References to this File
  • MarkerSet/Kehj_Ridge (Kehj_Ridge_Subzone_EliasPalace_02).mrk
  • MarkerSet/Kehj_Ridge (Kehj_Ridge_Subzone_EliasPalace_Sandstorm).mrk
  • Actor/NPC_Hawe_PvP_Vendor_PvP.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Guilty_M.acr
  • Actor/QST_Template_DeliverItem_Villager.acr
  • Actor/CMP_Hawe_Crusader_Prisoner_RunAway_M.acr
  • Actor/NPC_Kehj_Villager_M_Ambient.acr
  • Actor/QST_Scos_Eldhaime_Beggar.acr
  • Actor/NPC_Step_Villager_M_Ambient_QaraYisy__PostFlip_02.acr
  • Actor/NPC_Menestad_VillagerM_NoWander.acr
  • Actor/QST_Template_Questgiver_Follower_Basic.acr
  • Actor/NPC_Frac_Margrave_Priest.acr
  • Actor/QST_Hawe_Delta_03_EliasGhostScroll.acr
  • Actor/NPC_SRoberts_TestWorld_Routine_Laborer.acr
  • Actor/Scos_Pale_Knight_Braestaig_Unique.acr
  • Actor/QST_Template_HiddenQuest_Villager_01.acr
  • Actor/QST_Scos_FTF_Villager_M.acr
  • Actor/QST_Template_TalkToVillagers_Villager_01.acr
  • Actor/NPC_QST_Elias_NonCombat.acr
  • Actor/TechArtTest_npc_vigo_knight.acr
  • Actor/QST_Template_Questgiver_CloneAB.acr
  • Actor/Scos_Pale_Knight_Braestaig.acr
  • Actor/QST_Template_BranchingChoice.acr
  • Actor/QST_Kehj_Caldeum_Knight_Monk.acr
  • Actor/QST_Hawe_Delta_03_EliasGhostWep.acr
  • Actor/Quest_Frac_BrothersBond_BrotherA_Follower.acr
  • Actor/Airidah_boss.acr
  • Actor/Quest_Frac_BrothersBond_BrotherA.acr
  • Actor/Camp_Hawe_KeironsPyre_NPCGhost_01.acr
  • Actor/CAMP_AbandonedLodge_Druid_FakeActor.acr
  • Actor/NPC_Scos_Villager_M_Ambient.acr
  • Actor/NPC_Steppes_Crafter_Occultist.acr
  • Actor/CAMP_AbandonedLodge_Druid_Boss.acr
  • Actor/TechArtTest_npcM_Lyndon.acr
  • Actor/QST_NPC_Orbei_Dying_Spirit.acr
  • Actor/QST_Hell_Main_03_Airidah.acr
  • Actor/npcF_QST_Hawe_Carthas_01.acr
  • Actor/NPC_Steppes_Villager_M_Ambient01.acr
  • Actor/NPC_VGN_Frac_Hunter.acr
  • Actor/QST_Hell_Main_03_Genbar.acr
  • Actor/QST_NPC_Orbei_Dying_Spirit02.acr
  • Actor/NPC_Frac_Priest_M.acr
  • Actor/NPC_Frac_Villager_M_Ambient.acr
  • Actor/LE_LostSoul_NPC_Son.acr
  • Actor/LE_Ambush_Step_NPC_M_01.acr
  • Actor/Scos_Pale_Monk_Braestaig.acr
  • Actor/NPC_Quest_Steppes_Arik.acr
  • Actor/QST_Hawe_Taissa_03_EliasEcho.acr
  • Actor/Camp_Hawe_KeironsPyre_GhostMitch.acr
  • Actor/NPC_Hawe_Villager_M_Ambient.acr
  • Actor/QST_Hawe_Delta_03_EliasGhost.acr
  • Actor/LE_LostSoul_NPC_Grandfather.acr
  • Actor/NPC_EVT_Sco_Villager_M03.acr
  • Actor/QST_Frac_PaleKnightsKin.acr
  • Actor/Scos_Pale_Caster_Braestaig.acr
  • Actor/QST_Hell_Main_03_Elias.acr
  • Actor/NPC_Step_Villager_M_Ambient_QaraYisy__PostFlip_01.acr
  • Actor/QST_Scos_Eldhaime_Villager_01.acr
  • Actor/Camp_Hawe_KeironsPyre_GhostMitch_PostBoss.acr
  • Actor/QST_Scos_Eldhaime_Prisoner_01.acr
  • Actor/NPC_VGN_Frac_HunterB.acr
  • Actor/QST_NPC_Kehj_KIA_Blacksmith.acr
  • Actor/Quest_Frac_BrothersBond_BrotherB.acr
  • Actor/NPC_Frac_Margrave_TownsfolkB.acr
  • References to other File
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_laugh
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_point_right
  • Power/AI_Emote_Cheer
  • Animation/npcM_base_HTH_evnt_emote_cheer
  • Power/AnimKey_Neutral
  • Animation/npcM_base_HTH_evnt_idle01
  • Power/AnimKey_Emote_Cry
  • Animation/npcM_base_HTH_evnt_emote_cry
  • Power/AnimKey_Emote_No
  • Animation/npcM_base_HTH_evnt_emote_no
  • Power/AnimKey_Use
  • Animation/npcM_base_HTH_evnt_emote_use
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_seated_talk
  • Power/AnimKey_Emote_Yes
  • Animation/npcM_base_HTH_evnt_emote_yes
  • Power/AnimKey_Talk
  • Animation/npcM_base_HTH_evnt_emote_talk
  • Power/AnimKey_Emote_Exclamation
  • Animation/npcM_base_HTH_evnt_emote_exclamation
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/npcM_base_HTH_evnt_seated_ADDITIVE
  • Power/AnimKey_Emote_Wave
  • Animation/npcM_base_HTH_evnt_emote_wave
  • Power/AnimKey_TiedUp_Talk_01
  • Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk01
  • Power/AnimKey_TiedUp_Talk_02
  • Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk02
  • Power/
  • Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk03
  • Power/AnimKey_Ground_Sit_Crosslegged_Talk01
  • Animation/npcM_base_HTH_evnt_ground_sit_crosslegged_talk
  • Power/AnimKey_Point_Eyelevel
  • Animation/npcM_base_HTH_evnt_emote_point_eyelevel
  • Power/AnimKey_Point_Ground
  • Animation/npcM_base_HTH_evnt_emote_point_ground
  • Power/AnimKey_Point_Left
  • Animation/npcM_base_HTH_evnt_emote_point_left
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_point_sky
  • Power/
  • Animation/npcM_base_HTH_evnt_onchest_talk01
  • Power/
  • Animation/npcM_base_HTH_evnt_onchest_talk02
  • Power/
  • Animation/npcM_base_HTH_evnt_sick_prone_onback_talk
  • Power/
  • Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk04
  • Power/AnimKey_Ground_Sit_KneesUp_Talk01
