References to other File
  • Power/AnimKey_Walk
  • Animation/npcM_wounded_HTH_nav_walk
  • Power/AnimKey_Backpedal
  • Animation/npcM_wounded_HTH_nav_walk_B
  • Power/AnimKey_Sprint
  • Animation/npcM_wounded_HTH_nav_sprint
  • Power/AnimKey_Neutral
  • Animation/npcM_freedSoul_HTH_evnt_released
  • Power/AnimKey_Dead
  • Animation/npcM_freedSoul_HTH_evnt_death_01
  • Power/AnimKey_Run
  • Animation/npcM_wounded_HTH_nav_run
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_wounded_HTH_nav_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_wounded_HTH_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_wounded_HTH_nav_turn_R
  • Power/AnimKey_Run_Left
  • Animation/npcM_wounded_HTH_nav_runL
  • Power/AnimKey_Run_Right
  • Animation/npcM_wounded_HTH_nav_runR
  • Power/AnimKey_Sprint_Left
  • Animation/npcM_wounded_HTH_nav_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npcM_wounded_HTH_nav_sprint_R
  • Power/AnimKey_Walk_Left
  • Animation/npcM_wounded_HTH_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/npcM_wounded_HTH_nav_walk_R
  • Power/Death
  • Power/AnimKey_RunToIdle
  • Animation/npcM_wounded_HTH_nav_runstop
  • Power/AnimKey_SprintToIdle
  • Animation/npcM_wounded_HTH_nav_sprintStop
  • Power/AnimKey_WalkToIdle
  • Animation/npcM_wounded_HTH_nav_walkStop
  • Power/AnimKey_ItemGive_Phased
  • Animation/npcM_wounded_HTH_event_itemGive
  • Power/AnimKey_ItemTake_Phased
  • Animation/npcM_wounded_HTH_event_itemTake
  • Power/AnimKey_exhausted
  • Animation/npcM_freedSoul_HTH_evnt_exhausted
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/npcM_freedSoul_HTH_nav_idle
  • Power/
  • Animation/npcM_freedSoul_HTH_reac_absorb
  • Power/worldboss_wanderingdeath_stagger_soul_npc_absorb
  • Power/worldboss_wanderingdeath_stagger_soul_captured
  • Animation/npcM_freedSoul_HTH_evnt_captured
  • Power/worldboss_wanderingdeath_stagger_soul_npc_escape
  • Animation/npcM_freedSoul_HTH_evnt_escape
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/Summoned_Animating_Ground
  • Animation/npcH_base_HTH_event_summoned_ground_RT
  • 940376
    { "__fileName__": "base/meta/AnimSet/NPC_M_freedSoul_HTH.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_wounded_HTH_nav_walk" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npcM_wounded_HTH_nav_walk_B" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npcM_wounded_HTH_nav_sprint" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_released" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_death_01" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npcM_wounded_HTH_nav_run" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_wounded_HTH_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_wounded_HTH_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_wounded_HTH_nav_turn_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npcM_wounded_HTH_nav_runL" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npcM_wounded_HTH_nav_runR" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npcM_wounded_HTH_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npcM_wounded_HTH_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_wounded_HTH_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_wounded_HTH_nav_walk_R" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_death_01" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npcM_wounded_HTH_nav_runstop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npcM_wounded_HTH_nav_sprintStop" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npcM_wounded_HTH_nav_walkStop" }, { "snoPower": "Power/AnimKey_ItemGive_Phased", "snoAnim": "Animation/npcM_wounded_HTH_event_itemGive" }, { "snoPower": "Power/AnimKey_ItemTake_Phased", "snoAnim": "Animation/npcM_wounded_HTH_event_itemTake" }, { "snoPower": "Power/AnimKey_exhausted", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_exhausted" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npcM_freedSoul_HTH_nav_idle" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_freedSoul_HTH_reac_absorb" }, { "snoPower": "Power/worldboss_wanderingdeath_stagger_soul_npc_absorb", "snoAnim": "Animation/npcM_freedSoul_HTH_reac_absorb" }, { "snoPower": "Power/worldboss_wanderingdeath_stagger_soul_captured", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_captured" }, { "snoPower": "Power/worldboss_wanderingdeath_stagger_soul_npc_escape", "snoAnim": "Animation/npcM_freedSoul_HTH_evnt_escape" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_wounded_HTH_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_wounded_HTH_nav_turn_R" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/npcH_base_HTH_event_summoned_ground_RT" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }