Item /98
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers."
- Witness to the murder of Sergeant Walcot
- Witness to the murder of Sergeant Walcot
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
When Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
This effect is treated as a Macabre Skill.(Necromancer Only)
One of a pair of twin daggers, forbidden from ever meeting. Nearby corpses shudder in its presence.
Necromancer
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
This effect is treated as a Trap Skill. You may only have 1 |4Shade Totem:Shade Totems; active at a time.(Rogue Only)
One of a pair of twin daggers, forbidden from ever meeting. Bitter voices whisper from the blade.
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer, Rogue
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Steeped in Vhenard's blood and dark knowledge.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Dried Blood has coalesced into jagged crystals surrounding the blade. This phenomenon must have occurred after dislodging the blade from Feodor's chest.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
The swamp wins. The swamps always wins...
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Fashioned into the shape of a wolf's fang, this blade excels at striking from the shadows.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
This sharp needle like dagger was forged to weave paralyzing poison into the grain of the steel. Many of Bakira's victims will have felt the sting then nothing else before they died.
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Mohlon, the largest and most cunning of the Nangari, is said to have gained her intelligence from consuming the witch Zala, who once called the Scrying Pools her home.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
This hollow weapon drains the blood of its victims.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
The tip of the spear used to kill Nafain now fashioned into a crude dagger. His corrupted blood still still stains its edge.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
With enough finesse, a simple dagger will open virtually any lock.
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
"The scorpion Nine-Eyes is known as "The Terror of the Sands" for good reason. Her tail can pierce the strongest armor, and her poison melts flesh in seconds."
- Field Notes of an Unknown Iron Wolf
- Field Notes of an Unknown Iron Wolf
Druid, Necromancer, Rogue, Sorcerer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Requires Level 50
"The scorpion Nine-Eyes is known as "The Terror of the Sands" for good reason. Her tail can pierce the strongest armor, and her poison melts flesh in seconds."
- Field Notes of an Unknown Iron Wolf
- Field Notes of an Unknown Iron Wolf
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer, Rogue, Sorcerer
Dagger Core Affix
Lucky Hit: Up to a 15% Chance to Heal +[[0.049 – 0.105]] Life
Item Power | |
---|---|
0 | [0 – 1] |
200 | [0 – 1] |
350 | [0 – 1] |
500 | [0 – 1] |
750 | [0 – 1] |
800 | [0 – 1] |
+[107 – 121] Dexterity
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[107 – 121] Intelligence
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[107 – 121] Willpower
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[51 – 65] All Stats
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[40 – 50]% Critical Strike Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[32 – 35]% Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[60 – 70]% Basic Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[40 – 50]% Core Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[60 – 70]% Damage Over Time
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[40 – 50]% Vulnerable Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[[3056.69 – 3291.82]] Maximum Life
Item Power | |
---|---|
0 | [0 – 100] |
241 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[0.3131 – 0.3411] Life On Hit
Item Power | |
---|---|
0 | [0 – 1] |
590 | [0 – 1] |
750 | [0 – 1] |
800 | [0 – 1] |
Lucky Hit: Up to a 15% Chance to Restore +[42.33 – 45.83]% Primary Resource
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[[60 – 70]}|1%|] Overpower Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
Dagger Affix
+[99 – 113] Dexterity
Item Power | |
---|---|
0 | [8 – 10000] |
590 | [12 – 10000] |
750 | [20 – 10000] |
800 | [24 – 10000] |
+[99 – 113] Intelligence
Item Power | |
---|---|
0 | [8 – 10000] |
590 | [12 – 10000] |
750 | [20 – 10000] |
800 | [24 – 10000] |
+[99 – 113] Willpower
Item Power | |
---|---|
0 | [8 – 10000] |
590 | [12 – 10000] |
750 | [20 – 10000] |
800 | [24 – 10000] |
+[49 – 57] All Stats
Item Power | |
---|---|
0 | [5 – 10000] |
590 | [6 – 10000] |
750 | [8 – 10000] |
800 | [13 – 10000] |
+[51.5 – 58.5]% Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[51.5 – 58.5]% Bone Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[51.5 – 58.5]% Earth Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[51.5 – 58.5]% Imbued Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[51.5 – 58.5]% Lightning Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[51.5 – 58.5]% Werewolf Critical Strike Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[72.9 – 93.9]% Basic Damage
Item Power | |
---|---|
0 | [0.035 – 100] |
590 | [0.065 – 100] |
750 | [0.095 – 100] |
800 | [0.135 – 100] |
+[44.88 – 48.38]% Mastery Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[44.88 – 48.38]% Core Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[51.5 – 58.5]% Ultimate Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.085 – 100] |
+[26 – 33]% Damage Over Time
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[26 – 33]% Damage to Burning Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[17.08 – 24.08]% Damage to Crowd Controlled Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.015 – 100] |
750 | [0.02 – 100] |
800 | [0.03 – 100] |
+[26 – 33]% Damage to Chilled Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[62.15 – 69.15]% Damage to Daze Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[62.15 – 69.15]% Damage to Elites
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[62.15 – 69.15]% Damage to Distant Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[34.93 – 41.93]% Damage to Freeze Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.025 – 100] |
750 | [0.04 – 100] |
800 | [0.06 – 100] |
+[77.5 – 91.5]% Damage to Healthy Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.065 – 100] |
750 | [0.09 – 100] |
800 | [0.13 – 100] |
+[62.15 – 69.15]% Damage to Burning Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[77.5 – 91.5]% Damage to Injured Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.065 – 100] |
750 | [0.09 – 100] |
800 | [0.13 – 100] |
+[62.15 – 69.15]% Damage to Close Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[26 – 33]% Damage to Poisoned Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[26 – 33]% Damage to Shadow Damage Over Time-Affected Enemies
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[62.15 – 69.15]% Damage to Bleeding Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[62.15 – 69.15]% Damage to Stun Enemies
Item Power | |
---|---|
0 | [0.02 – 100] |
590 | [0.05 – 100] |
750 | [0.07 – 100] |
800 | [0.095 – 100] |
+[26 – 33]% Damage to Enemies Affected by Trap Skills
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.02 – 100] |
750 | [0.03 – 100] |
800 | [0.045 – 100] |
+[44.88 – 48.38]% Vulnerable Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
Lucky Hit: Up to a +8% Chance to Execute Injured Non-Elites
Item Power | |
---|---|
0 | [0.01 – 100] |
590 | [0.014 – 100] |
750 | [0.021 – 100] |
800 | [0.032 – 100] |
+58.65% Critical Strike Damage
Item Power | |
---|---|
0 | [0.03 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.09 – 100] |
+58.65% Damage to Crowd Controlled Enemies
Item Power | |
---|---|
0 | [0.03 – 100] |
590 | [0.045 – 100] |
750 | [0.06 – 100] |
800 | [0.09 – 100] |
+[[0.905 – 1.115]*100|1%|] Damage to Elites
Item Power | |
---|---|
0 | [0.025 – 100] |
590 | [0.085 – 100] |
750 | [0.12 – 100] |
800 | [0.175 – 100] |
+288.15% Damage to Healthy Enemies
Item Power | |
---|---|
0 | [0.035 – 100] |
590 | [0.09 – 100] |
750 | [0.12 – 100] |
800 | [0.165 – 100] |
+288.15% Damage to Injured Enemies
