Charge Cooldown: 0 seconds
Lucky Hit Chance: 22%
Whirl out a cluster of razor sharp feathers that rebound back, dealing *100% damage each way.
You can have up to 15 active Razor Wings.
Rank Up:
Damage *100%
- Enhanced Razor Wings: Razor Wings makes enemies Vulnerable for 5 seconds when hitting with a Critical Strike or from behind.
- Poised Razor Wings: Razor Wings has a 10% chance to regain a Charge when hitting an enemy. Double this chance if you have an active Barrier.
- Invasive Razor Wings: Razor Wings last 300% longer and spiral outwards.
- (PH) Sky Offense1 Upgrade C:
Affix /5
Every second while moving gain 10% Bonus Movement Speed for 1.5 seconds, up to 40%.
Charge Cooldown: 0 seconds
Lucky Hit Chance: 22%
Whirl out a cluster of razor sharp feathers that rebound back, dealing *100% damage each way.
You can have up to 15 active Razor Wings.
Rank Up:
Damage *100%
- Enhanced Razor Wings: Razor Wings makes enemies Vulnerable for 5 seconds when hitting with a Critical Strike or from behind.
- Poised Razor Wings: Razor Wings has a 10% chance to regain a Charge when hitting an enemy. Double this chance if you have an active Barrier.
- Invasive Razor Wings: Razor Wings last 300% longer and spiral outwards.
- (PH) Sky Offense1 Upgrade C:
Spiritborn, Offensive, Codex of Power
Passive: You are Unhindered.
Active: You gain x0.5% increased Potency Skill Damage per active Razor Wing.
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Spiritborn, Defensive, Codex of Power
Unlocked by completing Sleepless Hollow in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Spiritborn, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Info /48
| name | desc |
|---|---|
| SF_0 | 10 |
| SF_1 | 2 |
| SF_2 | 0.75 * [1/1.1/1.2/1.3/1.4] |
| SF_3 | 13 |
| SF_4 | 7 |
| SF_5 | 7/13 |
| SF_6 | Mod.UpgradeA ? 3 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Eagle_Potency1) : 1 |
| SF_7 | 1 |
| SF_8 | 0.55 |
| SF_9 | 0.7 |
| SF_10 | 20 |
| SF_11 | 1.5 |
| SF_12 | 0.05 * [1/1.1/1.2/1.3/1.4] |
| SF_13 | 0 |
| SF_14 | 0 |
| SF_15 | 5 |
| SF_16 | 0.1 |
| SF_17 | 3 |
| SF_18 | 5 |
| SF_19 | 120 |
| SF_20 | 0.55 |
| SF_21 | 0.01 |
| SF_22 | PowerTag.Spiritborn_Talent_Combo_SkyPlains."Script Formula 9" |
| SF_23 | 3 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Eagle_Potency1) |
| SF_24 | Mod.UpgradeB ? 1 : 1 |
| SF_25 | 3 + GetBonusMaxChargesForPower(SNO.Power.Spiritborn_Eagle_Potency1) |
| SF_26 | Affix_Value_1#legendary_spiritborn_024_x1 |
| SF_27 | 30 |
| SF_28 | 3 |
| SF_29 | Percent_Bonus_Projectiles_Per_Power#Spiritborn_Eagle_Potency1 + Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Potency |
| SF_30 | Generic_Chance_For_Double_Damage_Per_SkillTag#Skill_Primary_Potency |
| SF_31 | Affix_Value_1#legendary_spiritborn_031_x1 |
| SF_32 | 10 |
| name | Razor Wings |
| desc | Charges: {SF_23} Charge Cooldown: {Recharge Time} seconds Lucky Hit Chance: [{Combat Effect Chance}|%|] Whirl out a cluster of razor sharp feathers that rebound back, dealing {payload:IMPACT} damage each way. You can have up to 15 active Razor Wings. |
| rankup_desc | Damage {payload:IMPACT} |
| Mod0_Description | Razor Wings makes enemies Vulnerable for {SF_15} seconds when hitting with a Critical Strike or from behind. |
| Mod0_Name | Enhanced Razor Wings |
| Mod1_Description | Razor Wings has a [{SF_16} * 100|%|] chance to regain a Charge when hitting an enemy. Double this chance if you have an active Barrier. |
| Mod1_Name | Poised Razor Wings |
| Mod2_Description | Razor Wings last [{SF_28}*100|%|] longer and spiral outwards. |
| Mod2_Name | Invasive Razor Wings |
| Mod3_Name | (PH) Sky Offense1 Upgrade C |
| {payload:IMPACT} | 0.75 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 22 |
| {Cooldown Time} | 10 |
| {Recharge Time} | 0 |
| {Resource Cost} | 0 |