoPowerFrom": "Power/skeleton_boss_bonewall", "flToMovementBlendTimeOverride": 0.1599999964237213 }, { "snoPowerFrom": "Power/skeleton_boss_rez_skeletons", "flToMovementBlendTimeOverride": 0.1599999964237213 }, { "snoPowerFrom": "Power/skeleton_boss_teleport", "flToMovementBlendTimeOverride": 0.1599999964237213 }, { "snoPowerFrom": "Power/AnimKey_Walk_Left", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Walk_Right", "flToMovementBlendTimeOverride": 1 } ] }