Hawezar Region Progress /172
200
+ Bonus XP
+100 Gold
1 Skill Points
500
+ Bonus XP
+1000 Gold
+1 Potion Capacity
900
+ Bonus XP
+10000 Gold
1 Skill Points
1400
+ Bonus XP
+100000 Gold
4 Paragon Points
2000
+ Bonus XP
+1000000 Gold
+ 80 Max Obols
Waypoints
Renown Value: 20
6
Areas Discovered
Renown Value: 5
56
Strongholds
Renown Value: 100
3
Side Dungeons
Renown Value: 30
23
Side Quests
Renown Value: 20
50
Altars of Lilith
Renown Value: 10
34
type name
Strongholds
The flames that engulf this remote settlement have raged for decades
Strongholds
An abandoned monument to the failed Zakarum crusade
Strongholds
Deep in the swamps of Hawezar, this village is said to harbor a great mystery
Side Quests
Side Quests
A mass of vines and viscera groans for help.
Side Quests
Kres seeks to right a wrong from his past.
Side Quests
Kres is pained with the memories of his past actions.
Side Quests
Test Gulyas' Nangari transformation potion.
Side Quests
Help Lumir get back at Glin by making them sick with swamp mushrooms.
Side Quests
Discover what Elias what sought in the ruins of Esret.
Side Quests
A Backwater resident in need offers a glimpse into the harsh realities of daily life.
Side Quests
Help a woman square away a debt she owes, before her ship leaves Backwater.
Side Quests
I should see if Lyndon is interested in sharing a drink with me, as Kingsport ale is finer than the usual swill found in Backwater.
Side Quests
I should see if Lyndon is missing this crossbow. The carved name on it has his distinctively bad handwriting.
Side Quests
Lyndon is the biggest scoundrel I can think of nearby, he might know more about this emblem.
Side Quests
Lyndon needs some muscle to ensure a trade deal goes smoothly.
Side Quests
Lyndon has a foolproof plan to find the rat in Backwater.
Side Quests
Orton's the rat.
Side Quests
Help Gulyas with her Nangari research.
Side Quests
A young girl with burgeoning magic power is taken in by a swamp witch.
Side Quests
Recover Backwater's stolen property from the bandits.
Side Quests
Search for information about Symon and Elias in the port town of Backwater.
Side Quests
Side Quests
An unpaid debt needs to be collected.
Side Quests
A growing sickness threatens the swamp.
Side Quests
Zurke must kill the sweet sickness he has so lovingly cultivated.
Reward: Blood Fungus
Side Quests
Side Quests
Elder Akos wants to piece together the dark history of Eriman's Pyre.
Side Quests
I found a curious item that Timue might be able to tell me about.
Side Quests
I found a doll that strongly resembles Timue. I should take it to her, just in case it is some form of witchcraft.
Side Quests
I found some venom that has a curious look to it. Maybe Timue knows more about it.
Side Quests
Help Timue check on the other infected.
Side Quests
Help Yonca discover what happened to her family.
Side Quests
Attempt the traveler's superstitious ritual.
Side Quests
Escort Marta to the healer in Wejinhani.
Side Quests
Assist Yolonda in healing those afflicted with the gut rot.
Side Quests
As desperation grows, a more effective remedy for gut rot is needed.
Side Quests
Side Quests
A strange outbreak in Wejinhani has left the Elders with more questions than answers.
Side Quests
Taissa's tower sits strangely empty.
Side Quests
Taissa must summon aid in her attempts to rid herself of the whispers of Andariel.
Side Quests
Taissa makes a desperate, final attempt to purge Andariel's whispers from her mind.
Side Quests
Escort Nevan as he travels to Wejinhani in search of a cure.
Side Quests
A young Crusader wants the remains of a friend found.
Side Quests
These cultists are making a mockery of the Zakarum faith.
Side Quests
Track Elias' dark path through the marshes of Hawezar.
Side Quests
A young Crusader apprentice wishes to carry on her master's legacy.
Side Quests
A Crusader seeks to rid the Zakarum Fortress of evil.
Side Quests
A young girl with uncontrollable power has gone missing in the wilderness.
Reward: Spider Venom
Side Quests
A boisterous Crusader is looking for anyone who can hold a sword.
Side Quests
A spate of grisly deaths terrifies a group of villagers who fear a dark power is at work.
