References to this File
  • Material/druid_grizzlyRage_eruption_shockwave_sandRed.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground.mat
  • Material/emote_dru006_brightRoots_mat.mat
  • Material/emote_sor018_stor_snakeDecal.mat
  • Material/emote_nec005_stor_clutterCut.mat
  • Material/necro_hellbentCommander_cast_burst_chest_dark.mat
  • Material/barb_callOfTheAncients_aoe_wispyRing.mat
  • Material/fxKit_damaging_burstRope_demonic_fill.mat
  • Material/fxkit_burstCylindrical_sorc_cold_iceChunks.mat
  • Material/vanquished_Shared_Shared_smokeCloth.mat
  • Material/townportal_arriveInWorld_glo007_stor_smoke_flash.mat
  • Material/fxKit_damaging_persistentWarning_cold_deca_pulse.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInnerBurst.mat
  • Material/sorc_deepFreeze_iceBlock_aura.mat
  • Material/barb_warcry_cast_flash.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Purchase_Aura_Mat.mat
  • Material/mnt_armor201_horse_sprinting_initialBurstMesh.mat
  • Material/astaroth_boss_mount_bite_fire_smoke.mat
  • Material/VFX_Conv_QST_CFN_Weapon_Trail.mat
  • Material/mnt_amor140_horse_stor_fillHaze.mat
  • Material/emote_nec005_stor_roarHeadSplash.mat
  • Material/portalCos_vampBlood_funnelExterior_mat.mat
  • Material/S04_npc_harmless_persistentRopeArcing_demonic_outroCore.mat
  • Material/astaroth_boss_mount_fireBreath_warmUp_flames_v2.mat
  • Material/fxKit_damaging_persistentLine_lightning_arcCore_Billboard_fb.mat
  • Material/mnt_stor077_trophy_lightningBurst.mat
  • Material/vampire_caster_proj_globs.mat
  • Material/sorc_firewall_charredDecal.mat
  • Material/mnt_stor232_trophy_rope.mat
  • Material/sorc_firewall_centerFlare.mat
  • Material/fxKit_burstCylindrical_generic_physical_shockwaveRing_02.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_edges_wall.mat
  • Material/legendary_barb_111_WeaponTrail_LingeringEnergy_Mat.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalEdge_front-back.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_glow.mat
  • Material/bp_vfx_rewardClaim_dissolvePane_burst.mat
  • Material/legendary_sorc_043_trail_mesh_Mat.mat
  • Material/druM_stor183_TRS_fxMesh_back.mat
  • Material/amalgam_boss_death_burst_smoke.mat
  • Material/townPortal_Outro_smoke_ring_glo007_stor.mat
  • Material/legendary_druid_066_rocks_new.mat
  • Material/townPortal_persistentOpen_motes_glo004_stor.mat
  • Material/townportal_tpToTown_glow_rog001_stor.mat
  • Material/necro_bloodLance_impactEcho_quickFlash.mat
  • Material/druM_stor183_HLM_coreArcs.mat
  • Material/sorM_stor176_TRS_decorFire.mat
  • Material/surface_mount_stor019_footstep_decal.mat
  • Material/legendary_sorc_035_birthFlash.mat
  • Material/fxKit_damaging_burstCylindrical_earth_smokeBlood.mat
  • Material/pvp_openworld_blesser_cast_upSwirl.mat
  • Material/amalgam_leap_blood_flash.mat
  • Material/Dagger_stor043_ambientLight_Close.mat
  • Material/barF_stor177_HLM_mouthMist.mat
  • Material/emote_dru003_stor_tuskedlord_burst_energy.mat
  • Material/interactiveVFX_destructible_gooGreenSplash.mat
  • Material/sorc_icespike_explosion_ring.mat
  • Material/fxKit_damaging_persistentRope_spirits_core.mat
  • Material/npc_ui_hedaji_purchase_cardDissolve.mat
  • Material/barb_rupture_pullOut_pullBackMesh.mat
  • Material/necro_skeletonPriest_target_halo.mat
  • Material/legendary_barb_019_tornadoMesh_lower.mat
  • Material/SorM_stor170_TRS_ashTrail.mat
  • Material/fxKit_damaging_projectileLobbed_blood_core_MAT.mat
  • Material/S03_Boss_damaging_Cone_Cold_directional_XY.mat
  • Material/emote_dru006_stor_bigBranchBark.mat
  • Material/fxKit_harmless_shield_destroyed_fire_circ_core.mat
  • Material/fxKit_persistentSigilDecal_cultist_03.mat
  • Material/VFX_Vhenard_chalk_drawings_lines_Glow_03.mat
  • Material/npcF_ui_hedaji_purchase_sigilGlow_blurred.mat
  • Material/fxKit_damaging_persistentCast_poison_physicsMotes.mat
  • Material/necM_stor172_eyeMist.mat
  • Material/fxKit_damaging_burstCylindricalWave_cold_waveMesh_CC.mat
  • Material/Sword_stor014_embers_mat.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail.mat
  • Material/abysslord_maw_abyssliquid_escape.mat
  • Material/store_ui_bp_s3_purchaseCelebrationEmblem_fireGlowBaked_fg.mat
  • Material/townPortal_persistentOpen_energyDecal_rog001_stor_01.mat
  • Material/sorc_flameShield_buff_upBillboard.mat
  • Material/townPortal_template_arriveInWorld_ring_01.mat
  • Material/vfx_ui_bp_s4_embelmWing_smoke.mat
  • Material/barb_wrathOfTheBerserker_cast_flash.mat
  • Material/sorF_stor176_HLM_fire.mat
  • Material/summonScroll_portal_dissolve.mat
  • Material/mnt_stor026_horse_sprinting_locMotes.mat
  • Material/townPortal_persistent_glo007_stor_glowOverlay.mat
  • Material/townPortal_persistentOpen_horizontalBeam_glo004_stor.mat
  • Material/mnt_stor186_trophy_fire_geoBase_green.mat
  • Material/fxKit_burstCylindrical_generic_physical_shockwaveRing_01.mat
  • Material/fxKit_damaging_burstCone_cold_volumeBurst.mat
  • Material/Challenger_UI_scoreScreen_Title_FlameSupplement.mat
  • Material/emote_S4_ABP_EmoteWings00_Membrane.mat
  • Material/UI_ParagonBoard_Background_FrameActivate_Mesh_Mat.mat
  • Material/IGC_EPL1130_brazfire_Max_de_jour.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_cold_glow.mat
  • Material/sorcerer_fireball_enchant_payload_volume.mat
  • Material/townPortal_Outro_flare_glo007_stor.mat
  • Material/s4_bp_platinumArmor_prismaticShell.mat
  • Material/fxKit_experience_Powerup_beam.mat
  • Material/necro_bloodLance_persistent_glow.mat
  • Material/townPortal_Outro_backer_ring_dru001_stor.mat
  • Material/S03_portal_zoltun_mega_sandskirt.mat
  • Material/necro_miasma_shadowEdge.mat
  • Material/emote_nec033_stor_skeletonSolidCrumble.mat
  • Material/emote_rog005_stor_smokeIntro.mat
  • Material/fxKit_harmless_persistentRopeArcing_sorc_lightning_fill.mat
  • Material/VFX_Frac_Underworld_Vhenard_circles_01.mat
  • Material/legendary_barb_024_shockwave_leadMesh.mat
  • Material/emote_rog010_stor_drops.mat
  • Material/surface_mount_snow_spray.mat
  • Material/witch_firewall_largeFlames_intensity.mat
  • Material/fxKit_damaging_burstCylindricalWave_demonic_runeMotes.mat
  • Material/necro_skeletonPriest_target_pillar.mat
  • Material/Conv_QST_Hawe_Bog_Cine_HSS_bowl_wisps.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sandWhite.mat
  • Material/ElementalTotem_fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/fxKit_damaging_burstRope_spirits_face.mat
  • Material/fxKit_damaging_burstCylindricalWave_shadow_brightSpots.mat
  • Material/mnt_stor008_sprinting_initialBurstMesh.mat
  • Material/allClasses_ascendentArmor_ropeWisp.mat
  • Material/townPortal_persistent_glo007_demonicDecal.mat
  • Material/townPortal_departWorld_glo006_stor_centerFlash.mat
  • Material/portalCos_inarius_006_persistent_actor_energyRing_mat.mat
  • Material/fxKit_damaging_burstCylindricalWave_poison_waveMesh.mat
  • Material/s01_boss_attk_swipe_chestBlood.mat
  • Material/fxKit_damaging_burstWarning_fire_v003_decalWave6.mat
  • Material/legendary_barb_mace2H_001_burstFlames_thicker2.mat
  • Material/portal_inariusSilver_godrays.mat
  • Material/emote_nec034_stor_skeletonGhost.mat
  • Material/emote_sor020_stor_iceShell.mat
  • Material/necHLMM_stor183_HLM_volume.mat
  • Material/DeathScreenPlate_BloodSplash_Mat.mat
  • Material/fxkit_energyTransferHarmless_persistentRope_Shadow_introCore.mat
  • Material/Good_Door_Lock_Sigil_Top.mat
  • Material/amalgam_boss_death_warmUp_smoke.mat
  • Material/DeathScreenPlate_BloodBuildTop_Mat.mat
  • Material/fxKit_damaging_persistentCast_1hand_demonic_runes.mat
  • Material/s02_bloodSeals_major_bloodBlister_ambient_darkBG.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_initEnergy.mat
  • Material/Challenger_UI_PlacementResults_text_FlameCard.mat
  • Material/S02_boss_pool_damaging_persistentWarning_blood_decal_edgeBoarder.mat
  • Material/barb_rupture_pullOut_wispyGlow.mat
  • Material/fxKit_harmless_shield_destroyed_fire_pop_core.mat
  • Material/S04_Doomsayer_cylinder_02.mat
  • Material/UI_SkillTree_Diamond_Rune_Mat.mat
  • Material/townPortal_departFromWorld_rog001_stor_ring.mat
  • Material/townPortal_paperBits_dissolve_sor002_stor.mat
  • Material/fxKit_damaging_persistentAttractor_cold_tube.mat
  • Material/townPortal_paperBits_dissolve_rog001_stor.mat
  • Material/fxKit_damaging_burstLine_demonic_decalStatic_backer.mat
  • Material/legendary_barb_002_decal.mat
  • Material/mnt_stor020_horse_sprinting_initialBurstMesh.mat
  • Material/fxKit_damaging_persistentWarning_blood_aoeGlow.mat
  • Material/barb_rallyingCry_cast_popLarge.mat
  • Material/fxKit_damaging_persistentLine_demonic_subSh_waveMesh_front.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_rune_wall.mat
  • Material/townPortal_cast_proxyToPlayer_flare_rog001_stor.mat
  • Material/fxKit_damaging_persistentWarning_demonic_decal_backer.mat
  • Material/emote_sor005_stor_armSmoke.mat
  • Material/s02_bloodSeals_major_curse_darkClouds.mat
  • Material/sorc_incinerate_upgrade_aoe_flamesFill.mat
  • Material/townPortal_Outro_flare_glo004_stor.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Failure_SOLO.mat
  • Material/necro_miasma_smokeCloud_shadow_backdrop.mat
  • Material/fxKit_damaging_burstCylindricalWave_shadow_waveMesh_CC.mat
  • Material/fxKit_damaging_persistentWarning_blood_pusBubble.mat
  • Material/sorc_firewall_aoeExpand.mat
  • Material/emote_S4_ABP_EmoteWings00_LargeMain.mat
  • Material/townPortal_Outro_smoke_ring_glo005_stor.mat
  • Material/townPortal_arriveInWorld_glo004_stor_ring.mat
  • Material/fxKit_damaging_burstCone_demonic_waveMesh.mat
  • Material/barb_challengingShout_cast_sharpDirEnergy.mat
  • Material/mnt_stor002_horse_sprinting_initialBurstMesh.mat
  • Material/VFX_QST_CFB_DungeonBridge_rune_wall.mat
  • Material/promo_inariusWings_dustLiftoff.mat
  • Material/EGB_knight_brute_lightning_maze_area_damage_areaArcs_decal.mat
  • Material/necro_skeletonMage_atk_cast_bone_smoke.mat
  • Material/VFX_Frac_Underworld_Vhenard_boxes_01.mat
  • Material/mnt_stor006_trophy_rope.mat
  • Material/ui_store_anniversaryHeader_particle.mat
