References to this File
  • Material/rogue_penetratingShot_arrowTrail_darkBG.mat
  • Material/duriel_maggot_drop_trail.mat
  • Material/sorcerer_frostbolt_trailDark.mat
  • Material/VFX_Conv_QST_CFN_Weapon_Trail.mat
  • Material/vfxSorc_cracklingEnergy_pickupRope.mat
  • Material/astaroth_boss_mount_leap_trail_body.mat
  • Material/rogue_caltrops_cast_trail.mat
  • Material/demon_megaDemon_frostT4BossBreath_smokeRope.mat
  • Material/S02_knight_sorcerer_Lightning_trail_02_lightning.mat
  • Material/mnt_stor164_sprinting_reins.mat
  • Material/SorM_stor170_TRS_ashTrail.mat
  • Material/goatman_Abom_charge_trail.mat
  • Material/S02_Bloodseeker_rogue_arrow_trail_02.mat
  • Material/mnt_stor025_sprinting_trail.mat
  • Material/sorc_incinerate_distortionRope.mat
  • Material/necro_raiseSkeletons_cast_trail.mat
  • Material/S02_Bloodseeker_rogue_imbueShadow_buff_trail_2HBow.mat
  • Material/astaroth_boss_mount_leap_trail_body_bloodVer.mat
  • Material/skeleton_ballista_arrow_trail_base.mat
  • Material/fxKit_damaging_burstattractor_lightning_trail.mat
  • Material/sorc_spark_trail_lowFX_02.mat
  • Material/lilith_p1_takeOff_trail.mat
  • Material/S01_MalignantHeart_fade_tubes.mat
  • Material/Spectralmount_sprinting_trail.mat
  • Material/fxKit_damaging_persistentAttractor_cold_tube.mat
  • Material/sorc_spark_trail_02.mat
  • Material/vampire_boss_multishot_cast_glow_trail.mat
  • Material/sorcerer_arcLash_trail.mat
  • Material/npc_ui_hedaji_purchase_cardTrail.mat
  • Material/fxKit_damaging_projectile_lightning_trail.mat
  • Material/vampire_boss_small_projectile_glow_trail.mat
  • Material/sorcerer_Lightning_trail_02.mat
  • Material/mnt_stor039_horse_sprinting_trailReins.mat
  • Material/demon_megaDemon_incinerate_smokeRope.mat
  • Material/rogue_arrow_trail_coldSmoke.mat
  • Material/skeleton_ballista_arrow_trail_detail.mat
  • Material/fxKit_damaging_persistentRope_poison_smoke.mat
  • Material/Sorc_incinerate_beam_intensityMax.mat
  • Material/necro_bloodLance_projectile_softTrail.mat
  • Material/S02_Bloodseeker_sorcerer_Lightning_trail_02.mat
  • Material/zombie_melee_sprintTrail.mat
  • Material/astaroth_tripleAttack_warmUp_trail.mat
  • Material/Sorc_incinerate_beam1.mat
  • Material/fallen_shaman_ambientStaff_trail.mat
  • Material/vampire_boss_projectile_cast_trail.mat
  • Material/vfx_demonbutcher_shouldercharge_trail_mat.mat
  • Material/mount_sprinting_trail.mat
  • Material/IGC_BRO_3010_rogue_arrow_trail.mat
  • Material/necro_boneSpear_rippleTrail.mat
  • Material/S02_Bloodseeker_rogue_arrow_trail_baseSmoke.mat
  • Material/vampire_boss_small_projectile_trail.mat
  • Material/mnt_stor026_horse_sprinting_trailReins.mat
  • Material/mnt_stor008_sprinting_reins.mat
  • Material/rogue_penetratingShot_projectile_trail_imbued.mat
  • Material/fxKit_damaging_burstAttractor_cold_tube.mat
  • Material/demon_megaDemon_incinerate_fireBreath1.mat
  • Material/barb_dismount_chainHook_trail_mat.mat
  • Material/rogue_arrow_trail_baseSmoke.mat
  • Material/mnt_stor038_horse_sprinting_trailReins.mat
  • Material/mnt_stor036_horse_sprinting_reins.mat
  • Material/vfxDruid_Wolves_Sprint_SpeedLines.mat
  • Material/Sorc_incinerate_smokeRope.mat
  • Material/rogue_arrow_trail_poisonSmoke_dark.mat
  • Material/rogue_imbueShadow_buff_trail_2HBow.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_switch_smokeTrail.mat
  • Material/globalFX_buff_retreating_trail.mat
  • Material/twoHandMace_uniq01_fireTrail.mat
  • Material/Ancients_Prop_Lilith_BloodPetal_highlight_smokeTrail.mat
  • Material/vampire_boss_projectile_cast_glow_trail.mat
  • Material/necro_boneSpirit_projectile_smokeTrail.mat
  • Material/druid_shred_cast_trail.mat
  • Material/demon_megaDemon_frostT4BossBreath_fireBreath_intensityMax.mat
  • Material/goatmanSorceror_staff_trail.mat
  • Material/rogue_arrow_trail_shadowSmoke.mat
  • Material/necro_boneSpirit_projectile_trailBlack.mat
  • Material/necro_corpseTendrils_ropes.mat
  • Material/VFX_Conv_QST_CBW_Blood_TrailB.mat
  • Material/vfxBarb_Charge_Push_Trail.mat
  • Material/necro_boneSpirit_projectile_trailFront.mat
  • Material/necro_raiseSkeletons_death_trail.mat
  • Material/goatmanRanged_spear_trail.mat
  • Material/lilith_p2_cascade_cast_trail.mat
  • Material/demon_megaDemon_incinerate_distortionRope.mat
  • Material/rogue_rainOfArrows_gatherRope_dark.mat
  • Material/sorcerer_arcLash_trailDark.mat
  • Material/electricLance_projectile_trail.mat
  • Material/fxKit_harmless_persistentRope_poison_core.mat
  • Material/barb_bash_cast_trail.mat
  • Material/druid_ravens_ravenTrail.mat
  • Material/sorc_spark_trailDark.mat
  • Material/rogue_arrow_trail_poisonSmoke.mat
  • Material/barb_lungingStrike_cast_trail.mat
  • Material/Lorath_magic_trail_shadowSmoke.mat
  • Material/rogue_rainOfArrows_dismount_gatherRope_dark.mat
  • Material/necro_genericCast_trail.mat
  • Material/sorc_ballLightning_zap_rope.mat
  • Material/mnt_dlux002_horse_sprinting_trailReins.mat
  • Material/townPortal_rog001_shadowRing_shadowTrail_translucent_stor.mat
  • Material/neyrelle_magic_trail_shadowSmoke.mat
  • Material/emote_nec026_stor_wisp_Trail.mat
  • Material/sorcerer_Lightning_trail_lowFX_02.mat
  • Material/townPortal_rog001_stor_shadowRing_shadowTrail_translucent_backer.mat
  • Material/cannibal_twohand_miniboss_attk_leap_jump_trail.mat
  • Material/demon_spitter_projectile_trail.mat
  • Material/emote_sor006_stor_water_rope_light.mat
  • Material/S02_Bloodseeker_sorcerer_frostbolt_trailDark.mat
  • Material/demon_megaDemon_incinerate_fireBreath_intensityMax.mat
  • Material/emote_sor010_stor_ashesTrail.mat
  • Material/townPortal_glo004_sandRing_magicTrail_translucent_stor.mat
  • Material/emote_bar022_stor_trailBloodMist.mat
  • Material/S02_Bloodseeker_rogue_penetratingShot_arrowTrail_darkBG.mat
  • Material/SorM_stor170_TRS_ashTrail_translucent.mat
  • Material/neyrelle_magic_trail_shadowSmoke_cast.mat
  • Material/drowned_mini_proj_trail_b.mat
  • Material/sorcerer_lightning_trailDark.mat
  • Material/emote_nec026_stor_wisp_toElbows_Trail.mat
  • Material/emote_dru022_stor_RavenTrail.mat
  • Material/npcF_ui_hedaji_deal_cardTrail.mat
  • Material/mnt_stor020_horse_sprinting_reins.mat
  • Material/townPortal_glo004_sandRing_sandTrail_translucent_stor.mat
  • Material/donan_ranged_binding_rope_core.mat
  • Material/rogue_arrow_trail_02.mat
  • Material/fxKit_damaging_projectile_lightning_trailBackground.mat
  • Material/IGC_t3rog_rogue_arrow_trail_shadowSmoke_01.mat
  • Material/VFX_Conv_QST_CBW_Blood_Trail.mat
  • Material/lilith_p1_windOfHate_cast_trail.mat
  • Material/sorc_firewall_cast_handTrails.mat
  • Material/necro_armyOfTheDead_exploder_trail.mat
  • Material/necro_sever_skeleton_chargePose_trail.mat
  • Material/vampire_boss_multishot_cast_trail.mat
  • Material/fxKit_damaging_projectile_holy_trail_lightning.mat
  • Material/emote_nec007_stor_wispTrail.mat
  • Material/zombie_brute_charge_trail_mat.mat
  • Material/emote_nec026_stor_wisp_toHands_Trail.mat
  • Material/mnt_dlux003_horse_sprinting_trailReins.mat
  • Material/Druid_wolves_buff_trail.mat
  • Material/S02_bloodseeker_boneSpear_rippleTrail.mat
  • Material/emote_sor010_stor_ashesTrail_translucent.mat
  • Material/demon_megaDemon_frostT4BossBreath_distortionRope.mat
  • Material/mnt_stor025_sprinting_mouthTrail.mat
  • Material/demon_megaDemon_frostT4BossBreath_fireBreath1.mat
  • Material/vfxBarb_Charge_Push_WeaponTrail.mat
  • Material/druid_boulder_windTrail.mat
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_pbr_motionBlur.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_twoAlpha.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_noDOF.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noDOF.shd
  • Shader/vfx_ropeOrTrail_postDistortion.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_dissolveNormal_pbrTex.shd
  • Shader/vfx_ropeOrTrail_gbuffer_uber_lit_pbr_pbrTex.shd
  • Shader/vfx_ropeOrTrail_blend_uber_unlit_flipbookVerticalScroll.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_Alpha2Add.shd
  • Shader/resurrect_trail_soulGlow.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_translucent.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_pbrTex_noiseAdditive.shd
  • Shader/vfx_ropeOrTrail_blend_uber_lit_pbr_motionBlur.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail.shd
  • 209837
    { "__fileName__": "base/meta/MaterialValue/zSwitch RopeOrTrail Fresnel Method.mtv" }