Cooldown: 0 seconds
Lucky Hit Chance: 2%
Encase yourself in ice and become Immune for 4 seconds, Chilling surrounding enemies for 14% and continuously dealing 0*100% damage to them. When Deep Freeze ends, you explode for *100% more damage.

Casting Deep Freeze again ends the effect early.

Deep Freeze's damage is increased by x30% of your Vulnerable Damage bonus, up to x200%.

Current Bonus: x6%.
Rank Up:
Periodic Damage 0*100%
Final Damage *100%
Cooldown 0 seconds
At Rank 5:
Deep Freeze's damage is increased by x30% of your Vulnerable Damage bonus, up to x200%

  • Prime Deep Freeze: When Deep Freeze ends, gain 50% of your Maximum Life ({Shield:BARRIER_TOOLTIP}) as a Barrier for 6 seconds.
  • Supreme Deep Freeze: Deep Freeze's initial hit makes surrounding enemies Vulnerable for 5 seconds. After it ends, your Non-Ultimate Cooldowns are instantly reset and your Frost Skills deal x25% increased damage for 5 seconds.
Affix /2
Sorcerer, Defensive, Codex of Power
  • While Deep Freeze is active, you restore 25% of your Maximum Life and Mana per second.(Sorcerer Only)
  • Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
    Sorcerer, Offensive, Codex of Power
  • While Deep Freeze is active, exploding Ice Spikes form in the area, dealing [1850] Cold damage. Your Ice Spikes have a 100% increased explosion radius.(Sorcerer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /35
    name desc
    SF_0((Floor((sLevel)/5))? 1 : 0 == 0)? (2 * [1/1.1/1.2/1.3/1.4]) : (2 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19)))))
    SF_1((Floor((sLevel)/5))? 1 : 0 == 0)? (2 * [1/1.1/1.2/1.3/1.4]) : (2 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19)))))/SF_3/SF_4
    SF_2((Floor((sLevel)/5))? 1 : 0 == 0)? (2 * [1/1.1/1.2/1.3/1.4]) : (2 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19))))) * 100
    SF_34
    SF_40.5
    SF_54/0.5
    SF_614
    SF_710
    SF_8((Floor((sLevel)/5))? 1 : 0 == 0)? (1.25 * [1/1.1/1.2/1.3/1.4]) : (1.25 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19)))))
    SF_960 * [1/0.95/0.9/0.86/0.82]
    SF_102
    SF_121
    SF_140.5
    SF_156
    SF_175
    SF_18Chance_For_Double_Damage_Per_Power#Sorcerer_DeepFreeze
    SF_190.3
    SF_20min(2, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (0.3))
    SF_21(Floor((sLevel)/5))? 1 : 0
    SF_220.25
    SF_232
    SF_24Affix_Value_2#legendary_sorc_116 * (Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * [1/1.1/1.2/1.3/1.4]
    nameDeep Freeze
    descCooldown: {Cooldown Time} seconds
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Encase yourself in ice and become Immune for {buffduration:BUFF_IMMUNE} seconds, Chilling surrounding enemies for [{SF_6}|%|] and continuously dealing {payload:PERIODIC_DAMAGE} damage to them. When Deep Freeze ends, you explode for {payload:FINAL_EXPLOSION_DAMAGE} more damage.

    Casting Deep Freeze again ends the effect early.

    Deep Freeze's damage is increased by [{SF_19}*100|x%|] of your Vulnerable Damage bonus, up to [{SF_23}*100|x%|].

    Current Bonus: [{SF_20} * 100|1%x|].
    rankup_desc Periodic Damage {payload:PERIODIC_DAMAGE}
    Final Damage {payload:FINAL_EXPLOSION_DAMAGE}
    Cooldown {Cooldown Time} seconds
    At Rank 5:
    Deep Freeze's damage is increased by [{SF_19}*100|x%|] of your Vulnerable Damage bonus, up to [{SF_23}*100|x%|]
    Mod0_DescriptionWhen Deep Freeze ends, gain [{SF_14}*100|%|] of your Maximum Life ({Shield:BARRIER_TOOLTIP}) as a Barrier for {SF_15} seconds.
    Mod0_NamePrime Deep Freeze
    Mod1_DescriptionDeep Freeze's initial hit makes surrounding enemies Vulnerable for {SF_17} seconds. After it ends, your Non-Ultimate Cooldowns are instantly reset and your Frost Skills deal [{SF_22}*100|%x|] increased damage for {SF_17} seconds.
    Mod1_NameSupreme Deep Freeze
    {buffduration:BUFF_IMMUNE}4
    {payload:PERIODIC_DAMAGE}((Floor((sLevel)/5))? 1 : 0 == 0)? (2 * [1/1.1/1.2/1.3/1.4]) : (2 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19)))))/SF_3/SF_4*100%
    {payload:FINAL_EXPLOSION_DAMAGE}((Floor((sLevel)/5))? 1 : 0 == 0)? (1.25 * [1/1.1/1.2/1.3/1.4]) : (1.25 * [1/1.1/1.2/1.3/1.4]*(1+( min(SF_23, ((1 + Vulnerable_Health_Damage_Bonus)*(1+Multiplicative_Vulnerable_Health_Damage_Bonus) * 1.2 + (-1)) * (SF_19)))))*100%
    {Combat Effect Chance}2
    {Cooldown Time}0
    {Recharge Time}