Lucky Hit Chance: 20%
For 8 seconds, you corrupt surrounding enemies, dealing 520% damage per second.
Every 0.25 seconds of this duration, you absorb the souls of up to 3 enemies, gaining 2 Essence and a Barrier for 2% of your Maximum Life ([Max(1,{shield:BUFF_SHIELD})]) for 5 seconds.
You absorb 3 souls at a time from Bosses.
Rank Up:
Damage per second 520%
Cooldown 0 seconds
Cooldown 0 seconds
- Supreme Soulrift: Every soul absorbed increases your damage by x1%, up to x30%. This bonus persists for 5 seconds after Soulrift ends.
- Prime Soulrift: Enemies with their souls absorbed become Vulnerable for 2 seconds.
When damaging enemies affected by Soulrift, you have a 5% chance to absorb their soul.
Affix /1
Unique Helm
800 Item Power
1,000 Armor
Soulrift deals [100 – 200]% of its Shadow damage per second to surrounding enemies for every 30 Essence you gain while its active.(Necromancer Only)
Urzael rent asunder his own wings and armor with a fury unbridled. For never would he bow to the doom of mortals, nor endure defeat at their lowly hands.
Necromancer
Info /41
name | desc |
---|---|
SF_0 | 50 * ([1/0.95/0.9/0.86/0.82]) |
SF_1 | 6 |
SF_2 | 8 |
SF_3 | 5.2 * [1/1.1/1.2/1.3/1.4] |
SF_4 | 0.25 |
SF_5 | 5.2 * [1/1.1/1.2/1.3/1.4] / 8 |
SF_6 | 2 |
SF_7 | 3 |
SF_9 | (1-POW(1-20/100,1/2))*100 |
SF_10 | (1-POW(1-(1-POW(1-20/100,1/2))*100/100,1/(8*2)))*100 |
SF_11 | 20 |
SF_12 | 0.6 |
SF_13 | 3 |
SF_14 | 0.01 |
SF_15 | 5 |
SF_16 | 30 |
SF_17 | 0.05 |
SF_18 | 2 |
SF_19 | 1 + Power_Duration_Bonus_Pct#X1_Necromancer_Ultimate4 |
SF_20 | Affix.Helm_Unique_Necro_101_x1."Static Value 0" |
SF_21 | Affix.Helm_Unique_Necro_101_x1."Static Value 1" |
SF_22 | Affix.Helm_Unique_Necro_101_x1."Static Value 2" |
SF_23 | 5.2 * [1/1.1/1.2/1.3/1.4] / 8*Affix_Value_1#Helm_Unique_Necro_101_x1/100 |
SF_24 | Affix.Helm_Unique_Necro_101_x1."Static Value 3" |
SF_25 | Chance_For_Double_Damage_Per_Power#X1_Necromancer_Ultimate4 |
SF_26 | 0.02 |
name | Soulrift |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat Effect Chance}|%|] For {buffduration:CASTER_SKILL_ACTIVE} seconds, you corrupt surrounding enemies, dealing {dot:SOUL_EXTRACTED} damage per second. Every [SF_4|2|] seconds of this duration, you absorb the souls of up to {SF_7} enemies, gaining {SF_6} Essence and a Barrier for [{SF_26}*100|%|] of your Maximum Life ([Max(1,{shield:BUFF_SHIELD})]) for {buffduration:BUFF_SHIELD} seconds. You absorb {SF_13} souls at a time from Bosses. |
rankup_desc | Damage per second {dot:SOUL_EXTRACTED} Cooldown {Cooldown Time} seconds |
Buff9_Name | Soul Rift |
Buff9_Description | Increases your damage by [{SF_14}*100|%x|] per stack. |
Mod0_Description | Every soul absorbed increases your damage by [{SF_14}*100|x%|], up to [{SF_16}*{SF_14}*100|x%|]. This bonus persists for {SF_15} seconds after Soulrift ends. |
Mod0_Name | Supreme Soulrift |
Mod1_Description | Enemies with their souls absorbed become Vulnerable for {SF_18} seconds. When damaging enemies affected by Soulrift, you have a [{SF_17}*100|%|] chance to absorb their soul. |
Mod1_Name | Prime Soulrift |
{buffduration:CASTER_SKILL_ACTIVE} | 8 |
{buffduration:BUFF_SHIELD} | 5 |
{dot:SOUL_EXTRACTED} | [8*5.2 * [1/1.1/1.2/1.3/1.4] / 8]*100% |
{Combat Effect Chance} | 20 |
{Cooldown Time} | 0 |
{Recharge Time} | 50 |