Lucky Hit Chance: 20%
Create a cyclone that Pulls enemies inward followed by a crushing downdraft that deals *100% damage to them.
Rank Up:
Damage *100%
- Enhanced Vortex: Casting Vortex increases the damage of the next Skill cast by x20%.
- Replenishing Vortex: Critical Strikes with Vortex reduce its Cooldown by 1 seconds.
- Measured Vortex: While you have an active Barrier, your Vortex does x300% additional damage and Knocks enemies down for 3 seconds.
- (PH) Sky Control Upgrade C:
Affix /1
Spiritborn, Utility, Codex of Power
Unlocked by completing Ruined Wild in OR salvaging a Legendary item with {s3}
Allowed Item Types: Helm, Chest Armor, Gloves, Boots, Shield, Amulet [+50%]
Info /39
| name | desc |
|---|---|
| SF_0 | 12 |
| SF_1 | 3 |
| SF_2 | 10 |
| SF_3 | 6.5 |
| SF_4 | 6.5/10 |
| SF_5 | PowerFinalizedAttackSpeed |
| SF_6 | 6 * Min(1 + (AoE_Size_Bonus_Per_Power#Spiritborn_Eagle_Focus / 2), PowerTag.SystemsTuningGlobals."6.5") |
| SF_7 | 1.5 |
| SF_8 | 0.5 * (1/PowerFinalizedAttackSpeed) |
| SF_9 | 7 |
| SF_10 | 60 |
| SF_11 | 0.3 * (1/PowerFinalizedAttackSpeed) |
| SF_12 | 0 |
| SF_13 | 3 |
| SF_14 | 0.2 |
| SF_15 | 1 |
| SF_16 | 6 |
| SF_17 | 3 |
| SF_18 | 0.35 * [1/1.1/1.2/1.3/1.4] |
| SF_19 | 3 * Min(1 + (AoE_Size_Bonus_Per_Power#Spiritborn_Eagle_Focus / 2), PowerTag.SystemsTuningGlobals."6.5") |
| SF_20 | Min(1 + (AoE_Size_Bonus_Per_Power#Spiritborn_Eagle_Focus / 2), PowerTag.SystemsTuningGlobals."6.5") |
| SF_21 | Bonus_Percent_Per_Power#Spiritborn_Eagle_Focus |
| SF_22 | 6 * 2 |
| name | Vortex |
| desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: {Combat Effect Chance}% Create a cyclone that Pulls enemies inward followed by a crushing downdraft that deals {payload:IMPACT} damage to them. |
| rankup_desc | Damage {payload:IMPACT} |
| Buff10_Name | Vortex Bonus |
| Buff10_Description | Next Skill does bonus damage. |
| Mod0_Description | Casting Vortex increases the damage of the next Skill cast by [{SF_14}*100|%x|]. |
| Mod0_Name | Enhanced Vortex |
| Mod1_Description | Critical Strikes with Vortex reduce its Cooldown by {SF_15} seconds. |
| Mod1_Name | Replenishing Vortex |
| Mod2_Description | While you have an active Barrier, your Vortex does [{SF_17}*100|%x|] additional damage and Knocks enemies down for {SF_13} seconds. |
| Mod2_Name | Measured Vortex |
| Mod3_Name | (PH) Sky Control Upgrade C |
| {payload:IMPACT} | 0.35 * [1/1.1/1.2/1.3/1.4]*100% |
| {Combat Effect Chance} | 20 |
| {Cooldown Time} | 0 |
| {Recharge Time} | 12 |