  • Material/barb_ironMaelstrom_attk03_lingeringEnergy.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeam.mat
  • Material/npc_Donan_evnt_research_Book_handGlow_trail.mat
  • Material/EGB_Andariel_Echo_screamBeam_warning_fpipe.mat
  • Material/townPortal_glo006_outro_stor_fire.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_decal_rune.mat
  • Material/Challenger_UI_Scorescreen_EdgeMotes.mat
  • Material/emote_bar022_stor_trailDirt.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalWave.mat
  • Material/emote_rog006_apple_explode_4.mat
  • Material/emote_nec007_skull_01.mat
  • Material/gloves_unique_barb_001_trail.mat
  • Material/fxKit_damaging_burstRope_demonic_sigils.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport_inside.mat
  • Material/necro_bloodLance_impactEcho_flash.mat
  • Material/townPortal_paperBits_dissolve_glo007_stor.mat
  • Material/S04_npc_harmless_persistentRopeArcing_demonic_volumeSource.mat
  • Material/offHandsNecro_stor018_ropeSmoke.mat
  • Material/necro_miasma_smokeClouds.mat
  • Material/fxKit_burstCylindrical_sorc_fire_smoke_03.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSandWhite.mat
  • Material/mnt_stor038_sprinting_initialBurstMesh.mat
  • Material/fxKit_damaging_projectileStrong_blood_leading_mesh.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_backer.mat
  • Material/monster_champion_resistDamage_death_coaster2.mat
  • Material/twoHandDruidStaff_stor021_lightningEnergy_horizontalArc.mat
  • Material/fxKit_damaging_persistentWarning_blood_decal_edgeBoarder.mat
  • Material/necro_armyPassive_macabreInspiration_buff_glow.mat
  • Material/mnt_stor068_trophy_rope.mat
  • Material/Sorc_nova_aoe_lightning_mesh_Mat.mat
  • Material/dagger_stor047_fireTrail.mat
  • Material/store_bp_s4_ui_vfx_purchaseCelebration_holoBG.mat
  • Material/sor031_stor_trophy_FollowerOfLight_stars_ingame.mat
  • Material/demon_wurm_burst_demonicCloud.mat
  • Material/Good_Door_Lock_Sigil_Base.mat
  • Material/rogue_selectionScreen_imbueShadow_ash.mat
  • Material/townPortal_persistentOpen_motes_rog001_stor_01.mat
  • Material/legendary_barb_024_impact_fillSmoke.mat
  • Material/npc_ui_hedaji_store_details_smoke_curl.mat
  • Material/necro_hellbentCommander_cast_burst_chest.mat
  • Material/sword_stor025_persistentRope_shadow_core.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_energy.mat
  • Material/fxkit_thematic_vomit_billboard.mat
  • Material/portalCos_vampBlood_bat.mat
  • Material/witch_firewall_largeFlames_burst.mat
  • Material/barb_charge_weaponTrail_lingeringEnergy.mat
  • Material/emote_sor018_stor_snakeFlames.mat
  • Material/airidah_Windvortex_waveDomeIntro.mat
  • Material/emote_nec005_stor_decal.mat
  • Material/LTE_LNY_shrine_blast_spark_02.mat
  • Material/emote_sor020_stor_iceShell_Blood.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_ground_intro.mat
  • Material/portal_dru001_stor_vinesIntro.mat
  • Material/environmentVFX_sightlessEye_muralGlow_burst.mat
  • Material/rogue_poisonTrap_armed_poisonSmoke.mat
  • Material/astaroth_boss_mount_firebreath_fire_core_volume.mat
  • Material/Barb_Kick_Impact_Ancient_Energy_Intensity.mat
  • Material/fxKit_damaging_burstLine_demonic_decalStatic_runeTile.mat
  • Material/portal_sor001_stor_persistentOpen_edgePuffs.mat
  • Material/LTE_LNY_shrine_blast_shockwaveRing_01.mat
  • Material/S01_boss_varshanRitual_initiation__burstCylindricalWave_decal.mat
  • Material/fxKit_harmless_burstCylindrical_soulstoneTune_fail_center.mat
  • Material/bp_ui_vfx_segment_mesh_ring_glow_burst.mat
  • Material/emote_dru023_stor_sandPileDecal.mat
  • Material/sword_stor036_persistentRope_jade_core.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_frameEnergy_loop_mat.mat
  • Material/bp_ui_vfx_blessingSegment_mesh_ring_glow.mat
  • Material/Sorc_nova_aoe_lightningArcs_Mat.mat
  • Material/VFX_QST_CFB_DungeonBridge_glow.mat
  • Material/mnt_stor038_bodyVolume.mat
  • Material/fxKit_damaging_persistentWarning_demonic_decal_rune.mat
  • Material/environmentVFX_sightlessEye_muralGlow.mat
  • Material/legendary_druid_077_shockwaveLight_inner.mat
  • Material/fxKit_harmless_shield_template_bubble.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh_large.mat
  • Material/emote_nec007_stor_skullMist.mat
  • Material/necro_skeletonPriest_buff_introFlare.mat
  • Material/fxKit_persistentSigilDecal_cultist_01.mat
  • Material/S03_boss_elementPhase_connector_line.mat
  • Material/ui_specialSkillActivation_quad.mat
  • Material/fxKit_damaging_persistantRope_physical_core.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalWater.mat
  • Material/astaroth_tripleAttack_warmUp_trail.mat
  • Material/Hell_Prop_Banner_Skin.mat
  • Material/EGB_knight_brute_lightning_maze_area_damage_arcCore_Billboard_fb.mat
  • Material/EGB_Andariel_Echo_screamBeam_warning_groundActor_decalEdge.mat
  • Material/ui_craftingOverlay_forge_MilestoneGlow.mat
  • Material/VFX_Vhenard_chalk_drawings_circles_Glow_02.mat
  • Material/cosmetic_mnt_stor142_GlowCore.mat
  • Material/emote_sor030_stor_battlepass_stone.mat
  • Material/bp_ui_vfx_blessingSegment_mesh_ring_flash_burst.mat
  • Material/Challenger_UI_PlacementResults_EdgeMotes.mat
  • Material/S03_Vaults_Trap_ElementalPillar_Cold_Outer.mat
  • Material/emote_dru007_stor_stumpMist.mat
  • Material/emote_sor026_stor_wing.mat
  • Material/vampire_caster_proj_trail.mat
  • Material/fxKit_damaging_burstRope_spirits_skull.mat
  • Material/fxkit_harmless_persistentRopeArcing_poison_outroCore.mat
  • Material/emote_dru006_grassDecal_mat.mat
  • Material/fxKit_damaging_projectile_blood_tip_mesh.mat
  • Material/fkKit_lightPuzzle_LightBeam_core.mat
  • Material/emote_dru006_stor_smokeRoots.mat
  • Material/fxKit_damaging_persistentWarning_demonic_fxMesh_godray.mat
  • Material/S04_fxKit_damaging_burstCylindrical_demonic_decal_rune.mat
  • Material/barb_rallyingCry_cast_polarWisp.mat
  • Material/npc_cbmMephisto_BloodBubble_Bubble.mat
  • Material/interactiveVFX_destructible_gooYellowSplash.mat
  • Material/fxKit_harmless_shield_cold_wrap.mat
  • Material/barb_challengingShout_cast_concussiveEnergy.mat
  • Material/fxKit_harmless_barrierBubble_shadow_inside.mat
  • Material/fxKit_damaging_persistentCone_cold_directional_inside.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_shockwaveRing_03.mat
  • Material/necro_boneStorm_shadow_cast_essenceBurst.mat
  • Material/EmoteWings00_FXwing_HugeGlow.mat
  • Material/ui_occultist_imbue_vfx_flowPan.mat
  • Material/npc_ui_hedaji_store_details_smoke_persistent_left.mat
  • Material/fxKit_damaging_burstCone_cold_directional.mat
  • Material/townPortal_persistentOpen_groundVolumes_rog001_stor.mat
  • Material/vfx_scos_Rock_standingStones_Druid_01_bloodMesh_mat.mat
  • Material/mnt_chal004_demonic_core.mat
  • Material/emote_nec005_stor_roarBigSplash.mat
  • Material/fxKit_damaging_persistentWarning_cold_motes_secondary.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_polarWisp.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_fumes_dark.mat
  • Material/rogue_shadowClone_bright_inkySmoke.mat
  • Material/townportal_tpToTown_glow_glo006_stor.mat
  • Material/townPortal_persistentOpen_actor_ring.mat
  • Material/ui_craftingOverlay_background_doorGlow_Success.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_v2.mat
  • Material/ui_occultist_imbue_vfx_motes.mat
  • Material/mnt_amor158_horse_stor_antlersMotes.mat
  • Material/fxKit_damaging_persistentCylindrical_wind_waveDomeIntro.mat
  • Material/necro_bloodLance_impactEcho_halo.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_frameEnergy.mat
  • Material/blood_splash_dot_bb.mat
  • Material/prava_incense_smoke_particle_trail.mat
  • Material/sorM_stor176_GLV_fire.mat
  • Material/mnt_stor019_horse_coreArcs.mat
  • Material/bp_ui_vfx_blessingSegment_mesh_ring.mat
  • Material/astaroth_boss_mount_bite_burstFlames.mat
  • Material/barb_wrathOfTheBerserker_buff_flameTube.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_shockwaveRing_02.mat
  • Material/necro_boneSpear_rippleTrail.mat
  • Material/fxKit_damaging_weaponBuff_monster_velPoison_trail.mat
  • Material/necro_boneSpirit_aoeRadiusDark.mat
  • Material/sorcerer_deepFreeze_glow.mat
  • Material/barb_aoe_wispyRing_portal.mat
  • Material/S02_bloodseeker_boneSpear_trailBase.mat
  • Material/promo_inariusWings_dustPersistent.mat
  • Material/s01_malginantAffix_blue_mesh02_Sheen.mat
  • Material/fxKit_damaging_persistentRope_spirits_hand.mat
  • Material/portal_sor001_stor_persistentOpen_actor_energyRing_mat.mat
  • Material/townPortal_persistent_glo007_stor_portalEnergy_01.mat
  • Material/VFX_Frac_Underworld_Vhenard_lines_01.mat
  • Material/townPortal_persistentOpen_glo006_stor_groundDust.mat
  • Material/sorcerer_deepFreeze_gustCore.mat
  • Material/boots_unique_001_buff_frozenGround_trail.mat
  • Material/IGC_EPL1190_brazfire_Max_de_jour.mat
  • Material/emote_nec004_stor_bonecaster_wisps.mat
  • Material/astaroth_boss_mount_tripleAttack_flames.mat
  • Material/fxKit_damaging_burstCylindricalWave_shadow_waveMesh_slowAnim_backup.mat
  • Material/townPortal_Outro_outer_ring_glo006_stor.mat
  • Material/escapeScroll_cast_flashDissolve.mat
  • Material/sorc_selectScreen_fireMesh_core_activeBlue.mat
  • Material/emote_sor_004_Runes_02.mat
  • Material/S03_buddy_firefly_hit_aoe_volume.mat
  • Material/interactiveVFX_webBurst.mat
  • Material/rogM_stor153_fireHLM_mat1.mat
  • Material/necro_boneStorm_shadowcast_essenceBurst.mat
  • Material/interactiveVFX_Gravel_Dust_neutral.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow_Failure.mat
  • Material/UI_Paragon_GlyphNode_Purchase_Aura_Mat.mat
  • Material/vampire_caster_proj_trailCenter.mat
  • Material/barb_wrathOfTheBerserker_cast_shockwaveDetail_air.mat
  • Material/fxKit_damaging_burstLine_blood_decal_puddle.mat
  • Material/vfx_lavaSoulSoup_lavaFall_transitionLong.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_05.mat
  • Material/pvp_openworld_blesser_cast_trail.mat
  • Material/fxKit_harmless_persistentRopeArcing_sorc_lightning_castFlashHorizontal.mat
  • Material/legendary_sorc_139_incinerate_beam_actor.mat
