Quest /79
type name
CMP
Something noxious has taken root in what remains of this once great city
CMP
Hatred festers in a long-forgotten ruin
CMP
The gateway to Hawezar, a small village terrorized by an ever-present threat
QST
I have found a location to ponder Akarat's teachings.
QST
I have found a location to ponder Akarat's teachings.
QST
A villager needs help to stem the tide of darkness.
QST
Help a glory seeker find their place in history.
QST
Sacrifices made in life may protect loved ones in death.
QST
The weight of time does not diminish a warrior's pride.
QST
Death does not silence a drumming heart.
QST
Hunters wish to share in their good fortune.
QST
Life sprouts from life lost—willing or otherwise.
QST
QST
Rescue the child stolen by the lacuni
QST
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
QST
A farmer returns to save his family's last cow.
QST
A mysterious demon sneaks around the Citadel unseen.
Reward: Ragged Toy
QST
The Captain of the Kurast Scouts is desperate to track down his missing recruits.
QST
Speak with Prava at the Windswept Cabin
QST
Speak with Neyrelle at the Horadric Vault
QST
Search for Ah Bulan in Field of Giants
QST
Meet Maka and Eru at the Abandoned Village
QST
Meet Maka and Eru at the Spirit Portal
QST
Travel through the Tangles to Samuk
QST
Search the village of Samuk
QST
Travel to the Tomb of Akarat
QST
Enter the Tomb of Akarat
QST
Find Eru with Neyrelle.
QST
Two shadowy jaguar spirits are killing travelers on the road
QST
Blood spilled on sacred ground.
QST
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
QST
Investigate the Burned Knight Camp in Seven Stones.
QST
Look for Captain Kharov at the Burned Knight Camp in Seven Stones.
QST
Investigate the Burned Knight Forward Base in Seven Stones.
QST
Travel to the Temple of the Profane in Seven Stones.
QST
Collect a reward for your efforts in the Jungles of Nahantu.
QST
Recover the debt of the miners.
QST
A Spiritborn is afflicted with the pain of a bonded spirit.
QST
Meet with Eru in Kurast
QST
A jewel with a sinister aura must be returned to its rightful place.
QST
Discover Akarat's teachings about life and death.
QST
A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit
QST
Rescue Neyrelle
QST
Check in with Eru and Neyrelle
QST
Speak with Eru
QST
Search for Neyrelle with Eru
QST
Go to Kurast Docks
QST
Travel to Onucha Ikha Burial
QST
Search for Neyrelle in Travincal
QST
Find Neyrelle within the Durance of Hate
QST
A young boy needs urgent help to heal his poisoned sister.
QST
Speak with Raheir in the Den
QST
Speak with Ormus in the Council Chambers
QST
Search the Kurast Sewers for clues
QST
Rejoin Neyrelle and Eru in Kurast
QST
The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater.
QST
A Necromancer pilgrim journeys to the holy city of Necropolis.
QST
Mordarin requires aid uncovering the ancient secrets of the mage clans.
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
Finish a slain alchemist's work to find a solution to the Hollows.
QST
A young man calls out for any passerby who will listen to his tale.
QST
QST
A young man calls out for any passerby who will listen to his tale.
QST
Dian has returned to life once again. It is time to free him from the cycle.
QST
QST
Hatred blinds sense and reason in desperate times.
QST
Help a shaman fulfill an aging priest's request.
QST
Help the villagers of Gurnok recover from the wildlife attack.
Reward: Iron Horn
QST
Aid Wak'Lan in restoring the Skatsimi horn.
QST
Discover what became of the people of Gurnok.
QST
A young Spiritborn is missing his egg.
QST
QST
Meet your allies in the Teganze Plateau
QST
Rendezvous with Maka and Eru
Reward: Charred Key
QST
A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite.
QST
Follow the Burned Knight candidate as he completes his pilgrimage.
