Cooldown: 0 seconds
Lucky Hit Chance: 20%
For 8 seconds, you corrupt surrounding enemies, dealing 520% damage per second.

Every 0.25 seconds of this duration, you absorb the souls of up to 3 enemies, gaining 2 Essence and a Barrier for 2% of your Maximum Life ([Max(1,{shield:BUFF_SHIELD})]) for 5 seconds.

You absorb 3 souls at a time from Bosses.
Rank Up:
Damage per second 520%
Cooldown 0 seconds

  • Supreme Soulrift: Every soul absorbed increases your damage by x1%, up to x30%. This bonus persists for 5 seconds after Soulrift ends.
  • Prime Soulrift: Enemies with their souls absorbed become Vulnerable for 2 seconds.

    When damaging enemies affected by Soulrift, you have a 5% chance to absorb their soul.
Affix /1
Unique Helm
800 Item Power

1,000 Armor
  • +[21 – 29.6]% Chance for [0.21 – 0.296] to Deal Double Damage
  • [15.5 – 20]% Resource Generation
  • +[7.5 – 8.5] to Imperfectly Balanced
  • [13 – 17.5]% Damage Reduction while You Have a Barrier
  • Soulrift's duration is increased by 0.5 seconds for every 30 Essence you spend while it's active, up to 8 seconds.

    Soulrift deals [100 – 200]% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while its active.(Necromancer Only)
  • Urzael rent asunder his own wings and armor with a fury unbridled. For never would he bow to the doom of mortals, nor endure defeat at their lowly hands.
    Necromancer
    Info /41
    name desc
    SF_050 * ([1/0.95/0.9/0.86/0.82])
    SF_16
    SF_28
    SF_35.2 * [1/1.1/1.2/1.3/1.4]
    SF_40.25
    SF_55.2 * [1/1.1/1.2/1.3/1.4] / 8
    SF_62
    SF_73
    SF_9(1-POW(1-20/100,1/2))*100
    SF_10(1-POW(1-(1-POW(1-20/100,1/2))*100/100,1/(8*2)))*100
    SF_1120
    SF_120.6
    SF_133
    SF_140.01
    SF_155
    SF_1630
    SF_170.05
    SF_182
    SF_191 + Power_Duration_Bonus_Pct#X1_Necromancer_Ultimate4
    SF_20Affix.Helm_Unique_Necro_101_x1."Static Value 0"
    SF_21Affix.Helm_Unique_Necro_101_x1."Static Value 1"
    SF_22Affix.Helm_Unique_Necro_101_x1."Static Value 2"
    SF_235.2 * [1/1.1/1.2/1.3/1.4] / 8*Affix_Value_1#Helm_Unique_Necro_101_x1/100
    SF_24Affix.Helm_Unique_Necro_101_x1."Static Value 3"
    SF_25Chance_For_Double_Damage_Per_Power#X1_Necromancer_Ultimate4
    SF_260.02
    nameSoulrift
    descCooldown: {Cooldown Time} seconds
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    For {buffduration:CASTER_SKILL_ACTIVE} seconds, you corrupt surrounding enemies, dealing {dot:SOUL_EXTRACTED} damage per second.

    Every [SF_4|2|] seconds of this duration, you absorb the souls of up to {SF_7} enemies, gaining {SF_6} Essence and a Barrier for [{SF_26}*100|%|] of your Maximum Life ([Max(1,{shield:BUFF_SHIELD})]) for {buffduration:BUFF_SHIELD} seconds.

    You absorb {SF_13} souls at a time from Bosses.
    rankup_desc Damage per second {dot:SOUL_EXTRACTED}
    Cooldown {Cooldown Time} seconds
    Buff9_NameSoul Rift
    Buff9_DescriptionIncreases your damage by [{SF_14}*100|%x|] per stack.
    Mod0_DescriptionEvery soul absorbed increases your damage by [{SF_14}*100|x%|], up to [{SF_16}*{SF_14}*100|x%|]. This bonus persists for {SF_15} seconds after Soulrift ends.
    Mod0_NameSupreme Soulrift
    Mod1_DescriptionEnemies with their souls absorbed become Vulnerable for {SF_18} seconds.

    When damaging enemies affected by Soulrift, you have a [{SF_17}*100|%|] chance to absorb their soul.
    Mod1_NamePrime Soulrift
    {buffduration:CASTER_SKILL_ACTIVE}8
    {buffduration:BUFF_SHIELD}5
    {dot:SOUL_EXTRACTED}[8*5.2 * [1/1.1/1.2/1.3/1.4] / 8]*100%
    {Combat Effect Chance}20
    {Cooldown Time}0
    {Recharge Time}50