Quest /79
type name
QST
Speak with Eru
QST
Go to Kurast Docks
QST
Search for Neyrelle in Travincal
QST
Find Neyrelle within the Durance of Hate
QST
Speak with Ormus in the Council Chambers
QST
Search the Kurast Sewers for clues
QST
Search for Ah Bulan in Field of Giants
QST
Meet Maka and Eru at the Abandoned Village
QST
Meet Maka and Eru at the Spirit Portal
QST
Meet your allies in the Teganze Plateau
QST
Rendezvous with Maka and Eru
Reward: Charred Key
QST
Rejoin Neyrelle and Eru in Kurast
QST
Travel through the Tangles to Samuk
QST
Search the village of Samuk
QST
Travel to the Tomb of Akarat
QST
Enter the Tomb of Akarat
QST
Find Eru with Neyrelle.
QST
Speak with Neyrelle at the Horadric Vault
QST
A mysterious demon sneaks around the Citadel unseen.
Reward: Ragged Toy
CMP
The gateway to Hawezar, a small village terrorized by an ever-present threat
CMP
Hatred festers in a long-forgotten ruin
QST
Rescue Neyrelle
QST
Check in with Eru and Neyrelle
QST
The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater.
CMP
Something noxious has taken root in what remains of this once great city
QST
Two shadowy jaguar spirits are killing travelers on the road
QST
Investigate the Burned Knight Camp in Seven Stones.
QST
Look for Captain Kharov at the Burned Knight Camp in Seven Stones.
QST
Investigate the Burned Knight Forward Base in Seven Stones.
QST
Travel to the Temple of the Profane in Seven Stones.
QST
A villager needs help to stem the tide of darkness.
QST
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
QST
A young man calls out for any passerby who will listen to his tale.
QST
A young Spiritborn is missing his egg.
QST
Rescue the child stolen by the lacuni
QST
QST
Hunters wish to share in their good fortune.
QST
Discover Akarat's teachings about life and death.
QST
Blood spilled on sacred ground.
QST
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
QST
Help a glory seeker find their place in history.
QST
I have found a location to ponder Akarat's teachings.
QST
I have found a location to ponder Akarat's teachings.
QST
QST
A young man calls out for any passerby who will listen to his tale.
QST
Dian has returned to life once again. It is time to free him from the cycle.
QST
A jewel with a sinister aura must be returned to its rightful place.
QST
Sacrifices made in life may protect loved ones in death.
QST
The weight of time does not diminish a warrior's pride.
QST
Death does not silence a drumming heart.
QST
QST
Follow the Burned Knight candidate as he completes his pilgrimage.
QST
Mordarin requires aid uncovering the ancient secrets of the mage clans.
QST
A Necromancer pilgrim journeys to the holy city of Necropolis.
QST
A Spiritborn is afflicted with the pain of a bonded spirit.
QST
Recover the debt of the miners.
QST
Finish a slain alchemist's work to find a solution to the Hollows.
QST
Hatred blinds sense and reason in desperate times.
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
A young boy needs urgent help to heal his poisoned sister.
QST
The Captain of the Kurast Scouts is desperate to track down his missing recruits.
QST
A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite.
QST
A farmer returns to save his family's last cow.
QST
Life sprouts from life lost—willing or otherwise.
QST
QST
Help a haunted man lay his nightmares to rest.
QST
A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit
QST
Help a shaman fulfill an aging priest's request.
QST
Help the villagers of Gurnok recover from the wildlife attack.
Reward: Iron Horn
QST
Aid Wak'Lan in restoring the Skatsimi horn.
QST
A child needs assistance recovering a lost gem.
QST
Collect a reward for your efforts in the Jungles of Nahantu.
QST
Discover what became of the people of Gurnok.
QST
Return the stolen gem to the altar of Sutsarnin Grove.
QST
Speak with Raheir in the Den
QST
Search for Neyrelle with Eru
QST
Speak with Prava at the Windswept Cabin
QST
Meet with Eru in Kurast
QST
Travel to Onucha Ikha Burial
Nahantu Quest /348
type name
QST
Speak with Eru
QST
Go to Kurast Docks
QST
Search for Neyrelle in Travincal
QST
Find Neyrelle within the Durance of Hate
QST
Speak with Ormus in the Council Chambers
QST
Search the Kurast Sewers for clues
QST
Search for Ah Bulan in Field of Giants
QST
Meet Maka and Eru at the Abandoned Village
QST
Meet Maka and Eru at the Spirit Portal
QST
Meet your allies in the Teganze Plateau
QST
Rendezvous with Maka and Eru
Reward: Charred Key
QST
Rejoin Neyrelle and Eru in Kurast
QST
Travel through the Tangles to Samuk
QST
Search the village of Samuk
QST
Travel to the Tomb of Akarat
QST
Enter the Tomb of Akarat
QST
Find Eru with Neyrelle.
QST
Speak with Neyrelle at the Horadric Vault
QST
A mysterious demon sneaks around the Citadel unseen.
Reward: Ragged Toy
CMP
The gateway to Hawezar, a small village terrorized by an ever-present threat
DPO
DPO
DPO
DPO
DPO
CMP
Hatred festers in a long-forgotten ruin
DPO
DPO
QST
Rescue Neyrelle
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DSQ
QST
Check in with Eru and Neyrelle
DPO
DPO
QST
The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater.