Item Power | |
---|---|
0 | [0.035 – 100] |
590 | [0.09 – 100] |
750 | [0.12 – 100] |
800 | [0.165 – 100] |
+57.38% Vulnerable Damage
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.045 – 100] |
750 | [0.07 – 100] |
800 | [0.09 – 100] |
+196.35}% Overpower Damage
Item Power | |
---|---|
0 | [0.07 – 100] |
590 | [0.17 – 100] |
750 | [0.225 – 100] |
800 | [0.31 – 100] |
Lucky Hit: Up to a +[34.93 – 41.93]% Chance to Daze for 2 Seconds
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.03 – 100] |
750 | [0.04 – 100] |
800 | [0.06 – 100] |
Lucky Hit: Up to a 15% Chance to Heal +[[0.049 – 0.105]] Life
Item Power | |
---|---|
0 | [0 – 1] |
200 | [0 – 1] |
350 | [0 – 1] |
500 | [0 – 1] |
750 | [0 – 1] |
800 | [0 – 1] |
Lucky Hit: Up to a +[34.93 – 41.93]% Chance to Immobilize for 2 Seconds
Item Power | |
---|---|
0 | [0.015 – 100] |
590 | [0.03 – 100] |
750 | [0.04 – 100] |
800 | [0.06 – 100] |
Lucky Hit: Up to a +[42.33 – 45.83]% Chance to Stun for 2 Seconds
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[[1.355 – 1.565]*100}|1%|] Overpower Damage
Item Power | |
---|---|
0 | [0.045 – 100] |
590 | [0.13 – 100] |
750 | [0.18 – 100] |
800 | [0.255 – 100] |
+[[1.355 – 1.565]*100|1%|] Werebear Overpower Damage
Item Power | |
---|---|
0 | [0.045 – 100] |
590 | [0.13 – 100] |
750 | [0.18 – 100] |
800 | [0.255 – 100] |
+[107 – 121] Dexterity
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[107 – 121] Intelligence
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[107 – 121] Willpower
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[51 – 65] All Stats
Item Power | |
---|---|
0 | [1 – 10000] |
590 | [1 – 10000] |
750 | [1 – 10000] |
800 | [1 – 10000] |
+[40 – 50]% Critical Strike Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[32 – 35]% Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[60 – 70]% Basic Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[40 – 50]% Core Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[60 – 70]% Damage Over Time
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[40 – 50]% Vulnerable Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[[3056.69 – 3291.82]] Maximum Life
Item Power | |
---|---|
0 | [0 – 100] |
241 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[0.3131 – 0.3411] Life On Hit
Item Power | |
---|---|
0 | [0 – 1] |
590 | [0 – 1] |
750 | [0 – 1] |
800 | [0 – 1] |
Lucky Hit: Up to a 15% Chance to Restore +[42.33 – 45.83]% Primary Resource
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[[60 – 70]}|1%|] Overpower Damage
Item Power | |
---|---|
0 | [0 – 100] |
590 | [0 – 100] |
750 | [0 – 100] |
800 | [0 – 100] |
+[1.4 – 2] to Basic Skills
Item Power | |
---|---|
0 | 1.4 |
750 | [1.4 – 2] |
+[6.5 – 7.5] to Basic Skills
Item Power | |
---|---|
0 | [1 – 6] |
750 | [1 – 7] |
Dagger
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Information /2
name | desc |
---|---|
Drop Min World Tier | World Tier 1 |
Quest | Slayer's Retribution |
+73.95% Damage to Close Enemies
Item Power | |
---|---|
0 | [0.03 – 100] |
590 | [0.06 – 100] |
750 | [0.085 – 100] |
800 | [0.115 – 100] |
stl
{
"Name": "Dagger"
}
References to this File
References to other File
464301
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Dagger
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Druid, Necromancer, Rogue, Sorcerer
Information /1
name | desc |
---|---|
Drop Min World Tier | World Tier 1 |
+73.95% Damage to Close Enemies
Item Power | |
---|---|
0 | [0.03 – 100] |
590 | [0.06 – 100] |
750 | [0.085 – 100] |
800 | [0.115 – 100] |
stl
{
"Name": "Dagger"
}
References to other File
1894947
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Dagger
Dagger
800 Item Power
1,838 Damage Per Second
- [1,225 – 1,838] Damage per Hit
- 1.20 Attacks per Second (Very Fast)
Cooldown: 1 Seconds
Necromancer, Rogue, Sorcerer
Information /1
name | desc |
---|---|
Drop Min World Tier | World Tier 1 |
+73.95% Damage to Close Enemies
Item Power | |
---|---|
0 | [0.03 – 100] |
590 | [0.06 – 100] |
750 | [0.085 – 100] |
800 | [0.115 – 100] |
stl
{
"Name": "Dagger"
}
References to other File
338576
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