References to this File
  • MarkerSet/Kehj_Oasis (SideQuest_LonelyWolf_01).mrk
  • Actor/LE_NPC_Frac_Attacker_M_01.acr
  • Actor/QST_Hawe_PoisonedHearts_AngryVillagerM_02.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_F_02.acr
  • Actor/NPC_QST_Hunter_Step_M.acr
  • Actor/DGN_NPC_Kehj_Prisoner_F_01.acr
  • Actor/OmniMonk_unique_ACD_RareSpawn.acr
  • Actor/npcM_Ayuzhan_boss_S03.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_M_02.acr
  • Actor/NPC_Combat_Ranged_Frac_M_03.acr
  • Actor/OmniPriest_FollowerF_unique_RareSpawn.acr
  • Actor/QST_Hawe_PoisonedHearts_AngryVillagerF_02.acr
  • Actor/NPC_QST_Hunter_Frac_F.acr
  • Actor/QST_Step_South_FFate_Barb_M_2H.acr
  • Actor/NPC_QST_Scos_Refugee_03.acr
  • Actor/NPC_Hawe_Infected_Ambient_M.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_M_03.acr
  • Actor/Monster_Frac_Prologue_Vani.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_F_03.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_F.acr
  • Actor/QST_Hawe_DarkPath_Pilgrim_02.acr
  • Actor/LE_NPC_Step_Attacker_F_01.acr
  • Actor/NPC_Combat_Ranged_Kehj_M_02.acr
  • Actor/NPC_QST_Kehj_Tide_Yasir_Follower.acr
  • Actor/TWN_Frac_BearTribe_VLG_M01.acr
  • Actor/DGN_NPC_Hawe_Prisoner_M_01.acr
  • Actor/TWN_Frac_Ambient_Militia_2HB_M.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_M.acr
  • Actor/NPC_QST_Lyndon_Combat.acr
  • Actor/QST_Hawe_Wetlands_FailedCrusader_noArmor_Follower.acr
  • Actor/NPC_Combat_Ranged_Step_F_01.acr
  • Actor/QST_Kehj_EliasPalace_NobleCombat_02.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_F_02.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M.acr
  • Actor/NPC_S02_Civilian_Hunter_01.acr
  • Actor/QST_Step_PoundofFlesh_NizaarCombat.acr
  • Actor/NPC_Combat_Ranged_Kehj_M_01.acr
  • Actor/DGN_NPC_Step_Attacker_F_01.acr
  • Actor/DGN_NPC_Scos_Attacker_F_02.acr
  • Actor/NPC_Routine_Swordsman_Guard_Frac.acr
  • Actor/QST_S02_Hunter_Follower.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Omni_F.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_F_03.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F_03.acr
  • Actor/NPC_QST_Vigo_Follower.acr
  • Actor/CMP_Kehj_Omaths_NPC_M_Zak.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_F_03.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_M_03.acr
  • Actor/QST_Kehj_Armor_01_AsaFollower.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_F.acr
  • Actor/NPC_QST_Hunter_Hawe_M.acr
  • Actor/TechArtTest_npcF_gulyas.acr
  • Actor/npcf_Gulyas.acr
  • Actor/NPC_Combat_Ranged_Frac_M_01.acr
  • Actor/DGN_NPC_Step_Prisoner_F_02.acr
  • Actor/NPC_QST_Hunter_Scos_M.acr
  • Actor/Monster_Frac_Prologue_Devmir.acr
  • Actor/QST_Step_PoundofFlesh_NizaarFollower_Armed.acr
  • Actor/QST_Kehj_EliasPalace_NobleCombat_01.acr
  • Actor/QST_Hawe_Coast_LyndonGoon_Follower.acr
  • Actor/QST_S02_Hunter_Combat.acr
  • Actor/NPC_Hawe_Backwater_Bodyguard.acr
  • Actor/SMP_NPC_Kehj_Combat_F_noWpn_01.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_M_02.acr
  • Actor/DGN_NPC_Frac_Prisoner_M_01.acr
  • Actor/QST_Class_Barb_Follower.acr
  • Actor/NPC_QST_Lyndon_Follower.acr
  • Actor/NPC_Routine_Swordsman_Barbarian_F.acr
  • Actor/CMP_Kehj_Omaths_NPC_M_StepNative.acr
  • Actor/DE_LastStand_NPC_Ranged.acr
  • Actor/DGN_NPC_Scos_Prisoner_M_01.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M_04.acr
  • Actor/CAMP_Step_Cannibal_Recruit_F.acr
  • Actor/NPC_QST_Frac_Prologue_Monk_Follower.acr
  • Actor/DGN_NPC_Frac_Attacker_M_01.acr
  • Actor/NPC_Routine_Swordsman_Barbarian.acr
  • Actor/QST_Class_Barb_Static.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_M_02.acr
  • Actor/NPC_Routine_Fighter_Step.acr
  • Actor/QST_Hawe_Bog_GhostWail_f.acr
  • Actor/TWN_Frac_Ambient_Militia_2HB_F.acr
  • Actor/DGN_NPC_Scos_Attacker_M_01.acr
  • Actor/NPC_QST_Kehj_Knight_Deserter_Follow.acr
  • Actor/NPC_Combat_Ranged_Step_M_02.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_03.acr
  • Actor/NPC_QST_Step_Nonbeliever_Hostile.acr
  • Actor/LE_NPC_Hawe_Attacker_M_01.acr
  • Actor/QST_Frac_Inheritance_Magdalena_Possessed.acr
  • Actor/NPC_Combat_Ranged_Scos_F_02.acr
  • Actor/DGN_NPC_Step_Attacker_M_01.acr
  • Actor/S03_NPC_Guard_Gate_Kehj.acr
  • Actor/Monster_Frac_Prologue_Stanis.acr
  • Actor/QST_NPC_Kehj_KIA_IronWolf_Follower.acr
  • Actor/QST_Hawe_ByThree_SurvivorFollower.acr
  • Actor/DGN_NPC_Frac_Attacker_M_02.acr
  • Actor/DGN_NPC_Hawe_Prisoner_F_01.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Omni_M.acr
  • Actor/npcF_QST_Hawe_Carthas_01_Follower.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_M.acr
  • Actor/DGN_NPC_Step_Prisoner_F_01.acr
  • Actor/SMP_NPC_Frac_Combat_M_noWpn_01.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_02.acr
  • Actor/DGN_NPC_Frac_Prisoner_M_02.acr
  • Actor/QST_NPC_Kehj_KIA_IronWolf_Combat.acr
  • Actor/QST_Hawe_Verge_npcF_Valtha_Boss.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_M.acr
  • Actor/LE_NPC_Frac_Attacker_F_01.acr
  • Actor/CAMP_Step_Cannibal_Prisoner_Follower_M.acr
  • Actor/DGN_NPC_Scos_Prisoner_F_02.acr
  • Actor/NPC_QST_Rogue_Leyrana_Follower.acr
  • Actor/NPC_QST_Hunter_Scos_F.acr
  • Actor/DGN_NPC_Frac_Prisoner_F_01.acr
  • Actor/DGN_NPC_Kehj_Prisoner_M_02.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_06.acr
  • Actor/SMP_NPC_Frac_Combat_F_noWpn_01.acr
  • Actor/Monster_Frac_Prologue_Tovri.acr
  • Actor/NPC_QST_Hunter_Kehj_F.acr
  • Actor/DGN_NPC_Hawe_Attacker_M_02.acr
  • Actor/QST_Step_MalignDevotion_Mason.acr
  • Actor/QST_Scos_Highlands_FetchMinor_06_NPC_Brother.acr
  • Actor/LE_NPC_Step_Attacker_M_01.acr
  • Actor/QST_Hawe_Coast_Lyndon_Merchant_F.acr
  • Actor/NPC_Routine_Fighter_Scos_Druid.acr
  • Actor/QST_Frac_DepthsOfDespair_Octavia_Follower.acr
  • Actor/DGN_NPC_Kehj_Prisoner_M_01.acr
  • Actor/DE_LastStand_NPC_Caster.acr
  • Actor/DGN_NPC_Kehj_Attacker_F_02.acr
  • Actor/NPC_QST_Hawe_Wejinhani_ElderLau.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M_06.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Prisoner.acr
  • Actor/DGN_NPC_Step_Attacker_F_02.acr
  • Actor/DGN_NPC_Kehj_Attacker_M_02.acr
  • Actor/NPC_Combat_Ranged_Scos_F_01.acr
  • Actor/NPC_Routine_Fighter_Kehj_F.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_01.acr
  • Actor/astaroth_boss_stagger_villager_male.acr
  • Actor/LE_NPC_Scos_Attacker_M_01.acr
  • Actor/NPC_QST_S02_Magistrate_Combat.acr
  • Actor/NPC_Hawe_Infected_Ambient_F.acr
  • Actor/DGN_NPC_Frac_Attacker_F_02.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F.acr
  • Actor/QST_Hawe_Coast_Lyndon_Merchant_M.acr
  • Actor/NPC_Combat_Ranged_Kehj_F_03.acr
  • Actor/LE_NPC_Kehj_Attacker_M_01.acr
  • Actor/NPC_Routine_Fighter_Step_Merc.acr
  • Actor/DGN_NPC_Hawe_Attacker_M_01.acr
  • Actor/DGN_NPC_Hawe_Prisoner_M_02.acr
  • Actor/NPC_QST_Scos_Refugee_02.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F_02.acr
  • Actor/TEST_S2_NPC_Hawe_Adventurer_M_Melee.acr
  • Actor/Monster_Frac_Prologue_Isbel.acr
  • Actor/DGN_NPC_Scos_Prisoner_M_02.acr
  • Actor/QST_Hawe_PoisonedHearts_AngryVillagerF_01.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_M_03.acr
  • Actor/LE_Hatchery_Spider_Kehj_NPC_F.acr
  • Actor/SMP_NPC_Step_Combat_F_noWpn_01.acr
  • Actor/NPC_Routine_Fighter_Kehj.acr
  • Actor/DE_LastStand_Follower_Caster.acr
  • Actor/NPC_QST_Step_Neighbor_Ghost.acr
  • Actor/QST_Scos_Highlands_FetchMinor_06_NPC.acr
  • Actor/NPC_Combat_Ranged_Frac_F_03.acr
  • Actor/DGN_NPC_Scos_Prisoner_F_01.acr
  • Actor/NPC_QST_Step_Khenbish.acr
  • Actor/NPC_Combat_Ranged_Frac_F_02.acr
  • Actor/NPC_QST_Step_Ulagan_Follower.acr
  • Actor/DE_PotentBlood_NPC_F.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_M_03.acr
  • Actor/astaroth_boss_stagger_villager_female.acr
  • Actor/DGN_NPC_Frac_Attacker_F_01.acr
  • Actor/DGN_NPC_Step_Attacker_M_02.acr
  • Actor/SMP_NPC_Hawe_Combat_F_noWpn_01.acr
  • Actor/LTE_Hibernal_FreezingNPC_Frac_M.acr
  • Actor/NPC_Epilogue_Iosef.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_F_03.acr
  • Actor/LTE_Hibernal_FreezingNPC_Frac_F.acr
  • Actor/NPC_Combat_Ranged_Kehj_F_02.acr
  • Actor/SMP_NPC_Hawe_Combat_M_noWpn_01.acr
  • Actor/NPC_QST_Marowen_Roina.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F_05.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_05.acr
  • Actor/QST_Step_South_FFate_Barb_F_2H.acr
  • Actor/QST_Step_South_FFate_Barb_M_DW.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F_04.acr
  • Actor/DGN_NPC_Step_Prisoner_M_02.acr
  • Actor/NPC_Routine_Archer_Frac_Guard.acr
  • Actor/CMP_Hawe_Crusader_Prisoner_Follower_F.acr
  • Actor/DGN_NPC_Scos_Attacker_F_01.acr
  • Actor/QST_Kehj_EliasPalace_NobleCombat_03.acr
  • Actor/DGN_NPC_Frac_Prisoner_F_02.acr
  • Actor/LE_Hatchery_Spider_Frac_NPC_F.acr
  • Actor/DGN_NPC_Hawe_Attacker_F_02.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_M.acr
  • Actor/DGN_NPC_Kehj_Prisoner_F_02.acr
  • Actor/QST_Hawe_DarkPath_Pilgrim_01.acr
  • Actor/LE_NPC_Scos_Attacker_F_01.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Militia_F.acr
  • Actor/QST_Frac_Inheritance_Magdalena_Ghost.acr
  • Actor/TEST_S2_NPC_Hawe_Adventurer_M_Range.acr
  • Actor/NPC_Combat_Ranged_Scos_M_02.acr
  • Actor/NPC_Combat_Ranged_Step_M_03.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M_03.acr
  • Actor/SMP_NPC_Scos_Combat_M_noWpn_01.acr
  • Actor/CAMP_Step_Cannibal_Recruit_M.acr
  • Actor/QST_Scos_EverFaithful_Faolan.acr
  • Actor/CAMP_Step_Cannibal_Prisoner_Follower_F.acr
  • Actor/NPC_Combat_Ranged_Frac_F_01.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M_02.acr
  • Actor/DE_LastStand_Follower_Melee.acr
  • Actor/NPC_QST_Step_ScholarPossessed.acr
  • Actor/CAMP_Kehj_Karamat_Miner_M.acr
  • Actor/NPC_Combat_Ranged_Frac_M_02.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_F_06.acr
  • Actor/NPC_QST_Hunter_Hawe_F.acr
  • Actor/NPC_Combat_Ranged_Kehj_F_01.acr
  • Actor/DGN_NPC_Hawe_Attacker_F_01.acr
  • Actor/QST_Scos_Downs_Artair_Follower.acr
  • Actor/NPC_S02_Civilian_Hunter_03.acr
  • Actor/DE_PotentBlood_NPC_M.acr
  • Actor/DGN_NPC_Hawe_Prisoner_F_02.acr
  • Actor/DGN_NPC_Kehj_Attacker_M_01.acr
  • Actor/QST_Hawe_Bog_GhostWail_m.acr
  • Actor/DGN_NPC_Step_Prisoner_M_01.acr
  • Actor/NPC_QST_Hunter_Frac_M.acr
  • Actor/LE_NPC_Kehj_Attacker_F_01.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Innkeeper_F.acr
  • Actor/DGN_NPC_Kehj_Attacker_F_01.acr
  • Actor/QST_Scos_LochRaeth_Druid_Anthropomancer_Follower.acr
  • Actor/DGN_NPC_Scos_Attacker_M_02.acr
  • Actor/DE_LastStand_NPC_SpeakingHero.acr
  • Actor/SMP_NPC_Kehj_Combat_M_noWpn_01.acr
  • Actor/NPC_Combat_Ranged_Kehj_M_03.acr
  • Actor/QST_Hawe_Coast_LyndonGoon_Monster.acr
  • Actor/NPC_QST_Hunter_Kehj_M.acr
  • Actor/NPC_Combat_Ranged_Scos_M_01.acr
  • Actor/NPC_QST_Step_Scholar_Follower.acr
  • Actor/QST_S01_Main_02_Step_03_NPC_04.acr
  • Actor/NPC_Combat_Ranged_Step_F_02.acr
  • Actor/CMP_Hawe_Crusader_Prisoner_Follower_M.acr
  • Actor/QST_Kehj_Armor_01_Asa_Combat.acr
  • Actor/NPC_QST_Hunter_Step_F.acr
  • Actor/QST_DepthsOfDespair_Octavia_Combat.acr
  • Actor/QST_Hawe_PoisonedHearts_AngryVillagerM_01.acr
  • Actor/SMP_NPC_Scos_Combat_F_noWpn_01.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Priest_M.acr
  • Actor/LE_NPC_Hawe_Attacker_F_01.acr
  • Actor/QST_Frac_Inheritance_Magdalena_Axe.acr
  • Actor/TWN_Scos_Ambient_Druid_F_LE_WoundedDruid.acr
  • Actor/druid_miniboss.acr
  • Actor/NPC_Routine_Archer_Frac_Guard_F.acr
  • Actor/NPC_S02_Civilian_Hunter_02.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Priest_F.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_M_02.acr
  • Actor/QST_Step_South_FFate_Barb_F_DW.acr
  • Actor/LE_Hatchery_Spider_Scos_NPC_F_02.acr
  • Actor/NPC_Combat_Ranged_Step_M_01.acr
  • Actor/OmniPriest_FollowerM_unique_RareSpawn.acr
  • Actor/SMP_NPC_Step_Combat_M_noWpn_01.acr
  • Actor/Barbarian_unique_ACD_RareSpawn.acr
  • Actor/QST_Kehj_LowDesert_Tide_03.acr
  • Actor/NPC_Combat_Ranged_Scos_F_03.acr
  • Actor/NPC_Combat_Ranged_Scos_M_03.acr
  • Actor/LE_Hatchery_Spider_Hawe_NPC_M_05.acr
  • Actor/LE_Hatchery_Spider_Step_NPC_F_02.acr
  • Actor/NPC_CAMP_Frac_Nostrava_Crazed_Militia_M.acr
  • Actor/NPC_Routine_Swordsman_Guard_Frac_F.acr
  • Actor/QST_Hawe_DarkPath_Pilgrim_03.acr
  • Actor/QST_Template_Follower_Basic.acr
  • Actor/NPC_Combat_Ranged_Step_F_03.acr
  • Actor/DE_LastStand_Follower_Ranged.acr
  • References to other File
  • Power/Generic_NPC_Attack
  • Animation/npcM_combat_HTH_attk_basic
  • Animation/npcF_combat_HTH_attk_basic
  • Power/
  • Power/AnimKey_Walk
  • Animation/npcM_combat_HTH_attk_walk
  • Animation/npcF_combat_HTH_attk_walk
  • Power/AnimKey_Backpedal
  • Animation/npcM_combat_HTH_attk_walk_B
  • Animation/npcF_combat_HTH_attk_walk_B
  • Power/GetHit
  • Animation/npcM_combat_HTH_reac_gethit_F
  • Animation/npcF_combat_HTH_reac_gethit_F
  • Power/GetHit_Back
  • Animation/npcM_combat_HTH_reac_gethit_B
  • Animation/npcF_combat_HTH_reac_gethit_B
  • Power/AnimKey_Sprint
  • Animation/npcM_combat_HTH_attk_sprint
  • Animation/npcF_combat_HTH_attk_sprint
  • Power/AnimKey_Neutral
  • Animation/npcM_combat_HTH_attk_idle
  • Animation/npcF_combat_HTH_attk_idle
  • Power/AnimKey_Run
  • Animation/npcM_combat_HTH_attk_run
  • Animation/npcF_combat_HTH_attk_run
  • Power/GetHit_Left
  • Animation/npcM_combat_HTH_reac_gethit_L
