References to this File
References to other File
  • Power/AnimKey_Neutral
  • Animation/sorM_HTH_attk_idle
  • Animation/sorF_hth_nav_idle
  • Power/AnimKey_Walk
  • Animation/sorM_hth_nav_walk
  • Animation/sorF_hth_nav_walk
  • Power/AnimKey_Run
  • Animation/sorM_HTH_nav_run
  • Animation/sorF_hth_nav_run
  • Power/AnimKey_Sprint
  • Animation/sorM_HTH_nav_sprint
  • Power/AnimKey_Selection_Screen_start_pose
  • Power/GetHit
  • Animation/sorM_hth_reac_gethit
  • Animation/sorF_HTH_reac_gethit
  • Power/Knockback
  • Animation/sorM_hth_reac_knockback
  • Animation/sorF_hth_reac_knockback
  • Power/AnimKey_RunToIdle
  • Animation/sorM_hth_nav_runstop
  • Animation/sorF_hth_nav_runstop
  • Power/AnimKey_Nav_Run_Turn180_Left
  • Animation/sorM_hth_nav_turn_L_add
  • Animation/sorF_hth_nav_turn_L_add
  • Power/AnimKey_Nav_Run_Turn180_Right
  • Animation/sorM_hth_nav_turn_R_add
  • Animation/sorF_hth_nav_turn_R_add
  • Power/Evade
  • Animation/sorM_hth_nav_evade
  • Animation/sorF_hth_nav_evade
  • Power/Death
  • Animation/sorM_hth_reac_death
  • Animation/sorF_hth_reac_Death
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/sorM_hth_nav_turn_add_zeroPose
  • Animation/sorF_hth_nav_turn_add_zeroPose
  • Power/AnimKey_Nav_Walk_Turn180_Left
  • Power/AnimKey_Nav_Walk_Turn180_Right
  • Power/AnimKey_Nav_Run_DownHill
  • Animation/sorM_hth_nav_run_Down
  • Animation/sorF_hth_nav_run_DownHill
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/sorM_hth_nav_run_Up
  • Animation/sorF_hth_nav_run_UpHIll
  • Power/
  • Power/
  • Power/PvP_OpenWorld_TurnHostileAction
  • Animation/sorM_HTH_emote_PVP_hostile_intro
  • Animation/sorF_hth_emote_PVP_hostile_intro
  • Power/Player_Traversal_Jump
  • Animation/sorM_hth_trav_jumpAcross
  • Animation/sorF_HTH_traversal_jump_across
  • Power/Player_Traversal_Zipline
  • Animation/sorM_hth_trav_ropeAcross
  • Animation/sorF_HTH_trav_ropeAcross
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/sorM_HTH_event_turn_L
  • Animation/sorF_hth_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/sorM_HTH_event_turn_R
  • Animation/sorF_hth_nav_turn_R
  • Power/Unsheath_Weapons
  • Power/
  • Animation/sorM_STF_attk_firebolt
  • Animation/sorF_HTH_attk_firebolt
  • Power/
  • Animation/sorM_STF_attk_arcLash
  • Animation/sorF_STF_attk_arcLash
  • Power/AnimKey_Nav_Walk_DownHill
  • Animation/sorM_hth_nav_walk_Down
  • Animation/sorF_hth_nav_walk_downHill
  • Power/AnimKey_Nav_Sprint_DownHill
  • Animation/sorM_HTH_nav_sprint_Down
  • Power/AnimKey_Nav_Sprint_UpHill
  • Animation/sorM_HTH_nav_sprint_Up
  • Power/AnimKey_Sprint_Left
  • Animation/sorM_hth_nav_sprint_L
  • Animation/sorF_hth_nav_run_L
  • Power/AnimKey_Sprint_Right
  • Animation/sorM_hth_nav_sprint_R
  • Animation/sorF_hth_nav_run_R
  • Power/AnimKey_SprintToIdle
  • Animation/sorM_hth_nav_sprintstop
  • Power/AnimKey_Run_Left
  • Animation/sorM_HTH_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/sorM_HTH_nav_run_R
  • Power/AnimKey_Nav_Walk_UpHill
  • Animation/sorM_hth_nav_walk_Up
  • Animation/sorF_hth_nav_walk_upHill
  • Power/AnimKey_WalkToIdle
  • Animation/sorM_hth_nav_walkstop
  • Animation/sorF_hth_nav_walkstop
  • Power/AnimKey_Walk_Left
  • Animation/sorM_hth_nav_walk_L
  • Animation/sorF_hth_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/sorM_hth_nav_walk_R
  • Animation/sorF_hth_nav_walk_R
  • Power/AnimKey_Neutral_TurnBase
  • Animation/sorM_HTH_event_turn_base
  • Animation/sorF_hth_nav_turn_base
  • Power/Player_Traversal_ClimbDown
  • Animation/sorM_hth_trav_climb_down
  • Animation/sorF_HTH_traversal_climbDown
  • Power/Player_Traversal_ClimbUp
  • Animation/sorM_hth_trav_climb_up
  • Animation/sorF_HTH_traversal_climbUp
  • Power/Player_Traversal_Crawl
  • Animation/sorM_hth_trav_crawl
  • Animation/sorF_HTH_traversal_crawl
  • Power/Player_Traversal_LadderDown
  • Animation/sorM_hth_trav_ladder_climb_down
  • Animation/sorF_hth_trav_ladder_climb_down
  • Power/Player_Traversal_LadderUp
  • Animation/sorM_hth_trav_ladder_climb_up
  • Animation/sorF_hth_trav_ladder_climb_up
  • Power/Player_Traversal_Slide
  • Animation/sorM_hth_trav_slideDown
  • Animation/sorF_HTH_traversal_slide_down
  • Power/
  • Power/CrowdControl_StunWithIntro
  • Animation/sorM_hth_stunnedIntro
  • Animation/sorF_hth_stunnedIntro
  • Power/CrowdControl_Knockdown
  • Animation/sorM_hth_reac_knockDown
  • Animation/sorF_hth_reac_knockDown
  • Power/ui_wardrobe_idle
  • Power/
  • Animation/SorM_ui_icon_armor_render
  • Animation/SorF_ui_icon_armor_render
  • Power/AnimKey_Flinch_Back
  • Animation/sorM_hth_reac_flinch_B
  • Animation/sorF_hth_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/sorM_hth_reac_flinch_F
