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{ "__fileName__": "base/meta/AnimSet/NPC_M_Base_event_lantern.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_run" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_walk" }, { "snoPower": "Power/AnimKey_Inspect_Ground", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_inspect_below" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_talk01" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_attack" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_inspect_below_outro" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_yell" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_attack" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_walk_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_run_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_turn_neutral" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_turn_R" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npcM_base_HTH_evnt_lantern_run" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npcM_Base_HTH_evnt_lantern_run_R" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/NPC_M_Base_HTH_evnt_lantern_runStop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/NPC_M_Base_HTH_evnt_lantern_runStop" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }