References to other File
  • Power/Generic_NPC_Attack
  • Animation/npcM_combat_XBOW_attk_basic
  • Animation/npcF_combat_XBOW_attk_basic
  • Power/
  • Power/AnimKey_Walk
  • Animation/npcM_combat_XBOW_attk_walk
  • Animation/npcF_combat_XBOW_attk_walk
  • Power/AnimKey_Backpedal
  • Animation/npcM_combat_XBOW_attk_walk_B
  • Animation/npcF_combat_XBOW_attk_walk_B
  • Power/AnimKey_Sprint
  • Animation/npcM_combat_XBOW_attk_sprint
  • Animation/npcF_combat_XBOW_attk_sprint
  • Power/AnimKey_Neutral
  • Animation/npcM_combat_XBOW_attk_idle
  • Animation/npcF_combat_XBOW_attk_idle
  • Power/AnimKey_Run
  • Animation/npcM_combat_XBOW_attk_run
  • Animation/npcF_combat_XBOW_attk_run
  • Power/Generic_NPC_Attack_Magic_Projectile
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npcM_combat_XBOW_attk_turn_base
  • Animation/npcF_combat_XBOW_attk_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npcM_combat_XBOW_attk_turn_L
  • Animation/npcF_combat_XBOW_attk_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npcM_combat_XBOW_attk_turn_R
  • Animation/npcF_combat_XBOW_attk_turn_R
  • Power/AnimKey_Run_Left
  • Animation/npcM_combat_XBOW_attk_runL
  • Animation/npcF_combat_XBOW_attk_runL
  • Power/AnimKey_Run_Right
  • Animation/npcM_combat_XBOW_attk_runR
  • Animation/npcF_combat_XBOW_attk_runR
  • Power/AnimKey_Sprint_Left
  • Animation/npcM_combat_XBOW_attk_sprint_L
  • Animation/npcF_combat_XBOW_attk_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npcM_combat_XBOW_attk_sprint_R
  • Animation/npcF_combat_XBOW_attk_sprint_R
  • Power/AnimKey_Walk_Left
  • Animation/npcM_combat_XBOW_attk_walk_L
  • Animation/npcF_combat_XBOW_attk_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/npcM_combat_XBOW_attk_walk_R
  • Animation/npcF_combat_XBOW_attk_walk_R
  • Power/Death
  • Animation/npcM_combat_XBOW_attk_death
  • Animation/npcF_combat_XBOW_attk_death
  • Power/AnimKey_OmniChannel
  • Animation/npcM_combat_XBOW_attk_omniChannel
  • Animation/npcF_combat_XBOW_attk_omniChannel
  • Power/AnimKey_RunToIdle
  • Animation/npcM_combat_XBOW_attk_runstop
  • Animation/npcF_combat_XBOW_attk_runstop
  • Power/AnimKey_SprintToIdle
  • Animation/npcM_combat_XBOW_attk_sprintStop
  • Animation/npcF_combat_XBOW_attk_sprintStop
  • Power/AnimKey_WalkToIdle
  • Animation/npcM_combat_XBOW_attk_walkStop
  • Animation/npcF_combat_XBOW_attk_walkStop
  • Power/Unsheath_Weapons
  • Animation/npcM_combat_XBOW_event_unsheathe
  • Animation/npcF_combat_XBOW_event_unsheathe
  • Power/Sheath_Weapons
  • Animation/npcM_combat_XBOW_event_sheathe
  • Animation/npcF_combat_XBOW_event_sheathe
  • Power/Generic_NPC_Attack_Ranged
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • 957015
    { "__fileName__": "base/meta/AnimSet/NPC_Combat_XBOW.ans", "ptWeaponClasses": [ 7 ], "eAnimsetType": 1, "ptPowerEntryList": [ { "snoPower": "Power/Generic_NPC_Attack", "snoAnim": "Animation/npcM_combat_XBOW_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_basic" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_combat_XBOW_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_basic" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npcM_combat_XBOW_attk_walk", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_walk" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npcM_combat_XBOW_attk_walk_B", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_walk_B" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npcM_combat_XBOW_attk_sprint", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_sprint" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npcM_combat_XBOW_attk_idle", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npcM_combat_XBOW_attk_run", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_run" }, { "snoPower": "Power/Generic_NPC_Attack_Magic_Projectile", "snoAnim": "Animation/npcM_combat_XBOW_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_basic" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npcM_combat_XBOW_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npcM_combat_XBOW_attk_turn_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npcM_combat_XBOW_attk_turn_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_turn_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npcM_combat_XBOW_attk_runL", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_runL" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npcM_combat_XBOW_attk_runR", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_runR" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npcM_combat_XBOW_attk_sprint_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npcM_combat_XBOW_attk_sprint_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_sprint_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npcM_combat_XBOW_attk_walk_L", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npcM_combat_XBOW_attk_walk_R", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_walk_R" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npcM_combat_XBOW_attk_death", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_death" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/npcM_combat_XBOW_attk_omniChannel", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_omniChannel" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npcM_combat_XBOW_attk_runstop", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_runstop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npcM_combat_XBOW_attk_sprintStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_sprintStop" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npcM_combat_XBOW_attk_walkStop", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_walkStop" }, { "snoPower": "Power/Unsheath_Weapons", "snoAnim": "Animation/npcM_combat_XBOW_event_unsheathe", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_event_unsheathe" }, { "snoPower": "Power/Sheath_Weapons", "snoAnim": "Animation/npcM_combat_XBOW_event_sheathe", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_event_sheathe" }, { "snoPower": "Power/Generic_NPC_Attack_Ranged", "snoAnim": "Animation/npcM_combat_XBOW_attk_basic", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_basic" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npcM_combat_XBOW_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npcM_combat_XBOW_attk_turn_base", "snoFemaleOverrideAnim": "Animation/npcF_combat_XBOW_attk_turn_base" } ], "ptPowersOverrideList": [], "unk_4ff6b8e": [] }