References to this File
  • AudioContext/Wamb_Step_CentralCanyon.auc
  • AudioContext/Wamb_Step_SanguineAlley02.auc
  • AudioContext/Wamb_Step_CoastWestTransition.auc
  • AudioContext/Wamb_Step_JakhaBasin.auc
  • AudioContext/Wamb_Step_GrasslandsFlatsTransition.auc
  • AudioContext/Wamb_Step_FlatsCentralTransition.auc
  • AudioContext/Wamb_Step_SouthCamp2Transition.auc
  • AudioContext/Wamb_Step_KedBardu.auc
  • AudioContext/Wamb_Step_SouthEastTransition.auc
  • AudioContext/Wamb_Step_OnyxWaypointBuilding.auc
  • AudioContext/Wamb_Step_GrasslandsCentralTransition.auc
  • AudioContext/Wamb_Step_WorldEvent3.auc
  • AudioContext/Wamb_Step_OnyxWatchtower.auc
  • AudioContext/Wamb_Step_FarobruPlains.auc
  • AudioContext/Wamb_Step_KedBarduGrasslandsTransition.auc
  • AudioContext/Wamb_Step_CentralBasinTransition.auc
  • AudioContext/Wamb_Step_Camp02.auc
  • AudioContext/Wamb_Step_Coast_Bastion.auc
  • AudioContext/Wamb_Step_FarobruPlains_Shore.auc
  • AudioContext/Wamb_Step_CentralSteppes.auc
  • AudioContext/Wamb_Step_SouthCentralTransition.auc
  • AudioContext/Wamb_Step_Camp04.auc
  • AudioContext/Wamb_Step_SouthCamp4Transition.auc
  • AudioContext/Wamb_Step_Farobru.auc
  • AudioContext/Wamb_Step_Coast.auc
  • AudioContext/Wamb_Step_Jirandai.auc
  • AudioContext/Wamb_Step_SouthPvPTransition.auc
  • AudioContext/Wamb_Step_TOA_Palace.auc
  • AudioContext/Wamb_Step_TOA_Undercroft.auc
  • AudioContext/Wamb_Step_WestPvPTransition.auc
  • AudioContext/Wamb_Step_EasternWE3Transition.auc
  • AudioContext/Wamb_Step_Eastlands.auc
  • AudioContext/Wamb_Step_SanguineAlley01.auc
  • AudioContext/Wamb_Step_Central.auc
  • AudioContext/Wamb_Step_BasinCamp2Transition.auc
  • AudioContext/Wamb_Step_HiddenOverlook.auc
  • 671383
    { "__fileName__": "base/meta/AmbientSound/AmbG_DrySteppes_River_SmallMedium.ams", "snoBackground": "Sound/Play_AmbG_DrySteppes_River_SmallMedium", "flBackgroundInnerRadius": 0, "unk_2a836d6": false, "tRandomSounds": [], "tDynamicGameParameter": { "tName": { "uID": 0 }, "tRadius": { "rangeValue1": 0, "rangeValue2": 0 }, "bInvert": false }, "tDynamicAudioState": { "tAudioState": { "tGroup": { "uID": 0 }, "tValue": { "uID": 0 } }, "tTriggerRange": { "rangeValue1": 0, "rangeValue2": 0 }, "flMinimumDuration": 0 } }