Mana Cost: 35
Lucky Hit Chance: 25%
Unleash a stream of lightning that deals 43% damage and chains between Nearby enemies and you up to 5 times, prioritizing enemies.
Rank Up:
Damage 43%

  • Enhanced Chain Lightning: Chain Lightning gains a +3% increased Critical Strike Chance per bounce.
  • Destructive Chain Lightning: When Chain Lightning Critically Strikes, it has a 30% chance to form a Crackling Energy.
  • Greater Chain Lightning: Each time Chain Lightning bounces, it deals x10% increased damage for its duration, up to x30%.

Enchantment Effect: Chain Lightning forms automatically after spending 0 Mana.
Affix /4
Sorcerer, Offensive, Codex of Power
  • Chain Lightning has a 25% chance to chain 5 additional times.(Sorcerer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Unique Pants
    800 Item Power

    800 Armor
  • +[[8 – 16]] Maximum Mana
  • +[40 – 50]% Lightning Resistance
  • [11.52 – 15.72]% Damage Reduction
  • +[7.5 – 8.5] to Chain Lightning
  • Chain Lightning alternates between orbiting you and seeking up to 3 enemies. When it returns, it drains 6 Mana from you for each active Chain Lightning. After draining 66 total Mana, the bolt explodes for [3700 * [1.5 – 6]] Lightning Damage.
                           
    Chain Lightning expires if you don't have enough Mana for it to drain.(Sorcerer Only)
  • [ph]
    Sorcerer
    Sorcerer, Offensive, Codex of Power
  • Chain Lightning has a 25% chance to deal x50% increased damage. This chance is doubled against Bosses or Crowd Controlled enemies and prefers them as targets.(Sorcerer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Sorcerer, Resource, Codex of Power
  • Each time Chain Lightning bounces, gain 1 Mana.(Sorcerer Only)
  • Unlocked by completing Zenith in Fractured Peaks OR salvaging a Legendary item with {s3}
    Allowed Item Types: Ring
    Info /49
    name desc
    SF_00.43 * [1/1.1/1.2/1.3/1.4]
    SF_10.43
    SF_25
    SF_334
    SF_40.65
    SF_510
    SF_635
    SF_7PowerTag.SystemsTuningGlobals."Script Formula 0"
    SF_80.1
    SF_90.03
    SF_100.05
    SF_110.3
    SF_120.43 * 100 * Table(34,3)
    SF_130.1
    SF_155
    SF_1625
    SF_17Affix_Value_1#legendary_sorc_118
    SF_18Affix_Value_1#legendary_sorc_122 / 100
    SF_19Affix.legendary_sorc_122."Static Value 0"
    SF_20Percent_Bonus_Projectiles_Per_Power#Sorcerer_ChainLightning + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Primary_Core
    SF_21Affix_Value_1#legendary_sorc_145
    SF_22Affix.Pants_Unique_Sorc_101."Static Value 0"
    SF_230
    SF_243.5
    SF_250.5
    SF_260.3
    SF_27Affix_Value_1#Pants_Unique_Sorc_101 * Affix.Pants_Unique_Sorc_101."Static Value 1"
    SF_28Affix.Pants_Unique_Sorc_101."Static Value 1"
    SF_29Affix.Pants_Unique_Sorc_101."Static Value 3"
    SF_30PowerTag.SystemsTuningGlobals."Script Formula 2"
    SF_31Affix.Pants_Unique_Sorc_101."Static Value 2"
    SF_333
    SF_3420
    SF_35Affix_Value_1#legendary_sorc_145 / 100
    SF_36Affix.legendary_sorc_145."Static Value 0" / 100
    nameChain Lightning
    descMana Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Unleash a stream of lightning that deals {payload:DAMAGE} damage and chains between Nearby enemies and you up to {SF_2} times, prioritizing enemies.
    rankup_desc Damage {payload:DAMAGE}
    Mod0_DescriptionChain Lightning gains a [{SF_9} * 100|%+|] increased Critical Strike Chance per bounce.
    Mod0_NameEnhanced Chain Lightning
    Mod2_DescriptionWhen Chain Lightning Critically Strikes, it has a [{SF_11} * 100|%|] chance to form a Crackling Energy.
    Mod2_NameDestructive Chain Lightning
    Mod1_DescriptionEach time Chain Lightning bounces, it deals [{SF_13} * 100|%x|] increased damage for its duration, up to [30|%x|].
    Mod1_NameGreater Chain Lightning
    {payload:DAMAGE}0.43 * [1/1.1/1.2/1.3/1.4]*100%
    {Combat Effect Chance}25
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}35