  • Animation/npcF_combat_HTH_reac_gethit_L
  • Power/AnimKey_Flinch_Back
  • Animation/npcM_combat_HTH_reac_flinch_B
  • Animation/npcF_combat_HTH_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/npcM_combat_HTH_reac_flinch_F
  • Animation/npcF_combat_HTH_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/npcM_combat_HTH_reac_flinch_L
  • Animation/npcF_combat_HTH_reac_flinch_L
  • Power/GetHit_Right
  • Animation/npcM_combat_HTH_reac_gethit_R
  • Animation/npcF_combat_HTH_reac_gethit_R
  • Power/AnimKey_Flinch_Right
  • Animation/npcM_combat_HTH_reac_flinch_R
  • Animation/npcF_combat_HTH_reac_flinch_R
  • Power/Generic_NPC_Attack_Magic_Projectile
  • Power/Knockback_Pull
  • Animation/npcM_combat_HTH_reac_pullToward
  • Animation/npcF_combat_HTH_reac_pullToward
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/npcM_combat_HTH_attk_omniCast
  • Animation/npcF_combat_HTH_attk_omniCast
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_combat_HTH_attk_turn_base
  • Animation/npcF_combat_HTH_attk_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_combat_HTH_attk_turn_L
  • Animation/npcF_combat_HTH_attk_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_combat_HTH_attk_turn_R
  • Animation/npcF_combat_HTH_attk_turn_R
  • Power/AnimKey_Run_Left
  • Animation/npcM_combat_HTH_attk_runL
  • Animation/npcF_combat_HTH_attk_runL
  • Power/AnimKey_Run_Right
  • Animation/npcM_combat_HTH_attk_runR
  • Animation/npcF_combat_HTH_attk_runR
  • Power/AnimKey_Sprint_Left
  • Animation/npcM_combat_HTH_attk_sprint_L
  • Animation/npcF_combat_HTH_attk_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npcM_combat_HTH_attk_sprint_R
  • Animation/npcF_combat_HTH_attk_sprint_R
  • Power/AnimKey_Walk_Left
  • Animation/npcM_combat_HTH_attk_walk_L
  • Animation/npcF_combat_HTH_attk_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/npcM_combat_HTH_attk_walk_R
  • Animation/npcF_combat_HTH_attk_walk_R
  • Power/CrowdControl_Knockdown
  • Animation/npcM_combat_HTH_reac_knockDown
  • Animation/npcF_combat_HTH_reac_knockDown
  • Power/Generic_Taunt
  • Animation/npcM_base_HTH_event_taunt
  • Animation/npcF_base_HTH_event_taunt
  • Power/Knockback
  • Animation/npcM_combat_HTH_reac_knockback
  • Animation/npcF_combat_HTH_reac_knockback
  • Power/Unstoppable_Monster
  • Animation/npcM_combat_HTH_reac_unstoppable
  • Animation/npcF_combat_HTH_reac_unstoppable
  • Power/Death
  • Animation/npcM_combat_hth_attk_death
  • Animation/npcF_combat_hth_attk_death
  • Power/Summoned_Animating_Ceiling
  • Animation/npcM_base_HTH_event_summoned_fall
  • Animation/npcF_base_HTH_event_summoned_fall
  • Power/Summoned_Animating_Magical
  • Animation/npcM_base_HTH_event_summoned_magic
  • Animation/npcF_base_HTH_event_summoned_magic
  • Power/Summoned_Animating_Ground
  • Animation/npcM_base_HTH_event_summoned_ground
  • Animation/npcF_base_HTH_event_summoned_ground
  • Power/CrowdControl_StunWithIntro
  • Animation/npcM_combat_HTH_attk_stunned
  • Animation/npcF_combat_HTH_attk_stunned
  • Power/AnimKey_OmniChannel
  • Animation/npcM_combat_HTH_attk_omniChannel
  • Animation/npcF_combat_HTH_attk_omniChannel
  • Power/AnimKey_RunToIdle
  • Animation/npcM_combat_HTH_attk_runstop
  • Animation/npcF_combat_HTH_attk_runstop
  • Power/AnimKey_SprintToIdle
  • Animation/npcM_combat_HTH_attk_sprintStop
