Lucky Hit Chance: 30%
Passive: Gain 1 Resolve every 5 seconds.
Active: Encase yourself, becoming Unstoppable and gaining +100% Block Chance for 3 seconds.
Rank Up:
Active Duration 3
Rank (Ceil((sLevel)/5))* 5:
Passive Resolve [1 + Ceil((sLevel)/5) * 1]
Rank (Ceil((sLevel)/5))* 5:
Passive Resolve [1 + Ceil((sLevel)/5) * 1]
- Enhanced Armored Hide: Activating Armored Hide grants you Maximum Resolve and increases your Thorns by [ToPlayerDmgNum1] for the duration.
- Adaptable Armored Hide: When you Evade through enemies with Armored Hide active, you deal 100% of your Thorns to them and Heal for 5% of your Maximum Life ([Max(1,PlayerHealthMax() * 0.05)]) per hit.
- Reinforced Armored Hide: While active, Armored Hide increases your Blocked Damage Reduction by +5% for every Nearby enemy, up to +20%.
Affix /1
Info /36
name | desc |
---|---|
SF_0 | 25 |
SF_1 | 3 * [1/1.1/1.2/1.3/1.4] * 1 + Bonus_Percent_Per_Power#Spiritborn_Gorilla_Defensive1 |
SF_4 | 0.3 * [1/1.1/1.2/1.3/1.4] |
SF_7 | 4 |
SF_8 | PowerTag.Spiritborn_Gorilla_Passive."Script Formula 1" |
SF_9 | 0.05 |
SF_10 | 0.05 |
SF_11 | 1 |
SF_12 | 2 |
SF_13 | Thorns_Flat + Thorns_Flat_Unscaled_By_Player_Health |
SF_14 | 1 + (Floor((sLevel)/5) * 1) |
SF_15 | 5 * 1 - Bonus_Percent_Per_Power_2#Spiritborn_Gorilla_Defensive1 |
SF_16 | 1 |
SF_17 | 1 * 1 + Bonus_Percent_Per_Power_3#Spiritborn_Gorilla_Defensive1 |
SF_18 | ToPlayerDmgNum(1 * 1 + Bonus_Percent_Per_Power_3#Spiritborn_Gorilla_Defensive1) |
SF_19 | PowerTag.SystemsTuningGlobals."Script Formula 1" |
SF_20 | 1 - Bonus_Percent_Per_Power_2#Spiritborn_Gorilla_Defensive1 |
SF_21 | 1 + Bonus_Percent_Per_Power#Spiritborn_Gorilla_Defensive1 |
SF_22 | 1 + Bonus_Percent_Per_Power_3#Spiritborn_Gorilla_Defensive1 |
SF_23 | 1 |
SF_24 | 1 |
SF_25 | (Ceil((sLevel)/5))* 5 |
SF_26 | 1 + Ceil((sLevel)/5) * 1 |
name | Armored Hide |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: {Combat Effect Chance}% Passive: Gain {SF_14} Resolve every [{SF_15}|1|] seconds. Active: Encase yourself, becoming Unstoppable and gaining [{SF_16}*100|%+|] Block Chance for {buffduration:MAIN_ARMOR} seconds. |
rankup_desc | Active Duration {buffduration:MAIN_ARMOR} Rank {SF_25}: Passive Resolve [{SF_26}] |
Mod0_Description | Activating Armored Hide grants you Maximum Resolve and increases your Thorns by [{SF_18}] for the duration. |
Mod0_Name | Enhanced Armored Hide |
Mod1_Description | When you Evade through enemies with Armored Hide active, you deal [{SF_11}*100|%|] of your Thorns to them and Heal for [{SF_9}*100|%|] of your Maximum Life ([Max(1,PlayerHealthMax() * {SF_9})]) per hit. |
Mod1_Name | Adaptable Armored Hide |
Mod2_Description | While active, Armored Hide increases your Blocked Damage Reduction by [{SF_10}*100|%+|] for every Nearby enemy, up to [{SF_10}*{SF_7}*100|%+|]. |
Mod2_Name | Reinforced Armored Hide |
{buffduration:MAIN_ARMOR} | 3 * [1/1.1/1.2/1.3/1.4] * 1 + Bonus_Percent_Per_Power#Spiritborn_Gorilla_Defensive1 |
{Combat Effect Chance} | 30 |
{Cooldown Time} | 0 |
{Recharge Time} | 25 |