CMP
Something noxious has taken root in what remains of this once great city
QST
Two shadowy jaguar spirits are killing travelers on the road
QST
Investigate the Burned Knight Camp in Seven Stones.
QST
Look for Captain Kharov at the Burned Knight Camp in Seven Stones.
QST
Investigate the Burned Knight Forward Base in Seven Stones.
QST
Travel to the Temple of the Profane in Seven Stones.
DSQ
VGN
DSQ
QST
A villager needs help to stem the tide of darkness.
QST
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
QST
A young man calls out for any passerby who will listen to his tale.
VGN
VGN
VGN
VGN
QST
A young Spiritborn is missing his egg.
QST
Rescue the child stolen by the lacuni
QST
QST
Hunters wish to share in their good fortune.
VGN
QST
Discover Akarat's teachings about life and death.
QST
Blood spilled on sacred ground.
QST
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
QST
Help a glory seeker find their place in history.
QST
I have found a location to ponder Akarat's teachings.
QST
I have found a location to ponder Akarat's teachings.
QST
QST
A young man calls out for any passerby who will listen to his tale.
DSQ
QST
Dian has returned to life once again. It is time to free him from the cycle.
DSQ
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
QST
A jewel with a sinister aura must be returned to its rightful place.
VGN
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
QST
Sacrifices made in life may protect loved ones in death.
QST
The weight of time does not diminish a warrior's pride.
QST
Death does not silence a drumming heart.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
QST
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
DSQ
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
QST
Follow the Burned Knight candidate as he completes his pilgrimage.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
VGN
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
DSQ
QST
DSQ
QST
Mordarin requires aid uncovering the ancient secrets of the mage clans.
DSQ
QST
A Necromancer pilgrim journeys to the holy city of Necropolis.
DSQ
QST
A Spiritborn is afflicted with the pain of a bonded spirit.
QST
Recover the debt of the miners.
QST
Recover the debt of the miners.
QST
Finish a slain alchemist's work to find a solution to the Hollows.
QST
Hatred blinds sense and reason in desperate times.
DSQ
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
A young boy needs urgent help to heal his poisoned sister.
QST
The Captain of the Kurast Scouts is desperate to track down his missing recruits.
QST
A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite.
QST
A farmer returns to save his family's last cow.
QST
Life sprouts from life lost—willing or otherwise.
QST
QST
Help a haunted man lay his nightmares to rest.
VGN
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
VGN
A jewel with a sinister aura must be returned to its rightful place.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
QST
Discover Akarat's teachings about life and death
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
QST
A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit
Bounty
Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
QST
Help a shaman fulfill an aging priest's request.
QST
Help the villagers of Gurnok recover from the wildlife attack.
Reward: Iron Horn
QST
Aid Wak'Lan in restoring the Skatsimi horn.
QST
A child needs assistance recovering a lost gem.
VGN
DSQ
Aid Wak'Lan in restoring the relic
Reward: Supa's Blood
QST
Collect a reward for your efforts in the Jungles of Nahantu.
QST
Discover what became of the people of Gurnok.
DSQ
DSQ
DSQ
DSQ
QST
Return the stolen gem to the altar of Sutsarnin Grove.
QST
Return the gem to the altar of Sutsarnin Grove.
QST
Help a shaman fulfill an aging priest's request.
DSQ
QST
Speak with Raheir in the Den
QST
Search for Neyrelle with Eru
DSQ
QST
Speak with Prava at the Windswept Cabin
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
DSQ
DSQ
DSQ
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
DSQ
DSQ
DSQ
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
DSQ
DSQ
DSQ
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
X1R
X1R
X1R
X1R
X1R
QST
Meet with Eru in Kurast
Bounty
Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone.
QST
Travel to Onucha Ikha Burial
DSQ
A mysterious demon sneaks around the Citadel unseen.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
S06
The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands.
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
S07
Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed.
S07
Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late.
S07
"The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
S07
Some victims of the heads' rot have gained terrible strength. They must be destroyed.
S07
Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
S07
"The animals are blameless in all of this. Would you lead them out of danger?" -Ouna
S07
"Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
S07
Compelled by the Tree, the spirits of the swamp seek the worst of the rot. Follow them.
Bounty
Brave watchmen venture out to keep the headrotten away from their homes. They can't do it alone.
S07
"The headrotten are all suffering. Cut their souls free, gather as many as you can...and lay them to rest." -Gelena
S07
Some victims of the heads' rot have gained terrible strength. They must be destroyed.
S07
"Gather the needful herbs, burn 'em in cauldrons, and scour away the rot. Can't see what's under it, otherwise." -Caidin
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
S07
"The animals are blameless in all of this. Would you lead them out of danger?" -Ouna
S07
Innocents have been ensnared by the heads' rot. Kill their captors to set them free, before it is too late.
S07
Strange forces shroud this place from the Tree's sight. Whatever they hide must be revealed.
S07
Though finding the heads is paramount, the victims of their rot must be culled.
S07
Though finding the heads is paramount, the victims of their rot must be culled.
S07
Recover a head or destroy the husk they've left behind. The Tree demands it.
S07
Recover a head or destroy the husk they've left behind. The Tree demands it.