  • Material/ui_store_anniversaryHeader_Base.mat
  • Material/S01_MalignantHeart_testing_deathDecal_02.mat
  • Material/townPortal_persistentOpen_softGlow_dru001_stor.mat
  • Material/npcF_ui_hedaji_purchase_cardMotes.mat
  • Material/mnt_stor186_trophy_fire_geoBase_mystic.mat
  • Material/emote_nec034_stor_skeletonSolidCrumble.mat
  • Material/emote_nec034_stor_skeletonCrumbleReverse.mat
  • Material/fxKit_damaging_burstAttractor_cold_tube.mat
  • Material/S04_Helltide_prop_SoulSyphon_eliminateArea_horizontal.mat
  • Material/necro_skeletonPriest_buff_aura.mat
  • Material/legendary_barb_mace2H_001_burstFlames_thicker.mat
  • Material/resurrection_deathRing.mat
  • Material/VFX_Frac_Underworld_Vhenard_text_01.mat
  • Material/emote_dru016_stor_flashSword.mat
  • Material/barb_deathBlow_contact_flash.mat
  • Material/necro_skeletonMage_atk_impact_bone_flash.mat
  • Material/fxKit_harmless_shield_poison_wrap.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_frameBorder_intro.mat
  • Material/fxKit_harmless_shield_shadow_coreNoise.mat
  • Material/fxKit_damaging_weaponBuff_monster_velShadow_trail.mat
  • Material/astaroth_boss_tripleAttack_weapon_smoke.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackLeft.mat
  • Material/rogM_stor153_fireHLM_mat2.mat
  • Material/lilithsLament_areaAttack_decal.mat
  • Material/fxKit_damaging_burstWarning_fire_v003_decalWave4_Core.mat
  • Material/vfx_treasurebeast_ore_detonateArea_emissive_fakeDecal.mat
  • Material/necro_skeletonPriest_shadowLegendary_buff_introFlare.mat
  • Material/sorc_deepFreeze_iceBlock_cracks.mat
  • Material/s02_bloodSeals_major_curse_darkBG.mat
  • Material/druM_stor183_GLV_coreArcs_leftHand.mat
  • Material/S03_Boss_damaging_burstWarning_poison_decalWave2.mat
  • Material/sorF_stor176_TRS_decorFire.mat
  • Material/S04_Helltide_prop_SoulSyphon_eliminateArea_vertical.mat
  • Material/dagger_stor047_fireShell.mat
  • Material/fxKit_damaging_persistentCast_poison_burst.mat
  • Material/emote_sor030_stor_battlepass_bronze.mat
  • Material/npcF_ui_hedaji_fire.mat
  • Material/S02_Boss_bloodpool_wingfx.mat
  • Material/mnt_dlux003_horse_sprinting_initialBurstMesh.mat
  • Material/fxKit_burstCylindrical_rogue_poison_BurstDecal.mat
  • Material/necro_boneStorm_shadow_aoe_essenceDecal.mat
  • Material/S03_portal_zoltun_mega_motes.mat
  • Material/barb_ancient_shockwave_2.mat
  • Material/emote_nec033_stor_skeletonSolid.mat
  • Material/S02_Bloodseeker_barbarian_upheaval_decal_glow_fix_02.mat
  • Material/LNY_shrine_channeling_splash.mat
  • Material/fxKit_damaging_persistentRope_spirits_motes.mat
  • Material/portal_sor001_stor_persistentOpen_grounArcs_decal.mat
  • Material/barb_dismount_itf_impact_outwardDecal2.mat
  • Material/hellgate_loading_heatGlow_center.mat
  • Material/townPortal_departWorld_glo007_stor_ring.mat
  • Material/townPortal_paperBits_dissolve_glo009_stor.mat
  • Material/environmentVFX_fire_largeScaleFlames_Medium_vertAnim.mat
  • Material/npcF_ui_hedaji_postPurchase_smokeCard.mat
  • Material/fxKit_damaging_persistentCone_wind_directionalSupport.mat
  • Material/fxKit_damaging_persistentCast_demonic_large_volumeBright.mat
  • Material/mnt_stor039_bodyVolume.mat
  • Material/mnt_stor015_horse_meshWisps_footRear1_mat.mat
  • Material/S03_Boss_damaging_burstWarning_poison_volume2.mat
  • Material/fxKit_harmless_persistentCylindrical_LadyOasis_decal.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_Edges.mat
  • Material/emote_dru027_stor_spider_ghost.mat
  • Material/S03_Vaults_Trap_ElementalPillar_Lightning_Volume.mat
  • Material/sorM_stor204_Shared_Shared_smokeCloth.mat
  • Material/fkKit_lightPuzzle_LightBeam_amb.mat
  • Material/ui_occultist_imbue_itemSlot_poofIn_frameBorder_outro.mat
  • Material/townPortal_arriveInWorld_glo007_stor_ring.mat
  • Material/legendary_barb_024_shockwave_aoe_steam.mat
  • Material/emote_nec034_stor_shockwave.mat
  • Material/sorc_flameShield_cone.mat
  • Material/townPortal_persistentOpen_wisp_dru001_stor.mat
  • Material/astaroth_boss_meteorstorm_proj_smokeFill.mat
  • Material/fxKit_damaging_persistentCast_demonic_volumeBright.mat
  • Material/fxKit_harmless_burstCylindrical_soulstoneTune_fail_smoke.mat
  • Material/twoHandDruidStaff_stor021_lightningEnergy_coreArcs.mat
  • Material/townPortal_arriveInWorld_dru001_stor_ring_01.mat
  • Material/ui_occultist_craft_vfx_frame_glow.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_torch.mat
  • Material/fxKit_damaging_burstLine_demonic_decalStatic_runeCenter.mat
  • Material/emote_nec026_stor_skull_magic.mat
  • Material/necro_decompose_ropeGlow.mat
  • Material/vfx_S02_LTE_LE_Hibernal_BuildParty_fireRadius_area_VolumeRing.mat
  • Material/ui_occultist_imbue_itemSlot_poof_aspect_frame.mat
  • Material/VFX_Frac_Underworld_Vhenard_boxes_Blood_02.mat
  • Material/pants_unique_druid_001_a2a_trail.mat
  • Material/Sword_stor036_ropeSmoke.mat
  • Material/fxKit_damaging_burstWarning_lightning_lastWave.mat
  • Material/promo_inariusWings_spawnRipple.mat
  • Material/emote_dru006_stor_grass.mat
  • Material/LTE_LNY_shrine_artillery_blast_shockwaveRing_01.mat
  • Material/npc_ui_hedaji_store_details_fxMesh_smoke_persistent.mat
  • Material/emote_bar031_stor_spawnRipple.mat
  • Material/barb_wrathOfTheBerserker_cast_wispyString.mat
  • Material/escapeScroll_cast_flare.mat
  • Material/townPortal_Outro_outer_ring_rog001_stor.mat
  • Material/legendary_necro_126_skeletonPriest_buff_outro.mat
  • Material/necro_shadowblight_impact_light_lingeringEnergy.mat
  • Material/vampire_caster_proj_blood_spurt_C.mat
  • Material/necro_decompose_rope_ground.mat
  • Material/pants_unique_druid_001_smoke.mat
  • Material/classFxKit_buff_damage_activation_mote.mat
  • Material/townPortal_persistentOpen_glo006_stor_funnel.mat
  • Material/emote_dru004_stor_castSwirl.mat
  • Material/townPortal_Outro_outer_ring_glo004_stor.mat
  • Material/fxKit_persistentSigilDecal_witch_01.mat
  • Material/twoHandMace_uniq01_fireTrail.mat
  • Material/townPortal_persistentOpen_tendrils_dru001_stor.mat
  • Material/ui_occultist_imbue_vfx_frameNamePlate_glow.mat
  • Material/fxKit_harmless_shield_destroyed_fire_bloom.mat
  • Material/emote_nec010_stor_lightBeam_core.mat
  • Material/ui_occultist_imbue_vfx_frame_bottomFlash.mat
  • Material/cosmentic_mnt_stor142_Wisps.mat
  • Material/legendary_sorc_139_incinerate_beam_spark.mat
  • Material/s01_interactiveVFX_malignant_puddle.mat
  • Material/sorc_deepFreeze_chargeFunnel.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_02.mat
  • Material/necro_shadowblight_impact_light_lingeringWisp.mat
  • Material/fxKit_harmless_persistentRopeArcing_lightning_fill.mat
  • Material/legendary_druid_077_shockwaveLight.mat
  • Material/legendary_blizzcon_barbarian_fireUpheaval_payload_pointySmoke.mat
  • Material/astaroth_boss_mount_fireBreath_outro_flames_v2.mat
  • Material/necro_bloodLance_persistent_droplets.mat
  • Material/lilith_p1_windOfHate_slam_payload_billboard_leadingEdge.mat
  • Material/barb_deathBlow_impact_fatal_blood_omniBB.mat
  • Material/fxKit_damaging_persistentLine_poison_groundDecal.mat
  • Material/demon_wurm_burst_demonicCloud_backer.mat
  • Material/promo_inariusWings_glowLarge.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSnow.mat
  • Material/fxKit_damaging_burstCylindrical_earth_smokeWater.mat
  • Material/vfx_iceBarrier_mat.mat
  • Material/mnt_stor164_sprinting_initialBurstMesh.mat
  • Material/Good_Door_Lock_Sigil_symbol.mat
  • Material/emote_nec020_stor_blood_connector.mat
  • Material/fxKit_energyTransferHarmless_persistentRope_shadow_core.mat
  • Material/environmentVFX_fogPanner_scosMist.mat
  • Material/barb_warcry_cast_bodyRays.mat
  • Material/fogCard_vistaCloud_cool.mat
  • Material/mnt_stor026_horse_bodyMotes.mat
  • Material/Flask_grenade_Inside.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_03.mat
  • Material/fxKit_damaging_burstCylindrical_wind_motes2.mat
  • Material/townPortal_persistentOpen_dru001_stor_dustBurst.mat
  • Material/Axe_stor020_lightningEnergy_coreArcs.mat
  • Material/fxKit_damaging_persistentCone_cold_directional.mat
  • Material/donan_evnt_generic_OpenDoor_cast.mat
  • Material/emote_nec010_stor_impactGlow.mat
  • Material/npcF_ui_hedaji_postPurchase_smokeBeam.mat
  • Material/fxKit_damaging_persistentLine_demonic_subSh_waveMesh.mat
  • Material/fxKit_damaging_persistentRope_spirits_volume.mat
  • Material/blood_burst_mat.mat
  • Material/fxKit_damaging_persistentCast_demonic_volume.mat
  • Material/sorc_incinerate_upgrade_aoe_decalShockwave.mat
  • Material/mnt_stor026_sprinting_initialBurstMesh.mat
  • Material/fxkit_harmless_persistentRopeArcing_poison_introCore.mat
  • Material/Sword_stor025_smokeTrail.mat
  • Material/fxKit_damaging_persistentLine_blood_geoPlane.mat
  • Material/npcF_ui_hedaji_card_volume_afterBurst.mat
  • Material/townPortal_persistentOpen_energyDecal_glo004_stor.mat
  • Material/bp_ui_vfx_segment_mesh_ring.mat
  • Material/emote_dru007_stor_smokeHole.mat
  • Material/fxKit_damaging_persistentLine_blood_vertexAnim_Test.mat
  • Material/townPortal_persistent_glo008_hatredFluid_intro.mat
  • Material/mnt_dlux003_horse_sprinting_sindragosa.mat
  • Material/emote_nec010_stor_lightBeam.mat
  • Material/Barb_Kick_Impact_Ancient_Energy_wispyOuter.mat
  • Material/townPortal_persistentOpen_windMesh_mat_rog001_stor_01.mat
  • Material/lilith_p1_windOfHate_payload_billboard_leadingEdge.mat
  • Material/emote_rog016_stor_swordBorder.mat
  • Material/sorc_meteor_proj_shell_mesh.mat
  • Material/sorc_deepFreeze_iceBlock_intro.mat
  • Material/Sorc_stor012_glass.mat
  • Material/fxkit_harmless_persistentRopeArcing_cold_outroCore.mat
  • Material/fxKit_damaging_burstCone_wind_directionalSupport.mat
  • Material/energyMeshMat_horadric2_mat.mat
  • Material/twoHandMace_stor010_smokeTrail.mat
  • Material/sorc_incinerate_upgrade_aoe_startPillar.mat
  • Material/mnt_stor036_fire_glow.mat
  • Material/S02_boss_bloodpool_proj_trail.mat
  • Material/S3BP_ascendedArmor_GLV_Wisps.mat
  • Material/portalCos_vampBlood_bloodPour.mat
  • Material/necro_miasma_veinSpread_emote_stor_s01_014.mat
  • Material/pants_unique_druid_001_flash.mat
  • Material/astaroth_boss_mount_fireBreath_burstFlames.mat
  • Material/townPortal_persistentOpen_smoke_dru001_stor.mat
  • Material/summonScroll_portal_mainFlat_crack.mat
  • Material/portal_glo001_paperBits_dissolve.mat
  • Material/UI_Paragon_GlyphNode_Legendary_Shockwave_Mat.mat
  • Material/legendary_barb_mace2H_001_lingeringFlames.mat
  • Material/necro_skeletonPriest_target_wave.mat
  • Material/pvp_openworld_blesser_cast_handGlow.mat
  • Material/astaroth_boss_mount_death_burstFlames.mat
  • Material/crafting_overlay_forge_embers.mat
  • Material/druF_stor183_GLV_coreArcs.mat
  • Material/Evil_Door_Lock_Sigil_Top.mat
  • Material/mnt_amor133_horse_stor_meshWisps_crown_mat.mat
  • Material/townPortal_cast_proxyToPlayer_introPortal_glo004_stor.mat
  • Material/emote_rog005_stor_smokeLoop.mat
  • Material/interactiveVFX_Gravel_Dust_snow.mat
  • Material/mnt_dlux002_horse_sprinting_initialBurstMesh.mat
  • Material/fxKit_damaging_persistentWarning_lightning_edgeWisps.mat
  • Material/fxkit_thematic_vomit_decal_reg.mat
  • Material/S03_Vaults_Trap_ElementalPillar_Lightning_Core.mat
  • Material/legendary_barb_024_shockwave_wispyFire.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_runeCenter.mat
  • Material/dagger_stor047_fire.mat
  • Material/druM_stor183_TRS_lightningEnergy_rightFront.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_Symbol_Switch.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_decal_edgeBoarder.mat
  • Material/fxKit_damaging_projectile_blood_spurt_C.mat
  • Material/barF_stor177_TRS_shoulderMist.mat
  • Material/S03_Boss_damaging_burstWarning_poison_wave2.mat
  • Material/legendary_barb_024_impact_flash.mat
  • Material/fxKit_damaging_burstCylindrical_demonic_actor_edge02.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_sludge.mat
  • Material/fxKit_burstCylindrical_sorc_fire_shockwaveRing_04.mat
  • Material/fxKit_harmless_shield_template_bubble_blur.mat
  • Material/druid_grizzlyRage_eruption_shockwave_Snow.mat
  • Material/portal_BarbCosmetic_paperBits_dissolve.mat
  • Material/emote_nec005_stor_splashGround.mat
  • Material/townPortal_Outro_smoke_ring_glo004_stor.mat
  • Material/mnt_stor184_trophy_fire_geoBase_green.mat
  • Material/offHandsNecro_stor008_eyeMist_mat.mat
  • Material/necro_boneSpirit_aoeGlow.mat
  • Material/mnt_stor036_sprinting_initialBurstMesh_NoColor.mat
  • Material/mnt_amor139_horse_stor_lightningEnergy_helmet.mat
  • Material/vfx_scos_Rock_standingStones_Druid_03_bloodMesh_mat.mat
  • Material/Amalgam_attk_Leap_Dust.mat
  • Material/VFX_QST_CFB_DungeonBridge_edges_wall.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail_hand.mat
  • Material/fxKit_damaging_projectileStrong_blood_core_mesh.mat
  • Material/fxKit_harmless_persistentRopeArcing_fire_rope_fill.mat
  • Material/LTE_LNY_shrine_artillery_blast_spark_02.mat
  • Material/astaroth_boss_mount_bite_burstflash_blood.mat
  • Material/sorc_incinerate_igniteDecal.mat
  • Material/npcF_ui_hedaji_purchase_sigilGlow.mat
  • Material/townPortal_paperBits_dissolve_glo004_stor.mat
  • Material/vfxBarb_ChallengingShout_Cast_BodyRays.mat
  • Material/druid_earthspike_proj_trail.mat
  • Material/emote_bar031_stor_Wings_shadow_glow.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Success_SOLO.mat
  • Material/pvp_openworld_blesser_cast_trail_leadingEdge.mat
  • Material/barb_rend_weaponTrail_lingeringEnergy.mat
  • Material/fxKit_damaging_noWeaponBuff_monster_velPoison_trail.mat
  • Material/emote_dru006_stor_bigBranch.mat
  • Material/sorc_meteor_proj_shell_mesh_blue.mat
  • Material/S02_Bloodseeker_necro_decrepify_aoe_flakes.mat
  • Material/mnt_amor139_horse_stor_lightningEnergy_guards.mat
  • Material/druF_stor183_TRS_fxMesh_back.mat
  • Material/Nerelle_runes_volume.mat
  • Material/global_dark_blood_omni_c_bb.mat
  • Material/townPortal_cast_glo006_stor_actor_edge.mat
  • Material/emote_dru007_stor_charmFlowCore.mat
  • Material/sorc_firewall_igniteDecal.mat
  • Material/S02_bloodseeker_leap_impact_outwardDecal2.mat
  • Material/sorc_firewall_aoe_burstPillar.mat
  • Material/emote_nec034_stor_endSmokeGround.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_trail_vel.mat
  • Material/portal_sor001_stor_outro_coreArc.mat
  • Material/rogF_stor153_fireHLM_mat1.mat
  • Material/fxKit_burstCylindrical_generic_crackDecal_new_Mat.mat
  • Material/emote_nec034_stor_shockwavePostLarge.mat
  • Material/fxKit_experience_Powerup_smoke_mat.mat
  • Material/emote_nec034_stor_skeletonSolid.mat
  • Material/emote_S4_ABP_EmoteWings00_LargeCylMain.mat
  • Material/necro_miasma_veinSpread.mat
  • Material/legendary_necro_038_fracturedBones.mat
  • Material/townPortal_Outro_outer_ring_glo007_stor.mat
  • Material/mnt_stor038_horse_backTrail.mat
  • Material/mnt_stor019_horse_lightning_burst02.mat
  • Material/necro_shadowblight_impact_light_whispyEnergy.mat
  • Material/S02_boss_summon_bloodcurtain_decal_mat.mat
  • Material/monsterAffix_vampiricEnrage_projBlood.mat
  • Material/necro_skeletonPriest_buff_startFlash.mat
  • Material/townPortal_persistent_glo007_stor_portalEnergy_backer.mat
  • Material/classFxKit_buff_damage_activation_burstMist.mat
  • Material/mnt_stor038_horse_backTrailGlow.mat
  • Material/VFX_QST_CFB_DungeonBridge_mist.mat
  • Material/S04_helltideBoss_Attract_persistentLine_fire_intro_decalWave.mat
  • Material/offHandFocus_stor026_mist.mat
  • Material/Good_Door_Lock_Sigil_Glow.mat
  • Material/legendary_barb_024_shockwave_thinFire2.mat
  • Material/townPortal_Outro_causticSmoke_glo007_stor.mat
  • Material/npc_ui_hedaji_purchase_cardDissolveOut.mat
  • Material/townPortal_rog001_shadowRing_shadowTrail_translucent_stor.mat
  • Material/vfx_ui_bp_s4_celebration_goldRays.mat
  • Material/escapeScroll_cast_decalRing.mat
  • Material/necro_skeletonMage_bone_projectileGlow.mat
  • Material/fxKit_burstCylindrical_sorc_fire_spark.mat
  • Material/S2_vampireboss_bloodrecede.mat
  • Material/ui_store_anniversaryHeader_Smoke.mat
  • Material/offHandsNecro_stor018_wispSmoke.mat
  • Material/hydra_flameMesh_spawn.mat
  • Material/druid_grizzlyRage_eruption_shockwave_sand.mat
  • Material/sorM_stor176_HLM_fire.mat
  • Material/EmoteWings00_FXwing_LargeCylMain.mat
  • Material/emote_nec026_stor_wisp_Trail.mat
  • Material/townPortal_persistent_glo008_stor_corpseShell.mat
  • Material/DeathScreenPlate_BloodLeaksBottom_Mat.mat
  • Material/necro_skeletonPriest_target_haloDark.mat
  • Material/fxKit_harmless_shield_shadow_decal.mat
  • Material/demon_wurm_mouth_demonicCloud.mat
  • Material/fxKit_damaging_persistentLine_poison_intro_groundDecal.mat
  • Material/sorM_stor176_TRS_fire.mat
  • Material/druM_stor183_TRS_fxMesh_front.mat
  • Material/sorc_flameShield_buff_cone_blue.mat
  • Material/necro_boneStorm_aoe_essenceDecal.mat
  • Material/mnt_stor027_horse_sprinting_initialBurstMesh.mat
  • Material/s02_bloodSeals_major_curse_icon.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils.mat
  • Material/VFX_QST_CFB_DungeonBridge_Edges.mat
  • Material/emote_sor_004_Runes_04.mat
  • Material/townPortal_persistentOpen_magicEnergy_glo004_stor.mat
  • Material/emote_bar005_stor_roarSplash.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_mist.mat
  • Material/fxKit_damaging_burstWarning_lightning_decalFillStatic.mat
  • Material/fxkit_thematic_vomit_decal.mat
  • Material/townPortal_rog001_stor_shadowRing_shadowTrail_translucent_backer.mat
  • Material/portal_glo005_stor_trail.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Failure.mat
  • Material/store_ui_bp_s3_purchaseCelebration_fireGeneric_fg.mat
  • Material/fxKit_burstLine_generic_physical_new_decalStatic_Mat.mat
  • Material/townPortal_Outro_outer_ring_glo005_stor.mat
  • Material/fxKit_damaging_persistentLine_cold_intro_decalStatic.mat
  • Material/astaroth_boss_mount_firebreath_fire_cast_volume.mat
  • Material/sorc_firewall_cast_radialFlames.mat
  • Material/npc_ui_hedaji_store_details_smoke_persistent_right.mat
  • Material/Hell_Fort_Cath_Door_A_Rune_01_Dyn.mat
  • Material/fxKit_harmless_shield_cold_bubble.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedOuterGodray.mat
  • Material/S03_Boss_damaging_burstWarning_poison_bigBubble.mat
  • Material/horadric_portal_persistentOpen_flash.mat
  • Material/fxKit_damaging_burstRope_demonic_core.mat
  • Material/fxKit_harmless_shield_template_bubble_distort.mat
  • Material/legendary_barb_019_tornadoMesh_main.mat
  • Material/necro_skeletonPriest_shadowLegendary_buff_startFlash.mat
  • Material/mnt_stor026_horse_bodyMotes_mane.mat
  • Material/fxKit_damaging_burstRope_demonic_runes.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_innerRing.mat
  • Material/fxKit_damaging_burstLine_demonic_waveMesh.mat
  • Material/emote_S4_ABP_EmoteWings00_HugeDark.mat
  • Material/partyInvite_phEffect_tallBackdrop.mat
  • Material/IGC_EPL1080_brazfire_Max_de_jour.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_pusBubble.mat
  • Material/druF_stor183_HLM_coreArcs.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_decal_puddle.mat
  • Material/mount_stor027_surface_footstep.mat
  • Material/rogue_selectionScreen_imbuePoison_motes.mat
  • Material/legendary_druid_028_lightningRingBigger_2.mat
  • Material/surface_all_druM_stor156_footstep_webSplash.mat
  • Material/townPortal_Outro_flare_rog001_stor.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_lightning_glow.mat
  • Material/druid_cycloneArmor_cast_wispBurst.mat
  • Material/store_ui_bp_s3_purchaseCelebrationEmblem_fireGlow_fg.mat
  • Material/vfx_ui_bp_s4_purchase_flareWide.mat
  • Material/emote_bar022_stor_axeBloodShell.mat
  • Material/portal_sor001_stor_persistentOpen_groundWisps.mat
  • Material/S01_boss_babyVarshan_deathDecal_01.mat
  • Material/emote_nec005_stor_roarSplash.mat
  • Material/npc_ui_hedaji_purchase_cardRays.mat
  • Material/emote_nec010_stor_lightDecal.mat
  • Material/s01_boss_questDeath_heartCapture_horadric_outerGlow.mat
  • Material/fxKit_damaging_persistentCylindrical_blood_fountain_vertexAnim.mat
  • Material/Sorc_nova_aoe_shockGlow_Mat.mat
  • Material/sorF_stor176_GLV_fire.mat