Side Quests
Zarbinzet's only priest is concerned for his missing curate.
Side Quests
Ksenia returns to Zarbinzet to ensure the Paladins' sacrifice is remembered.
WaypointsZarbinzet
WaypointsWejinhani
WaypointsVyeresz
WaypointsBackwater
WaypointsRuins of Rakhat Keep: Inner Court
WaypointsThe Tree of Whispers
Side DungeonsEvil and blood seep through the tomb's ruptured seals.
Side DungeonsA tainted wellspring runs under these ruins.
Side DungeonsLost and starving, the knights became beasts.
Side DungeonsThe Zakarum built this Cathedral. It honors the sea, now.
Side DungeonsThe spiders here have acquired a taste for flesh.
Side DungeonsThe demons that dwelled here became a feast for cannibals.
Side DungeonsUnholy creatures run amok between realms.
Side DungeonsOne of Hawezar’s less secretive cults. Sinners welcome.
Side DungeonsA forgotten tomb for the restless dead of Eridu.
Side DungeonsOnce a keep. The swamp reclaims all that mortal hands build.
Side DungeonsThe old church sinks into the delta, drowning slowly.
Side DungeonsThese Knights have sworn allegiance to a new leader.
Side DungeonsA scourge stirs within the bowels of a decaying prison.
Side DungeonsCultists lurk in these flooded ruins.
Side DungeonsIn a forgotten home lies a nest made of teeth and armor.
Side DungeonsYet another rotting keep abandoned by the Cathedral.
Side DungeonsA rotting hall for criminals and deserters.
Side DungeonsThe demons of Eriman's Pyre fled to this crumbling prison.
Side DungeonsA once-mighty fortress consumed by the swamp.
Side DungeonsOnce the seat of Mohlon's throne. They want another queen.
Side DungeonsSnake Cultists sacrifice the innocent.
Side DungeonsA nest of savage fanatics, drawn to evil long-buried.
Side DungeonsNangari cultists lure prey here with songs sung in dreams.
Areas DiscoveredThe Swamp of Vanished Souls
Areas DiscoveredBloodstained Altar
Areas DiscoveredMisshapen Labyrinth
Areas DiscoveredThe Tree of Whispers
Areas DiscoveredTszava's Slough
Areas DiscoveredThe Cinder Wastes
Areas DiscoveredNymyr Highlands
Areas DiscoveredVyeresz: Temple Ruins
Areas DiscoveredThe Rustwash
Areas DiscoveredMangrove Snarl
Areas DiscoveredExiles' Heap
Areas DiscoveredThe Rustwash
Areas DiscoveredCrumbling Pass
Areas DiscoveredFaith's Edge
Areas DiscoveredNymyr Highlands
Areas DiscoveredUnholy Altar
Areas DiscoveredThe Fallow Tillage
Areas DiscoveredThe Lost City of Ureh
Areas DiscoveredSheltered Overhang
Areas DiscoveredBosun's Woe
Areas DiscoveredThe Creaking Hulls
Areas DiscoveredDelusion of Zealots
Areas DiscoveredZurke's Hut
Areas DiscoveredThe Endless Decay
Areas DiscoveredRevenants' Roam
Areas DiscoveredSodden Graveyard
Areas DiscoveredLooming Edifice
Areas DiscoveredDelusion of Zealots
Areas DiscoveredPlains of Attrition
Areas DiscoveredThe Rotting Embankment
Areas DiscoveredThe Rotting Embankment
Areas DiscoveredLake of Ill-Omen
Areas DiscoveredThe Molting Shore
Areas DiscoveredMorass of Misery
Areas DiscoveredCorpsewail Deluge
Areas DiscoveredDromir Riverbank
Areas DiscoveredThe Dark Dross
Areas DiscoveredBackwater
Areas DiscoveredLast Hearth
Areas DiscoveredThe Cinder Wastes
Areas DiscoveredPilgrim's Cave
Areas DiscoveredIntruder's Claim
Areas DiscoveredPath of Desperation
Areas DiscoveredRuined Tower
Areas DiscoveredCrimson Spoil
Areas DiscoveredBanished Lord's Demesne
Areas DiscoveredWejinhani
Areas DiscoveredMaugan's Folly
Areas DiscoveredDiseased Embankment
Areas DiscoveredThe Accursed Ruins of Esret
Areas DiscoveredTibault's Grasp
Areas DiscoveredPlains of Attrition
Areas DiscoveredRuins of Rakhat Keep: Inner Court
Areas DiscoveredZarbinzet
Areas DiscoveredFields of Desecration
Areas DiscoveredHaunted Wreckage
Altars of Lilith
Willpower +2
Altars of Lilith
Intelligence +2
Altars of Lilith
Dexterity +2
