References to this File
  • Material/Zakarum_CrusaderMonument_Brazier_Geode_Crystal_01_Dyn.mat
  • Material/mnt_amor162_horse_stor_BDY_mat.mat
  • Material/offHandFocus_stor025_GlowStone_mat.mat
  • Material/SceneDev_RogLair_Treasure_OrangeGems_01.mat
  • Material/Gem_Dyn1.mat
  • Material/BloodStoneObeliskHatredShard_SuccessState.mat
  • Material/seeds_of_hate_60_count_vat_end.mat
  • Material/SceneDev_RogLair_Treasure_RedGems_01.mat
  • Material/Item_Gemstone_Ruby_Flippy.mat
  • Material/SceneDev_RogLair_Treasure_BlueGems_01.mat
  • Material/seeds_of_hate_250_count_vat_start.mat
  • Material/HaweHU_Witch_Cauldron_Filling.mat
  • Material/mnt_stor095_trophy_gem_mat.mat
  • Material/BloodStoneObeliskHatredShard_ritualState.mat
  • Material/HatredShard.mat
  • Material/pvp_openWorld_obelisk_shardMesh_V02.mat
  • Material/VendorGem_Topaz_mat.mat
  • Material/BloodStoneObeliskHatredShard_ChannelState.mat
  • Material/offHandsSorc_stor011_mat.mat
  • Material/mnt_stor028_trophy_TPY_gem_mat.mat
  • Material/Hawe_Marsh_Snake_Temple_blocker_Gem_A_Dyn.mat
  • Material/RogLair_Treasure_GreenGems_01.mat
  • Material/RogLair_Treasure_OrangeGems_01.mat
  • Material/RogLair_Treasure_BlueGems_01.mat
  • Material/seeds_of_hate_5_count_vat_end.mat
  • Material/VendorGem_Sapphire_mat.mat
  • Material/VendorGem_Emerald_mat.mat
  • Material/Item_Gemstone_Diamond_Flippy.mat
  • Material/seeds_of_hate_60_count_vat_start.mat
  • Material/seeds_of_hate_5_count_vat_start.mat
  • Material/Hawe_Marsh_Snake_Temple_blocker_Gem_A.mat
  • Material/Item_Gemstone_Skulls_Flippy.mat
  • Material/seeds_of_hate_250_count_vat_end.mat
  • Material/Item_Gemstone_Sapphire_Flippy.mat
  • Material/BloodStoneObeliskHatredShard.mat
  • Material/SceneDev_RogLair_Treasure_GreenGems_01.mat
  • Material/Hawe_Marsh_Snake_Temple_blocker_Gem_B.mat
  • Material/VendorGem_Amethyst_mat.mat
  • Material/Kehj_LadyoftheOasis_Gem_01_Base.mat
  • Material/Wand_stor023_glow_mat.mat
  • Material/seeds_of_hate_400_count_vat_start.mat
  • Material/BloodStoneObeliskHatredShard_ritualState_debug.mat
  • Material/Triune_Glow_Crystal.mat
  • Material/pvp_openWorld_obelisk_shardMesh_ritualState.mat
  • Material/RogLair_Treasure_RedGems_01.mat
  • Material/offHandsSorc_stor022_mat.mat
  • Material/Item_Gemstone_Topaz_Flippy.mat
  • Material/Item_Gemstone_Emerald_Flippy.mat
  • Material/RedChurch_Geode_Crystal.mat
  • Material/Item_Gemstone_Amethyst_Flippy.mat
  • Material/seeds_of_hate_400_count_vat_end.mat
  • Material/VendorGem_Ruby_mat.mat
  • Material/offHandsSorc_stor028_gem_mat.mat
  • Material/BloodStoneObeliskHatredShard_InactiveState.mat
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Petrify_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Bloody_Out_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Demonic_Out_1656263.shd
  • Shader/prop_def_gbuff_gem.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Medium_Chr_Demonic_Out_1656263.shd
  • Shader/OVERRIDE_mount_opaque_pbr_flowGem_Default_Medium_Chr_Bloody_Out_1277025.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Actor_ObjectiveHighlight_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Medium_Chr_Bloody_Out_1656263.shd
  • Shader/prop_def_gbuff_gem_vertAnim_vat_rigid_body_dynamic.shd
  • Shader/item_opaque_pbr_flowGem.shd
  • Shader/mount_opaque_pbr_flowGem.shd
  • Shader/OVERRIDE_mount_opaque_pbr_flowGem_Default_Medium_Chr_Bloody_In_1277025.shd
  • Shader/OVERRIDE_mount_opaque_pbr_flowGem_Default_Medium_Chr_Demonic_In_1277025.shd
  • Shader/prop_def_gbuff_gem_chargeable.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Burning_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Holy_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Shadowblight_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Medium_Chr_Bloody_In_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Chilled_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_ShadowInfected_1656263.shd
  • Shader/scene_def_gbuff_gem.shd
  • Shader/GENERATED_item_opaque_pbr_flowGem_Default_Low_Base_1656263.shd
  • Shader/OVERRIDE_mount_opaque_pbr_flowGem_Default_Medium_Chr_Demonic_Out_1277025.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Demonic_In_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Poisoned_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Demonic_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Bloody_In_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Charred_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Medium_Chr_Demonic_In_1656263.shd
  • 581300
    { "__fileName__": "base/meta/MaterialValue/Gem_Translucency_Color.mtv" }