Cooldown: 0 seconds
Aldkin chains up to 10 enemies to himself, Tethering to them and dealing 84%{else}moderate Shadow damage over 2.5 seconds.
When the chains expire, they deal 35%{else}light Shadow damage and Stun their victims for 2.5 |4second;seconds.
Aldkin chains up to 10 enemies to himself, Tethering to them and dealing 84%{else}moderate Shadow damage over 2.5 seconds.
When the chains expire, they deal 35%{else}light Shadow damage and Stun their victims for 2.5 |4second;seconds.
Info /18
name | desc |
---|---|
SF_0 | 0.7 |
SF_1 | 0.35 |
SF_2 | 5.5 |
SF_3 | 2.5 |
SF_4 | 5.5 + 1.5 |
SF_5 | 10 |
SF_6 | 0.1 |
SF_7 | 0.01 |
SF_8 | 2.5 |
SF_9 | 21 |
SF_10 | Weapon_Damage_Min > 0 |
name | Chain of Souls |
desc | Cooldown: {Cooldown Time} seconds Aldkin chains up to {SF_5} enemies to himself, Tethering to them and dealing {dot:TETHER}{else}moderate Shadow damage over {SF_3} seconds. When the chains expire, they deal {payload:BREAK_PAYLOAD}{else}light Shadow damage and Stun their victims for [{SF_8}|1|] |4second;seconds. |
{dot:TETHER} | [2.5 + 0.5*0.7 / 2.5]*100% |
{payload:BREAK_PAYLOAD} | 0.35*100% |
{Combat Effect Chance} | 20 |
{Cooldown Time} | 0 |
{Recharge Time} | 21 |