Item /7
Seasonal Consumable
Cooldown: 1 Seconds
Adds a{icon:Vampire_Pact_Purple_Icon, 2.3}Pact of Divinity to Helm, Chest Armor, Gloves, Pants, or Boots.
Has no effect if the armor piece already has maximum Pacts.
Has no effect if the armor piece already has maximum Pacts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Adds a{icon:Vampire_Pact_Green_Icon, 2.3}Pact of Eternity to Helm, Chest Armor, Gloves, Pants, or Boots.
Has no effect if the armor piece already has maximum Pacts.
Has no effect if the armor piece already has maximum Pacts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Adds a{icon:Vampire_Pact_Red_Icon, 2.3}Pact of Ferocity to Helm, Chest Armor, Gloves, Pants, or Boots.
Has no effect if the armor piece already has maximum Pacts.
Has no effect if the armor piece already has maximum Pacts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Removes all Pacts present on a piece of armor.
Can be altered at the Alchemist to remove only specific Pacts.
Can be altered at the Alchemist to remove only specific Pacts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Removes two{icon:Vampire_Pact_Purple_Icon, 2.3}Pacts of Divinity from a piece of armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Removes two{icon:Vampire_Pact_Green_Icon, 2.3}Pacts of Eternity from a piece of armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Seasonal Consumable
Cooldown: 1 Seconds
Removes two{icon:Vampire_Pact_Red_Icon, 2.3}Pacts of Ferocity from a piece of armor.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn