Cooldown: 0 seconds
Lucky Hit Chance: 50%
Conjure a tidal wave of blood that deals 450%{else}450% damage and Knocks Back enemies.
Rank Up:
Damage 450%
Cooldown 0 seconds

  • Prime Blood Wave: Casting Blood Wave grants 20% Damage Reduction for 10 seconds.
  • Supreme Blood Wave: Blood Wave leaves behind 6 Blood Orbs as it travels.
Affix /2
Necromancer, Offensive, Codex of Power
  • Bone Storm and Blood Wave are also Darkness Skills, deal Shadow damage, and gain additional effects:
    Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
    Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • Blood Wave fires two additional waves, each dealing 100% of normal damage.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /33
    name desc
    SF_04.5 * [1/1.1/1.2/1.3/1.4]
    SF_13
    SF_24
    SF_318
    SF_418 / 4
    SF_550 * ([1/0.95/0.9/0.86/0.82])
    SF_68
    SF_7.2
    SF_810
    SF_96
    SF_10Affix_Value_1#legendary_necro_109 / 100
    SF_1250
    SF_130.35
    SF_14Affix_Value_1#Legendary_Necro_121 * Affix.Legendary_Necro_121."Static Value 0"
    SF_15Affix.Legendary_Necro_121."Static Value 2"
    SF_168 / 2.5
    SF_17AffixIsEquipped(SNO.Affix.legendary_necro_121)
    SF_18Chance_For_Double_Damage_Per_Power#Necromancer_BloodWave
    nameBlood Wave
    descCooldown: {Cooldown Time} seconds
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Conjure a tidal wave of blood that deals {payload:DAMAGE_SHADOW}{else}{payload:DAMAGE} damage and Knocks Back enemies.
    Mod2_DescriptionCasting Blood Wave grants [SF_7*100|%|] Damage Reduction for {buffduration:BUFF_DAMAGE_REDUCTION} seconds.
    Mod2_NamePrime Blood Wave
    Mod3_DescriptionBlood Wave leaves behind {SF_9} Blood Orbs as it travels.
    Mod3_NameSupreme Blood Wave
    rankup_desc Damage {payload:DAMAGE}
    Cooldown {Cooldown Time} seconds
    Buff2_NamePrime Blood Wave
    Buff2_DescriptionTaking reduced damage.
    {buffduration:BUFF_DAMAGE_REDUCTION}10
    {payload:DAMAGE_SHADOW}4.5 * [1/1.1/1.2/1.3/1.4]*100%
    {payload:DAMAGE}4.5 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}50
    {Cooldown Time}0
    {Recharge Time}50