Cooldown: 0 seconds
Aldkin emits 3 ghostly souls at enemies, each Haunting their victims and dealing 90%{else}moderate Shadow damage over 10 seconds. If a target dies while being Haunted, its soul jumps to another target.

Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Forsaken
Basic Attack: Shadow Strike
Aldkin shoots a burst of darkness at an enemy, dealing 30%{else}light Shadow damage.
Affix /1
Aldkin releases a burst of 3 shadow bolts, dealing 30% damage per shadow bolt.
Info /19
name desc
SF_03
SF_110
SF_26
SF_310
SF_40.09
SF_50.4
SF_63
SF_70.9
SF_814
SF_9PowerTag.Mercenary_CursedChild_ShadowTendrils."Script Formula 7"
SF_10Weapon_Damage_Min > 0
nameHaunt
descCooldown: {Cooldown Time} seconds
Aldkin emits {SF_0} ghostly souls at enemies, each Haunting their victims and dealing {dot:HAUNT_BUFF}{else}moderate Shadow damage over {buffduration:HAUNT_BUFF} seconds. If a target dies while being Haunted, its soul jumps to another target.

Aldkin's Mercenary Core Skill alters his Fate and Basic Attack.
Fate: Forsaken
Basic Attack: Shadow Strike
Aldkin shoots a burst of darkness at an enemy, dealing {payload:MELEE_PAYLOAD_TOOLTIP}{else}light Shadow damage.
{buffduration:HAUNT_BUFF}10
{dot:HAUNT_BUFF}[10*0.09]*100%
{payload:MELEE_PAYLOAD_TOOLTIP}PowerTag.Mercenary_CursedChild_ShadowTendrils."Script Formula 7"*100%
{Combat Effect Chance}100
{Cooldown Time}0
{Recharge Time}14