References to other File
  • Power/AnimKey_Neutral
  • Animation/Knight_Brute_nav_idle
  • Power/AnimKey_Walk
  • Animation/Knight_Brute_nav_walk
  • Power/AnimKey_Run
  • Animation/Knight_Brute_nav_run
  • Power/Death
  • Animation/Knight_Brute_reac_death
  • Power/knight_brute_attk_slam
  • Animation/Knight_Brute_attk_overhead_smash
  • Power/AnimKey_Dead
  • Animation/knight_brute_event_deadPose_resurrect
  • Power/GetHit
  • Animation/Knight_Brute_reac_gethit_forward
  • Power/GetHit_Left
  • Animation/Knight_Brute_reac_gethit_left
  • Power/GetHit_Right
  • Animation/Knight_Brute_reac_gethit_right
  • Power/GetHit_Knockback
  • Animation/Knight_Brute_reac_knockback
  • Power/AnimKey_Stunned
  • Animation/Knight_Brute_reac_stunned
  • Power/Generic_Taunt
  • Animation/Knight_Brute_taunt
  • Power/knight_brute_attk_360
  • Animation/Knight_Brute_attk_360_sweep
  • Power/Death_Fire
  • Animation/Goatman_Sorcerer_death_fire
  • Power/Summoned_Animating_Ground
  • Animation/Knight_Brute_event_summon_ground
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/Knight_Brute_attk_omnicast
  • Power/Unstoppable_Monster
  • Animation/Knight_Brute_reac_unstoppable
  • Power/
  • Animation/GoatMan_Melee_reac_death_cutInHalf
  • Power/Knockback
  • Power/AnimKey_Backpedal
  • Power/Summoned_Animating_Ceiling
  • Animation/Knight_Brute_event_summmon_fall
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/Knight_Brute_nav_turn_L
  • Power/AnimKey_Run_Left
  • Animation/Knight_Brute_nav_run_L
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Walk_Left
  • Animation/Knight_Brute_nav_walk_L
  • Power/AnimKey_Run_Right
  • Animation/Knight_Brute_nav_run_R
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_Walk_Right
  • Animation/Knight_Brute_nav_walk_R
  • Power/AnimKey_Neutral_TurnRight
  • Animation/Knight_Brute_nav_turn_R
  • Power/AnimKey_Neutral_TurnBase
  • Animation/Knight_Brute_nav_turn_base
  • Power/AnimKey_Flinch_Back
  • Animation/Knight_Brute_reac_flinch_backward
  • Power/AnimKey_Flinch_Forward
  • Animation/Knight_Brute_reac_flinch_forward
  • Power/AnimKey_Flinch_Left
  • Animation/Knight_Brute_reac_flinch_left
  • Power/AnimKey_Flinch_Right
  • Animation/Knight_Brute_reac_flinch_right
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/Knight_Brute_nav_ADD_BasePose
  • Power/AnimKey_Dead_Pose
  • Power/CrowdControl_Knockdown
  • Animation/Knight_Brute_reac_knockDown
  • Power/Knockback_Pull
  • Animation/Knight_Brute_reac_pulltowards
  • Power/GetHit_Back
  • Animation/Knight_Brute_reac_gethit_backward
  • Power/Summoned_Animating_Magical
  • Animation/Knight_Brute_event_summoned
  • Power/knight_brute_attk_combo
  • Animation/Knight_Brute_3hit_combo
  • Power/AnimKey_Sprint
  • Power/Summoned_Animating_FromGroundPortal_NoFadeIn
  • Power/knight_brute_barrier
  • Animation/Knight_Brute_event_vigo_shield
  • Power/knight_brute_attk_BreakWall
  • Animation/Knight_Brute_evnt_BreakingWall
  • Power/AnimKey_OmniChannel
  • Animation/Knight_Brute_attk_omnichannel
  • Power/AnimKey_Use
  • Animation/Knight_Brute_event_generic_use
  • Power/AnimKey_Use_Crouch
  • Animation/Knight_Brute_event_generic_use_crouch
  • Power/Summoned_Animating_FadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/knight_brute_event_summoned_fadeCharge
  • 496407
    { "__fileName__": "base/meta/AnimSet/knight_brute.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/Knight_Brute_nav_idle" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/Knight_Brute_nav_walk" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/Knight_Brute_nav_run" }, { "snoPower": "Power/Death", "snoAnim": "Animation/Knight_Brute_reac_death" }, { "snoPower": "Power/knight_brute_attk_slam", "snoAnim": "Animation/Knight_Brute_attk_overhead_smash" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/knight_brute_event_deadPose_resurrect" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/Knight_Brute_reac_gethit_forward" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/Knight_Brute_reac_gethit_left" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/Knight_Brute_reac_gethit_right" }, { "snoPower": "Power/GetHit_Knockback", "snoAnim": "Animation/Knight_Brute_reac_knockback" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/Knight_Brute_reac_stunned" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/Knight_Brute_taunt" }, { "snoPower": "Power/knight_brute_attk_360", "snoAnim": "Animation/Knight_Brute_attk_360_sweep" }, { "snoPower": "Power/Death_Fire", "snoAnim": "Animation/Goatman_Sorcerer_death_fire" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/Knight_Brute_event_summon_ground" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/Knight_Brute_attk_omnicast" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/Knight_Brute_reac_unstoppable" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Melee_reac_death_cutInHalf" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/Knight_Brute_reac_knockback" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/Knight_Brute_nav_walk" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/Knight_Brute_event_summmon_fall" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/Knight_Brute_nav_turn_L" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/Knight_Brute_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/Knight_Brute_nav_run_L" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/Knight_Brute_nav_walk_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/Knight_Brute_nav_run_R" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/Knight_Brute_nav_run_R" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/Knight_Brute_nav_walk_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/Knight_Brute_nav_turn_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/Knight_Brute_nav_turn_base" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/Knight_Brute_reac_flinch_backward" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/Knight_Brute_reac_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/Knight_Brute_reac_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/Knight_Brute_reac_flinch_right" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/Knight_Brute_nav_ADD_BasePose" }, { "snoPower": "Power/AnimKey_Dead_Pose", "snoAnim": "Animation/knight_brute_event_deadPose_resurrect" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/Knight_Brute_reac_knockDown" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/Knight_Brute_reac_pulltowards" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/Knight_Brute_reac_gethit_backward" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/Knight_Brute_event_summoned" }, { "snoPower": "Power/knight_brute_attk_combo", "snoAnim": "Animation/Knight_Brute_3hit_combo" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/Knight_Brute_nav_run" }, { "snoPower": "Power/Summoned_Animating_FromGroundPortal_NoFadeIn", "snoAnim": "Animation/Knight_Brute_event_summoned" }, { "snoPower": "Power/knight_brute_barrier", "snoAnim": "Animation/Knight_Brute_event_vigo_shield" }, { "snoPower": "Power/knight_brute_attk_BreakWall", "snoAnim": "Animation/Knight_Brute_evnt_BreakingWall" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/Knight_Brute_attk_omnichannel" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/Knight_Brute_event_generic_use" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/Knight_Brute_event_generic_use_crouch" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/Knight_Brute_nav_idle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/knight_brute_event_summoned_fadeCharge" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }