Generate Essence: 0 per second
Lucky Hit Chance: 40%
Tear the flesh from an enemy, dealing [1*]*100% Corrupting damage per second and forming a usable Corpse with the flesh every [1] seconds.
Rank Up:
Damage [1*]*100%
- Enhanced Decompose: Decompose now causes a small explosion dealing *100% damage when creating a Corpse or when the enemy dies, and you gain 10 Essence.
- Acolyte's Decompose: Explosions from Decompose make enemies Vulnerable for 4 seconds.
- Initiate's Decompose: Decompose Slows enemies by 50%. When Decompose explodes, you gain +30% Movement Speed for 8 seconds.
Affix /3
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Unique Sword
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
This blade once bore divine purpose wielded by the angel Verathiel. Like its keeper, the sword fell to Infernal depths. Yet beneath this corruption, is a heartbeat of a past memory, holding steadfast.
Necromancer, Resource, Codex of Power
Allowed Item Types: Ring
Info /40
| name | desc |
|---|---|
| SF_0 | 1.5 * [1/1.1/1.2/1.3/1.4] |
| SF_1 | 1 |
| SF_2 | 10 |
| SF_3 | 0.3 |
| SF_4 | 1.5 * [1/1.1/1.2/1.3/1.4] * 0.3 |
| SF_5 | 13 * PowerFinalizedAttackSpeed |
| SF_6 | 13 * PowerFinalizedAttackSpeed * 0.3 |
| SF_7 | 10 |
| SF_12 | 4 |
| SF_13 | 0.5 |
| SF_14 | Affix.legendary_necro_020."Static Value 0" |
| SF_15 | Affix_Value_1#legendary_necro_020 / 100 |
| SF_16 | 4 |
| SF_17 | 40 |
| SF_18 | (1-POW(1-40/100,1/2))*100/2 |
| SF_19 | Affix_Value_1#legendary_necro_003 |
| SF_20 | 2 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Decompose / 2)) |
| SF_21 | 1 * [1/1.1/1.2/1.3/1.4] * (1+Affix_Value_1#legendary_necro_020 / 100) |
| SF_22 | 0.3 |
| SF_23 | 8 |
| SF_24 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Necromancer_Decompose / 2)) |
| SF_25 | Affix_Value_1#legendary_necro_020 / 100 |
| SF_26 | AffixIsEquipped(SNO.Affix.S05_BSK_Generic_004) > 0 |
| SF_27 | Affix.S05_BSK_Generic_004."Static Value 1" |
| SF_28 | Chance_For_Double_Damage_Per_Power#Necromancer_Decompose |
| name | Decompose |
| desc | Essence Cost: {Resource Cost} per second Generate Essence: {SF_5} per second Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:17}|%|] Tear the flesh from an enemy, dealing {dot:DECOMPOSING} Corrupting damage per second and forming a usable Corpse with the flesh every [{SF_1}] seconds. |
| rankup_desc | Damage {dot:DECOMPOSING} |
| Mod2_Description | Decompose now causes a small explosion dealing {payload:BURST} damage when creating a Corpse or when the enemy dies, and you gain {SF_7} Essence. |
| Mod2_Name | Enhanced Decompose |
| Mod0_Description | Explosions from Decompose make enemies Vulnerable for {SF_12} seconds. |
| Mod0_Name | Acolyte's Decompose |
| Mod1_Description | Decompose Slows enemies by [{SF_13} * 100|%|]. When Decompose explodes, you gain [SF_22 * 100|%+|] Movement Speed for {SF_23} seconds. |
| Mod1_Name | Initiate's Decompose |
| {dot:DECOMPOSING} | [1*1.5 * [1/1.1/1.2/1.3/1.4]]*100% |
| {payload:BURST} | 1 * [1/1.1/1.2/1.3/1.4] * (1+Affix_Value_1#legendary_necro_020 / 100)*100% |
| {Combat Effect Chance} | 40 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 0 |
| {Resource Cost} | 0 |