  • Animation/npcF_combat_HTH_attk_sprintStop
  • Power/AnimKey_WalkToIdle
  • Animation/npcM_combat_HTH_attk_walkStop
  • Animation/npcF_combat_HTH_attk_walkStop
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/npcM_combat_HTH_reac_idle_add_base
  • Animation/npcF_combat_HTH_reac_idle_add_base
  • Power/AnimKey_Idle_ADD_BasePose
  • Power/AnimKey_Stunned
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • 956592
    { "__fileName__": "base/meta/AnimSet/NPC_Combat_HTH.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 1, "ptPowerEntryList": [ { "snoPower": "Power/Generic_NPC_Attack", "snoAnim": "Animation/npcM_combat_HTH_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_basic" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_combat_HTH_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_basic" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_combat_HTH_attk_walk", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_walk" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npcM_combat_HTH_attk_walk_B", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_walk_B" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/npcM_combat_HTH_reac_gethit_F", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_gethit_F" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/npcM_combat_HTH_reac_gethit_B", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_gethit_B" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npcM_combat_HTH_attk_sprint", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_sprint" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_combat_HTH_attk_idle", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npcM_combat_HTH_attk_run", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_run" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/npcM_combat_HTH_reac_gethit_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_gethit_L" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/npcM_combat_HTH_reac_flinch_B", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/npcM_combat_HTH_reac_flinch_F", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/npcM_combat_HTH_reac_flinch_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_flinch_L" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/npcM_combat_HTH_reac_gethit_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_gethit_R" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/npcM_combat_HTH_reac_flinch_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_flinch_R" }, { "snoPower": "Power/Generic_NPC_Attack_Magic_Projectile", "snoAnim": "Animation/npcM_combat_HTH_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_basic" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/npcM_combat_HTH_reac_pullToward", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_pullToward" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/npcM_combat_HTH_attk_omniCast", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_omniCast" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_combat_HTH_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_combat_HTH_attk_turn_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_combat_HTH_attk_turn_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_turn_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npcM_combat_HTH_attk_runL", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_runL" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npcM_combat_HTH_attk_runR", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_runR" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npcM_combat_HTH_attk_sprint_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npcM_combat_HTH_attk_sprint_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_sprint_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_combat_HTH_attk_walk_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_combat_HTH_attk_walk_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_walk_R" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/npcM_combat_HTH_reac_knockDown", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_knockDown" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/npcM_base_HTH_event_taunt", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_event_taunt" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/npcM_combat_HTH_reac_knockback", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_knockback" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/npcM_combat_HTH_reac_unstoppable", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_unstoppable" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npcM_combat_hth_attk_death", "snoFemaleOverrideAnim": "Animation/npcF_combat_hth_attk_death" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/npcM_base_HTH_event_summoned_fall", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_event_summoned_fall" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/npcM_base_HTH_event_summoned_magic", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_event_summoned_magic" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/npcM_base_HTH_event_summoned_ground", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_event_summoned_ground" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/npcM_combat_HTH_attk_stunned", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_stunned" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/npcM_combat_HTH_attk_omniChannel", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_omniChannel" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npcM_combat_HTH_attk_runstop", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_runstop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npcM_combat_HTH_attk_sprintStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_sprintStop" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npcM_combat_HTH_attk_walkStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_walkStop" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npcM_combat_HTH_reac_idle_add_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_idle_add_base" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/npcM_combat_HTH_reac_idle_add_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_reac_idle_add_base" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/npcM_combat_HTH_attk_stunned", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_stunned" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_combat_HTH_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_combat_HTH_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_HTH_attk_turn_base" } ], "ptPowersOverrideList": [], "unk_4ff6b8e": [] }