Lucky Hit Chance: 20%
Place a trap that arms after 1.25 seconds. It activates when an enemy moves within range, applying 540% Poisoning damage over 9 seconds to enemies in the area.
You can have 4 armed traps out at once.
Rank Up:
Poisoning Damage 540%
- Subverting Poison Trap: You deal x15% increased Poison damage to enemies standing inside your Poison Trap.
- Countering Poison Trap: Poison Trap has a 40% chance to reset your Imbuement Skill Cooldowns when activated.
- Enhanced Poison Trap: Poison Trap Knocks Down enemies for 1.5 seconds when it activates.
Affix /4
Paragon Glyph
Additional Bonus:Non-{c_important}Ultimate{/c} {c_important}Trap{/c} Skills have {c_number}x25%{/c} increased radius. Requirements: (purchased in radius range)+25 Intelligence
Additional Bonus:
Unique Chest Armor
800 Item Power
1,400 Armor
Rogue
Rogue, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /35
name | desc |
---|---|
SF_0 | 0.15 * [1/1.1/1.2/1.3/1.4] |
SF_1 | 20 |
SF_2 | 9 * 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap |
SF_3 | 1.25 - Trap_Arm_Time_Reduction_Seconds |
SF_4 | 10 |
SF_6 | 2 * ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_065_Intelligence_Side) ? (1 + PowerTag.ParagonGlyph_065."0.15 * [1/1.1/1.2/1.3/1.4]") : 1 * Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Rogue_PoisonTrap / 2)) |
SF_7 | 0.25 |
SF_8 | 0.15 * [1/1.1/1.2/1.3/1.4]*9 * 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap/0.25 |
SF_9 | 0.25 |
SF_10 | 4 |
SF_12 | 4 |
SF_13 | 0.15 * [1/1.1/1.2/1.3/1.4]/4 |
SF_14 | 4 + 9 * 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap |
SF_16 | 0.15 |
SF_17 | 0.40 |
SF_18 | 1.5 |
SF_19 | ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_065_Intelligence_Side) ? (1 + PowerTag.ParagonGlyph_065."0.15 * [1/1.1/1.2/1.3/1.4]") : 1 |
SF_20 | (1-POW(1-20/100,1/(204*2)))*100 |
SF_21 | Min(1.5, 1 + (AoE_Size_Bonus_Per_Power#Rogue_PoisonTrap / 2)) |
SF_22 | 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap |
name | Poison Trap |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:1}|%|] Place a trap that arms after {buffduration:ARMING} seconds. It activates when an enemy moves within range, applying {payload:TOOLTIP_DAMAGE} Poisoning damage over {SF_2} seconds to enemies in the area. You can have {SF_10} armed traps out at once. |
rankup_desc | Poisoning Damage {payload:TOOLTIP_DAMAGE} |
Mod1_Description | You deal [{SF_16}*100|%x|] increased Poison damage to enemies standing inside your Poison Trap. |
Mod1_Name | Subverting Poison Trap |
Mod2_Description | Poison Trap has a [{SF_17}*100|%|] chance to reset your Imbuement Skill Cooldowns when activated. |
Mod2_Name | Countering Poison Trap |
Mod3_Description | Poison Trap Knocks Down enemies for {buffduration:KNOCKDOWN} seconds when it activates. |
Mod3_Name | Enhanced Poison Trap |
{buffduration:ARMING} | ((1.25 - Trap_Arm_Time_Reduction_Seconds > 0.25) ? 1.25 - Trap_Arm_Time_Reduction_Seconds : 0.25) / 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap |
{buffduration:KNOCKDOWN} | 1.5 |
{payload:TOOLTIP_DAMAGE} | 0.15 * [1/1.1/1.2/1.3/1.4]*9 * 1 + Power_Duration_Bonus_Pct#Rogue_PoisonTrap/0.25*100% |
{Combat Effect Chance} | 20 |
{Cooldown Time} | 0 |
{Recharge Time} | 10 |