stl
{
"Desc": "While using this weapon, damaging at least one enemy with {c_important}Rupture{/c} creates a blood pool that inflicts {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_2]{/c} Bleeding damage over {c_number}[Affix.\"Static Value 0\"]{/c} seconds. Enemies standing in the pool take {c_number}[Affix_Value_1|%x|]{/c} increased damage."
}
References to this File
579640
{
"__fileName__": "base/meta/Affix/2HSword_Unique_Barb_002.aff",
"dwFlags": 0,
"eMagicType": 2,
"eCategory": 5,
"nItemPowerMin": 1,
"nItemPowerMax": 2000,
"tCost": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
},
"nWeight": 100,
"flGreaterAffixPowerBonus": -1,
"fAllowedForPlayerClass": [
1,
1,
1,
1,
1
],
"arAllowedItemLabels": [],
"dwAllowedQualityLevels": 0,
"eAffixType": 1,
"unk_e9c00d3": [
8,
12,
16
],
"ptItemAffixAttributes": [
{
"bIgnoreLegendaryScaling": false,
"bLowerIsBetter": false,
"unk_1cbe733": false,
"tAttribute": {
"eAttribute": 1049,
"nParam": -1,
"szAttributeFormula": {
"value": "FloatRandomRangeWithInterval(10, 0.35, 0.5)",
"compiled": "BgAAAAAAIEEGAAAANDOzPgYAAAAAAAA/AQAAAGEAAAAAAAAA"
},
"unk_dffdf28": {
"value": "ExpectedLevelForIPower()",
"compiled": "AQAAABEAAAAAAAAA"
}
}
},
{
"bIgnoreLegendaryScaling": true,
"bLowerIsBetter": false,
"unk_1cbe733": false,
"tAttribute": {
"eAttribute": 1048,
"nParam": -1,
"szAttributeFormula": {
"value": "30",
"compiled": "BgAAAAAA8EEAAAAA"
},
"unk_dffdf28": {
"value": "0",
"compiled": "BgAAAAAAAAAAAAAA"
}
}
}
],
"arStaticValues": [
6
],
"arAffixSkillTags": [
{
"group": 56,
"name": "FILTER_Build_Barb_Bleed"
}
],
"arPowerToModify": [],
"arSkillTagsToAdd": [],
"arSkillTagsToRemove": [],
"bIsTemperedAffix": false
}