  • Animation/npcM_base_HTH_evnt_ground_sit_kneesup_talk
  • Power/AnimKey_Talk_Strong
  • Animation/npcM_base_HTH_evnt_emote_talk_strong
  • Power/AnimKey_Talk_Angry
  • Animation/npcM_base_HTH_evnt_emote_talk_angry
  • Power/AnimKey_Talk_Gossip
  • Animation/npcM_base_HTH_evnt_emote_talk_gossip
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_yell_distance
  • Power/AnimKey_Talk_Defensive
  • Animation/npcM_base_HTH_evnt_emote_talk_defensive
  • Power/
  • Animation/npcM_base_HTH_evnt_emote_talk_exhausted01
  • Power/AnimKey_Talk_Informative
  • Animation/npcM_base_HTH_evnt_emote_talk_informative
  • Power/AnimKey_Talk_Neutral
  • Power/AnimKey_Talk_Pleading
  • Animation/npcM_base_HTH_evnt_emote_talk_pleading
  • Power/AnimKey_Talk_Sad
  • Animation/npcM_base_HTH_evnt_emote_talk_sad
  • Power/
  • Animation/npcM_base_HTH_evnt_sick_prone_onback_talk_loop
  • Power/AnimKey_TiedUp_Outro
  • Animation/npcM_base_HTH_evnt_tiedUp_sitting_outro
  • Power/AnimKey_Talk_Scared
  • Animation/npcM_base_HTH_evnt_emote_talk_Scared
  • 445815
    { "__fileName__": "base/meta/AnimSet/NPC_M_Base_event_conversation.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_laugh" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_point_right" }, { "snoPower": "Power/AI_Emote_Cheer", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_cheer" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_base_HTH_evnt_idle01" }, { "snoPower": "Power/AnimKey_Emote_Cry", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_cry" }, { "snoPower": "Power/AnimKey_Emote_No", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_no" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_use" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_seated_talk" }, { "snoPower": "Power/AnimKey_Emote_Yes", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_yes" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk" }, { "snoPower": "Power/AnimKey_Emote_Exclamation", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_exclamation" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npcM_base_HTH_evnt_seated_ADDITIVE" }, { "snoPower": "Power/AnimKey_Emote_Wave", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_wave" }, { "snoPower": "Power/AnimKey_TiedUp_Talk_01", "snoAnim": "Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk01" }, { "snoPower": "Power/AnimKey_TiedUp_Talk_02", "snoAnim": "Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk02" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk03" }, { "snoPower": "Power/AnimKey_Ground_Sit_Crosslegged_Talk01", "snoAnim": "Animation/npcM_base_HTH_evnt_ground_sit_crosslegged_talk" }, { "snoPower": "Power/AnimKey_Point_Eyelevel", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_point_eyelevel" }, { "snoPower": "Power/AnimKey_Point_Ground", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_point_ground" }, { "snoPower": "Power/AnimKey_Point_Left", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_point_left" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_point_sky" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_onchest_talk01" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_onchest_talk02" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_sick_prone_onback_talk" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_tiedUp_sitting_talk04" }, { "snoPower": "Power/AnimKey_Ground_Sit_KneesUp_Talk01", "snoAnim": "Animation/npcM_base_HTH_evnt_ground_sit_kneesup_talk" }, { "snoPower": "Power/AnimKey_Talk_Strong", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_strong" }, { "snoPower": "Power/AnimKey_Talk_Angry", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_angry" }, { "snoPower": "Power/AnimKey_Talk_Gossip", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_gossip" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_yell_distance" }, { "snoPower": "Power/AnimKey_Talk_Defensive", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_defensive" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_exhausted01" }, { "snoPower": "Power/AnimKey_Talk_Informative", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_informative" }, { "snoPower": "Power/AnimKey_Talk_Neutral", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk" }, { "snoPower": "Power/AnimKey_Talk_Pleading", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_pleading" }, { "snoPower": "Power/AnimKey_Talk_Sad", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_sad" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_sick_prone_onback_talk_loop" }, { "snoPower": "Power/AnimKey_TiedUp_Outro", "snoAnim": "Animation/npcM_base_HTH_evnt_tiedUp_sitting_outro" }, { "snoPower": "Power/AnimKey_Talk_Scared", "snoAnim": "Animation/npcM_base_HTH_evnt_emote_talk_Scared" } ], "ptPowersOverrideList": [], "unk_4ff6b8e": [] }