  • Material/fxKit_damaging_projectileStrong_blood_tip_mesh.mat
  • Material/necro_miasma_corpseBurstDecal.mat
  • Material/Dagger_stor043_ambientLight.mat
  • Material/emote_sor006_stor_water_rope_light.mat
  • Material/ui_craftingOverlay_background_doorGlow.mat
  • Material/fxKit_damaging_burstLine_blood_decal_puddle_pus.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalStatic_runeTile.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_core.mat
  • Material/offHandsNecro_stor014_ghost_mat.mat
  • Material/fxKit_damaging_burstCone_wind_decalWave.mat
  • Material/portal_bar002_stor_paperBits_dissolve.mat
  • Material/fxKit_burstCylindrical_sorc_lightning_shockwaveFill.mat
  • Material/emote_dru004_stor_emissiveDissolve_3.mat
  • Material/wayfindingPortal_paperBits_dissolve.mat
  • Material/barb_leap_impact_outwardDecal2.mat
  • Material/surface_mnt_stor038_horse_fireBurst.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_sludgeDirectional.mat
  • Material/S02_boss_bloodpool_AttractorProj_trailCenter.mat
  • Material/S02_boss_WingBuffet_lineWarning_windPW_billboradCover.mat
  • Material/fxKit_damaging_burstWarning_lightning_decalCover.mat
  • Material/mnt_stor039_horse_bodyHoloMotes.mat
  • Material/emote_sor010_stor_ashesTrail.mat
  • Material/ui_occultist_imbue_itemSlot_poof_energy.mat
  • Material/druM_stor151_HLM_energyFull.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSand.mat
  • Material/interactiveVFX_destructible_snow_puff.mat
  • Material/sorc_firewall_flameDecal.mat
  • Material/mnt_amor139_horse_stor_horizontalArc.mat
  • Material/portal_sor001_stor_cast_playerToProxy_buildCore.mat
  • Material/offHandsSorc_stor021ropeSmoke.mat
  • Material/necro_corpse_highlight_strands.mat
  • Material/S02_Bloodseeker_fxKit_damaging_persistentWarning_blood_pusBubble.mat
  • Material/barb_warcry_cast_flash_stringyWisp.mat
  • Material/emote_bar031_stor_Wings_velShadow_trail.mat
  • Material/necro_armyPassive_shadowLegendary_macabreInspiration_buff_goop.mat
  • Material/vfx_ui_bp_s2_embelmWing_smoke_wide.mat
  • Material/townPortal_glo004_sandRing_magicTrail_translucent_stor.mat
  • Material/mnt_stor039_sprinting_initialBurstMesh.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_core_message.mat
  • Material/sorc_flameShield_buff_upBillboardIntensity.mat
  • Material/EmoteWings00_FXwing_HugeDark.mat
  • Material/townPortal_Outro_smoke_ring_glo006_stor.mat
  • Material/fxKit_harmless_burstAttractor_shadow_trail.mat
  • Material/townPortal_persistentOpen_actor_energyRing_mat_rog001_stor_01.mat
  • Material/druF_stor183_TRS_fxMesh_front.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_glow.mat
  • Material/Shield_016_stor_actor_flameTube.mat
  • Material/druM_stor183_GLV_coreArcs.mat
  • Material/monsterAffix_vampiricEnrage_projTrail.mat
  • Material/Challenger_UI_scoreScreen_Title_FlameCard.mat
  • Material/allClasses_ascendentArmor_HLM_fxMeshWispsBackRight.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_fire.mat
  • Material/SorM_stor170_TRS_ashTrail_translucent.mat
  • Material/necro_bloodOrb_curls.mat
  • Material/npcF_ui_hedaji_purchase_sigilCenterSoft.mat
  • Material/mnt_stor019_horse_sprinting_initialBurstMesh.mat
  • Material/astaroth_boss_mount_tripleAttack_flames_local.mat
  • Material/fxKit_burstCylindrical_sorc_lightning_centerVerticalZaps.mat
  • Material/abysslord_maw_abyssliquid.mat
  • Material/horadric_harmless_barrierDoor_sigilRift_mat.mat
  • Material/townPortal_persistentOpen_actor_fireyEdge_mat_rog001_stor_01.mat
  • Material/fxKit_harmless_shield_spirits_bubble.mat
  • Material/emote_rog005_armGhostMat.mat
  • Material/emote_dru023_stor_sandPileLightningColor.mat
  • Material/legendary_barb_mace2H_001_lingeringFlames2.mat
  • Material/worldBoss_abyssLord_cloud_baseDecal.mat
  • Material/necro_bloodOrb_backdrop.mat
  • Material/fxKit_harmless_persistentRopeArcing_lightning_castFlashHorizontal.mat
  • Material/fxKit_damaging_noWeaponBuff_monster_velShadow_trail.mat
  • Material/ui_occultist_imbue_itemSlot_poof_paperBits.mat
  • Material/fxKit_damaging_burstCylindrical_lightning_arcs.mat
  • Material/lilith_p2_boss_cascade_warning_decal.mat
  • Material/EmoteWings00_FXwing_LargeMain.mat
  • Material/necro_boneSpear_trailBase.mat
  • Material/legendary_barb_018_burst_aoe_shockwave.mat
  • Material/necro_shadowblight_impact_light_shockwave.mat
  • Material/necro_decrepify_aoe_flakes.mat
  • Material/fxKit_damaging_coneWarning_cold_glow.mat
  • Material/Evil_Door_Lock_Sigil_symbol.mat
  • Material/sor024_emote_stor_FollowerOfLight_moth_fly.mat
  • Material/barb_ironMaelstrom_attk01_weaponTrail_post_ds.mat
  • Material/townPortal_persistent_glo008_stor_portalEnergy.mat
  • Material/mnt_stor184_trophy_fire_geoBase_mystic.mat
  • Material/sorc_incinerate_upgrade_aoe_groundDecal_intensity.mat
  • Material/monsterAffix_vampiricEnrage_projMotes.mat
  • Material/fxKit_persistentSigilDecal_cultist_04.mat
  • Material/pants_unique_druid_001_arcDir.mat
  • Material/rogue_poisonTrap_BurstDecal.mat
  • Material/mnt_amor139_horse_stor_lightningEnergy_kneePads.mat
  • Material/fxKit_damaging_burstWarning_fire_v003_decalStatic.mat
  • Material/fxKit_damaging_burstLine_demonic_smoke_fill.mat
  • Material/bp_ui_vfx_segment_mesh_ring_glow.mat
  • Material/emote_dru025_stor_SkullMist_02.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow_Success.mat
  • Material/legendary_barb_024_shockwave_aoe_dust.mat
  • Material/rogue_selectionScreen_imbueIce_snowflakes.mat
  • Material/npcF_ui_hedaji_purchase_sigilCenter.mat
  • Material/necro_bloodOrb_pickup_mist.mat
  • Material/fxKit_damaging_lineWarning_demonic_decalEdge.mat
  • Material/emote_nec026_stor_wisp_toElbows_Trail.mat
  • Material/townPortal_cast_softGlow_rog001_stor.mat
  • Material/S02_Bloodseeker_legendary_blizzcon_barbarian_fireUpheaval_payload_pointySmoke.mat
  • Material/necro_skeletonPriest_buff_outro.mat
  • Material/classFxKit_buff_damage_activation_decalFlared.mat
  • Material/townPortal_cast_proxyToPlayer_actor_parallax_mat_dru001_stor.mat
  • Material/barb_portal_cast_shockwaveDetail_air.mat
  • Material/townPortal_Outro_backer_ring_rog001_stor.mat
  • Material/ui_craftingOverlay_forge_vfx_backGlow.mat
  • Material/horadric_harmless_barrierDoor_bgDisc_mat.mat
  • Material/fxKit_harmless_shield_fire_wrap.mat
  • Material/fxKit_damaging_burstCylindricalWave_cold_geoEdgeIntro.mat
  • Material/necro_bloodOrb_glow.mat
  • Material/fxKit_burstCylindrical_generic_physical_new_shockwaveRing_01.mat
  • Material/emote_S4_ABP_EmoteWings00_HugeGlow.mat
  • Material/store_bp_s4_ui_vfx_purchaseCelebration_fireBeam.mat
  • Material/druid_grizzlyRage_eruption_shockwave_water.mat
  • Material/fxKit_damaging_persistentRope_spirits_trail.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInner.mat
  • Material/S01_main_04_Incensefire_horadric_geoBase_mystic.mat
  • Material/townPortal_persistentOpen_motes_glo005_stor.mat
  • Material/townPortal_glo004_sandRing_sandTrail_translucent_stor.mat
  • Material/classFxKit_burstCone45_generic_new_decalStatic_mat.mat
  • Material/necro_bloodLance_connector.mat
  • Material/partyInvite_phEffect_portalEdge.mat
  • Material/allClasses_ascendentArmor_particleWisp.mat
  • Material/emote_rog016_stor_bloodTrail.mat
  • Material/sorF_stor205_Shared_Shared_smokeCloth.mat
  • Material/druM_stor183_TRS_coreArcsJewel.mat
  • Material/rogM_stor153_fireHLM_mat.mat
  • Material/fxKit_harmless_shield_poison_bubble.mat
  • Material/townPortal_paperBits_dissolve.mat
  • Material/mnt_stor015_horse_trail.mat
  • Material/promo_inariusWings_snowPersistent.mat
  • Material/fxKit_burstCylindrical_rogue_shadow_centerDecal.mat
  • Material/PortalBarb_persistentOpen_windMesh_mat.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_godray_test.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_shadow_glow.mat
  • Material/amalgam_boss_death_warmUp_smoke_heads.mat
  • Material/global_state_staggered_decalShadow.mat
  • Material/EGB_Andariel_Echo_andariel_screamBeam_face_hotCore.mat
  • Material/fxKit_damaging_projectile_blood_core_mesh.mat
  • Material/Hell_Fort_Cath_Door_A_01_Rune_Dyn_Dissolve.mat
  • Material/druF_stor183_GLV_coreArcs_leftHand.mat
  • Material/druF_stor183_TRS_coreArcsJewel.mat
  • Material/environmentVFX_water_mediumWaterfall_transparent_large.mat
  • Material/fxKit_burstLine_generic_physical_new_shockwave.mat
  • Material/fxKit_damaging_burstCylindrical_blood_flash.mat
  • Material/portal_dru001_stor_ring.mat
  • Material/emote_bar022_stor_bloodPuddleDecal.mat
  • Material/portal_sor001_stor_persistentOpen_actor_brightEdge_mat.mat
  • Material/S01_Malignant_death_phase1_decalSplat.mat
  • Material/S02_boss_bloodpool_proj_trailCenter.mat
  • Material/portal_sor001_stor_persistentOpen_actor_windMesh.mat
  • Material/barb_rallyingCry_cast_innerRing.mat
  • Material/ui_occultist_imbue_itemSlot_poof_frame.mat
  • Material/fxKit_harmless_persistentRope_lightpuzzle_Y_coreRope.mat
  • Material/global_incense_burn_initShockwave2.mat
  • Material/astaroth_boss_mount_bite_burstflash.mat
  • Material/fxKit_damaging_persistentLine_poison_edgeDecal.mat
  • Material/necro_bloodOrb_pickup_burst.mat
  • Material/emote_Bar024_DecalHole.mat
  • Material/barb_ironSkin_cast_energyIn.mat
  • Material/S01_MalignantHeart_testing_captureDecal_01.mat
  • Material/Challenger_UI_PlacementResults_text_FlameSupplement.mat
  • Material/S03_Boss_damaging_coneWarning_cold_mid_ice.mat
  • Material/necro_golem_clickConfirmation_flash.mat
  • Material/fxKit_damaging_weaponBuff_monster_cmpt_fire_glow.mat
  • Material/S02_Bloodseeker_Tornado__damaging_persistentCylindrical_blood_fountain_vertexAnim.mat
  • Material/classFxKit_burstCylindrical_necro_shadow_groundSplatDecal_panning.mat
  • Material/wanderingdeath_transformPull_windMesh_arena_snow.mat
  • Material/VFX_Conv_QST_CBW_Blood_Trail.mat
  • Material/legendary_necro_023_blizzard_frozenGround.mat
  • Material/environmentFX_fire_geoBase_mystic.mat
  • Material/S01_MalignantHeart_testing_deathDecal_01.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_shadow_inside.mat
  • Material/townPortal_persistent_glo007_stor_surroundEnergy.mat