Altars of Lilith
Dexterity +2
Altars of Lilith
Intelligence +2
Altars of Lilith
Strength +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Intelligence +2
Altars of Lilith
Willpower +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Dexterity +2
Altars of Lilith
Intelligence +2
Altars of Lilith
Strength +2
Altars of Lilith
Willpower +2
Altars of Lilith
Dexterity +2
Altars of Lilith
Willpower +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Dexterity +2
Altars of Lilith
Intelligence +2
Altars of Lilith
Strength +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Dexterity +2
Altars of Lilith
Strength +2
Altars of Lilith
Willpower +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Intelligence +2
Altars of Lilith
Strength +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
Strength +2
Altars of Lilith
Willpower +2
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
+ 5 Max Obols
Altars of Lilith
+ 5 Max Obols

Hawezar Map

Quest /96
type name
CMP
CMP
The flames that engulf this remote settlement have raged for decades
CMP
Deep in the swamps of Hawezar, this village is said to harbor a great mystery
QST
QST
QST
QST
Meet Lorath and Neyrelle in the bogs of the Writhing Mire
QST
Follow Lorath and Neyrelle through the mire
QST
Continue deeper into the mire
QST
Continue deeper into the mire
QST
QST
QST
A mass of vines and viscera groans for help.
QST
Kres seeks to right a wrong from his past.
QST
Kres is pained with the memories of his past actions.
QST
Test Gulyas' Nangari transformation potion.
QST
Help Lumir get back at Glin by making them sick with swamp mushrooms.
QST
Discover what Elias what sought in the ruins of Esret.
QST
A Backwater resident in need offers a glimpse into the harsh realities of daily life.
QST
QST
QST
Help a woman square away a debt she owes, before her ship leaves Backwater.
QST
QST
I should see if Lyndon is interested in sharing a drink with me, as Kingsport ale is finer than the usual swill found in Backwater.
QST
I should see if Lyndon is missing this crossbow. The carved name on it has his distinctively bad handwriting.
QST
Lyndon is the biggest scoundrel I can think of nearby, he might know more about this emblem.
QST
Lyndon needs some muscle to ensure a trade deal goes smoothly.
QST
Lyndon has a foolproof plan to find the rat in Backwater.
QST
Orton's the rat.
QST
Lyndon_01 Hidden -- Prevent Quest Overlap
QST
Help Gulyas with her Nangari research.
QST
A young girl with burgeoning magic power is taken in by a swamp witch.
QST
Recover Backwater's stolen property from the bandits.
QST
QST
Search for information about Symon and Elias in the port town of Backwater.
QST
QST
Meet Lorath & Neyrelle on the coast
QST
Find the coffin amongst the wrecks
QST
Discover Elias' secret
QST
Return to Lorath
QST
An unpaid debt needs to be collected.
QST
A growing sickness threatens the swamp.
QST
Zurke must kill the sweet sickness he has so lovingly cultivated.
Reward: Blood Fungus
QST
QST
QST
Catch up to Lorath
QST
Rejoin your allies at the Zakarum Keep
QST
Catch up to Taissa
QST
Elder Akos wants to piece together the dark history of Eriman's Pyre.
QST
Meet Lorath and Neyrelle in Hawezar
QST
Find the town of Yngovani
QST
Enter Snake Temple
QST
I found a curious item that Timue might be able to tell me about.
QST
I found a doll that strongly resembles Timue. I should take it to her, just in case it is some form of witchcraft.
QST
I found some venom that has a curious look to it. Maybe Timue knows more about it.
QST
Help Timue check on the other infected.
QST
QST
QST
QST
Attempt the traveler's superstitious ritual.
QST
Escort Marta to the healer in Wejinhani.
QST
Assist Yolonda in healing those afflicted with the gut rot.
QST
As desperation grows, a more effective remedy for gut rot is needed.
