Cooldown: 0 seconds
Aldkin channels a cone of flame for 4 seconds, repeatedly dealing 80%{else}moderate Fire damage.
Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Aflame
Basic Attack: Fire Shot
Aldkin hurls a flaming bolt at an enemy, dealing 40% Fire damage and 55% Burning damage over{else}light Fire damage and lightly Burning for 4 seconds.
Aldkin channels a cone of flame for 4 seconds, repeatedly dealing 80%{else}moderate Fire damage.
Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Aflame
Basic Attack: Fire Shot
Aldkin hurls a flaming bolt at an enemy, dealing 40% Fire damage and 55% Burning damage over{else}light Fire damage and lightly Burning for 4 seconds.
Affix /1
Info /20
name | desc |
---|---|
SF_0 | 0.3 |
SF_1 | 0.06 |
SF_2 | 4 |
SF_3 | 5 |
SF_4 | 35 |
SF_5 | 3.5 |
SF_6 | 11 |
SF_7 | 4/0.3*0.06 |
SF_8 | PowerTag.Mercenary_CursedChild_Firebolt."Script Formula 3" |
SF_9 | PowerTag.Mercenary_CursedChild_Firebolt."Script Formula 2" |
SF_10 | PowerTag.Mercenary_CursedChild_Firebolt."Script Formula 4" |
SF_11 | Weapon_Damage_Min > 0 |
name | Flame Surge |
desc | Cooldown: {Cooldown Time} seconds Aldkin channels a cone of flame for {SF_2} seconds, repeatedly dealing {payload:TOOLTIP_FLAME_DAMAGE}{else}moderate Fire damage. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Aflame Basic Attack: Fire Shot Aldkin hurls a flaming bolt at an enemy, dealing {payload:MELEE_PAYLOAD_TOOLTIP} Fire damage and {dot:BURNING_TOOLTIP} Burning damage over{else}light Fire damage and lightly Burning for {SF_8} seconds. |
{dot:BURNING_TOOLTIP} | [PowerTag.Mercenary_CursedChild_Firebolt."5"*PowerTag.Mercenary_CursedChild_Firebolt."35" / PowerTag.Mercenary_CursedChild_Firebolt."5"]*100% |
{payload:TOOLTIP_FLAME_DAMAGE} | 4/0.3*0.06*100% |
{payload:MELEE_PAYLOAD_TOOLTIP} | PowerTag.Mercenary_CursedChild_Firebolt."Script Formula 2"*100% |
{Combat Effect Chance} | 100 |
{Cooldown Time} | 0 |
{Recharge Time} | 11 |