References to other File
  • Power/AnimKey_Neutral
  • Animation/necM_HTH_nav_idle
  • Animation/necF_HTH_nav_Idle
  • Power/Evade
  • Animation/necM_HTH_nav_evade
  • Animation/necF_HTH_nav_evade_RT
  • Power/AnimKey_Walk_Left
  • Animation/necM_hth_nav_walk_L
  • Animation/necF_hth_nav_walk_L_RT
  • Power/AnimKey_Walk_Strafe_Left
  • Power/AnimKey_Walk_Strafe_Right
  • Animation/necM_hth_nav_walk_R
  • Animation/necF_hth_nav_walk_R_RT
  • Power/AnimKey_Walk_Right
  • Power/AnimKey_Walk
  • Animation/necM_HTH_nav_walk
  • Animation/necF_HTH_nav_walk
  • Power/AnimKey_Run
  • Animation/necM_HTH_nav_Run
  • Animation/necF_HTH_nav_run
  • Power/AnimKey_Run_Left
  • Animation/necM_HTH_nav_run_left
  • Animation/necF_HTH_nav_run_L
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Right
  • Animation/necM_HTH_nav_run_right
  • Animation/necF_HTH_nav_run_R
  • Power/AnimKey_Run_Strafe_Right
  • Power/Death
  • Animation/necM_hth_reac_death
  • Animation/necF_hth_reac_death_RT
  • Power/AnimKey_Nav_Run_DownHill
  • Animation/necM_HTH_nav_Run_Downhill
  • Animation/necF_HTH_nav_run_D
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/necM_HTH_nav_Run_UpHill
  • Animation/necF_HTH_nav_run_U
  • Power/
  • Animation/necM_STF_attk_bonespear
  • Animation/necF_STF_attk_bonespear_RT
  • Power/
  • Animation/necM_STF_attk_reap
  • Animation/necF_STF_attk_reap_RT_delete
  • Power/PvP_OpenWorld_TurnHostileAction
  • Animation/necM_HTH_emote_PVP_hostile_intro
  • Animation/necF_HTH_emote_PVP_hostile_intro
  • Power/
  • Animation/necM_HTH_nav_nav_runstop
  • Animation/necF_HTH_nav_runstop
  • Power/AnimKey_RunToIdle
  • Power/Player_Traversal_ClimbDown
  • Animation/necM_HTH_trav_climb_down
  • Animation/necF_HTH_trav_climb_down_RT
  • Power/Player_Traversal_ClimbUp
  • Animation/necM_HTH_trav_climb_up
  • Animation/necF_HTH_trav_climb_up_RT
  • Power/Player_Traversal_Crawl
  • Animation/necM_HTH_trav_crawl
  • Animation/necF_HTH_trav_crawl_RT
  • Power/Player_Traversal_Jump
  • Animation/necM_HTH_trav_jumpAcross
  • Animation/necF_HTH_trav_jumpAcross_RT
  • Power/Player_Traversal_Slide
  • Animation/necM_HTH_trav_slide_down
  • Animation/necF_HTH_trav_slide_down_RT
  • Power/Player_Traversal_Zipline
  • Animation/necM_HTH_trav_ropeAcross
  • Animation/necF_HTH_trav_ropeAcross_RT
  • Power/Player_Traversal_LadderDown
  • Animation/necM_HTH_trav_ladder_climb_down
  • Animation/necF_HTH_trav_ladder_climb_down
  • Power/Player_Traversal_LadderUp
  • Animation/necM_HTH_trav_ladder_climb_up
  • Animation/necF_HTH_trav_ladder_climb_up_RT
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint
  • Power/GetHit_Back
  • Animation/necM_SHD_reac_gethit_bwd
  • Animation/necF_SHD_reac_gethit_bwd_RT
  • Power/
  • Animation/necM_HTH_reac_knockdown
  • Animation/necF_HTH_reac_knockdown_RT
  • Power/Knockback
  • Animation/necM_SHD_reac_knockback
  • Animation/necF_SHD_reac_knockback_RT
  • Power/Knockback_Pull
  • Animation/necM_SHD_reac_pulltoward
  • Animation/necF_SHD_reac_pulltoward_RT
  • Power/CrowdControl_Knockdown
  • Power/CrowdControl_StunWithIntro
  • Animation/necM_HTH_reac_stunned
  • Animation/necF_hth_reac_stunned_RT
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/necM_hth_nav_idle_add_zeroPose
  • Animation/necF_hth_nav_idle_add_zeroPose_RT
  • Power/AnimKey_Flinch_Right
  • Animation/necM_HTH_reac_flinch_R
  • Animation/necF_HTH_reac_flinch_R_RT
  • Power/AnimKey_Flinch_Left
  • Animation/necM_HTH_reac_flinch_L
  • Animation/necF_HTH_reac_flinch_L_RT
  • Power/AnimKey_Flinch_Forward
  • Animation/necM_HTH_reac_flinch_F
  • Animation/necF_HTH_reac_flinch_F_RT
  • Power/AnimKey_Flinch_Back
  • Animation/necM_hth_reac_flinch_B
  • Animation/necF_hth_reac_flinch_B_RT
  • Power/AnimKey_Neutral_TurnBase
  • Animation/necM_hth_turn_Base
  • Animation/necF_hth_turn_Base_RT
  • Power/AnimKey_Nav_Sprint_DownHill
  • Power/AnimKey_Nav_Sprint_UpHill
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/necM_HTH_nav_run_add_zeropose
  • Animation/necF_HTH_nav_run_add_zeropose
  • Power/
  • Animation/NecM_ui_icon_armor_render
  • Animation/NecF_ui_icon_armor_render
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/necM_hth_nav_turn_L
  • Animation/necF_hth_nav_turn_L_RT
  • Power/AnimKey_Neutral_TurnRight
  • Animation/necM_hth_nav_turn_R
  • Animation/necF_hth_nav_turn_R_RT
  • Power/
  • Animation/necF_HTH_nav_turn_L
  • Power/
  • Animation/necF_HTH_nav_turn_R
  • Power/AnimKey_Nav_Run_Turn180_Left
  • Power/AnimKey_Nav_Run_Turn180_Right
  • Power/AnimKey_Nav_Walk_Turn180_Left
  • Power/AnimKey_Nav_Walk_Turn180_Right
  • Power/ui_wardrobe_idle
  • Animation/necM_UI_Wardrobe_HTH_Idle
  • Animation/necF_UI_Wardrobe_HTH_Idle