QST
QST
QST
Controls ash statues in Crossway
QST
QST
Meet Donan in Wejinhani
QST
Find Valtha in the Cinder Wastes
QST
Meet Donan in Hawezar
QST
Travel to the Hungering Swamp
QST
Return to the Ruined Tower
QST
QST
A strange outbreak in Wejinhani has left the Elders with more questions than answers.
QST
QST
Taissa's tower sits strangely empty.
QST
QST
Taissa must summon aid in her attempts to rid herself of the whispers of Andariel.
QST
QST
Taissa makes a desperate, final attempt to purge Andariel's whispers from her mind.
QST
QST
Escort Nevan as he travels to Wejinhani in search of a cure.
QST
A young Crusader wants the remains of a friend found.
QST
These cultists are making a mockery of the Zakarum faith.
QST
Track Elias' dark path through the marshes of Hawezar.
QST
Help Yonca discover what happened to her family.
QST
A young Crusader apprentice wishes to carry on her master's legacy.
QST
Meet Donan outside of the Ruins of Rakhat Keep
QST
Explore the Foul Undercrypts
QST
A Crusader seeks to rid the Zakarum Fortress of evil.
QST
A young girl with uncontrollable power has gone missing in the wilderness.
Reward: Spider Venom
QST
Ksenia returns to Zarbinzet to ensure the Paladins' sacrifice is remembered.
QST
A boisterous Crusader is looking for anyone who can hold a sword.
QST
A spate of grisly deaths terrifies a group of villagers who fear a dark power is at work.
QST
Zarbinzet's only priest is concerned for his missing curate.
QST
Meet your allies in Zarbinzet
Hawezar Quest /307
type name
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
There are champions among the Vampires that wield undeserved power. Lure them out at a Sanguine Altar and bring their heads to the Tree.
Bounty
The Vampires' dark rituals are fueled by vast quantities of fresh blood. Find and rescue those who would be consumed.
Bounty
The Vampire seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
The Vampires' reckless use of blood magicks is tainting the Tree's soil. Exterminate their leadership and drive them from these lands.
Bounty
The Vampires' Ghoul swarms threaten to consume every living being left in these lands. Obliterate their hordes before it's too late.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Amongst the joyful chorus of honored ancestral travelers are the discordant wails of miserly spirits. Silence them.
Bounty
Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location.
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
CMP
CMP
The flames that engulf this remote settlement have raged for decades
CMP
Deep in the swamps of Hawezar, this village is said to harbor a great mystery
Camp
An abandoned monument to the failed Zakarum crusade
DPO
DPO
DPO
Reward: Animus
DPO
Reward: Rusted Key
DPO
DPO
Reward: Animus
DPO
Reward: Animus, Mage Key
DPO
DPO
DPO
DPO
DPO
DPO
Reward: Jailer's Key
DPO
DPO
DPO
Reward: Animus
DPO
DPO
DPO
DPO
Reward: Animus
DPO
DPO
Reward: Sanctum Key
DPO
Reward: Worn Key
DSQ
DSQ
DSQ
A crusader seeks to rid the Zakarum Fortress of evil.
DSQ
Cellar for Lyndon_02
DSQ
Cellar for Lyndon_02
DSQ
Cellar for Lyndon_02
DSQ
Orton's the rat.
DSQ
DSQ
DSQ
DSQ
I must explore Karamat’s Reach with Cormond to look for a stronger cage. With any luck, we can use it to cure Varshan.
QST
QST
QST
QST
Meet Lorath and Neyrelle in the bogs of the Writhing Mire
QST
Follow Lorath and Neyrelle through the mire
QST
Continue deeper into the mire
QST
Continue deeper into the mire
QST
QST
QST
A mass of vines and viscera groans for help.
QST
Kres seeks to right a wrong from his past.
QST
Kres is pained with the memories of his past actions.
QST
Test Gulyas' Nangari transformation potion.
QST
Help Lumir get back at Glin by making them sick with swamp mushrooms.
QST
Discover what Elias what sought in the ruins of Esret.
QST
A Backwater resident in need offers a glimpse into the harsh realities of daily life.
QST
QST
QST
Help a woman square away a debt she owes, before her ship leaves Backwater.
QST
QST
I should see if Lyndon is interested in sharing a drink with me, as Kingsport ale is finer than the usual swill found in Backwater.
