Quest /79
type | name |
---|---|
CMP | Something noxious has taken root in what remains of this once great city |
CMP | Hatred festers in a long-forgotten ruin |
CMP | The gateway to Hawezar, a small village terrorized by an ever-present threat |
QST | I have found a location to ponder Akarat's teachings. |
QST | I have found a location to ponder Akarat's teachings. |
QST | A villager needs help to stem the tide of darkness. Reward: Necahual's Incense |
QST | Help a glory seeker find their place in history. |
QST | Sacrifices made in life may protect loved ones in death. Reward: Dahmu Blossom |
QST | The weight of time does not diminish a warrior's pride. |
QST | Death does not silence a drumming heart. |
QST | Hunters wish to share in their good fortune. |
QST | Life sprouts from life lost—willing or otherwise. |
QST | |
QST | Rescue the child stolen by the lacuni |
QST | Help the miner, Ajtzak, rescue a peculiar lacuni he befriended. |
QST | A farmer returns to save his family's last cow. Reward: Cleansing Prayer |
QST | A mysterious demon sneaks around the Citadel unseen. Reward: Ragged Toy |
QST | The Captain of the Kurast Scouts is desperate to track down his missing recruits. |
QST | Speak with Prava at the Windswept Cabin |
QST | Speak with Neyrelle at the Horadric Vault |
QST | Search for Ah Bulan in Field of Giants |
QST | Meet Maka and Eru at the Abandoned Village |
QST | Meet Maka and Eru at the Spirit Portal |
QST | Travel through the Tangles to Samuk |
QST | Search the village of Samuk |
QST | Travel to the Tomb of Akarat |
QST | Enter the Tomb of Akarat |
QST | Find Eru with Neyrelle. |
QST | Two shadowy jaguar spirits are killing travelers on the road |
QST | Blood spilled on sacred ground. Reward: Wasipotsu Ceremonial Skull |
QST | The bone-cleaning workers need help to recover property stolen by overgrown wildlife. Reward: Calcified Heart |
QST | Investigate the Burned Knight Camp in Seven Stones. |
QST | Look for Captain Kharov at the Burned Knight Camp in Seven Stones. |
QST | Investigate the Burned Knight Forward Base in Seven Stones. |
QST | Travel to the Temple of the Profane in Seven Stones. |
QST | Collect a reward for your efforts in the Jungles of Nahantu. |
QST | Recover the debt of the miners. |
QST | A Spiritborn is afflicted with the pain of a bonded spirit. |
QST | Meet with Eru in Kurast |
QST | A jewel with a sinister aura must be returned to its rightful place. Reward: Giant Jeweled Eye |
QST | Discover Akarat's teachings about life and death. |
QST | A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit Reward: The Ravenous Idol |
QST | Rescue Neyrelle |
QST | Check in with Eru and Neyrelle |
QST | Speak with Eru |
QST | Search for Neyrelle with Eru |
QST | Go to Kurast Docks |
QST | Travel to Onucha Ikha Burial |
QST | Search for Neyrelle in Travincal |
QST | Find Neyrelle within the Durance of Hate |
QST | A young boy needs urgent help to heal his poisoned sister. Reward: Lacuni Liver Oil |
QST | Speak with Raheir in the Den |
QST | Speak with Ormus in the Council Chambers |
QST | Search the Kurast Sewers for clues |
QST | Rejoin Neyrelle and Eru in Kurast |
QST | The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater. |
QST | A Necromancer pilgrim journeys to the holy city of Necropolis. Reward: The Jeweled Finger of Ezra-Kan |
QST | Mordarin requires aid uncovering the ancient secrets of the mage clans. |
QST | Help Rokla find the Golden Bird in the ruins of upper Kurast. |
QST | Finish a slain alchemist's work to find a solution to the Hollows. Reward: Alchemist Phial, Hollow Ichor |
QST | A young man calls out for any passerby who will listen to his tale. |
QST | |
QST | A young man calls out for any passerby who will listen to his tale. |
QST | Dian has returned to life once again. It is time to free him from the cycle. Reward: Rod of Living Hazel Wood, Beleth's Bane |
QST | |
QST | Hatred blinds sense and reason in desperate times. |