  • Material/sorc_firewall_cast_handTrails.mat
  • Material/EGB_Andariel_Echo_screamBeam_beamPulse_smokeBurst.mat
  • Material/ui_occultist_imbue_vfx_flowPan_thin.mat
  • Material/trophy_rog029_stor_fireRope.mat
  • Material/fxKit_damaging_persistentLine_demonic_intro_smoke_orange.mat
  • Material/necro_boneStorm_cast_essenceBurst.mat
  • Material/environmentFX_fire_geoBase_green.mat
  • Material/S03_portal_zoltun_nightmare_skirt.mat
  • Material/townPortal_cast_blueGlow_glo004_stor.mat
  • Material/barb_deathBlow_impact_fatal_blood_slashBB.mat
  • Material/sorcerer_deepFreeze_mainBlock_IceDecal.mat
  • Material/VFX_Frac_Underworld_Vhenard_text_Blood_02.mat
  • Material/ui_craftingOverlay_background_glow.mat
  • Material/fxKit_harmless_shield_fire_bubble.mat
  • Material/mnt_dlux003_horse_motes.mat
  • Material/sorc_incinerate_upgrade_aoe_groundDecal.mat
  • Material/S04_npc_harmless_persistentRopeArcing_demonic_introCore.mat
  • Material/emote_nec007_stor_wispTrail.mat
  • Material/emote_bar022_stor_debrisVortex.mat
  • Material/mnt_stor049_horse_sprinting_initialBurstMesh.mat
  • Material/ui_skilltree_reset_transition_mesh_Mat.mat
  • Material/S02_boss_bloodpool_eruptCry_cast_popLarge.mat
  • Material/fxKit_damaging_persistentCylindrical_demonic_actor_border.mat
  • Material/allClasses_ascendentArmor_ropeWispHLM.mat
  • Material/townportal_arriveInWorld_glo004_stor_smoke_flash.mat
  • Material/S3BP_ascendedArmor_TRS_GlowCore.mat
  • Material/legendary_barb_019_tornadoMesh_mainInner.mat
  • Material/VFX_QST_CFB_DungeonBridge_Highlight_glow.mat
  • Material/VFX_Frac_Underworld_Vhenard_circles_02.mat
  • Material/townPortal_persistentOpen_energyDecal_glo005_stor.mat
  • Material/townPortal_cast_proxyToPlayer_softGlow_rog001_stor_01.mat
  • Material/mnt_stor078_trophy_lightningEnergy.mat
  • Material/fxKit_damaging_burstLine_demonic_motes_rune.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Deploy_Box.mat
  • Material/npcF_ui_hedaji_card_volume.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_fill.mat
  • Material/s01_boss_varshanRitual_initiation_cylinderLightBeamVSmall.mat
  • Material/emote_dru023_stor_lightningArcs.mat
  • Material/fxKit_harmless_burstCylindrical_soulstoneTune_fail_shockwave.mat
  • Material/townPortal_persistent_glo007_stor_portalTendrils_intro.mat
  • Material/Sorc_nova_aoe_shockwave_Mat.mat
  • Material/legendary_barb_024_shockwave_thinFire.mat
  • Material/EmoteWings00_membrane.mat
  • Material/fxKit_harmless_barrierBubble_shadow_v2.mat
  • Material/emote_nec026_stor_wisp_toHands_Trail.mat
  • Material/S3BP_ascendedArmor_TRS_shoulderWisps.mat
  • Material/S03_Zoltun_portal_decal.mat
  • Material/wanderingdeath_transformPull_pullIn_windMesh_arena.mat
  • Material/townPortal_Outro_smoke_ring_rog001_stor.mat
  • Material/fxKit_damaging_coneWarning_cold_mid_ice.mat
  • Material/S02_bloodseeker_boneSpear_rippleTrail.mat
  • Material/legendary_sorc_139_incinerate_beam_cast.mat
  • Material/mount_stor020_surface_mud_footstep.mat
  • Material/summonScroll_portal_energyMesh.mat
  • Material/partyInvite_phEffect_floorHintMesh.mat
  • Material/hydra_flameMesh.mat
  • Material/emote_sor010_stor_ashesTrail_translucent.mat
  • Material/fxKit_harmless_shield_template_wrap.mat
  • Material/mnt_amor140_horse_stor_sporeHaze.mat
  • Material/energyMeshMat_horadric_mat.mat
  • Material/rogue_selectionScreen_imbueIce_frostFractals.mat
  • Material/necro_skeletonMage_trail_bone.mat
  • Material/townPortal_persistentOpen_softGlow_rog001_stor_01.mat
  • Material/npcF_ui_hedaji_fireSoft.mat
  • Material/environmentVFX_fogPanner_waterfallBlend.mat
  • Material/Evil_Door_Lock_Sigil_Glow.mat
  • Material/npc_ui_hedaji_store_details_fxMesh_smoke_persistent_wide.mat
  • Material/druid_grizzlyRage_eruption_shockwave_directionalSandRed.mat
  • Material/fxkit_harmless_persistentRopeArcing_cold_introCore.mat
  • Material/vfx_scos_Rock_standingStones_Druid_02_bloodMesh_mat.mat
  • Material/barb_deathBlow_contact_flashMesh.mat
  • Material/barbarian_upheaval_decal_glow_fix_02.mat
  • Material/legendary_necro_038_rocks.mat
  • Material/emote_dru019_stor_bigBranch.mat
  • Material/emote_dru023_stor_sandPileLightning.mat
  • Material/DeathScreenPlate_BloodLeaksTop_Mat.mat
  • Material/interactiveVFX_destructible_mudSplash.mat
  • Material/hellgate_loading_heatGlow.mat
  • Material/ui_craftingOverlay_background_glow_Outro_Success.mat
  • Material/horadric_portal_coasters.mat
  • Material/fxKit_burstCylindrical_sorc_lightning_flashVerticalFill.mat
  • Material/mnt_stor015_horse_meshWisps_footRear2_mat.mat
  • Material/townPortal_glo007_fluid_volumes.mat
  • Material/townPortal_glo007_fluid_splashes.mat
  • Material/witch_firewall_largeFlames.mat
  • Material/sorc_icespike_aoe_frostWisps.mat
  • Material/mnt_amor133_horse_stor_meshWisps_chest_mat.mat
  • Material/sorc_deepFreeze_iceBlock_large.mat
  • Material/townPortal_persistentOpen_motes_glo006_stor.mat
  • Material/store_ui_bp_rewardClaim_fireGlow_fg.mat
  • Material/Lilith_p2_subjugate_pullIn_windMesh_arena.mat
  • Material/bp_ui_vfx_segment_mesh_ring_completedInnerRim.mat
  • Material/emote_sor026_stor_feather_3D_Longer.mat
  • Material/pants_unique_druid_001_flash_brighter.mat
  • Material/Evil_Door_Lock_Sigil_Base.mat
  • Material/orb_defensive_necromancer_001_aura_smoke_Mat.mat
  • Material/S01_boss_Varshan_deathDecal_01.mat
  • Shader/bright_highlight_ztest_rev_vertAnim_sub.shd
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal_polarUV.shd
  • Shader/treasuregoblin_portal_mesh_ring.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_unique_resurrect_godRay_actor_cameraFade.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_sub_normalized.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail_worldSpace.shd
  • Shader/vfx_actor_blend_unique_sorc_ice_armor.shd
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF_noAA.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noise_directional_skinEnabled.shd
  • Shader/environmentVFX_particle_blend_lit_noShadow.shd
  • Shader/igc_character_gbuff_lit_pbr_vat.shd
  • Shader/prop_def_gbuff_multimat_va_sub.shd
  • Shader/monster_fur_skin_new.shd
  • Shader/vfx_particle_transparent_lit_noShadows_environment.shd
  • Shader/druid_wereform_fur_skin.shd
  • Shader/vfx_particle_gbuffer_uber_lit_pbrTex.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble.shd
  • Shader/vfx_decal_uber_lit_emissive_polarUV.shd
  • Shader/vfx_particle_gBuffer_uber_lit_dithered.shd
  • Shader/mm_vfx_actor_blend_alphaSwipe_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_noUVDist.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting.shd
  • Shader/actor_postDist_liquidReflection.shd
  • Shader/vfx_actor_blend_uber_lit_pbr.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner.shd
  • Shader/vfx_actor_unique_townPortal.shd
  • Shader/vfx_actor_transparent_lit_noShadows_environment.shd
  • Shader/scene_def_gbuff_basic_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_unique_lightning_twoSided.shd
  • Shader/vfx_actor_shadowCookie_dissolveByTexture.shd
  • Shader/item_opaque_vertanim_pulse.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_twoUVs.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection_noDOF.shd
  • Shader/vfx_inferno_shadowCookie.shd
  • Shader/prop_def_gsoft_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd.shd
  • Shader/actor_gBuffer_lit_vertexAnimation_additiveMask.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_pbr_motionBlur.shd
  • Shader/vfx_decal_uber_lit_2xNormal.shd
  • Shader/vfx_actor_unique_rogue_shadowClone.shd
  • Shader/GLOBAL_ShadowEnchanted.shd
  • Shader/vfx_decal_uber_unlit_noUVDist_noSwipe.shd
  • Shader/fur_skin_ghost2.shd
  • Shader/mount_ghost_armor.shd
  • Shader/IGC_SLA_ToD_vfx_particle_blend_uber_lit.shd
  • Shader/IGC_SLA_ToD_environmentVFX_particle_blend_lit_noShadow.shd
  • Shader/debug_wireframe_overlay_vertanim_worms.shd
  • Shader/vfx_particle_gbuffer_uber_lit_noAA.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit.shd
  • Shader/Fur_Blockout.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_twoSided.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_unique_blend_UI_clarity.shd
  • Shader/vfx_decal_uber_lit_flow.shd
  • Shader/vfx_particle_blend_unique_fullscreen.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_polarUV.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive.shd
  • Shader/particle_blend_uber_lit_emissive_noAA.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_particle_gBuffer_uber_lit_polar.shd
  • Shader/DEPRECATED_particle_blend_uber_lit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_dissolveEdge.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_Low_Base_946229.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_shadowCookie.shd
  • Shader/item_fur_skin.shd
  • Shader/vfx_bossPortal_shader.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_doubleSided_alphatest_masking_nearMask.shd
  • Shader/prop_opaque_scale_wipe_vertAnim.shd
  • Shader/IGC_actor_blood_mbVAT3.shd
  • Shader/depth_complexity_vertAnim_flutter_instanceSafe.shd
  • Shader/vfx_particle_gBuffer_uber_lit_noUVDist_pbrTex.shd
  • Shader/DEPRECATED_particle_add_uber_fogged.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/vfx_decal_unique_static_lit_noNormal.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_nearMask.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/IGC_KEL_1050_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/environmentVFX_actor_transparent_uber_pbr_lit_noShadows.shd
  • Shader/vfx_houdiniVAT_gBuffer_gradient_lit.shd
  • Shader/vfx_actor_transparent_uber_pbr_lit_noiseAdditive_vertexAnim.shd
  • Shader/prop_def_gbuff_layered_directional_blend_vertanim_vrig_erratic.shd
  • Shader/vfx_actor_unique_hellPortal.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_vertexAnim.shd
  • Shader/item_opaque_pbr_vertanim_vrig_directional.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_dissolve.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_particle_blend_uber_unlit_polar_UI.shd
  • Shader/scene_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_actor_unique_mephisto_bubble.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertanim_worms.shd
  • Shader/scene_def_gsoft_parallaxocclusion_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gbuffer_unique_lit_pbr_dissolveByTexture.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/igc_vfx_particle_blend_uber_lit_zbuff.shd
  • Shader/particle_blend_uber_lit_additiveNoise.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim.shd
  • Shader/resurrect_playerGhost.shd
  • Shader/scene_fwd_emis_ghost.shd
  • Shader/vfx_particle_blend_uber_unlit_nearMask_noAA.shd
  • Shader/scene_def_gbuff_layered_directional_blend_edgeTranslucency_linearBloat.shd
  • Shader/vfx_particle_gBuffer_uber_lit_dissolveNormal.shd
  • Shader/vfx_actor_blend_simulation_lit_pbr.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/vfx_actor_opaque_uber_unlit_alphatest.shd
  • Shader/seahag_hair_pbr_vertexAnimation.shd
  • Shader/vfx_particle_blend_uber_unlit_3DUI.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim.shd
  • Shader/vfx_ui_blend_uber_dissolveEdge.shd
  • Shader/mount_fur_skin.shd
  • Shader/IGC_BLB_FX_neyrelle_sleeve_vertAnim_vat_soft_body_gbuff_dissolve_doublesided.shd
  • Shader/vfx_particle_blend_uber_unlit_noAA.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr.shd
  • Shader/igc_prop_def_gbuff_basic_ws_vertex_noise_vat.shd
  • Shader/vfx_actor_weaponTrail_vertexAnim.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/scene_fwd_editModeGizmo.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal.shd
  • Shader/prop_def_gbuff_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/scene_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/IGC_doublesided_pbr_erode_vat.shd
  • Shader/scene_editModeGizmo_highlight.shd
  • Shader/triangle_overlay_vertAnim_flutter_instanceSafe.shd
  • Shader/npc_druid_rep_spirit.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpace.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_colorGradient_pbrTex_vertexAnim.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_Out_1597483.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness_polarUV.shd
  • Shader/scene_def_gbuff_basic_vertanim_worms_doublesided.shd
  • Shader/vfx_particle_blend_fullscreen_lowHealth.shd
  • Shader/actor_blend_flipbookBlend_lit.shd
  • Shader/vfx_particle_gbuffer_uber_lit_alphaSwipe.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse_proximity.shd
  • Shader/hero_fur_skin.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest.shd
  • Shader/vfx_particle_unique_inversePathMask.shd
  • Shader/fur_skin_npc_ghost.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Medium_Base_516464.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/vfx_particle_blend_fog_lit_flow.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/store_vfx_actor_shadowCookie_blend_uber_vertexAnim_01.shd
  • Shader/prop_fwd_trans_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/vfx_decal_uber_unlit_emissive_polarUV.shd
  • Shader/vfx_actor_add_uber_pbr_lit_twoSided.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_dissolveEdge.shd
  • Shader/scene_def_gbuff_layered_directional_blend_vertAnim_worldpivotswing.shd
  • Shader/prop_def_gbuff_gem_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_twoAlpha.shd
  • Shader/actor_postDistortion_color.shd
  • Shader/scene_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/item_opaque_pbr_flowGem.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace_2distortion.shd
  • Shader/prop_def_gbuff_basic_vertanim_breathing.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_noDOF.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/worldBoss_abyssLord_spawnCrack_goo.shd
  • Shader/vfx_particle_blend_simple_lit_noAA.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_decal_uber_unlit_flow.shd
  • Shader/shadowProxyIndent_debug.shd
  • Shader/npc_fur_skin.shd
  • Shader/vfx_actor_blend_uber_lit_flipBlendVerticalScroll_translucent.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/prop_def_gbuff_va_sub_normalized.shd
  • Shader/prop_def_gbuff_basic_bluenoise_vertanim_banner_doublesided_alphatest.shd
  • Shader/vfx_actor_opaque_uber_lit_pbr_vertexAnim.shd
  • Shader/prop_def_gbuff_basic_doublesided_eyelid_movement.shd
  • Shader/decalParticle_blend_uber_lit.shd
  • Shader/vfx_actor_gbuffer_simple_lit_pbr_motionBlur_skinEnabled.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/armor_hair.shd
  • Shader/scene_def_gbuff_basic_vertAnim_wobble.shd
  • Shader/vfx_actor_transparent_emissive_unlit_twoSided_UV2PolarDissolve.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_banner_alphatest.shd
  • Shader/prop_def_gsoft_basic_alphablend_doublesided_vertanim_banner.shd
  • Shader/prop_def_gbuff_va_flat.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink.shd
  • Shader/scene_def_gbuff_basic_fuzzy_vertanim_banner_masking_nearMask.shd
  • Shader/scene_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/vfx_actor_unique_druid_storm.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_alphatest.shd
  • Shader/vfx_actor_env_godray.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject_low_quality.shd
  • Shader/GLOBAL_frozen_fur.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_polarUV.shd
  • Shader/malignant_tube_vertex_offset_opaque_pbr.shd
  • Shader/IGC_SLA_GENERATED_dblSide_vfx_actor_transparent_uber_simple_unlit_twoSided_Default_Medium_Base_282276.shd
  • Shader/IGC_BLB_vfx_actor_unique_hellPortal_topper.shd
  • Shader/werewolf_stealth_cleankThisShaderUp.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_twoUVs.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noDOF.shd
  • Shader/vfx_decal_basic_unlit.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled_twoSided.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z_alphatest_doublesided.shd
  • Shader/vfx_actor_blend_uber_unlit_flipbookVerticalScroll_noise1uv2.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_High_Base_946229.shd
  • Shader/actor_opaque_transmissive_fresnel_mask.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_skinned.shd
  • Shader/vfx_actor_unique_batPlume.shd
  • Shader/vfx_decal_uber_lit_normal.shd
  • Shader/IGC_genericMote.shd
  • Shader/IGC_inarius_debug_pbr.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult_faded.shd
  • Shader/hero_opaque_twoEmissive_vertanim_pivotMove_Breathe.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/hero_fur_skin_dualNoise.shd
  • Shader/vfx_actor_uber_portal.shd
  • Shader/prop_def_gbuff_gem_chargeable.shd
  • Shader/vfx_particle_blend_uber_lit_nearMask.shd
  • Shader/scene_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/igc_fur_skin.shd
  • Shader/vfx_actor_unique_batPlume_shadowCookie.shd
  • Shader/vfx_decal_uber_lit_noUVDist_noSwipe_flatNormal.shd
  • Shader/environmentVFX_actor_transparent_lit_noShadows_translucent.shd
  • Shader/vfx_actor_blend_uber_unlit_twoUVs.shd
  • Shader/IGC_vfx_decal_uber_lit_flow.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_vertAnim_noise_directional.shd
  • Shader/vfx_particle_blend_uber_lit_noAA.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex.shd
  • Shader/IGC_opaque_subsurface_pbr_vat.shd
  • Shader/vfx_actor_gbuffer_uber_lit_dithered.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided.shd
  • Shader/prop_def_gbuff_basic_vertanim_pivotswing_alphatest.shd
  • Shader/mount_ghost.shd
  • Shader/vfx_actor_gSoft_uber_lit_pbr_vertexAnim.shd
  • Shader/vfx_actor_unique_blend_UI.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_dissolveNormal_pbrTex.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_doublesided_vertAnim_noise_directional.shd
  • Shader/vfx_actor_unique_blend_unlit_vertexAnimation_ANDARIEL.shd
  • Shader/IGC_actor_blood_gBuffer_vertexAnim_lit_VAT3.shd
  • Shader/vfx_particle_blend_uber_unlit.shd
  • Shader/scene_def_gbuff_basic_emissive_vertanim_breathing.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest_doublesided.shd
  • Shader/bright_highlight_ztest_rev_vertAnim_Flat.shd
  • Shader/IGC_footage_plane_procedural_noise_transparent_uber_pbr_lit_cam_facing.shd
  • Shader/item_opaque_pbr_vertexanim_noise_directional.shd
  • Shader/vfx_particle_blend_uber_unlit_twoSided.shd
  • Shader/vfx_actor_blend_uber_unlit_twoSided_noAA.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_pbrTex.shd
  • Shader/SLY_fxRnd_IGC_fur_skin.shd
  • Shader/GLOBAL_frozen.shd
  • Shader/vfx_actor_unique_lightning_twoSided_noAA.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_pbrTex.shd
  • Shader/particle_blend_flipbookBlend_unlit_noAA.shd
  • Shader/Hair_pbr_rnd.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_flipbookVerticalScroll.shd
  • Shader/vfx_actor_shadowCookie_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_Alpha2Add.shd
  • Shader/fur_skin_ghost.shd
  • Shader/scene_def_gbuff_basic_vertanim_breathing.shd
  • Shader/vfx_particle_gBuffer_uber_unlit_3DUI.shd
  • Shader/vfx_actor_gBuffer_simulation_lit_pbr.shd
  • Shader/triangle_overlay_vertAnim_banner_alphatest_doubleSided.shd
  • Shader/vfx_actor_unique_inferno.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_emissive_pulsing_vertanim_breathing.shd
  • Shader/vfx_decal_uber_lit_emisR_roughG_normal_worldSpace_alphaOverlay.shd
  • Shader/scene_def_gsoft_basic_emissive_vertanim_breathing.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Low_Base_516464.shd
  • Shader/actor_blend_flipbookBlend_unlit_Max_de_jour.shd
  • Shader/vfx_actor_unique_fullscreen_lowHealth.shd
  • Shader/prop_def_gbuff_basic_bluenoise_alphatest_hellcloth.shd
  • Shader/vfx_particle_unique_blend_lightning_noAA.shd
  • Shader/vfx_actor_unique_prismatic.shd
  • Shader/scene_def_gbuff_emissive_pulsing_vertAnim_banner_alphatest.shd
  • Shader/vfx_actor_unique_dark_shroud.shd
  • Shader/scene_def_gsoft_parallaxocclusion_low_quality_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_actor_gBuffer_uber_lit_pbr_pbrTex_vertexAnim.shd
  • Shader/vfx_maskedNoise_vertAnim.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_deathTrap.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/vfx_decal_uber_lit_AO_normal.shd
  • Shader/depth_complexity_vertAnim_banner_alphatest_doublesided.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/actor_blend_flipbookBlend_unlit_vertexAnim.shd
  • Shader/prop_fur.shd
  • Shader/vfx_actor_opaque_uber_unlit_noAA.shd
  • Shader/prop_def_gbuff_layered_2_mask_blend_subobject.shd
  • Shader/vfx_particle_unique_blend_lightning.shd
  • Shader/vfx_actor_unique_blend_pbr_lit_vertexAnim_clampNoise_emissiveFresnel.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_albedoOnly_vertAnim_wobble_low_quality.shd
  • Shader/prop_def_gbuff_basic_vertanim_vrig_flutter.shd
  • Shader/Inarius_Tendril_Glow_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_gbuff_dithered_uber_lit_pbr.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_lilith_arena.shd
  • Shader/vfx_decal_uber_lit_emissive.shd
  • Shader/particle_blend_uber_lit_emissive.shd
  • Shader/vfx_actor_blend_uber_unlit.shd
  • Shader/vfx_decal_uber_lit_normal_emissive.shd
  • Shader/player_ghost_fur.shd
  • Shader/vfx_particle_blend_uber_unlit_flow_UI.shd
  • Shader/store_vfx_actor_blend_uber_unlit_vertexAnim_01.shd
  • Shader/prop_def_gbuff_va_sub.shd
  • Shader/IGC_trans_pbr_world_position_opacity_eyelid_movement.shd
  • Shader/KEL_1020_blood_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled_tornado.shd
  • Shader/prop_def_gbuff_basic_fuzzy_vertanim_banner.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_In_1597483.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal.shd
  • Shader/monster_fur_skin_dissolve.shd
  • Shader/igc_blb_vfx_actor_unique_mephisto_bubble_vat3_sbd_udim.shd
  • Shader/vfx_decal_uber_unlit_emissive_flowmap.shd
  • Shader/vfx_cookie_actor_gBuffer_uber_lit_pbr_pbrTex.shd
  • Shader/scene_def_gbuff_basic_vertAnim_sway.shd
  • Shader/vfx_particle_blend_uber_unlit_polar.shd
  • Shader/vfx_particle_blend_uber_unlit_noDOF.shd
  • Shader/monster_ghost2.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_vertanim_breathing.shd
  • Shader/vfx_particle_blend_uber_unlit_flow_3DUI.shd
  • Shader/IGC_GENERATED_vfx_decal_uber_lit_pbrTex_Default_Medium_Base_460032.shd
  • Shader/IGC_vfx_decal_uber_unlit_flow.shd
  • Shader/vfx_particle_blend_uber_unlit_noUVDist.shd
  • Shader/vfx_actor_unique_gBuffer_vertexOffset_growth_hellPortal.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/scene_def_gbuff_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/npc_ghost.shd
  • Shader/vfx_actor_unique_blend_UI_health.shd
  • Shader/scene_def_gsoft_layered_directional_blend_vertAnim.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_In_1597483.shd
  • Shader/prop_def_gbuff_blenddir_vertanim_banner_alphatest_doubleSided.shd
  • Shader/GENERATED_IGC_Be_vfx_particle_blend_uber_lit_Default_Medium_Base_946229.shd
  • Shader/vfx_actor_unique_rogueArrow.shd
  • Shader/vfx_actor_unique_treasureGoblin_portal_noZBuffer.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve_dist1.shd
  • Shader/resurrect_trail_soulGlow.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_translucent.shd
  • Shader/vfx_actor_blend_unique_lit_pbr_dissolveByTexture.shd
  • Shader/worldboss_wanderingDeath_skirt_highlight.shd
  • Shader/vfx_particle_blend_uber_lit_fakeReflection.shd
  • Shader/IGC_actor_blood_mbVAT.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive.shd
  • Shader/prop_def_gbuff_va_soft_doublesided.shd
  • Shader/prop_def_gsoft_emissive_pulsing_vertanim_banner_alphatest_doublesided.shd
  • Shader/IGC_Be_vfx_particle_blend_uber_lit.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/vfx_decal_uber_unlit_emissive.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_soft_body_deformation.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_multipivot_flutter.shd
  • Shader/DEPRECATED_particle_blend_uber_unlit_color_alpha_noise1_dissolve.shd
  • Shader/scene_def_gbuff_basic_vertanim_banner_forcesim_alphatest.shd
  • Shader/vfx_decal_unique_simple_uvDist2_polarUV_lit.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/vfx_actor_gbuffer_simple_lit_pbr_pbrTex_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_fakeReflection.shd
  • Shader/scene_def_gsoft_triplanar_dirShrink_narrowAlpha.shd
  • Shader/vfx_particle_blend_uber_unlit_flow.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_multipivot.shd
  • Shader/scene_def_gbuff_triplanar_noAlbedo_dirShrink.shd
  • Shader/item_ghost.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_layered_directional_blend.shd
  • Shader/vfx_actor_transparent_uber_noiseAdditive_vertexAnim_shadowCookie.shd
  • Shader/monster_fur_skin_layeredDissolve.shd
  • Shader/vfx_decal_uber_lit_normal_emissive_dissolveNormal.shd
  • Shader/vfx_actor_gbuffer_uber_lit_pbr_pbrTex_skinEnabled_faded.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_vertAnim_wobble_low_quality.shd
  • Shader/IGC_opaque_pbr_rbd_vat.shd
  • Shader/worldBoss_abyssLord_spawnPool_blackunder.shd
  • Shader/vfx_particle_blend_uber_unlit_polar_doublesided.shd
  • Shader/vfx_andariel_stormDamage.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_Out_1597483.shd
  • Shader/IGC_BLB_vfx_bossPortal_shader.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise.shd
  • Shader/ghost_earlyZ.shd
  • Shader/vfx_actor_unique_rogue_shadowClone_ult.shd
  • Shader/vfx_actor_playerProximityBarrier.shd
  • Shader/vfx_decal_uber_lit_normal_polarUV.shd
  • Shader/prop_def_gbuff_basic_ws_vertex_noise.shd
  • Shader/druid_fur_skin.shd
  • Shader/prop_def_gbuff_aniso_va_sub_normalized.shd
  • Shader/scene_def_gbuff_layered_directional_blend_alphattest_vertAnim.shd
  • Shader/DEPRECATED_vfx_actor_transparent_uber_pbr_skinEnabled_lit_cylindricalUV.shd
  • Shader/IGC_vfx_particle_blend_uber_lit_fakeReflection_noDOF_noAA.shd
  • Shader/scene_def_gsoft_parallaxocclusion.shd
  • Shader/MM_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/decalParticle_blend_uber.shd
  • Shader/npc_mirage.shd
  • Shader/vfx_actor_blend_uber_lit_simpleLighting_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim_noDOF.shd
  • Shader/vfx_advanced_actor_uber_prepass.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noiseAdditive.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_inst.shd
  • Shader/IGC_Footage_CamFacing.shd
  • Shader/triangle_overlay_vertAnim_worms.shd
  • Shader/vfx_cookie_actor_gbuffer_uber.shd
  • Shader/DEPRECATED_vfx_actor_transparent_vertexAnimation_twoSided_2UVs.shd
  • Shader/pet_fur_motionBlur.shd
  • Shader/vfx_actor_shadowCookie_flipbookVerticalScroll_noise1uv2.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace.shd
  • Shader/vfx_andariel_stormDamage_power.shd
  • Shader/vfx_particle_unique_blend_lightning_noAA_twoSided.shd
  • Shader/vfx_decal_uber_lit_uvDistMask.shd
  • Shader/vfx_actor_unique_lilithCascade.shd
  • Shader/vfx_particle_blend_uber_unlit_UI.shd
  • Shader/particle_blend_flipbookBlend_unlit_alphaSoftErode.shd
  • Shader/MM_inarius_uvScale_3noise_vfx_actor_blend_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/vfx_actor_blend_uber_unlit_vertexAnim.shd
  • Shader/scene_def_gsoft_triplanar_noAlbedo_dirShrink.shd
  • Shader/vfx_particle_blend_uber_lit_flow.shd
  • Shader/scene_def_gbuff_basic_vertanim_rotate_z.shd
  • Shader/vfx_actor_shadowCookie_gBuffer_rogueArrow.shd
  • Shader/scene_def_gbuff_basic_bluenoise_vertanim_banner_alphatest_doubleSided_fresnel.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_alphatest_vertAnim.shd
  • Shader/debug_wireframe_overlay_vertAnim_banner_alphatest_doublesided.shd
  • Shader/vfx_actor_playerProximityBarrier_lit.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface_vat.shd
  • Shader/vfx_actor_shadowCookie_twoUVs.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull.shd
  • Shader/IGC_environmentVFX_particle_blend_lit_noShadow_noDoF.shd
  • Shader/vfx_decal_uber_unlit.shd
  • Shader/vfx_actor_unique_townPortal_windMesh.shd
  • Shader/hero_hair_barbarianWrath.shd
  • Shader/fur_skin_dissolve.shd
  • Shader/vfx_particle_gBuffer_uber_lit.shd
  • Shader/vfx_particle_blend_uber_lit_noDOF.shd
  • Shader/vfx_particle_blend_uber_lit.shd
  • Shader/vfx_actor_shadowCookie_blend_uber.shd
  • Shader/vfx_actor_blend_uber_unlit_fakeReflection.shd
  • Shader/actor_blend_flipbookBlend_unlit.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_instancing.shd
  • Shader/prop_def_gbuff_va_soft.shd
  • Shader/pet_fur_faded.shd
  • Shader/particle_blend_flipbookBlend_unlit_noDOF.shd
  • Shader/IGC_particle_blend_uber_lit_alphaPower.shd
  • Shader/prop_def_gsoft_basic_vertanim_noise_ws_radial_dissolve.shd
  • Shader/vfx_actor_shadowCookie_blend_uber_vertexAnim_noise_directional.shd
  • Shader/vfx_decal_uber_lit.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/scene_def_gbuff_layered_directional_blend_low_quality_vertAnim_worldpivotswing.shd
  • Shader/vfx_actor_gbuffer_sphereMap_lit_pbr.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_translucent.shd
  • Shader/IGC_vfx_actor_transparent_paint_vertexAnim_lit.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail.shd
  • Shader/actor_distortionSphere_uber.shd
  • Shader/vfx_actor_blend_uber_lit_pbr_postDist.shd
  • Shader/vfx_decal_uber_unlit_polarUV.shd
  • Shader/DEPRECATED_particle_add_uber_unfogged.shd
  • Shader/vfx_actor_transparent_uber_pbr_unlit_noiseAdditive_vertexAnim.shd
  • Shader/vfx_actor_shadowCookie_alphaTest.shd
  • Shader/vfx_particle_opaque_uber_unlit_noAA.shd
  • Shader/prop_def_gbuff_basic_vertanim_banner_alphatest.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_albedoOnly_vertAnim_wobble.shd
  • Shader/prop_def_gbuff_basic_vertanim_noise.shd
  • Shader/prop_def_gbuff_basic_vertanim_pulse.shd
  • Shader/prop_opaque_scale_vertAnim.shd
  • Shader/vfx_actor_gBufferWater_uber_lit_pbr_vertexAnim_skinEnabled.shd
  • Shader/particle_blend_flipbookBlend_unlit.shd
  • Shader/scene_def_gsoft_basic_fuzzy_vertanim_banner_alphaControl.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_High_Base_516464.shd
  • Shader/pet_fur_skin.shd
  • Shader/IGC_particle_blend_uber_unlit_alphaPower.shd
  • Shader/fur_skin.shd
  • 1076922
    { "__fileName__": "base/meta/MaterialValue/Alpha Dissolve Harshness.mtv" }