Item /117
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
"I've never seen such ruthless butchery. He deserves to be be shipped off to die in the swamps with the rest of the godless murderers."
- Witness to the murder of Sergeant Walcot
- Witness to the murder of Sergeant Walcot
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
When Caldeum's gates closed, Asheara led her Iron Wolves out of the city knowing full well they would never return. Instead they roamed Kehjistan pledging their blades to any who were in need.
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This effect is treated as a Trap Skill. You may only have 1 |4Shade Totem:Shade Totems; active at a time.(Rogue Only)
One of a pair of twin daggers, forbidden from ever meeting. Bitter voices whisper from the blade.
Rogue
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This effect is treated as a Macabre Skill.(Necromancer Only)
One of a pair of twin daggers, forbidden from ever meeting. Nearby corpses shudder in its presence.
Necromancer
Unique Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Forged from a salvaged shard of enchanted brass armor worn by the nangari of Nahantu. The dark enchantments woven into it by the Ennead clan still hold their potency, even millennia later.
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Legendary Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
A grafted bone dagger used to carve out the hearts of warriors deemed worthy by Nyamoyo. A drumming heartbeat still echoes through the hilt, remembering those it claimed.
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Necromancer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Necromancer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Rogue
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Steeped in Vhenard's blood and dark knowledge.
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
The tip of the spear used to kill Nafain now fashioned into a crude dagger. His corrupted blood still still stains its edge.
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Fashioned into the shape of a wolf's fang, this blade excels at striking from the shadows.
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
"The scorpion Nine-Eyes is known as "The Terror of the Sands" for good reason. Her tail can pierce the strongest armor, and her poison melts flesh in seconds."
- Field Notes of an Unknown Iron Wolf
- Field Notes of an Unknown Iron Wolf
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Dried Blood has coalesced into jagged crystals surrounding the blade. This phenomenon must have occurred after dislodging the blade from Feodor's chest.
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Mohlon, the largest and most cunning of the Nangari, is said to have gained her intelligence from consuming the witch Zala, who once called the Scrying Pools her home.
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This sharp needle like dagger was forged to weave paralyzing poison into the grain of the steel. Many of Bakira's victims will have felt the sting then nothing else before they died.
Rogue
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
The swamp wins. The swamps always wins...
Rogue
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
With enough finesse, a simple dagger will open virtually any lock.
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Rare Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Requires Level 50
"The scorpion Nine-Eyes is known as "The Terror of the Sands" for good reason. Her tail can pierce the strongest armor, and her poison melts flesh in seconds."
- Field Notes of an Unknown Iron Wolf
- Field Notes of an Unknown Iron Wolf
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This hollow weapon drains the blood of its victims.
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Cosmetic Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Dagger Inherent Affix
+50% Damage to Close Enemies
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |
+50% Damage
| Item Power | |
|---|---|
| 0 | 0.4 |
| 700 | 0.45 |
| 800 | 0.5 |
+100% Macabre Damage
| Item Power | |
|---|---|
| 0 | 0.7 |
| 700 | 0.85 |
| 800 | 1 |
+100% Corpse Damage
| Item Power | |
|---|---|
| 0 | 0.7 |
| 700 | 0.85 |
| 800 | 1 |
Dagger Core Affix
Lucky Hit: Up to a 15% Chance to Heal +[[0.049 – 0.105]] Life
| Item Power | |
|---|---|
| 0 | [0 – 1] |
| 200 | [0 – 1] |
| 350 | [0 – 1] |
| 500 | [0 – 1] |
| 750 | [0 – 1] |
| 800 | [0 – 1] |
+[107 – 121] Dexterity
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[107 – 121] Intelligence
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[107 – 121] Willpower
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[51 – 65] All Stats
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[40 – 50]% Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[33 – 40]% Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Damage Over Time
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[[3056.69 – 3291.82]] Maximum Life
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 241 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[[55 – 65]}|1%|] Overpower Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Vulnerable Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Basic Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Core Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[0.3131 – 0.3411] Life On Hit
| Item Power | |
|---|---|
| 0 | [0 – 1] |
| 590 | [0 – 1] |
| 750 | [0 – 1] |
| 800 | [0 – 1] |
Lucky Hit: Up to a 15% Chance to Restore +[42.33 – 45.83]% Primary Resource
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
Dagger Affix
+[[42.5 – 63.5]}|1%|] Overpower Damage
| Item Power | |
|---|---|
| 0 | [0.045 – 100] |
| 590 | [0.13 – 100] |
| 750 | [0.18 – 100] |
| 800 | [0.255 – 100] |
+[16.5 – 23.5]% Damage to Stun Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+[44.88 – 48.38]% Vulnerable Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[16.5 – 23.5]% Damage to Burning Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+[16.5 – 23.5]% Damage to Bleeding Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+[16.5 – 23.5]% Damage to Elites
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+[21 – 35]% Damage to Injured Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.065 – 100] |
| 750 | [0.09 – 100] |
| 800 | [0.13 – 100] |
+[21 – 35]% Damage to Healthy Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.065 – 100] |
| 750 | [0.09 – 100] |
| 800 | [0.13 – 100] |
Lucky Hit: Up to a +[42.33 – 45.83]% Chance to Stun for 2 Seconds
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
Lucky Hit: Up to a +[9.5 – 16.5]% Chance to Immobilize for 2 Seconds
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.03 – 100] |
| 750 | [0.04 – 100] |
| 800 | [0.06 – 100] |
+[14 – 21]% Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[16.5 – 23.5]% Damage to Distant Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+[16.5 – 23.5]% Damage to Close Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
Lucky Hit: Up to a 15% Chance to Heal +[[0.049 – 0.105]] Life
| Item Power | |
|---|---|
| 0 | [0 – 1] |
| 200 | [0 – 1] |
| 350 | [0 – 1] |
| 500 | [0 – 1] |
| 750 | [0 – 1] |
| 800 | [0 – 1] |
Lucky Hit: Up to a +[4.4 – 10]% Chance to Execute Injured Non-Elites
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.014 – 100] |
| 750 | [0.021 – 100] |
| 800 | [0.032 – 100] |
+[5 – 12]% Damage to Crowd Controlled Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.015 – 100] |
| 750 | [0.02 – 100] |
| 800 | [0.03 – 100] |
+[1.4 – 2] to Basic Skills
| Item Power | |
|---|---|
| 0 | 1.4 |
| 750 | [1.4 – 2] |
+[18.5 – 39.5]% Basic Damage
| Item Power | |
|---|---|
| 0 | [0.035 – 100] |
| 590 | [0.065 – 100] |
| 750 | [0.095 – 100] |
| 800 | [0.135 – 100] |
+[44.88 – 48.38]% Core Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[14 – 21]% Ultimate Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[7 – 14]% Damage Over Time
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+[7 – 14]% Damage to Burning Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+[7 – 14]% Damage to Poisoned Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+50% Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |
+28% Damage to Healthy Enemies
| Item Power | |
|---|---|
| 0 | [0.035 – 100] |
| 590 | [0.09 – 100] |
| 750 | [0.12 – 100] |
| 800 | [0.165 – 100] |
+65}% Overpower Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |
+28% Damage to Injured Enemies
| Item Power | |
|---|---|
| 0 | [0.035 – 100] |
| 590 | [0.09 – 100] |
| 750 | [0.12 – 100] |
| 800 | [0.165 – 100] |
+17.5% Damage to Crowd Controlled Enemies
| Item Power | |
|---|---|
| 0 | [0.03 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.09 – 100] |
+50% Vulnerable Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |
+[9.5 – 16.5]% Damage to Freeze Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.025 – 100] |
| 750 | [0.04 – 100] |
| 800 | [0.06 – 100] |
+[7 – 14]% Damage to Enemies Affected by Trap Skills
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+[7 – 14]% Damage to Chilled Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+[14 – 21]% Imbued Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[14 – 21]% Bone Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[7 – 14]% Damage to Shadow Damage Over Time-Affected Enemies
| Item Power | |
|---|---|
| 0 | [0.01 – 100] |
| 590 | [0.02 – 100] |
| 750 | [0.03 – 100] |
| 800 | [0.045 – 100] |
+[14 – 21]% Lightning Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[14 – 21]% Werewolf Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[42.5 – 63.5]% Werebear Overpower Damage
| Item Power | |
|---|---|
| 0 | [0.045 – 100] |
| 590 | [0.13 – 100] |
| 750 | [0.18 – 100] |
| 800 | [0.255 – 100] |
+[14 – 21]% Earth Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.06 – 100] |
| 800 | [0.085 – 100] |
+[49 – 57] All Stats
| Item Power | |
|---|---|
| 0 | [5 – 10000] |
| 590 | [6 – 10000] |
| 750 | [8 – 10000] |
| 800 | [13 – 10000] |
+[80 – 94] Willpower
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[80 – 94] Intelligence
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[80 – 94] Dexterity
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
Lucky Hit: Up to a +[9.5 – 16.5]% Chance to Daze for 2 Seconds
| Item Power | |
|---|---|
| 0 | [0.015 – 100] |
| 590 | [0.03 – 100] |
| 750 | [0.04 – 100] |
| 800 | [0.06 – 100] |
+[16.5 – 23.5]% Damage to Daze Enemies
| Item Power | |
|---|---|
| 0 | [0.02 – 100] |
| 590 | [0.05 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.095 – 100] |
+31.5% Damage to Elites
| Item Power | |
|---|---|
| 0 | [0.04 – 100] |
| 590 | [0.095 – 100] |
| 750 | [0.135 – 100] |
| 800 | [0.185 – 100] |
+[44.88 – 48.38]% Mastery Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[107 – 121] Dexterity
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[107 – 121] Intelligence
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[107 – 121] Willpower
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[51 – 65] All Stats
| Item Power | |
|---|---|
| 0 | [1 – 10000] |
| 590 | [1 – 10000] |
| 750 | [1 – 10000] |
| 800 | [1 – 10000] |
+[40 – 50]% Critical Strike Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[33 – 40]% Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Damage Over Time
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[[3056.69 – 3291.82]] Maximum Life
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 241 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[[55 – 65]}|1%|] Overpower Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Vulnerable Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Basic Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[40 – 50]% Core Damage
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[0.3131 – 0.3411] Life On Hit
| Item Power | |
|---|---|
| 0 | [0 – 1] |
| 590 | [0 – 1] |
| 750 | [0 – 1] |
| 800 | [0 – 1] |
Lucky Hit: Up to a 15% Chance to Restore +[42.33 – 45.83]% Primary Resource
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0 – 100] |
| 750 | [0 – 100] |
| 800 | [0 – 100] |
+[Y|0|] to Basic Skills
| Item Power | |
|---|---|
| 0 | [1 – 6] |
| 750 | [1 – 7.2] |
Dagger
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Rogue, Necromancer
Information /1
| name | desc |
|---|---|
| Drop Min World Tier | World Tier 1 |
+50% Damage to Close Enemies
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |
Dagger
Dagger
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Sorcerer, Druid, Rogue, Necromancer
Information /2
| name | desc |
|---|---|
| Drop Min World Tier | World Tier 1 |
| Quest | Slayer's Retribution |
+50% Damage to Close Enemies
| Item Power | |
|---|---|
| 0 | [0 – 100] |
| 590 | [0.045 – 100] |
| 750 | [0.07 – 100] |
| 800 | [0.09 – 100] |