Lucky Hit Chance: 15%
Conjure a growing lightning storm that deals *100% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of [5] at once.
Rank Up:
Damage *100%
- Enhanced Lightning Storm: The size of your Lightning Storm is preserved for 6 seconds after channeling.
- Raging Lightning Storm: Lightning Storm gains 1 additional lightning strike.
- Primal Lightning Storm: Lightning Storm has a 12% chance to Immobilize enemies hit for 3 seconds.
- Enduring Lightning Storm: While channeling Lightning Storm, gain 5% of life as Fortify each [{0|1|}] seconds.
Affix /2
Unique Boots
800 Item Power
400 Armor
Lightning Storm Critical Strikes cause lightning to strike twice, dealing x[10 – 40]% increased damage.(Druid Only)
Druid
Druid, Offensive, Codex of Power
Your Dancing Bolts deal x30.000001192093% increased damage.(Druid Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /44
| name | desc |
|---|---|
| SF_0 | 0.74 * [1/1.1/1.2/1.3/1.4] |
| SF_1 | 0.74 |
| SF_2 | 0.5*(1/PowerFinalizedAttackSpeed) |
| SF_3 | 1 |
| SF_4 | 5 |
| SF_5 | 15 |
| SF_6 | 1 |
| SF_7 | 7 |
| SF_8 | 0.12 |
| SF_9 | 3 |
| SF_10 | 6 |
| SF_11 | (0.5*(1/PowerFinalizedAttackSpeed)/(1+4 + (Mod.ExtraTarget ? SF_6 : 0)))*(1/Attacks_Per_Second_Total) |
| SF_12 | 1 |
| SF_13 | 0.74 * Table(34,3) * 100 |
| SF_14 | 0.5 |
| SF_15 | PowerTag.legendary_druid_028."Script Formula 1" |
| SF_16 | 4 + (Mod.ExtraTarget ? 1 : 0) |
| SF_17 | 15 |
| SF_18 | 1 |
| SF_19 | PowerTag.SystemsTuningGlobals."Script Formula 1" |
| SF_20 | 0.05 |
| SF_22 | Affix_Value_1#Gloves_Unique_Druid_100 / 100 |
| SF_23 | 0.35 |
| SF_24 | 1 / 60 |
| SF_25 | AffixIsEquipped(SNO.Affix.Gloves_Unique_Druid_100) ? Affix.Gloves_Unique_Druid_100."Static Value 0" : 0 |
| SF_26 | Chance_For_Double_Damage_Per_Power#Druid_LightningStorm |
| name | Lightning Storm |
| desc | Spirit Cost: {Resource Cost} per strike Lucky Hit Chance: [{Combat Effect Chance}|%|] Conjure a growing lightning storm that deals {payload:DAMAGE} damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of [{SF_16}+1] at once. |
| rankup_desc | Damage {payload:DAMAGE} |
| Mod2_Description | The size of your Lightning Storm is preserved for {buffduration:MAINTAIN_STORM} seconds after channeling. |
| Mod2_Name | Enhanced Lightning Storm |
| Mod0_Description | Lightning Storm gains 1 additional lightning strike. |
| Mod0_Name | Raging Lightning Storm |
| Mod1_Description | Lightning Storm has a [{SF_8}*100|%|] chance to Immobilize enemies hit for {buffduration:IMMOBILIZE} seconds. |
| Mod1_Name | Primal Lightning Storm |
| Mod8_Description | While channeling Lightning Storm, gain [{SF_20}*100|%|] of life as Fortify each [{SF_2|1|}] seconds. |
| Mod8_Name | Enduring Lightning Storm |
| {buffduration:MAINTAIN_STORM} | 6 |
| {buffduration:IMMOBILIZE} | 3 |
| {payload:DAMAGE} | 0.74 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 15 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 0 |
| {Resource Cost} | 15 |