QST | Help a shaman fulfill an aging priest's request. Reward: Colossus Gut Ichor |
QST | Help the villagers of Gurnok recover from the wildlife attack. Reward: Iron Horn |
QST | Aid Wak'Lan in restoring the Skatsimi horn. Reward: Consecrated Horn |
QST | Discover what became of the people of Gurnok. Reward: Skatsimi Tome |
QST | A young Spiritborn is missing his egg. Reward: Rayuhuk's Egg |
QST | |
QST | Meet your allies in the Teganze Plateau Reward: Missing Gemstone |
QST | Rendezvous with Maka and Eru Reward: Charred Key |
QST | A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite. Reward: Undamaged Goatman Head |
QST | Follow the Burned Knight candidate as he completes his pilgrimage. |
QST | Help a haunted man lay his nightmares to rest. |
QST | A child needs assistance recovering a lost gem. Reward: Sacred Gem of Sutsarnin |
QST | Return the stolen gem to the altar of Sutsarnin Grove. |
Nahantu Quest /323
type | name |
---|---|
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | One who violates their pact with the Tree of Whispers will always pay the inevitable price. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late. |
Bounty | The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell. |
Bounty | Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned. |
Bounty | Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host. |
Bounty | If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find. |
Bounty | Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons. |
Bounty | Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them. |
Bounty | Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can. |
Bounty | The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze. |
Bounty | Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
Bounty | The forces of evil are amassing at this location. Decimate their ranks before they can fully organize. |
CMP | Something noxious has taken root in what remains of this once great city |
CMP | Hatred festers in a long-forgotten ruin |
CMP | The gateway to Hawezar, a small village terrorized by an ever-present threat |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DPO | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | A mysterious demon sneaks around the Citadel unseen. |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | Aid Wak'Lan in restoring the relic |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | Reward: Animus, Treasure Room Key |
DSQ | |
DSQ | |
DSQ | |
DSQ | |
DSQ | |
QST | I have found a location to ponder Akarat's teachings. |
QST | I have found a location to ponder Akarat's teachings. |
QST | A villager needs help to stem the tide of darkness. Reward: Necahual's Incense |
QST | Help a glory seeker find their place in history. |
QST | Sacrifices made in life may protect loved ones in death. Reward: Dahmu Blossom |
QST | The weight of time does not diminish a warrior's pride. |
QST | Death does not silence a drumming heart. |
QST | Hunters wish to share in their good fortune. |
QST | Life sprouts from life lost—willing or otherwise. |
QST | |
QST | Rescue the child stolen by the lacuni |
QST | Help the miner, Ajtzak, rescue a peculiar lacuni he befriended. |
QST | A farmer returns to save his family's last cow. Reward: Cleansing Prayer |
QST | A mysterious demon sneaks around the Citadel unseen. Reward: Ragged Toy |
QST | The Captain of the Kurast Scouts is desperate to track down his missing recruits. |
QST | Speak with Prava at the Windswept Cabin |
QST | Speak with Neyrelle at the Horadric Vault |
QST | Search for Ah Bulan in Field of Giants |
QST | Meet Maka and Eru at the Abandoned Village |
QST | Meet Maka and Eru at the Spirit Portal |
QST | Travel through the Tangles to Samuk |
QST | Search the village of Samuk |
QST | Travel to the Tomb of Akarat |
QST | Enter the Tomb of Akarat |
QST | Find Eru with Neyrelle. |
QST | Two shadowy jaguar spirits are killing travelers on the road |
QST | Blood spilled on sacred ground. Reward: Wasipotsu Ceremonial Skull |
QST | The bone-cleaning workers need help to recover property stolen by overgrown wildlife. Reward: Calcified Heart |
QST | Investigate the Burned Knight Camp in Seven Stones. |
QST | Look for Captain Kharov at the Burned Knight Camp in Seven Stones. |
QST | Investigate the Burned Knight Forward Base in Seven Stones. |
QST | Travel to the Temple of the Profane in Seven Stones. |
QST | Collect a reward for your efforts in the Jungles of Nahantu. |
QST | Recover the debt of the miners. |
QST | A Spiritborn is afflicted with the pain of a bonded spirit. |
QST | Meet with Eru in Kurast |
QST | A jewel with a sinister aura must be returned to its rightful place. Reward: Giant Jeweled Eye |
QST | Discover Akarat's teachings about life and death. |
QST | A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit Reward: The Ravenous Idol |
QST | Rescue Neyrelle |
QST | Check in with Eru and Neyrelle |
QST | Speak with Eru |
QST | Search for Neyrelle with Eru |
QST | Go to Kurast Docks |
QST | Travel to Onucha Ikha Burial |
QST | Search for Neyrelle in Travincal |
QST | Find Neyrelle within the Durance of Hate |
QST | A young boy needs urgent help to heal his poisoned sister. Reward: Lacuni Liver Oil |
QST | Speak with Raheir in the Den |
QST | Speak with Ormus in the Council Chambers |
QST | Search the Kurast Sewers for clues |
QST | Rejoin Neyrelle and Eru in Kurast |
QST | The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater. |
QST | A Necromancer pilgrim journeys to the holy city of Necropolis. Reward: The Jeweled Finger of Ezra-Kan |
QST | Mordarin requires aid uncovering the ancient secrets of the mage clans. |
QST | Help Rokla find the Golden Bird in the ruins of upper Kurast. |
QST | Finish a slain alchemist's work to find a solution to the Hollows. Reward: Alchemist Phial, Hollow Ichor |
QST | A young man calls out for any passerby who will listen to his tale. |
QST | |
QST | A young man calls out for any passerby who will listen to his tale. |
QST | Dian has returned to life once again. It is time to free him from the cycle. Reward: Rod of Living Hazel Wood, Beleth's Bane |
QST | |
QST | Hatred blinds sense and reason in desperate times. |
QST | Help a shaman fulfill an aging priest's request. Reward: Colossus Gut Ichor |
QST | Help the villagers of Gurnok recover from the wildlife attack. Reward: Iron Horn |
QST | Aid Wak'Lan in restoring the Skatsimi horn. Reward: Consecrated Horn |
QST | Discover what became of the people of Gurnok. Reward: Skatsimi Tome |
QST | A young Spiritborn is missing his egg. Reward: Rayuhuk's Egg |
QST | |
QST | Meet your allies in the Teganze Plateau Reward: Missing Gemstone |
QST | Rendezvous with Maka and Eru Reward: Charred Key |
QST | A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite. Reward: Undamaged Goatman Head |
QST | Follow the Burned Knight candidate as he completes his pilgrimage. |
QST | Help a haunted man lay his nightmares to rest. |
QST | A child needs assistance recovering a lost gem. Reward: Sacred Gem of Sutsarnin |
QST | Return the stolen gem to the altar of Sutsarnin Grove. |
QST | |
QST | Recover the debt of the miners. |
QST | Discover Akarat's teachings about life and death |
QST | Help Rokla find the Golden Bird in the ruins of upper Kurast. |
QST | Help a shaman fulfill an aging priest's request. |
QST | Return the gem to the altar of Sutsarnin Grove. |
S06 | The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands. |
VGN | |
VGN | |
VGN | |
VGN | |
VGN | |
VGN | A jewel with a sinister aura must be returned to its rightful place. |
VGN | Help the miner, Ajtzak, rescue a peculiar lacuni he befriended. |
VGN | The bone-cleaning workers need help to recover property stolen by overgrown wildlife. |
VGN | |
VGN | |
VGN | |
X1R | |
X1R | |
X1R | |
X1R | |
X1R | |
X1R |