  • Power/AnimKey_Nav_Walk_DownHill
  • Animation/necM_HTH_nav_walk_D
  • Power/AnimKey_Nav_Walk_UpHill
  • Animation/necM_HTH_nav_walk_U
  • Power/AnimKey_Nav_WalkStop
  • Animation/necM_HTH_nav_walkStop
  • Animation/necF_HTH_nav_walkstop
  • Power/AnimKey_Neutral_TurnBase_Left
  • Animation/necM_HTH_nav_turn_L_180
  • Power/AnimKey_Neutral_TurnBase_Right
  • Animation/necM_HTH_nav_turn_R_180
  • Power/AnimKey_PaperDoll
  • Animation/necM_HTH_paperdoll_idle
  • Animation/necF_HTH_paperdoll_Idle
  • Power/
  • Power/AnimKey_Selection_Screen_waiting
  • Power/BloodSeal_Major_001_Active
  • Animation/S02_necM_HTH_Bat_Dash
  • Animation/S02_necF_HTH_Bat_Dash
  • 439996
    { "__fileName__": "base/meta/AnimSet/necM_Base.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/necM_HTH_nav_idle", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_Idle" }, { "snoPower": "Power/Evade", "snoAnim": "Animation/necM_HTH_nav_evade", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_evade_RT" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/necM_hth_nav_walk_L", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_walk_L_RT" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/necM_hth_nav_walk_L", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_walk_L_RT" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/necM_hth_nav_walk_R", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_walk_R_RT" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/necM_hth_nav_walk_R", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_walk_R_RT" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/necM_HTH_nav_walk", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/necM_HTH_nav_Run", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/necM_HTH_nav_run_left", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/necM_HTH_nav_run_left", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/necM_HTH_nav_run_right", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/necM_HTH_nav_run_right", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_R" }, { "snoPower": "Power/Death", "snoAnim": "Animation/necM_hth_reac_death", "snoFemaleOverrideAnim": "Animation/necF_hth_reac_death_RT" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/necM_HTH_nav_Run_Downhill", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_D" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/necM_HTH_nav_Run_UpHill", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_U" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_STF_attk_bonespear", "snoFemaleOverrideAnim": "Animation/necF_STF_attk_bonespear_RT" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_STF_attk_reap", "snoFemaleOverrideAnim": "Animation/necF_STF_attk_reap_RT_delete" }, { "snoPower": "Power/PvP_OpenWorld_TurnHostileAction", "snoAnim": "Animation/necM_HTH_emote_PVP_hostile_intro", "snoFemaleOverrideAnim": "Animation/necF_HTH_emote_PVP_hostile_intro" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_HTH_nav_nav_runstop", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_runstop" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/necM_HTH_nav_nav_runstop", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_runstop" }, { "snoPower": "Power/Player_Traversal_ClimbDown", "snoAnim": "Animation/necM_HTH_trav_climb_down", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_climb_down_RT" }, { "snoPower": "Power/Player_Traversal_ClimbUp", "snoAnim": "Animation/necM_HTH_trav_climb_up", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_climb_up_RT" }, { "snoPower": "Power/Player_Traversal_Crawl", "snoAnim": "Animation/necM_HTH_trav_crawl", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_crawl_RT" }, { "snoPower": "Power/Player_Traversal_Jump", "snoAnim": "Animation/necM_HTH_trav_jumpAcross", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_jumpAcross_RT" }, { "snoPower": "Power/Player_Traversal_Slide", "snoAnim": "Animation/necM_HTH_trav_slide_down", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_slide_down_RT" }, { "snoPower": "Power/Player_Traversal_Zipline", "snoAnim": "Animation/necM_HTH_trav_ropeAcross", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_ropeAcross_RT" }, { "snoPower": "Power/Player_Traversal_LadderDown", "snoAnim": "Animation/necM_HTH_trav_ladder_climb_down", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_ladder_climb_down" }, { "snoPower": "Power/Player_Traversal_LadderUp", "snoAnim": "Animation/necM_HTH_trav_ladder_climb_up", "snoFemaleOverrideAnim": "Animation/necF_HTH_trav_ladder_climb_up_RT" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/necM_HTH_nav_run_right", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_R" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/necM_HTH_nav_run_left", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/necM_HTH_nav_Run", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/necM_SHD_reac_gethit_bwd", "snoFemaleOverrideAnim": "Animation/necF_SHD_reac_gethit_bwd_RT" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_HTH_reac_knockdown", "snoFemaleOverrideAnim": "Animation/necF_HTH_reac_knockdown_RT" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/necM_SHD_reac_knockback", "snoFemaleOverrideAnim": "Animation/necF_SHD_reac_knockback_RT" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/necM_SHD_reac_pulltoward", "snoFemaleOverrideAnim": "Animation/necF_SHD_reac_pulltoward_RT" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/necM_HTH_reac_knockdown", "snoFemaleOverrideAnim": "Animation/necF_HTH_reac_knockdown_RT" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/necM_HTH_reac_stunned", "snoFemaleOverrideAnim": "Animation/necF_hth_reac_stunned_RT" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/necM_hth_nav_idle_add_zeroPose", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_idle_add_zeroPose_RT" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/necM_HTH_reac_flinch_R", "snoFemaleOverrideAnim": "Animation/necF_HTH_reac_flinch_R_RT" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/necM_HTH_reac_flinch_L", "snoFemaleOverrideAnim": "Animation/necF_HTH_reac_flinch_L_RT" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/necM_HTH_reac_flinch_F", "snoFemaleOverrideAnim": "Animation/necF_HTH_reac_flinch_F_RT" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/necM_hth_reac_flinch_B", "snoFemaleOverrideAnim": "Animation/necF_hth_reac_flinch_B_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/necM_hth_turn_Base", "snoFemaleOverrideAnim": "Animation/necF_hth_turn_Base_RT" }, { "snoPower": "Power/AnimKey_Nav_Sprint_DownHill", "snoAnim": "Animation/necM_HTH_nav_Run_Downhill", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_D" }, { "snoPower": "Power/AnimKey_Nav_Sprint_UpHill", "snoAnim": "Animation/necM_HTH_nav_Run_UpHill", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_U" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_add_zeropose" }, { "snoPower": "Power/", "snoAnim": "Animation/NecM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/NecF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/necM_hth_nav_turn_L", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_turn_L_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/necM_hth_nav_turn_R", "snoFemaleOverrideAnim": "Animation/necF_hth_nav_turn_R_RT" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_turn_L" }, { "snoPower": "Power/", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_turn_R" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Left", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_add_zeropose" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Right", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_add_zeropose" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_add_zeropose" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right", "snoAnim": "Animation/necM_HTH_nav_run_add_zeropose", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_run_add_zeropose" }, { "snoPower": "Power/ui_wardrobe_idle", "snoAnim": "Animation/necM_UI_Wardrobe_HTH_Idle", "snoFemaleOverrideAnim": "Animation/necF_UI_Wardrobe_HTH_Idle" }, { "snoPower": "Power/AnimKey_Nav_Walk_DownHill", "snoAnim": "Animation/necM_HTH_nav_walk_D" }, { "snoPower": "Power/AnimKey_Nav_Walk_UpHill", "snoAnim": "Animation/necM_HTH_nav_walk_U" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/necM_HTH_nav_walkStop", "snoFemaleOverrideAnim": "Animation/necF_HTH_nav_walkstop" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/necM_HTH_nav_turn_L_180", "snoFemaleOverrideAnim": "Animation/necF_hth_turn_Base_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/necM_HTH_nav_turn_R_180", "snoFemaleOverrideAnim": "Animation/necF_hth_turn_Base_RT" }, { "snoPower": "Power/AnimKey_PaperDoll", "snoAnim": "Animation/necM_HTH_paperdoll_idle", "snoFemaleOverrideAnim": "Animation/necF_HTH_paperdoll_Idle" }, { "snoPower": "Power/", "snoAnim": "Animation/NecM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/NecF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_Selection_Screen_waiting", "snoAnim": "Animation/NecM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/NecF_ui_icon_armor_render" }, { "snoPower": "Power/BloodSeal_Major_001_Active", "snoAnim": "Animation/S02_necM_HTH_Bat_Dash", "snoFemaleOverrideAnim": "Animation/S02_necF_HTH_Bat_Dash" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }