Cooldown: 0 seconds
Aldkin emits 3 ghostly souls at enemies, each Haunting their victims and dealing 90%{else}moderate Shadow damage over 10 seconds. If a target dies while being Haunted, its soul jumps to another target.
Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Forsaken
Basic Attack: Shadow Strike
Aldkin shoots a burst of darkness at an enemy, dealing 30%{else}light Shadow damage.
Aldkin emits 3 ghostly souls at enemies, each Haunting their victims and dealing 90%{else}moderate Shadow damage over 10 seconds. If a target dies while being Haunted, its soul jumps to another target.
Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Forsaken
Basic Attack: Shadow Strike
Aldkin shoots a burst of darkness at an enemy, dealing 30%{else}light Shadow damage.
Affix /1
Info /19
name | desc |
---|---|
SF_0 | 3 |
SF_1 | 10 |
SF_2 | 6 |
SF_3 | 10 |
SF_4 | 0.09 |
SF_5 | 0.4 |
SF_6 | 3 |
SF_7 | 0.9 |
SF_8 | 14 |
SF_9 | PowerTag.Mercenary_CursedChild_ShadowTendrils."Script Formula 7" |
SF_10 | Weapon_Damage_Min > 0 |
name | Haunt |
desc | Cooldown: {Cooldown Time} seconds Aldkin emits {SF_0} ghostly souls at enemies, each Haunting their victims and dealing {dot:HAUNT_BUFF}{else}moderate Shadow damage over {buffduration:HAUNT_BUFF} seconds. If a target dies while being Haunted, its soul jumps to another target. Aldkin's Mercenary Core Skill alters his Fate and Basic Attack. Fate: Forsaken Basic Attack: Shadow Strike Aldkin shoots a burst of darkness at an enemy, dealing {payload:MELEE_PAYLOAD_TOOLTIP}{else}light Shadow damage. |
{buffduration:HAUNT_BUFF} | 10 |
{dot:HAUNT_BUFF} | [10*0.09]*100% |
{payload:MELEE_PAYLOAD_TOOLTIP} | PowerTag.Mercenary_CursedChild_ShadowTendrils."Script Formula 7"*100% |
{Combat Effect Chance} | 100 |
{Cooldown Time} | 0 |
{Recharge Time} | 14 |