QST
I should see if Lyndon is missing this crossbow. The carved name on it has his distinctively bad handwriting.
QST
Lyndon is the biggest scoundrel I can think of nearby, he might know more about this emblem.
QST
Lyndon needs some muscle to ensure a trade deal goes smoothly.
QST
Lyndon has a foolproof plan to find the rat in Backwater.
QST
Orton's the rat.
QST
Lyndon_01 Hidden -- Prevent Quest Overlap
QST
Help Gulyas with her Nangari research.
QST
A young girl with burgeoning magic power is taken in by a swamp witch.
QST
Recover Backwater's stolen property from the bandits.
QST
QST
Search for information about Symon and Elias in the port town of Backwater.
QST
QST
Meet Lorath & Neyrelle on the coast
QST
Find the coffin amongst the wrecks
QST
Discover Elias' secret
QST
Return to Lorath
QST
An unpaid debt needs to be collected.
QST
A growing sickness threatens the swamp.
QST
Zurke must kill the sweet sickness he has so lovingly cultivated.
Reward: Blood Fungus
QST
QST
QST
Catch up to Lorath
QST
Rejoin your allies at the Zakarum Keep
QST
Catch up to Taissa
QST
Elder Akos wants to piece together the dark history of Eriman's Pyre.
QST
Meet Lorath and Neyrelle in Hawezar
QST
Find the town of Yngovani
QST
Enter Snake Temple
QST
I found a curious item that Timue might be able to tell me about.
QST
I found a doll that strongly resembles Timue. I should take it to her, just in case it is some form of witchcraft.
QST
I found some venom that has a curious look to it. Maybe Timue knows more about it.
QST
Help Timue check on the other infected.
QST
QST
QST
QST
Attempt the traveler's superstitious ritual.
QST
Escort Marta to the healer in Wejinhani.
QST
Assist Yolonda in healing those afflicted with the gut rot.
QST
As desperation grows, a more effective remedy for gut rot is needed.
QST
QST
QST
Controls ash statues in Crossway
QST
QST
Meet Donan in Wejinhani
QST
Find Valtha in the Cinder Wastes
QST
Meet Donan in Hawezar
QST
Travel to the Hungering Swamp
QST
Return to the Ruined Tower
QST
QST
A strange outbreak in Wejinhani has left the Elders with more questions than answers.
QST
QST
Taissa's tower sits strangely empty.
QST
QST
Taissa must summon aid in her attempts to rid herself of the whispers of Andariel.
QST
QST
Taissa makes a desperate, final attempt to purge Andariel's whispers from her mind.
QST
QST
Escort Nevan as he travels to Wejinhani in search of a cure.
QST
A young Crusader wants the remains of a friend found.
QST
These cultists are making a mockery of the Zakarum faith.
QST
Track Elias' dark path through the marshes of Hawezar.
QST
Help Yonca discover what happened to her family.
QST
A young Crusader apprentice wishes to carry on her master's legacy.
QST
Meet Donan outside of the Ruins of Rakhat Keep
QST
Explore the Foul Undercrypts
QST
A Crusader seeks to rid the Zakarum Fortress of evil.
QST
A young girl with uncontrollable power has gone missing in the wilderness.
Reward: Spider Venom
QST
Ksenia returns to Zarbinzet to ensure the Paladins' sacrifice is remembered.
QST
A boisterous Crusader is looking for anyone who can hold a sword.
QST
A spate of grisly deaths terrifies a group of villagers who fear a dark power is at work.
QST
Zarbinzet's only priest is concerned for his missing curate.
QST
Meet your allies in Zarbinzet
QST
QST
QST
Reward: Caged Heart
QST
QST
Lyndon needs some muscle to ensure a trade deal goes smoothly.
QST
QST
QST
QST
QST
S01
S01
S03
Constructs are swarming across Hawezar. I should find the beacons and destroy any constructs that rise to the Vault's defense.
S03
The demon Malphas is easily provoked. Threaten its power, and it will send the strongest of its demons to attack.
S03
Deadly traps have emerged in the southern fens. I should destroy them and take what's left for my own use.
S03
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
S03
S03
S06
Something, something, something, Realmwalker. Something, something, something, complete.
S06
Something, something, something, Realmwalker. Something, something, something, complete.
S06
Something, something, something, Realmwalker. Something, something, something, complete.