Cooldown: 0 seconds
Unearth a prison of bone with {pet_health:BoneWall} Life that surrounds the target area for 6 seconds.
Rank Up:
Bone Prison Life {pet_health:BoneWall}
Cooldown 0 seconds

  • Ghastly Bone Prison: If an enemy is trapped by Bone Prison, gain 25 Essence, plus an additional 5 per enemy trapped.
  • Enhanced Bone Prison: Enemies inside of Bone Prison when cast are made Vulnerable for [8] seconds.
  • Dreadful Bone Prison: Reduce your active Cooldowns by 0.5 seconds for each enemy trapped by Bone Prison, up to [3] seconds.
Affix /4
Unique Boots
800 Item Power

400 Armor
  • +[3] Maximum Evade |4Charge:Charges;

  • +X% Movement Speed
  • +[6 – 7] to Bone Skills
  • +[[226 – 235]] Armor
  • [13 – 17.5]% Bone Prison Cooldown Reduction
  • Bone Prison traps a larger area and fires [10 – 30] Bone Splinters at enemies trapped within.

    Increase your Maximum Essence by 2 for 10 seconds each time these Bone Splinters hit an enemy.(Necromancer Only)
  • "Essence flows endlessly, shifting between vessels. It is through Trag'Oul, keeper of all known and unknown, that we serve as custodians, directing essence to travel new paths." -Mendeln ul-Diomed
    Necromancer
    Necromancer, Offensive, Codex of Power
  • Bone Prison spawns a pool of Blight that deals [80|% x|] bonus damage over 6 seconds.(Necromancer Only)
  • Unlocked by completing Rimescar Cavern in Fractured Peaks OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • When a segment of Bone Prison is destroyed or expires, it deals [2775] damage in an area around itself.(Necromancer Only)
  • Unlocked by completing Path of the Blind in Dry Steppes OR salvaging a Legendary item with {s3}
    Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Necromancer, Offensive, Codex of Power
  • When Bone Spirit explodes inside a Bone Prison, it explodes an additional time, dealing 40% of normal damage.

    Bone Spirit now prioritizes enemies inside a Bone Prison.(Necromancer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /34
    name desc
    SF_06
    SF_118 * [1/0.95/0.9/0.86/0.82]
    SF_2.3 * sLevel
    SF_325
    SF_4AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 10 : 6
    SF_5AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 4 : 2.25
    SF_65
    SF_8Affix_Value_1#legendary_necro_038 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total) * (1 + Main_Hand_Damage_Percent_Bonus)
    SF_9PowerTag.SystemsTuningGlobals."Script Formula 1"
    SF_100.5
    SF_113
    SF_128
    SF_13AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 3.75 : 1.6
    SF_14Affix_Value_1#Boots_Unique_Necro_101
    SF_1510
    SF_16AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101)
    SF_174
    SF_18max(0.1, 6 / ((Affix_Value_1#Boots_Unique_Necro_101 > 0) ? Affix_Value_1#Boots_Unique_Necro_101 : 1))
    SF_19AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 6 : 4
    SF_20AffixIsEquipped(SNO.Affix.Boots_Unique_Necro_101) ? 75 : 60
    SF_211 + Power_Duration_Bonus_Pct#Necromancer_BonePrison
    nameBone Prison
    descCooldown: {Cooldown Time} seconds
    Unearth a prison of bone with {pet_health:BoneWall} Life that surrounds the target area for {buffduration:WALL_TRACKER} seconds.
    rankup_desc Bone Prison Life {pet_health:BoneWall}
    Cooldown {Cooldown Time} seconds
    Mod1_DescriptionIf an enemy is trapped by Bone Prison, gain {SF_3} Essence, plus an additional {SF_6} per enemy trapped.
    Mod1_NameGhastly Bone Prison
    Mod2_DescriptionEnemies inside of Bone Prison when cast are made Vulnerable for [SF_12] seconds.
    Mod2_NameEnhanced Bone Prison
    Mod3_DescriptionReduce your active Cooldowns by [SF_10|1|] seconds for each enemy trapped by Bone Prison, up to [SF_11] seconds.
    Mod3_NameDreadful Bone Prison
    {buffduration:WALL_TRACKER}6
    {Combat Effect Chance}0
    {Cooldown Time}0
    {Recharge Time}18