  • Animation/sorF_hth_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/sorM_hth_reac_flinch_L
  • Animation/sorF_hth_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/sorM_hth_reac_flinch_R
  • Animation/sorF_hth_reac_flinch_R
  • Power/Knockback_Pull
  • Animation/sorM_hth_reac_pullToward
  • Animation/sorF_hth_reac_pullToward
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/sorM_hth_nav_idle_add_zeroPose
  • Animation/sorF_hth_nav_idle_add_zeroPose
  • Power/AnimKey_Nav_WalkStop
  • Power/AnimKey_Neutral_TurnBase_Left
  • Animation/sorM_hth_nav_turn_L_180
  • Animation/sorF_hth_nav_turn_L_180
  • Power/AnimKey_Neutral_TurnBase_Right
  • Animation/sorM_hth_nav_turn_R_180
  • Animation/sorF_hth_nav_turn_R_180
  • Power/
  • Power/AnimKey_PaperDoll
  • Animation/sorM_HTH_paperdoll_idle
  • Animation/sorF_HTH_paperdoll_idle
  • Power/AnimKey_Selection_Screen_waiting
  • Power/BloodSeal_Major_001_Active
  • Animation/S02_sorM_HTH_Bat_Dash
  • Animation/S02_sorF_hth_Bat_Dash
  • 474527
    { "__fileName__": "base/meta/AnimSet/sor_base.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/sorM_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/sorM_hth_nav_walk", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/sorM_HTH_nav_run", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/sorM_HTH_nav_sprint", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run" }, { "snoPower": "Power/AnimKey_Selection_Screen_start_pose", "snoAnim": "Animation/sorM_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_idle" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/sorM_hth_reac_gethit", "snoFemaleOverrideAnim": "Animation/sorF_HTH_reac_gethit" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/sorM_hth_reac_knockback", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_knockback" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/sorM_hth_nav_runstop", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_runstop" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Left", "snoAnim": "Animation/sorM_hth_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_L_add" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Right", "snoAnim": "Animation/sorM_hth_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_R_add" }, { "snoPower": "Power/Evade", "snoAnim": "Animation/sorM_hth_nav_evade", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_evade" }, { "snoPower": "Power/Death", "snoAnim": "Animation/sorM_hth_reac_death", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_Death" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/sorM_hth_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left", "snoAnim": "Animation/sorM_hth_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right", "snoAnim": "Animation/sorM_hth_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/sorM_hth_nav_run_Down", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_DownHill" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/sorM_hth_nav_run_Up", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_UpHIll" }, { "snoPower": "Power/", "snoAnim": "Animation/sorM_hth_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_L_add" }, { "snoPower": "Power/", "snoAnim": "Animation/sorM_hth_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_R_add" }, { "snoPower": "Power/PvP_OpenWorld_TurnHostileAction", "snoAnim": "Animation/sorM_HTH_emote_PVP_hostile_intro", "snoFemaleOverrideAnim": "Animation/sorF_hth_emote_PVP_hostile_intro" }, { "snoPower": "Power/Player_Traversal_Jump", "snoAnim": "Animation/sorM_hth_trav_jumpAcross", "snoFemaleOverrideAnim": "Animation/sorF_HTH_traversal_jump_across" }, { "snoPower": "Power/Player_Traversal_Zipline", "snoAnim": "Animation/sorM_hth_trav_ropeAcross", "snoFemaleOverrideAnim": "Animation/sorF_HTH_trav_ropeAcross" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/sorM_HTH_event_turn_L", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/sorM_HTH_event_turn_R", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_R" }, { "snoPower": "Power/Unsheath_Weapons", "snoAnim": "Animation/sorM_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_idle" }, { "snoPower": "Power/", "snoAnim": "Animation/sorM_STF_attk_firebolt", "snoFemaleOverrideAnim": "Animation/sorF_HTH_attk_firebolt" }, { "snoPower": "Power/", "snoAnim": "Animation/sorM_STF_attk_arcLash", "snoFemaleOverrideAnim": "Animation/sorF_STF_attk_arcLash" }, { "snoPower": "Power/AnimKey_Nav_Walk_DownHill", "snoAnim": "Animation/sorM_hth_nav_walk_Down", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walk_downHill" }, { "snoPower": "Power/AnimKey_Nav_Sprint_DownHill", "snoAnim": "Animation/sorM_HTH_nav_sprint_Down", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_DownHill" }, { "snoPower