QST
Help a haunted man lay his nightmares to rest.
QST
A child needs assistance recovering a lost gem.
QST
Return the stolen gem to the altar of Sutsarnin Grove.
Nahantu Quest /323
type name
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
One who violates their pact with the Tree of Whispers will always pay the inevitable price.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
The wilds of Sanctuary resound with the din of countless lesser beings. Thin their numbers so the Tree may find respite.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
The Tree of Whispers thirsts, and asks another favor. Harvest Venous Motes from any slain foe and offer it to the Altar of Reaping.
Reward:
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Cultists threaten to overwhelm Sanctuary through shear numbers. Obliterate them before it's too late.
Bounty
The endless waves of demons threaten to overwhelm Sanctuary's meager defenses. Obliterate them and drive back the tides of Hell.
Bounty
Hordes of Triune cultists are drowning the land with their blood magic. Destroy them and the demons they have summoned.
Bounty
Even the most stalwart mortals can easily succumb to the will of a demonic spirit. Find your deranged kin and relieve them of their unwelcome host.
Bounty
If you hope to stem the Helltides, you must destroy the powerful demons that lead the lesser hordes. Slay every Harbinger you find.
Bounty
Unlike many mortals, the Ironwolves are not so craven as to wait quietly for death. Assist them in cleansing these lands of the demonic influence.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Greed itself has manifested in physical form as the grotesque Tortured Gifts scattered across the Helltide. Steal them and use its power against the demons.
Bounty
Pure hatred bleeds from the demonic Aberrant Cinders, threatening to permanently taint Sanctuary's soils. Gather and dispose of them.
Bounty
Hell has sent its most powerful warriors to purge Sanctuary of all resistance. Hunt them down before they can.
Bounty
The Demons seek to create a permanent presence in these lands. Destroy any grotesque fixtures they have erected.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
Bounty
Leading the Helltides is the fearsome Blood Maiden. Draw her out with Baneful Hearts and slay her.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Once a ley line harnessed by the Tree of Whispers, dark forces have taken hold of this place.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Dark forces threaten to overwhelm these lands. Uproot them from their positions of power and drive them out.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
Many lost souls are bound to the Tree by the echoes of their past sins. Returning to the site of transgression to cleanse it of evil may yet bring them penance.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
The Tree of Whisper's influence in this area has waned. Perform a series of rituals to put the land back under its gaze.
Bounty
Ashava the Pestilent, Avarice the Gold-cursed, and the Wandering Death have occasionally been seen at this location.
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
Bounty
The forces of evil are amassing at this location. Decimate their ranks before they can fully organize.
CMP
Something noxious has taken root in what remains of this once great city
CMP
Hatred festers in a long-forgotten ruin
CMP
The gateway to Hawezar, a small village terrorized by an ever-present threat
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DPO
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
A mysterious demon sneaks around the Citadel unseen.
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
Aid Wak'Lan in restoring the relic
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
DSQ
QST
I have found a location to ponder Akarat's teachings.
QST
I have found a location to ponder Akarat's teachings.
QST
A villager needs help to stem the tide of darkness.
QST
Help a glory seeker find their place in history.
QST
Sacrifices made in life may protect loved ones in death.
QST
The weight of time does not diminish a warrior's pride.
QST
Death does not silence a drumming heart.
QST
Hunters wish to share in their good fortune.
QST
Life sprouts from life lost—willing or otherwise.
QST
QST
Rescue the child stolen by the lacuni
QST
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
QST
A farmer returns to save his family's last cow.
QST
A mysterious demon sneaks around the Citadel unseen.
Reward: Ragged Toy
QST
The Captain of the Kurast Scouts is desperate to track down his missing recruits.
QST
Speak with Prava at the Windswept Cabin
QST
Speak with Neyrelle at the Horadric Vault
QST
Search for Ah Bulan in Field of Giants
QST
Meet Maka and Eru at the Abandoned Village
QST
Meet Maka and Eru at the Spirit Portal
QST
Travel through the Tangles to Samuk
QST
Search the village of Samuk
QST
Travel to the Tomb of Akarat
QST
Enter the Tomb of Akarat
QST
Find Eru with Neyrelle.
QST
Two shadowy jaguar spirits are killing travelers on the road
QST
Blood spilled on sacred ground.
QST
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
QST
Investigate the Burned Knight Camp in Seven Stones.
QST
Look for Captain Kharov at the Burned Knight Camp in Seven Stones.
QST
Investigate the Burned Knight Forward Base in Seven Stones.
QST
Travel to the Temple of the Profane in Seven Stones.
QST
Collect a reward for your efforts in the Jungles of Nahantu.
QST
Recover the debt of the miners.
QST
A Spiritborn is afflicted with the pain of a bonded spirit.
QST
Meet with Eru in Kurast
QST
A jewel with a sinister aura must be returned to its rightful place.
QST
Discover Akarat's teachings about life and death.
QST
A bizarre idol may be the key to controlling the ravenous hunger of a Goatman-eating spirit
QST
Rescue Neyrelle
QST
Check in with Eru and Neyrelle
QST
Speak with Eru
QST
Search for Neyrelle with Eru
QST
Go to Kurast Docks
QST
Travel to Onucha Ikha Burial
QST
Search for Neyrelle in Travincal
QST
Find Neyrelle within the Durance of Hate
QST
A young boy needs urgent help to heal his poisoned sister.
QST
Speak with Raheir in the Den
QST
Speak with Ormus in the Council Chambers
QST
Search the Kurast Sewers for clues
QST
Rejoin Neyrelle and Eru in Kurast
QST
The Kurast Priestess calls for any warrior prepared to venture into the Viz-Jun Crater.
QST
A Necromancer pilgrim journeys to the holy city of Necropolis.
QST
Mordarin requires aid uncovering the ancient secrets of the mage clans.
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
Finish a slain alchemist's work to find a solution to the Hollows.
QST
A young man calls out for any passerby who will listen to his tale.
QST
QST
A young man calls out for any passerby who will listen to his tale.
QST
Dian has returned to life once again. It is time to free him from the cycle.
QST
QST
Hatred blinds sense and reason in desperate times.
QST
Help a shaman fulfill an aging priest's request.
QST
Help the villagers of Gurnok recover from the wildlife attack.
Reward: Iron Horn
QST
Aid Wak'Lan in restoring the Skatsimi horn.
QST
Discover what became of the people of Gurnok.
QST
A young Spiritborn is missing his egg.
QST
QST
Meet your allies in the Teganze Plateau
QST
Rendezvous with Maka and Eru
Reward: Charred Key
QST
A Umbaru woman, chosen by the spirits, prepares for a daunting initiation rite.
QST
Follow the Burned Knight candidate as he completes his pilgrimage.
QST
Help a haunted man lay his nightmares to rest.
QST
A child needs assistance recovering a lost gem.
QST
Return the stolen gem to the altar of Sutsarnin Grove.
QST
QST
Recover the debt of the miners.
QST
Discover Akarat's teachings about life and death
QST
Help Rokla find the Golden Bird in the ruins of upper Kurast.
QST
Help a shaman fulfill an aging priest's request.
QST
Return the gem to the altar of Sutsarnin Grove.
S06
The Realmwalker comes to spread hatred throughout Sanctuary. Cull the beast and prevent it from sowing its seeds across our lands.
VGN
VGN
VGN
VGN
VGN
VGN
A jewel with a sinister aura must be returned to its rightful place.
VGN
Help the miner, Ajtzak, rescue a peculiar lacuni he befriended.
VGN
The bone-cleaning workers need help to recover property stolen by overgrown wildlife.
VGN
VGN
VGN
X1R
X1R
X1R
X1R
X1R
X1R