": "Power/AnimKey_Nav_Sprint_UpHill", "snoAnim": "Animation/sorM_HTH_nav_sprint_Up", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_UpHIll" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/sorM_hth_nav_sprint_L", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/sorM_hth_nav_sprint_R", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_R" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/sorM_hth_nav_sprintstop", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_runstop" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/sorM_HTH_nav_run_L", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/sorM_HTH_nav_run_R", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_run_R" }, { "snoPower": "Power/AnimKey_Nav_Walk_UpHill", "snoAnim": "Animation/sorM_hth_nav_walk_Up", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walk_upHill" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/sorM_hth_nav_walkstop", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walkstop" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/sorM_hth_nav_walk_L", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/sorM_hth_nav_walk_R", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walk_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/sorM_HTH_event_turn_base", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_base" }, { "snoPower": "Power/Player_Traversal_ClimbDown", "snoAnim": "Animation/sorM_hth_trav_climb_down", "snoFemaleOverrideAnim": "Animation/sorF_HTH_traversal_climbDown" }, { "snoPower": "Power/Player_Traversal_ClimbUp", "snoAnim": "Animation/sorM_hth_trav_climb_up", "snoFemaleOverrideAnim": "Animation/sorF_HTH_traversal_climbUp" }, { "snoPower": "Power/Player_Traversal_Crawl", "snoAnim": "Animation/sorM_hth_trav_crawl", "snoFemaleOverrideAnim": "Animation/sorF_HTH_traversal_crawl" }, { "snoPower": "Power/Player_Traversal_LadderDown", "snoAnim": "Animation/sorM_hth_trav_ladder_climb_down", "snoFemaleOverrideAnim": "Animation/sorF_hth_trav_ladder_climb_down" }, { "snoPower": "Power/Player_Traversal_LadderUp", "snoAnim": "Animation/sorM_hth_trav_ladder_climb_up", "snoFemaleOverrideAnim": "Animation/sorF_hth_trav_ladder_climb_up" }, { "snoPower": "Power/Player_Traversal_Slide", "snoAnim": "Animation/sorM_hth_trav_slideDown", "snoFemaleOverrideAnim": "Animation/sorF_HTH_traversal_slide_down" }, { "snoPower": "Power/", "snoAnim": "Animation/sorM_hth_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_add_zeroPose" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/sorM_hth_stunnedIntro", "snoFemaleOverrideAnim": "Animation/sorF_hth_stunnedIntro" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/sorM_hth_reac_knockDown", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_knockDown" }, { "snoPower": "Power/ui_wardrobe_idle", "snoAnim": "Animation/sorM_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_idle" }, { "snoPower": "Power/", "snoAnim": "Animation/SorM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/SorF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/sorM_hth_reac_flinch_B", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/sorM_hth_reac_flinch_F", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/sorM_hth_reac_flinch_L", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/sorM_hth_reac_flinch_R", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_flinch_R" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/sorM_hth_reac_pullToward", "snoFemaleOverrideAnim": "Animation/sorF_hth_reac_pullToward" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/sorM_hth_nav_idle_add_zeroPose", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_idle_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/sorM_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_walkstop" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/sorM_hth_nav_turn_L_180", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_L_180" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/sorM_hth_nav_turn_R_180", "snoFemaleOverrideAnim": "Animation/sorF_hth_nav_turn_R_180" }, { "snoPower": "Power/", "snoAnim": "Animation/SorM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/SorF_ui_icon_armor_render" }, { "snoPower": "Power/AnimKey_PaperDoll", "snoAnim": "Animation/sorM_HTH_paperdoll_idle", "snoFemaleOverrideAnim": "Animation/sorF_HTH_paperdoll_idle" }, { "snoPower": "Power/AnimKey_Selection_Screen_waiting", "snoAnim": "Animation/SorM_ui_icon_armor_render", "snoFemaleOverrideAnim": "Animation/SorF_ui_icon_armor_render" }, { "snoPower": "Power/BloodSeal_Major_001_Active", "snoAnim": "Animation/S02_sorM_HTH_Bat_Dash", "snoFemaleOverrideAnim": "Animation/S02_sorF_hth_Bat_Dash" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }