References to this File
  • Material/Naha_Foliage_Clutter_Moss_Decay.mat
  • Material/Hollow_Swarmer_mat.mat
  • Material/Tega_Rock_Flat_D_Giants_VTEX.mat
  • Material/Tora_Rock_Scree_B_Tileable_VTEX.mat
  • Material/Hollow_Caster_Poison_mat.mat
  • Material/Naha_Skittering_Mound_Small_E.mat
  • Material/Tega_Erosion_Edge_Small_B_Layered_Subtle.mat
  • Material/wildlife_bear_mat.mat
  • Material/Naha_Foliage_Tree_Giant_Root_K1_VTEX_Underwater.mat
  • Material/Sewers_Kurast_SquarePillars_Deco_A_02_LowerKit.mat
  • Material/Tega_Giants_Tail_A2_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_A1_VTEX.mat
  • Material/Tega_Erosion_Edge_C_Giants_Light.mat
  • Material/Tega_Rock_Medium_Flat_Layered_Subtle.mat
  • Material/Act3_Travincal_Door_Large01_08.mat
  • Material/Protodun_Keep_Statue_Large_B_01_Gold.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_Moss_Soft.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_VTEX.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_01.mat
  • Material/Naha_Building_Crater_Pillar_01_VTEX.mat
  • Material/Hollow_Spitter_death_mat.mat
  • Material/Naha_Building_Crater_Wall_Spike_01_Moss_Soft.mat
  • Material/ZigIn_Kurast_Mine_Rock_Pile_A.mat
  • Material/Tega_Rock_Pillar_C_VTEX.mat
  • Material/Cave_Teg_Rock_Large_Flat_A_Layered.mat
  • Material/Tega_Rock_Flat_C_Giants_VTEX.mat
  • Material/ZigIn_Kurast_Rock_Debris_A_01.mat
  • Material/Tega_Rock_Medium_A.mat
  • Material/Naha_Skittering_Mound_C.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_D1_Base.mat
  • Material/Sewers_Kurast_StairKit_Stone_A_01.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_VTEX_Hatred.mat
  • Material/Cave_Teg_Rock_Large_Round_A_Layered.mat
  • Material/Tega_Rock_Medium_Canyon_A_RiverRock.mat
  • Material/Tega_Rock_Medium_Canyon_C_Dirt.mat
  • Material/Tora_Rock_Large_A_Mossy_Tileable_Base.mat
  • Material/lilith_p1_death_transition_lowerBody.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_Wet.mat
  • Material/Naha_Akarat_Statue_Apostle_A_04.mat
  • Material/Tega_Rock_Large_A_Giants_VTEX.mat
  • Material/Tega_Rock_Scree_Small_Giants_Light.mat
  • Material/Tega_Erosion_Edge_Small_B_Giants_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_B_VTEX_Underwater.mat
  • Material/Ancients_Ruins_NecroBones_Gold_01.mat
  • Material/Tega_Erosion_Edge_C_Base.mat
  • Material/Cave_Bug_Skittering_Mound_B.mat
  • Material/Cave_Teg_Rock_Small_C_D.mat
  • Material/lilith_capstone_p2_upper_mat.mat
  • Material/Tega_Rock_Small_Fracture_C_Layered_Subtle.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/Tega_Rock_Small_B_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Branch_A1_VTEX.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Tablet_A_01.mat
  • Material/Cave_Teg_Rock_Med_E_01.mat
  • Material/Ubuntu_Prop_SinProxy_ColossusClump.mat
  • Material/Tega_Rock_Flat_E_Giants_VTEX.mat
  • Material/Naha_Building_Crater_Wall_Large_01_Moss_Soft.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/Tega_Rock_Pillar_E_Layered_Subtle.mat
  • Material/Sewers_Kurast_SquarePillars_Wall_A_01.mat
  • Material/Tora_Rock_Small_B_Tileable_Moss_Soft.mat
  • Material/Naha_Skittering_Mound_Small_E_VTEX2.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Root_B1_Base.mat
  • Material/Tega_Rock_River_Base.mat
  • Material/Tega_Erosion_B_Giants_Light.mat
  • Material/Cave_Teg_Rock_Small_ABC.mat
  • Material/Kehj_Crucifix_Debris.mat
  • Material/Naha_Skittering_Mound_D_Bugs.mat
  • Material/Cave_Teg_Rock_Large_C.mat
  • Material/lilith_p1_teleport_lowerBody_out.mat
  • Material/Tega_Rock_Small_Fracture_B_Giants_Light.mat
  • Material/Tega_Rock_Medium_Canyon_C_Base.mat
  • Material/Act3_Travincal_Trench_Seg_02_02_base.mat
  • Material/Act3_Travincal_Pillar_Corner02_01.mat
  • Material/Naha_Bug_Dirt_Holes_A_02_Tileable_VTEX.mat
  • Material/Sewers_Kurast_WallKit_Stone_A_01.mat
  • Material/Act3_Travincal_court_gutter_mat_base.mat
  • Material/Tora_Rock_Small_A_Tileable_Wet.mat
  • Material/Naha_Ground_Ledge_C_VTEX_Skittering.mat
  • Material/Fallen_Brute_lightning.mat
  • Material/lilith_p2_upper_mat.mat
  • Material/Tega_Rock_Medium_Flat_Dirt.mat
  • Material/Tega_Base_Rock_Small_E_Giants.mat
  • Material/Tega_BallistaBase_A_01.mat
  • Material/townPortal_nec002_stor_skullDefault.mat
  • Material/offHandFocus_stor025_GlowStone_mat.mat
  • Material/Ancients_Blood_NecroBones_A_01.mat
  • Material/Tega_Erosion_Edge_Small_B_Giants.mat
  • Material/Naha_Skittering_Mound_Ledge_C_Bugs.mat
  • Material/Tega_Rock_Small_C_D_Giants_Light.mat
  • Material/twoHandSorcStaff_stor033_glowmetal_mat.mat
  • Material/Naha_Skittering_Mound_A_Bugs.mat
  • Material/Teg_Bones_Animal_Small_A_Base.mat
  • Material/Cave_Bug_Skittering_Mound_A.mat
  • Material/Tega_Rock_Pillar_B_Dirt.mat
  • Material/Tora_Rock_Small_B_Tileable_Base.mat
  • Material/Protodun_Keep_Statue_Medium_D_01_Gold.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/Cave_Bug_Walls_B_01_Moss_01.mat
  • Material/ProtoDun_Sewer_Wall_A_Curved_01.mat
  • Material/Naha_Ground_Ledge_C_VTEX_Hatred.mat
  • Material/Tega_Giants_Hips_A_VTEX.mat
  • Material/Tega_Rock_Large_C_Giants.mat
  • Material/Lilith_UpperBody_mat.mat
  • Material/Naha_Ground_Ledge_I_VTEX_Skittering.mat
  • Material/Tora_Column_A_Upres.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat.mat
  • Material/Naha_Buildings_Kurast_Stone_Accent_Pieces_Tega_01.mat
  • Material/Act3_Travincal_Trench_Seg_02_01_hate.mat
  • Material/Tega_Rock_Large_A.mat
  • Material/Tega_Rock_Medium_Canyon_B_Base.mat
  • Material/Tega_Erosion_Edge_Small_A_Giants_Light.mat
  • Material/Naha_Bug_Dirt_Holes_A_06_Tileable_Wet.mat
  • Material/First_Khazra_Prison_Doodads_War_Emissive_A.mat
  • Material/Naha_Foliage_Tree_Giant_Root_D1_VTEX.mat
  • Material/Sewers_Kurast_Umbaru_Statue_Totem_D_02.mat
  • Material/Naha_Foliage_Tree_Giant_Root_C1_VTEX.mat
  • Material/Naha_Skittering_Mound_Ledge_A_VTEX2.mat
  • Material/Sewers_Kurast_WallKit_Deco_A_03.mat
  • Material/Tega_Erosion_Edge_Small_A_Dirt.mat
  • Material/ProtoDun_Sewer_WallBase_A_01.mat
  • Material/Tora_Rock_Scree_A_Tileable_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_C1_VTEX_Underwater.mat
  • Material/Cave_Bug_Walls_Arch_A_Moss_01.mat
  • Material/Tega_Erosion_Edge_Small_A_Base.mat
  • Material/Tega_Rock_Medium_Flat_Giants_VTEX.mat
  • Material/lilith_p1_teleport_in_bone.mat
  • Material/Lilith_Head_mat.mat
  • Material/ZigOut_Naha_Statue_Totem_D_01.mat
  • Material/lilith_p2_capstone_head_death_dissolve_mat.mat
  • Material/Tora_Rock_Medium_A_Tileable_VTEX_Skittering.mat
  • Material/Naha_Skittering_Mound_Larva_B_VTEX2.mat
  • Material/Tega_AhBulan_Carving_01_Naha_Moss.mat
  • Material/Tora_Rock_Small_A_Tileable_VTEX_Skittering.mat
  • Material/Tega_Erosion_B_VTEX.mat
  • Material/Kurast_Canal_Stone_Deco_A_Jade.mat
  • Material/Tega_Erosion_Edge_B_Base.mat
  • Material/Tega_Rock_Medium_A_Layered.mat
  • Material/Naha_Rivergate_Statue_D_01_Moss.mat
  • Material/Tora_Rock_Medium_B_Tileable_VTEX_Skittering.mat
  • Material/Tora_Rock_Flat_A_Tileable_Wet.mat
  • Material/Tora_Rock_Flat_A_Tileable_Base.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/Cave_Teg_Erosion_Edge_C_Base.mat
  • Material/Naha_Foliage_Tree_Giant_Core_D1_VTEX.mat
  • Material/Tega_Giants_Horn_Right_A3_VTEX.mat
  • Material/ProtoDun_Sewer_Stucco_A_01.mat
  • Material/Tora_Rock_Medium_B_Tileable_VTEX_Hatred.mat
  • Material/Amalgam_mat.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Root_A1_Base.mat
  • Material/Cave_Teg_Rock_Small_B.mat
  • Material/Tega_Rock_Small_Fracture_A_Giants.mat
  • Material/Sewers_Kurast_WallKit_Deco_A_01.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Middle_A_01.mat
  • Material/Tega_Rock_Scree_Small.mat
  • Material/Protodun_Keep_Statue_Base_A_01_Gold.mat
  • Material/Tega_Rock_Medium_Canyon_B_RiverRock.mat
  • Material/Tega_Rock_Pillar_D_Base.mat
  • Material/ZigOut_Naha_SquarePillars_Deco_A_02.mat
  • Material/lilith_p1_teleport_in_wings.mat
  • Material/Tega_Erosion_Edge_A_Layered.mat
  • Material/Tega_Rock_Flat_D_RiverRock.mat
  • Material/Tora_Rock_Scree_B_Tileable_VTEX_Hatred.mat
  • Material/Naha_Skittering_Mound_Small_D_VTEX2.mat
  • Material/Tega_Rock_Large_Flat_A_Giants.mat
  • Material/Tega_Rock_Small_Fracture_B_Base.mat
  • Material/Naha_Bug_Dirt_Holes_A_01_Tileable_VTEX_Hatred.mat
  • Material/Tega_Giants_Horn_Right_A_Base.mat
  • Material/Lilith_eyelashes_mat.mat
  • Material/Naha_Skittering_Mound_Ledge_B_VTEX.mat
  • Material/Generic_Wagon_01_Sand_Light_Dyn.mat
  • Material/Hollow_Caster_mat.mat
  • Material/Tega_Rock_River_Dark.mat
  • Material/lilith_p2_spawn_transition_muscle_mat.mat
  • Material/Tega_Rock_Pillar_A_Layered_Subtle.mat
  • Material/Tega_Rock_Flat_C_Giants.mat
  • Material/Sewers_Kurast_Statue_A_01.mat
  • Material/Tega_Rock_Medium_Canyon_C_Giants_Light_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_B1_VTEX_Underwater.mat
  • Material/Cave_Teg_Stair_A_Base.mat
  • Material/Tega_Giants_Horn_Right_A2_Base.mat
  • Material/Tega_Rock_Large_Flat_A_Giants_VTEX.mat
  • Material/Tega_Wall_Top_Rock_01.mat
  • Material/Naha_Foliage_Tree_Giant_Root_A1_VTEX_Underwater.mat
  • Material/Tega_Erosion_Edge_Small_B_VTEX.mat
  • Material/Cave_Teg_Rock_Med_A.mat
  • Material/wildlife_woodwraith_hawz.mat
  • Material/Naha_Bug_Dirt_Holes_A_08_Tileable_VTEX_Hatred.mat
  • Material/Tora_Rock_Medium_A_Tileable_Moss.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_Moss.mat
  • Material/lilith_p2_eyelashes_mat.mat
  • Material/Cave_Teg_Rock_Rubble_C_01.mat
  • Material/skeleton_necropolisguardian_helltide_cloth_mat_ds.mat
  • Material/Cave_Teg_Rock_Flat_Large_C.mat
  • Material/Tega_Rock_Pillar_E_Giants.mat
  • Material/Tega_Base_Rock_Small_A_Giants_Light_VTEX.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_Wet.mat
  • Material/Raid_Khazra_War_Incandescent_Chains_A.mat
  • Material/lilith_p1_teleport_in_lowerBody.mat
  • Material/lilith_p1_teleport_in_head.mat
  • Material/Tora_Rock_Flat_A_Tileable_Moss_Soft.mat
  • Material/Naha_Foliage_Tree_Giant_Root_I1_VTEX_Underwater.mat
  • Material/Tega_AhBulan_Carving_01_GiantsLight.mat
  • Material/Tora_Rock_Scree_A_Tileable_VTEX_Soft.mat
  • Material/Tega_Erosion_B_Giants.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_01_Dyn.mat
  • Material/lilith_p1_heartCrucible_spawn_megaDemon_veins.mat
  • Material/Tega_Rock_Large_C_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Flat_E_Giants_Light.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_Base.mat
  • Material/Cave_Teg_Rock_Med_C_01.mat
  • Material/Tega_Rock_Small_Fracture_B_Giants_Light_VTEX.mat
  • Material/emote_nec034_stor_skeletonGhost.mat
  • Material/Kurast_Props_Sewer_DestroyablePillar_A_State_02_Attach_Stone_Deco.mat
  • Material/Tega_Base_Rock_Small_E_VTEX.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_VTEX_Soft.mat
  • Material/BurntKnights_Prop_Tent01_Top.mat
  • Material/Tega_Rock_Small_B_Giants_Light_VTEX.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Flooded.mat
  • Material/Tega_Rock_Small_Fracture_C_Dirt.mat
  • Material/Tora_Rock_Medium_A_Tileable_VTEX.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_Moss.mat
  • Material/Raid_Khazra_PillarSet_A_02.mat
  • Material/Naha_Bug_Dirt_Holes_A_08_Tileable_VTEX.mat
  • Material/npc_urivar_eye_R_bloody.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_VTEX_Hatred.mat
  • Material/Lacuni_Prop_Corpse_FleshGib_01.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_VTEX.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_VTEX_Skittering.mat
  • Material/Tega_Rock_Pillar_C_Giants.mat
  • Material/Tora_Rock_Large_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Akarat_Symbol_Layered_VTEX.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_VTEX_Soft.mat
  • Material/Tega_Giants_Clump_Addon_G_Ichor.mat
  • Material/Tega_Wall_Pillar_01.mat
  • Material/Cave_Teg_Rock_Medium_A_Layered.mat
  • Material/Tega_Akarat_Symbol_Layered.mat
  • Material/Tega_Rock_Large_B.mat
  • Material/lilith_p1_death_transition_upperBody.mat
  • Material/Naha_Foliage_Tree_Giant_Base_A_VTEX.mat
  • Material/Tega_AhBulan_Carving_01_Base.mat
  • Material/Tega_Rock_Large_D_Layered.mat
  • Material/Raid_Khazra_Glass_Large_Window_War.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_Moss.mat
  • Material/Tora_Rock_Medium_B_Tileable_VTEX.mat
  • Material/Cave_Teg_Edge_Small_B_Base.mat
  • Material/Akarat_Tomb_Statue_Lion_A_01_Stone.mat
  • Material/Tega_Rock_Pillar_F_Layered_Subtle.mat
  • Material/Tega_Erosion_Edge_B_VTEX.mat
  • Material/Tega_Giants_Torso_B3_VTEX.mat
  • Material/Tega_Giants_Horn_Right_A_VTEX.mat
  • Material/Lilith_Capstone_P1_UpperBody_mat.mat
  • Material/Tora_Rock_Flat_A_Tileable_VTEX_Soft.mat
  • Material/Tega_Rock_Pillar_F_Giants.mat
  • Material/Teg_Bones_Body_A_Base.mat
  • Material/Tega_Rock_Flat_C_Layered_Subtle.mat
  • Material/drownedBrute_mat_Scosglen.mat
  • Material/Naha_Skittering_Mound_Small_E_VTEX.mat
  • Material/Cave_Teg_Rock_Flat_Large_D.mat
  • Material/lilith_p2_wings_death_dissolve_mat.mat
  • Material/ProtoDun_Sewer_Pillar_A_02.mat
  • Material/Naha_Skittering_Slime_B_VTEX2.mat
  • Material/Tega_Rock_Scree_Small_Giants_VTEX.mat
  • Material/ZigIn_Kurast_Rock_Large_B_01.mat
  • Material/Cave_Teg_Statue_Small_F_02.mat
  • Material/Naha_Bug_Dirt_Holes_A_02_Tileable_Moss.mat
  • Material/Tega_Erosion_Edge_Small_C_Dirt.mat
  • Material/lilith_p1_teleport_veins_out.mat
  • Material/Tega_Base_Rock_Small_C_Giants.mat
  • Material/lilith_p2_spawn_transition_bone_mat.mat
  • Material/BurntKnights_Prop_Tent01_Base_Burnt.mat
  • Material/Sewers_Kurast_corner_skull_1.mat
  • Material/Tega_Giants_Rib_B_Vert_VTEX.mat
  • Material/wildlife_woodwraith.mat
  • Material/fallen_brute_miniboss_01.mat
  • Material/Tora_Rock_Scree_B_Tileable_Base.mat
  • Material/Sewers_Kurast_Buildings_Doorway.mat
  • Material/Tega_Rock_Pillar_D_VTEX.mat
  • Material/Tora_Rock_Small_B_Tileable_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_05_Tileable_Moss.mat
  • Material/lilith_p2_head_spawn_transition_mat.mat
  • Material/Zak_Dark_Pillar_B_01_Base_Rebake.mat
  • Material/Act3_Travincal_Pillar_Top02_01.mat
  • Material/Act3_Travincal_Door_Large01_02.mat
  • Material/Tega_Rock_Large_D_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_A_Layered_Subtle.mat
  • Material/Sewers_Kurast_Canal_Pillar_Top.mat
  • Material/Naha_Skittering_Mound_D_VTEX.mat
  • Material/Tega_Rock_Large_B_Layered.mat
  • Material/Ext_Triune_Stairs_A_03_Gold_Sand.mat
  • Material/Naha_Rivergate_Statue_C_01.mat
  • Material/Naha_Bug_Dirt_Holes_A_03_Tileable_VTEX_Skittering.mat
  • Material/Sewers_Kurast_SquarePillars_Wall_A_02.mat
  • Material/Fallen_Brute_cold.mat
  • Material/lilith_p1_teleport_head_out.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_VTEX_Skittering.mat
  • Material/lilith_p2_mouth_mat.mat
  • Material/WorldBoss_AbyssLord_mat.mat
  • Material/Naha_Skittering_Slime_A_VTEX2.mat
  • Material/lilith_p1_teleport_head.mat
  • Material/Protodun_Keep_Statue_Medium_C_01_Gold.mat
  • Material/Tega_Rock_Pillar_F_Base.mat
  • Material/Tega_Rock_Carving_01_GiantsLight.mat
  • Material/ZigIn_Kurast_Mine_Rock_Large_A.mat
  • Material/Naha_Skittering_Mound_Small_B_Bugs.mat
  • Material/Tora_Rock_Large_A_Tileable_Leaves.mat
  • Material/Naha_Skittering_Mound_Small_B_VTEX2.mat
  • Material/Tora_Rock_Medium_A_Tileable_VTEX_Hatred.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Dyn_Flooded.mat
  • Material/Tega_Rock_Large_Round_A_Layered.mat
  • Material/Naha_Grass_FiveHill_D (1 Hawe_Foliage_Clutter_Geo_Grass_Dry_Gradient_A_Mat).mat
  • Material/Tega_Erosion_Edge_Small_A_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_08_Tileable_VTEX_Skittering.mat
  • Material/Fallen_Shaman_Fenris_death.mat
  • Material/Tega_Base_Rock_Small_E_Giants_Light.mat
  • Material/Tega_Rock_Small_B_Giants_Light.mat
  • Material/Tega_Rock_Small_C_D.mat
  • Material/Tega_Rock_Large_Round_A_RiverRock.mat
  • Material/Cave_Teg_Rock_Pillar_D_Layered.mat
  • Material/rogue_danceOfKnives_imbue_Cold_spinning_dagger02.mat
  • Material/Tega_Rock_River_Orange.mat
  • Material/Tega_Erosion_Edge_Small_C_Giants_Light_VTEX.mat
  • Material/Act3_Travincal_Pillar_Round02.mat
  • Material/Tega_Erosion_Edge_C_Dirt.mat
  • Material/Act3_Travincal_Trench_Seg_01_01_hate.mat
  • Material/Tega_Rock_Small_B_Layered.mat
  • Material/druM_base11_TRS_mat.mat
  • Material/Naha_Bug_Dirt_Holes_A_07_Tileable_Moss.mat
  • Material/Tega_Erosion_Edge_B_Layered_Subtle.mat
  • Material/lilith_p2_eyeshadow_mat.mat
  • Material/act3_travincal_platforms_Rezup_Sun_Stone_A_02_Sewers.mat
  • Material/Tega_Rock_Pillar_D_Giants.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_Moss_Soft.mat
  • Material/ProtoDun_Sewer_Stucco_B_01.mat
  • Material/Tora_Rock_Medium_A_Tileable_Wet.mat
  • Material/Ext_Triune_Stairs_A_02_B_Gold_Sand.mat
  • Material/Tora_Rock_Medium_A_Tileable_VTEX_Underwater.mat
  • Material/Cave_Teg_Rock_Large_E_Layered.mat
  • Material/Tega_Giants_Horn_Right_A2_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_08_Tileable_Moss.mat
  • Material/Tega_Rock_Medium_Canyon_B_Giants_VTEX.mat
  • Material/Raid_Khazra_Altar_B_01.mat
  • Material/ZigIn_Kurast_Rock_Med_F_01.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_VTEX_Soft.mat
  • Material/Naha_Foliage_Tree_Giant_Core_G1_VTEX_Underwater.mat
  • Material/Tega_Base_Rock_Small_F_RiverRock.mat
  • Material/Sewers_Kurast_Buildings_Obelisk_Stone_A_01.mat
  • Material/Tega_Rock_Small_Fracture_A_Base.mat
  • Material/Tega_Rock_Small_Fracture_B_Dirt.mat
  • Material/Tega_Akarat_Symbol_Broken_Layered_Subtle.mat
  • Material/Tega_Rock_Large_A_5_Dirt.mat
  • Material/Tega_Giants_Clump_Addon_H_Dim.mat
  • Material/Tega_Rock_Pillar_B_Giants_Light_VTEX.mat
  • Material/Tega_Erosion_Edge_B_Dirt.mat
  • Material/Kurast_POI_Mural_AhBulan_Background_A_01.mat
  • Material/Cave_Teg_Statue_Lion_A_01.mat
  • Material/Tega_Erosion_Edge_Small_B_Giants_Light.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Side_A_01.mat
  • Material/Tega_Rock_Large_B_Layered_Subtle.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/Tega_Giants_Clump_Addon_C_Base.mat
  • Material/Naha_Ground_Ledge_I_VTEX_Hatred.mat
  • Material/Naha_Skittering_Mound_Small_C_Bugs.mat
  • Material/Tega_Rock_Large_B_VTEX.mat
  • Material/druM_base10_BTS_mat.mat
  • Material/Akarat_Tomb_Statue_Lion_XL_Head_A_01_Stone.mat
  • Material/Tega_Base_Rock_Small_B_Giants_Light.mat
  • Material/Tega_Erosion_Edge_B_Giants.mat
  • Material/Tega_Rock_Small_B_Giants_VTEX.mat
  • Material/Tega_Rock_Flat_E_RiverRock.mat
  • Material/Tega_Erosion_Edge_Small_C_Layered_Subtle.mat
  • Material/Tega_Giants_Clump_Addon_D_Base.mat
  • Material/Tega_Giants_Clump_Addon_E_Base.mat
  • Material/Cave_Teg_Statue_Large_F_01.mat
  • Material/lilith_p2_capstone_lower_death_dissolve_mat.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/Naha_Skittering_Mound_Small_D_VTEX.mat
  • Material/lilith_p2_upper_spawn_transition_mat.mat
  • Material/ProtoDun_Sewer_Wall_A_Window_01.mat
  • Material/Naha_Rock_River_Grey.mat
  • Material/Tega_Rock_Flat_E_Layered_Subtle.mat
  • Material/Naha_Foliage_Tree_Giant_Core_A1_VTEX_Underwater.mat
  • Material/Tega_Base_Rock_Small_F_Giants_Light.mat
  • Material/Tega_Giants_Rib_C_Right_VTEX.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/Tega_Rock_Large_Round_A_Giants_VTEX.mat
  • Material/lilith_p2_capstone_upper_death_dissolve_mat.mat
  • Material/Tega_Rock_Medium_Flat_RiverRock.mat
  • Material/ZigIn_Kurast_CoffinWalls_A_01.mat
  • Material/Tega_Giants_Hips_D_VTEX.mat
  • Material/Zigin_Hatred_Skittering_Mound_Small_A.mat
  • Material/ProtoDun_Sewer_Stairs_A.mat
  • Material/First_Khazra_Cage_Group_War_Emissive_01.mat
  • Material/ScosglenHU_WoodenCoffin_B_Flooded.mat
  • Material/Tega_Base_Rock_Small_A_Giants_Light.mat
  • Material/Naha_Skittering_Mound_D_VTEX2.mat
  • Material/Naha_Bug_Dirt_Holes_A_06_Tileable_VTEX.mat
  • Material/Tega_Rock_Pillar_C_Layered_Subtle.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Rock__Flat_C_VTEX.mat
  • Material/Lilith_EyeL_mat.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_Wet.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_Moss_Soft.mat
  • Material/Tora_Rock_Scree_A_Tileable_Moss_Soft.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/skeletonboss_torso_m.mat
  • Material/Tega_Rock_Small_C_D_Layered.mat
  • Material/Tega_Erosion_Edge_C_VTEX.mat
  • Material/Tega_Base_Rock_Small_A_Giants_VTEX.mat
  • Material/Cave_Bug_Skittering_Mound_Small_A.mat
  • Material/Hollow_Brute_mat.mat
  • Material/Tega_Rock_Pillar_F_Dirt.mat
  • Material/Ext_Triune_Stairs_B_01_Gold_Sand.mat
  • Material/Tega_Rock_Pillar_A_VTEX.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/Cave_Teg_Rock_Fractured_A.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_VTEX_Soft.mat
  • Material/Tega_Base_Rock_Small_E_Giants_VTEX.mat
  • Material/Tega_Rock_Small_Fracture_A_Giants_VTEX.mat
  • Material/Tega_Erosion_Edge_A_Giants_Light.mat
  • Material/ZigIn_Kurast_Rock_Med_D_01.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Trim_A_01.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_B_VTEX.mat
  • Material/S05_Prop_Lesser_Membrane_Base_01.mat
  • Material/Zigin_Hatred_Skittering_Mound_Web_A.mat
  • Material/Naha_Foliage_Tree_Giant_Core_G1_VTEX.mat
  • Material/Tora_Rock_Small_B_Tileable_VTEX_Skittering.mat
  • Material/ZigIn_Kurast_Mine_Rock_Med_A.mat
  • Material/Hollow_Brute_mat_Poison.mat
  • Material/Tega_Base_Rock_Small_F_Giants_Light_VTEX.mat
  • Material/lilith_p2_lower_spawn_transition_mat.mat
  • Material/Amalgam_furcards_mat.mat
  • Material/Kurast_Prop_Lake_Branch.mat
  • Material/Tora_Rock_Small_A_Tileable_Moss.mat
  • Material/lilith_p1_teleport_out_head.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_VTEX.mat
  • Material/Tega_Giants_Clump_Addon_C_Dim.mat
  • Material/Sewers_Kurast_Canal_Pillar_Top_Jade.mat
  • Material/cave_Foliage_Tree_Giant_Root_B1_VTEX_Underwater.mat
  • Material/Tega_Wall_PillarTop_01.mat
  • Material/Lacuni_Prop_Cave_Painting_Highlight_02_Giants_Light.mat
  • Material/Naha_Skittering_Mound_Small_A_VTEX2.mat
  • Material/Sewers_Kurast_trench_corner_top_base.mat
  • Material/Sewers_Kurast_Pillar_Large_Accent.mat
  • Material/Tega_Rock_Small_Fracture_A_Giants_Light_VTEX.mat
  • Material/Naha_Skittering_Mound_Ledge_B_Bugs.mat
  • Material/Tega_Rock_Large_A_Giants_Light.mat
  • Material/Teg_Bones_Skull_A_Base.mat
  • Material/Naha_Skittering_Mound_Small_D_Bugs.mat
  • Material/Tega_Rock_Flat_E_Giants_Light_VTEX.mat
  • Material/Tora_Rock_Small_B_Tileable_Moss.mat
  • Material/Tega_Rock_Small_Fracture_A_Layered_Subtle.mat
  • Material/Tega_Rock_Pillar_C_RiverRock.mat
  • Material/skeletonboss_cloth_m.mat
  • Material/Naha_Bug_Dirt_Holes_A_01_Tileable_Wet.mat
  • Material/Hollow_Brute_death_mat.mat
  • Material/Tega_Giants_Torso_B_VTEX.mat
  • Material/rogue_danceOfKnives_imbue_poison_spinning_dagger02.mat
  • Material/Tega_Rock_Small_Fracture_C_Giants_VTEX.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/Naha_Ground_Ledge_F_VTEX_Skittering.mat
  • Material/Cave_Bug_Walls_B_04_Moss_01.mat
  • Material/Naha_Bug_Dirt_Holes_A_07_Tileable_VTEX_Skittering.mat
  • Material/wildlife_bear_fur_mat_Fractured Peaks.mat
  • Material/ZigIn_Kurast_Stairs_A_04.mat
  • Material/Cave_Teg_Lacuni_Rock_A_01.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_Moss.mat
  • Material/Scos_Druid_Ruins_Charms_A_Blood.mat
  • Material/Tega_Foliage_Giants_Plant_Bush_Dry_Large_B (1 Tega_Foliage_Tree_Generic_Bark_C_Mat).mat
  • Material/Tega_Rock_Pillar_F_RiverRock.mat
  • Material/Naha_Skittering_Mound_Small_A.mat
  • Material/Cave_Teg_Rock_Large_A_Layered.mat
  • Material/COH_RTC_Arena_Closeup_Skin.mat
  • Material/Kurast_Canal_Stone_Deco_A.mat
  • Material/Tora_Buildings_Tiklan_Cloth_01_D_Wind.mat
  • Material/Tora_Rock_Large_A_Mossy_Tileable_Grass.mat
  • Material/skeleton_necropolisguardian_helltide_torso_mat.mat
  • Material/ProtoDun_Sewer_WallBase_A_02.mat
  • Material/Naha_Bug_Dirt_Holes_A_06_Tileable_Moss.mat
  • Material/Lacuni_Prop_Shrine_Multistage_Rock_Dyn.mat
  • Material/Naha_Rock_River_Orange.mat
  • Material/Cave_Teg_Rock_Rubble_A.mat
  • Material/Kurast_Canal_Stone_Deco_A_Dyn_HF.mat
  • Material/wildlife_mosquito_corpse_head.mat
  • Material/Fallen_Brute_Fenris.mat
  • Material/Tora_Rock_Small_A_Tileable_Moss_Soft.mat
  • Material/Sewers_Kurast_Pillar_Large.mat
  • Material/Akarat_Tomb_Statue_Base_XL_A_01_Stone.mat
  • Material/Tora_Rock_Flat_A_Tileable_VTEX.mat
  • Material/Tega_Rock_Small_B_Dirt.mat
  • Material/Naha_Foliage_Tree_Giant_Core_C1_VTEX_Underwater.mat
  • Material/Tega_Rock_Large_Round_A_Giants_Light.mat
  • Material/ProtoDun_Sewer_Wall_A_3M_01.mat
  • Material/Tega_Rock_Medium_A_RiverRock.mat
  • Material/Naha_Bug_Dirt_Holes_A_05_Tileable_VTEX_Hatred.mat
  • Material/Cave_Teg_Lacuni_Leather_A_01.mat
  • Material/Tega_Erosion_Edge_Small_A_RiverRock.mat
  • Material/Tega_Rock_Small_Fracture_C_Base.mat
  • Material/Tega_Erosion_Edge_C_Layered_Subtle.mat
  • Material/Zigin_Kurast_Statue_Med_C_01_Sandstone.mat
  • Material/Tega_Base_Rock_Small_E_Giants_Light_VTEX.mat
  • Material/druM_base11_LEG_mat.mat
  • Material/ZigOut_Naha_Statue_Totem_D_02.mat
  • Material/Akarat_Tomb_Statue_Lion_XL_Destroyed_A_01_Stone.mat
  • Material/Naha_Skittering_Mound_C_Bugs.mat
  • Material/Tega_Rock_Small_C_D_Layered_Subtle.mat
  • Material/Sewers_Kurast_SquarePillars_Deco_A_02.mat
  • Material/ZigIn_Kurast_Stairs_Round_B_01.mat
  • Material/Cave_Teg_Rock_Large_Canyon_A.mat
  • Material/lilith_p1_teleport_out_muscle.mat
  • Material/Tega_Rock_Medium_A_Giants_VTEX.mat
  • Material/Tega_Erosion_Edge_Small_C_Base.mat
  • Material/Tega_Wall_Top_Rock_02.mat
  • Material/Tega_Rock_Large_C_Dirt.mat
  • Material/Naha_Skittering_Mound_Small_B.mat
  • Material/Cave_Bug_Skittering_Mound_D.mat
  • Material/Raid_Khazra_ThroneSeat_Crystal_A_01.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_Web_E_VTEX.mat
  • Material/Cave_Mine_Rope_Sewer_A.mat
  • Material/Tega_Erosion_Edge_A_Giants_Light_VTEX.mat
  • Material/Tora_Rock_Small_B_Tileable_VTEX_Soft.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_01_HF.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_VTEX_Soft.mat
  • Material/Raid_Khazra_Altar_A_01.mat
  • Material/Naha_Ground_Ledge_E_VTEX_Hatred.mat
  • Material/Act3_Travincal_elevation_wall_a_base.mat
  • Material/Cave_Teg_GenrericFloor_Stone_A_01.mat
  • Material/ZigIn_Kurast_Statue_Med_A_01_Sandstone.mat
  • Material/lacuniBossUndercity_hairStrands.mat
  • Material/Scos_VillageMixPropSet_Flooded.mat
  • Material/Naha_Skittering_Mound_Small_D.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_VTEX_Soft.mat
  • Material/ProtoDun_Sewer_Archway_A.mat
  • Material/Naha_Bug_Dirt_Holes_A_05_Tileable_VTEX.mat
  • Material/Tora_Stalagtites_B_Upres.mat
  • Material/Naha_GenrericFloor_Stone_A_01.mat
  • Material/Naha_Foliage_Tree_Giant_Root_F1_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_A_VTEX.mat
  • Material/ScosglenHU_Village_Rope_01_Flooded.mat
  • Material/Sewers_Kurast_GiantRoot_A_02.mat
  • Material/Tega_Giants_Clump_Addon_D_Dim.mat
  • Material/Tega_Rock_Large_Round_A_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Pillar_B_Giants_Light.mat
  • Material/lilith_p1_teleport_veins_in.mat
  • Material/Act3_Travincal_Door_Large01_01.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/Naha_Foliage_Clutter_Moss_C (1 Naha_Foliage_Clutter_Moss_A_Mat).mat
  • Material/Tega_Erosion_Edge_Small_B_Layered.mat
  • Material/HatredMonsterSpawner.mat
  • Material/Tora_Rock_Small_A_Tileable_VTEX.mat
  • Material/Tega_Akarat_Symbol_Broken_Layered_VTEX.mat
  • Material/Naha_Ground_Ledge_E_VTEX_Skittering.mat
  • Material/Tora_Rock_Large_A_Tileable_VTEX_Skittering.mat
  • Material/Tega_Rock_Large_A_Giants.mat
  • Material/Cave_Teg_Rock_Large_C_Layered.mat
  • Material/Tega_Rock_Flat_D.mat
  • Material/Tora_Rock_Small_B_Tileable_VTEX_Hatred.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn_HF.mat
  • Material/Tega_Erosion_Edge_B_Giants_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_A_Giants.mat
  • Material/Tega_Erosion_Edge_Small_A_Layered_Subtle.mat
  • Material/lilith_p2_spawn_transition_veins_mat.mat
  • Material/Naha_SpiritPortal_A_Teganze_Base.mat
  • Material/Tega_Rock_Carving_01_Naha_Moss.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_E1_Base.mat
  • Material/vampire_boss_variant_mat.mat
  • Material/Tora_Rock_ExtraLarge_A_Layered_Tileable_Base_Test.mat
  • Material/lilith_p1_teleport_in_upperBody.mat
  • Material/Act3_Travincal_Pillar_Corner02_02.mat
  • Material/Protodun_Keep_Statue_Large_E_01_Gold.mat
  • Material/Tega_Base_Rock_Small_C_RiverRock.mat
  • Material/e01_hatred_monster.mat
  • Material/Tega_Rock_Medium_Canyon_A_Base.mat
  • Material/Naha_Building_Crater_Wall_01_Moss_Soft.mat
  • Material/Tega_Wall_Bottom_FacadeBack_03.mat
  • Material/Tega_Erosion_Edge_A_Layered_Subtle.mat
  • Material/Sewers_Kurast_Umbaru_Statue_Large_C_Stone.mat
  • Material/spi_eaglecore_sky_feathers_02.mat
  • Material/Lacuni_Prop_Shrine_Multistage_Rock_HF.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_VTEX.mat
  • Material/Tega_Rock_Flat_E_VTEX.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Dyn_Flooded.mat
  • Material/Naha_Bug_Dirt_Holes_A_02_Tileable_VTEX_Skittering.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/Tega_Wall_Top_Rock_Broken_01.mat
  • Material/Naha_Bug_Dirt_Holes_A_04_Tileable_Wet.mat
  • Material/duriel_Wt4Boss_mat.mat
  • Material/Tega_Rock_Carving_01_Base.mat
  • Material/wildlife_mosquito_01_mat.mat
  • Material/lilith_p1_teleport_out_veins.mat
  • Material/Tega_Rock_Pillar_A_Giants_VTEX.mat
  • Material/Act3_Travincal_stairs_end_mat_base.mat
  • Material/Tega_Erosion_Edge_A_Dirt.mat
  • Material/Tega_Base_Rock_Small_D_RiverRock.mat
  • Material/Naha_Rock_River_Base.mat
  • Material/Naha_Foliage_Tree_Giant_Branch_B1_VTEX.mat
  • Material/Tega_Erosion_Edge_Small_A_Layered.mat
  • Material/Tora_Rock_Small_A_Tileable_Base.mat
  • Material/vampire_boss_variant_tendril_swipe_warmUp_mat.mat
  • Material/Naha_Skittering_Mound_Larva_D_VTEX.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_VTEX_Soft.mat
  • Material/Tega_Giants_Clump_Addon_H_Base.mat
  • Material/Naha_Shrine_Torch_A.mat
  • Material/Tega_Erosion_Edge_Small_B_RiverRock.mat
  • Material/Naha_Akarat_Statue_Apostle_A_05.mat
  • Material/Tega_Giants_Rib_C_Vert_VTEX.mat
  • Material/Tega_Rock_Pillar_A_Base.mat
  • Material/Tega_Rock_Large_Round_A_Dirt.mat
  • Material/Tega_BallistaBase_A_01_Giants.mat
  • Material/Tora_Rock_Scree_B_Tileable_VTEX_Skittering.mat
  • Material/Cave_Teg_Edge_Small_A_Base.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_VTEX_Skittering.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Side_A_01_Silver.mat
  • Material/Tega_Rock_Large_A_VTEX.mat
  • Material/Tega_Erosion_Edge_A_Base.mat
  • Material/lilith_p2_head_mat.mat
  • Material/npc_AkaratLion_Eyes_goldenGhost_mat.mat
  • Material/Tega_Erosion_Edge_A_VTEX.mat
  • Material/Naha_Skittering_Mound_Ledge_B_VTEX2.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat_elite.mat
  • Material/Tega_Giants_Hips_E_VTEX.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_Moss_Soft.mat
  • Material/Tega_Rock_Medium_Flat.mat
  • Material/wildlife_woodwraith_charred.mat
  • Material/Cave_Teg_Rock_Flat_Large_A.mat
  • Material/Naha_Bug_Dirt_Holes_A_03_Tileable_Wet.mat
  • Material/Naha_Bug_Dirt_Holes_A_01_Tileable_Moss.mat
  • Material/Tega_Giants_Clump_Addon_F_Dim.mat
  • Material/Multistage_Hollows_Hatred_Statue_01_Core_A_Dyn.mat
  • Material/Cave_Teg_Statue_Lion_Destroyed_A_01.mat
  • Material/Tega_Rock_Medium_Canyon_A_Layered.mat
  • Material/Cave_Teg_Rock_Fractured_B.mat
  • Material/Tega_Rock_Small_Fracture_B_Giants.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_Moss_Soft.mat
  • Material/Cave_Teg_Rock_Platform_A_01.mat
  • Material/Tega_Giants_Torso_B5_VTEX.mat
  • Material/Tora_Stalagmites_A_Upres.mat
  • Material/wildlife_woodwraith_highlightOnly.mat
  • Material/Tega_Rock_Large_C_Layered.mat
  • Material/Tega_Rock_Carving_01_Naha_Base.mat
  • Material/Tega_Rock_Small_A_Layered.mat
  • Material/Tega_Rock_Large_D.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/Tega_Giants_Horn_Left_A2_VTEX.mat
  • Material/Cave_Teg_Rock_Large_B_Layered.mat
  • Material/Naha_Ground_Ledge_G_VTEX_Skittering.mat
  • Material/Tega_Giants_Rib_B_Right_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_C_VTEX_Underwater.mat
  • Material/Tora_Stalagtites_A_VTEX.mat
  • Material/lilith_p2_capstone_wings_collapse_mat.mat
  • Material/Naha_Foliage_Tree_Giant_Core_D1_VTEX_Underwater.mat
  • Material/Tora_Rock_Medium_A_Tileable_Base.mat
  • Material/Tega_Rock_Large_D_VTEX.mat
  • Material/Tega_Erosion_Edge_Small_C_Giants.mat
  • Material/Naha_Skittering_Mound_Larva_C_VTEX.mat
  • Material/Naha_Skittering_Mound_Ledge_A.mat
  • Material/Tega_Rock_Pillar_C_Base.mat
  • Material/Tega_Rock_Pillar_B_Giants_VTEX.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Dyn_Flooded.mat
  • Material/Hollow_Swarmer_Poison_mat.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Flooded.mat
  • Material/Naha_Skittering_Mound_Ledge_B.mat
  • Material/Naha_Skittering_Mound_C_VTEX2.mat
  • Material/Tega_Giants_Torso_B2_VTEX.mat
  • Material/Sewers_Kurast_WallKit_Stone_A_02.mat
  • Material/Naha_Foliage_Tree_Giant_Core_E1_VTEX_Underwater.mat
  • Material/Naha_Foliage_Tree_Giant_Root_E1_VTEX.mat
  • Material/Tega_Base_Rock_Small_D_Giants_Light.mat
  • Material/Tora_Rock_Flat_A_Tileable_VTEX_Skittering.mat
  • Material/Tega_Rock_Pillar_B_Layered_Subtle.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_VTEX.mat
  • Material/Cave_Teg_GravelPile_A.mat
  • Material/Akarat_Tomb_Statue_Lion_XL_A_01_Stone.mat
  • Material/Tega_Rock_Large_B_Giants_Light.mat
  • Material/Tega_Base_Rock_Small_D_Giants.mat
  • Material/Tega_Rock_Small_Fracture_B_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Base_B1_VTEX.mat
  • Material/Amalgam_fur_death_warmUp_mat.mat
  • Material/Cave_Teg_Rock_Large_Canyon_D.mat
  • Material/Tega_Akarat_Symbol_Broken_Normal.mat
  • Material/lilith_p1_teleport_out_lowerBody.mat
  • Material/Tega_Base_Rock_Small_A_Giants.mat
  • Material/Tega_Rock_Scree_Small_Dirt.mat
  • Material/Naha_Building_Crater_Pillar_01_Moss_Soft.mat
  • Material/druM_base10_GLV_mat.mat
  • Material/Tega_Rock_Medium_Canyon_C_VTEX.mat
  • Material/Tega_Erosion_Edge_A_Giants_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_B_Dirt.mat
  • Material/Tega_Rock_Medium_Canyon_A_Giants_Light_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_A_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_Web_A_VTEX.mat
  • Material/Tega_Giants_Rib_A_Vert_VTEX.mat
  • Material/Tega_Rock_Pillar_F_Giants_VTEX.mat
  • Material/Tega_Giants_Clump_Addon_F_Ichor.mat
  • Material/Tega_Giants_Torso_B1_VTEX.mat
  • Material/Tega_Base_Rock_Small_C_Giants_Light.mat
  • Material/Cave_Teg_Statue_Large_D_01.mat
  • Material/Naha_Skittering_Mound_Larva_C_VTEX2.mat
  • Material/Sewers_Kurast_Railing_Kit_01.mat
  • Material/lilith_p1_death_transition_bone.mat
  • Material/Tega_Giants_Horn_Left_A3_Base.mat
  • Material/lilith_p2_capstone_wings_death_dissolve_mat.mat
  • Material/Tega_Giants_Head_A_VTEX.mat
  • Material/Hollow_Spitter_Poison_mat.mat
  • Material/Tega_Rock_Large_Round_A_VTEX.mat
  • Material/Tega_Rock_Flat_C_Dirt.mat
  • Material/Naha_Foliage_Tree_Giant_Base_D1_VTEX_Underwater.mat
  • Material/Tega_Giants_Clump_Addon_I_Base.mat
  • Material/Cave_Teg_Rock_Pile_A_01.mat
  • Material/Tega_Rock_Small_Fracture_A_RiverRock.mat
  • Material/Naha_Ground_Ledge_A_VTEX_Hatred.mat
  • Material/Hollow_Brute_Attack_mat_Poison.mat
  • Material/Naha_Foliage_Tree_Giant_Core_F1_VTEX.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_Moss.mat
  • Material/Tega_Base_Rock_Small_D_Giants_Light_VTEX.mat
  • Material/lilith_p1_teleport_out_bone.mat
  • Material/Naha_Bug_Dirt_Holes_A_08_Tileable_Wet.mat
  • Material/Naha_Ground_Ledge_B_VTEX_Skittering.mat
  • Material/Tega_Erosion_Edge_B_RiverRock.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_dyn_Flooded.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_C1_Base.mat
  • Material/Cave_Teg_Mudpiles_02.mat
  • Material/S02_Boss_Legs.mat
  • Material/Naha_Bug_Dirt_Holes_A_04_Tileable_VTEX.mat
  • Material/Tega_Giants_Horn_Right_A3_Base.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_VTEX_Hatred.mat
  • Material/Tega_Rock_Small_Fracture_A_Dirt.mat
  • Material/Naha_Foliage_Tree_Giant_Root_D1_VTEX_Underwater.mat
  • Material/Tega_Erosion_Edge_B_Layered.mat
  • Material/Lilith_Eyeshadow_mat.mat
  • Material/Tega_Rock_Flat_E_Dirt.mat
  • Material/Naha_Foliage_Tree_Giant_Core_F1_VTEX_Underwater.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_Wet.mat
  • Material/wildlife_woodwraith_Tainted.mat
  • Material/Tega_Giants_Jaw_A_VTEX.mat
  • Material/Naha_Spiri_Portal_A_Nahantu_Base.mat
  • Material/Tega_Erosion_Edge_B_Giants_Light_VTEX.mat
  • Material/Protodun_Keep_Statue_Large_C_01_Gold.mat
  • Material/Tega_Rock_Pillar_A_Giants.mat
  • Material/Tora_Rock_Large_A_Mossy_Layered_Tileable_Base.mat
  • Material/Tega_Rock_Small_Fracture_C_Giants.mat
  • Material/Tega_Giants_Clump_Addon_I_Dim.mat
  • Material/Tega_Rock_Flat_E_Giants.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_VTEX_Skittering.mat
  • Material/Tega_Base_Rock_Small_D_VTEX.mat
  • Material/Tega_Rock_Pillar_A_RiverRock.mat
  • Material/Tora_Foliage_Plant_Chinese_Fan_Palm_Large_B (2 Naha_Foliage_Tree_Banana_Bark_Mat)_ST9.mat
  • Material/Tora_Stalagtites_A_Upres.mat
  • Material/Tega_Rock_Large_D_Giants_VTEX.mat
  • Material/Cave_Bug_Walls_Arch_A_Moss_02.mat
  • Material/global_death_gib_flesh.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_Wet.mat
  • Material/Tega_Rock_Pillar_D_Layered_Subtle.mat
  • Material/Tega_Rock_Large_A_Layered.mat
  • Material/druM_base11_GLV_mat.mat
  • Material/Tora_Rock_Medium_A_Tileable_VTEX_Soft.mat
  • Material/Tega_Rock_Medium_A_Dirt.mat
  • Material/Cave_Teg_Statue_Large_E_01.mat
  • Material/Hollow_Spitter_Fur_mat.mat
  • Material/Tega_Rock_Medium_Canyon_B_Giants_Light_VTEX.mat
  • Material/Ext_Triune_Stairs_A_04_Gold_Sand.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_Moss_Soft.mat
  • Material/spi_eaglecore_sky_body_v2.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_Moss.mat
  • Material/Tega_Giants_Hips_B_VTEX.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_VTEX.mat
  • Material/Tega_Rock_Flat_D_Giants_Light_VTEX.mat
  • Material/Tega_Wall_Pillar_02.mat
  • Material/wildlife_woodwraith_miniboss_mat.mat
  • Material/Tega_Rock_Large_C.mat
  • Material/Tega_Rock_Small_Fracture_C_RiverRock.mat
  • Material/Lilith_Capstone_P1_Head_mat.mat
  • Material/wildlife_mosquito_corpse_mat.mat
  • Material/Cave_Teg_Statue_Fountain_B_01.mat
  • Material/Sewers_Kurast_Canal_Stone_Deco_A.mat
  • Material/Hollow_Caster_X1_Miniboss_Variant02_mat.mat
  • Material/BurntKnights_Prop_Tent01_Base_Snow.mat
  • Material/Tega_Rock_Medium_Canyon_B_VTEX.mat
  • Material/lilith_p1_death_transition_head.mat
  • Material/Naha_Bug_Dirt_Holes_A_07_Tileable_VTEX_Hatred.mat
  • Material/Naha_Skittering_Mound_Small_C_VTEX.mat
  • Material/Cave_Teg_Rock_Large_D.mat
  • Material/lilith_p2_death_dissolve_muscle_mat.mat
  • Material/ZigIn_Kurast_Mine_Rock_Walkable_A.mat
  • Material/Tora_Rock_Scree_A_Tileable_Base.mat
  • Material/lilith_p1_deathTransition_muscle.mat
  • Material/Tega_Rock_Medium_Flat_Layered.mat
  • Material/Tora_Rock_Scree_B_Tileable_Moss_Soft.mat
  • Material/Naha_Ground_Ledge_D_VTEX_Skittering.mat
  • Material/Tora_Rock_Large_A_Tileable_VTEX_Soft.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_Wet.mat
  • Material/ZigIn_Kurast_Rock_Med_E_01.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_VTEX_Skittering.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_Flooded.mat
  • Material/Sewers_Kurast_SquarePillars_Deco_A_01.mat
  • Material/Tega_Rock_Pillar_E_Giants_Light.mat
  • Material/Tega_Giants_Rib_B_Left_VTEX.mat
  • Material/Tega_Rock_Pillar_D_Giants_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_E1_VTEX_Underwater.mat
  • Material/Tega_Rock_Pillar_D_Layered.mat
  • Material/Tega_Erosion_Edge_Small_C_Layered.mat
  • Material/Tega_Erosion_Edge_Small_A_Giants_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_Web_B_VTEX.mat
  • Material/Tega_Erosion_B_Layered_Subtle.mat
  • Material/druM_base10_TRS_fur_mat.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_02.mat
  • Material/Tega_Wall_Bottom_Facade_01.mat
  • Material/Tega_Giants_Clump_Addon_E_Dim.mat
  • Material/Cave_Teg_Rock_Medium_Flat.mat
  • Material/Tega_Rock_Pillar_D_Dirt.mat
  • Material/lilith_capstone_p2_lower_mat.mat
  • Material/Naha_Ground_Ledge_F_VTEX_Hatred.mat
  • Material/Tega_Rock_Large_A_Layered_Subtle.mat
  • Material/rogue_danceOfKnives_imbue_shadow_spinning_dagger02.mat
  • Material/Hollow_Brute_Attack_mat.mat
  • Material/Amalgam_mouthflesh_mat.mat
  • Material/Tora_Rock_Medium_B_Tileable_Moss_Soft.mat
  • Material/lilith_p2_upper_death_dissolve_mat.mat
  • Material/Act3_Travincal_Pillar_Square_04.mat
  • Material/Cave_Teg_Rock_Large_A.mat
  • Material/Tega_Rock_Flat_C_Giants_Light.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_02_HF.mat
  • Material/Cave_Teg_Rock_Pillar_B.mat
  • Material/Tega_Base_Rock_Small_B_Giants_VTEX.mat
  • Material/duriel_body_intro.mat
  • Material/Naha_Skittering_Mound_Small_B_VTEX.mat
  • Material/Tora_Rock_Large_A_Tileable_VTEX.mat
  • Material/Tega_Rock_Pillar_F_Giants_Light_VTEX.mat
  • Material/Tega_Erosion_Edge_A_RiverRock.mat
  • Material/Teg_Bones_Animal_Skull_A_Base.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Statue_A_01_Silver.mat
  • Material/Tora_Rock_Scree_A_Tileable_Moss.mat
  • Material/Tora_Rock_Flat_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Rock_Medium_Canyon_C_Layered_Subtle.mat
  • Material/Step_City_NecroBones_A_01.mat
  • Material/Cave_Teg_MidBones_A_Emissive.mat
  • Material/Tega_Rock_Medium_Canyon_B_Giants_Light.mat
  • Material/Tega_Rock_Pillar_E_Dirt.mat
  • Material/Naha_Skittering_Mound_Ledge_A_VTEX.mat
  • Material/Tora_Rock_Large_A_Mossy_Tileable_Wet.mat
  • Material/Naha_Skittering_Mound_Larva_A_VTEX.mat
  • Material/Naha_Skittering_Mound_Ledge_C_VTEX2.mat
  • Material/Tega_Giants_Clump_Addon_G_Dim.mat
  • Material/WorldBoss_AbyssLord_mat_spawn.mat
  • Material/Naha_Skittering_Mound_Larva_D_VTEX2.mat
  • Material/Protodun_Keep_Statue_Large_A_01_Gold.mat
  • Material/Naha_Skittering_Mound_C_VTEX.mat
  • Material/Tega_Rock_Large_C_Giants_VTEX.mat
  • Material/Tega_Rock_Large_A_RiverRock.mat
  • Material/Tora_Rock_Small_A_Tileable_VTEX_Soft.mat
  • Material/lilith_p2_wings_spawn_transition_mat.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_Base.mat
  • Material/Sewers_Kurast_Umbaru_Statue_Totem_D_01.mat
  • Material/Tega_Rock_Large_Flat_A_Giants_Light_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Core_C1_VTEX.mat
  • Material/Naha_Foliage_Clutter_Moss_B (1 Naha_Foliage_Clutter_Moss_A_Mat).mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/Tega_Rock_Pillar_D_Giants_Light_VTEX.mat
  • Material/Tega_Erosion_Edge_C_RiverRock.mat
  • Material/Ext_Triune_Stairs_bottomCap_Gold_Sand.mat
  • Material/ProtoDun_Sewer_Wall_A_2M_01.mat
  • Material/vampire_boss_variant_tendril_mat.mat
  • Material/Tega_Rock_Medium_Canyon_B_Giants.mat
  • Material/Sewers_Kurast_Roots_Gnarled_A_01.mat
  • Material/Naha_Skittering_Mound_Ledge_A_Bugs.mat
  • Material/Protodun_Keep_Statue_Large_D_01_Gold.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_Base.mat
  • Material/Tega_Rock_Flat_E_Layered.mat
  • Material/Duriel_Abdomen_mat.mat
  • Material/Tega_Base_Rock_Small_D_Giants_VTEX.mat
  • Material/Sewers_Kurast_Doorway_01.mat
  • Material/Naha_Rivergate_Statue_B_01.mat
  • Material/Act3_Travincal_Pillar_Top02_02.mat
  • Material/Sewers_Kurast_WallKit_Deco_Stone_A_02.mat
  • Material/Naha_Akarat_Statue_Apostle_A_01.mat
  • Material/lilith_p2_lower_death_dissolve_mat.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/Tora_Buildings_Tiklan_Cloth_01_E_Wind.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_Grass.mat
  • Material/Tega_Rock_Small_B.mat
  • Material/Naha_Rock_River_Dark.mat
  • Material/Tora_Buildings_Tiklan_Cloth_01_C_Wind.mat
  • Material/Naha_Bug_Dirt_Holes_A_01_Tileable_VTEX.mat
  • Material/Tega_Rock_Carving_01_Giants.mat
  • Material/Lilith_LowerBody_mat.mat
  • Material/Act3_Travincal_Pillar_Corner02_02Stone.mat
  • Material/Sewers_Kurast_trench_corner_bottom_base.mat
  • Material/Act3_Travincal_Pillar_Top02_02Stone.mat
  • Material/Tega_Base_Rock_Small_B_VTEX.mat
  • Material/Tega_Rock_Pillar_E_Giants_Light_VTEX.mat
  • Material/Naha_Skittering_Mound_A_VTEX.mat
  • Material/Act3_Travincal_Pillar_Round02_Stone.mat
  • Material/Tega_Rock_Large_Flat_A_Dirt.mat
  • Material/Naha_Skittering_Mound_Ledge_C.mat
  • Material/Tega_Erosion_Edge_B_Giants_Light.mat
  • Material/Cave_Teg_Rock_Flat_Large_B.mat
  • Material/First_Khazra_Prison_Doodads_War_Emissive_B.mat
  • Material/Tega_Rock_Pillar_B_Giants.mat
  • Material/Tega_Rock_Flat_C_Layered.mat
  • Material/Tega_Rock_Small_Fracture_C_Giants_Light.mat
  • Material/Tega_Erosion_B_Layered.mat
  • Material/Multistage_Hollows_Hatred_Statue_01_Core_A.mat
  • Material/Tega_Rock_Pillar_A_Dirt.mat
  • Material/Teg_Bones_Human_BonePile_Large_A_Base.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_B1_Base.mat
  • Material/Lilith_EyeR_mat.mat
  • Material/Tega_Rock_Pillar_D_RiverRock.mat
  • Material/lilith_p2_lower_mat.mat
  • Material/Tega_Giants_Tail_A_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_J1_VTEX.mat
  • Material/Kurast_POI_Mural_AhBulan_BrokenBackground_A_01_Dyn_Lighten_HF.mat
  • Material/Sewers_Kurast_WallKit_Deco_A_02.mat
  • Material/Naha_Ground_Ledge_H_VTEX_Hatred.mat
  • Material/Tora_Rock_Medium_B_Tileable_Base.mat
  • Material/Cave_Teg_Rock_Pillar_E_Layered.mat
  • Material/lilith_p2_death_dissolve_bone_mat.mat
  • Material/Naha_Foliage_Tree_Giant_Root_K1_VTEX.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_Base.mat
  • Material/twoHandSorcStaff_stor033_glow_mat.mat
  • Material/Naha_TeganzePlateau_Ah_Bulan_Shrine_Test_01.mat
  • Material/Cave_Teg_Rock_Large_B_02.mat
  • Material/Tega_Giants_Clump_Addon_H_Ichor.mat
  • Material/Tega_Rock_Large_B_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Large_B_Giants_VTEX.mat
  • Material/ProtoDun_Sewer_Addon_Brick_A.mat
  • Material/wildlife_woodwraith_frac.mat
  • Material/Tega_Rock_Large_Flat_A.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_VTEX.mat
  • Material/Tega_Rock_Subtle_A_Layered_Subtle.mat
  • Material/Tora_Rock_Flat_A_Tileable_Moss.mat
  • Material/Naha_Foliage_Tree_Giant_Core_E1_VTEX.mat
  • Material/Tora_Rock_Large_A_Tileable_Wet.mat
  • Material/Naha_Skittering_Mound_A.mat
  • Material/Tega_Base_Rock_Small_C_Giants_Light_VTEX.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_Flooded.mat
  • Material/Tega_Rock_Large_D_Giants_Light.mat
  • Material/Sewers_Kurast_WallKit_Stone_A_02_LowerKit.mat
  • Material/Tega_Erosion_Edge_Small_B_Dirt.mat
  • Material/Act3_Travincal_Pillar_Square02.mat
  • Material/Tega_Rock_Medium_Canyon_A_Giants_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_B_Layered_Subtle.mat
  • Material/Tega_Rock_Medium_Canyon_A_Dirt.mat
  • Material/Tega_AhBulan_Carving_01_Giants.mat
  • Material/Naha_Skittering_Mound_B_Bugs.mat
  • Material/Akarat_Tomb_Plinth_B_01.mat
  • Material/Tega_Rock_Large_Flat_A_Layered_Subtle.mat
  • Material/Sewers_Kurast_SquarePillars_Deco_Stone_A_01.mat
  • Material/Tora_Rock_Large_A_Mossy_Tileable_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Root_I1_VTEX.mat
  • Material/Act3_Travincal_Door_Large01_05.mat
  • Material/wildlife_woodwraith_elite.mat
  • Material/Tega_Rock_Pillar_C_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_C_RiverRock.mat
  • Material/Act3_Travincal_Trench_Seg_02_01.mat
  • Material/Tega_Rock_Medium_A_VTEX.mat
  • Material/Tega_Rock_Pillar_A_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Small_Fracture_C_Layered.mat
  • Material/Tega_Rock_Medium_A_Giants_Light_VTEX.mat
  • Material/Tega_Erosion_Edge_C_Layered.mat
  • Material/Naha_Skittering_Mound_B.mat
  • Material/Naha_Skittering_Slime_C_VTEX2.mat
  • Material/Tega_Rock_Flat_D_Giants.mat
  • Material/Tega_Rock_Pillar_B_Layered.mat
  • Material/Tora_Rock_Scree_B_Tileable_VTEX_Soft.mat
  • Material/Act3_Travincal_Door_Large01_07.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Flooded.mat
  • Material/Multistage_Hollows_Hatred_Statue_01_Core_A_Spawned_Dyn.mat
  • Material/Naha_Skittering_Mound_Small_A_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_07_Tileable_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_C_VTEX.mat
  • Material/Tega_Base_Rock_Small_E_RiverRock.mat
  • Material/Ext_Triune_Stairs_A_01_Gold_Sand.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/Sewers_Kurast_Trench_A.mat
  • Material/ZigOut_Naha_SquarePillars_Deco_A_01.mat
  • Material/Tega_Rock_Small_A.mat
  • Material/Tega_Rock_Medium_Canyon_C_Giants.mat
  • Material/Tega_Erosion_Edge_Small_C_Giants_VTEX.mat
  • Material/Tega_Rock_Medium_Flat_Giants_Light.mat
  • Material/lilith_p2_eye_l_mat.mat
  • Material/Tega_Erosion_C_Dirt.mat
  • Material/Naha_Skittering_Mound_Small_E_Bugs.mat
  • Material/vampire_boss_variant_worms_swipe_warmUp_mat.mat
  • Material/Naha_Skittering_Mound_Larva_A_VTEX2.mat
  • Material/ProtoDun_Sewer_DebriPile_A_01.mat
  • Material/Scos_VillageMixPropSet_Anim_Flooded.mat
  • Material/Tega_Rock_Small_Fracture_B_Giants_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Core_A1_VTEX.mat
  • Material/Raid_Khazra_Witch_Distiller_A_01_Glass.mat
  • Material/Cave_Teg_BonePileSet_A_Emissive.mat
  • Material/Sewers_Kurast_Umbaru_Statue_Large_C_01_Stone.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_G1_Base.mat
  • Material/Tega_Rock_Small_Fracture_A_Giants_Light.mat
  • Material/Act3_Travincal_Pillar_Square03.mat
  • Material/Naha_Bug_Dirt_Holes_A_03_Tileable_VTEX_Hatred.mat
  • Material/Cave_Teg_Statue_Small_C_01.mat
  • Material/Tega_Rock_Scree_Small_3_RiverRock.mat
  • Material/Zak_Palace_BrickCap_A.mat
  • Material/S02_global_death_gib_flesh.mat
  • Material/necro_bloodMist_cast_fleshChuncks_flesh.mat
  • Material/Cave_Teg_Statue_Lion_Destroyed_A_01_Dyn.mat
  • Material/Naha_Foliage_Tree_Giant_Base_A_VTEX_Underwater.mat
  • Material/ZigIn_Kurast_Rock_Small_ABC.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_Moss_Soft.mat
  • Material/Tega_Giants_Hips_C_VTEX.mat
  • Material/Scos_Druid_Ruins_A_Blood.mat
  • Material/Naha_Bug_Dirt_Holes_A_05_Tileable_VTEX_Skittering.mat
  • Material/Tega_Rock_Medium_Canyon_C_Layered.mat
  • Material/Naha_Bug_Dirt_Holes_A_03_Tileable_Moss.mat
  • Material/Ancients_Ruins_IronGate_A_02.mat
  • Material/Tora_Rock_Scree_Round_C_Tileable_Moss.mat
  • Material/Cave_Bug_Skittering_Mound_C.mat
  • Material/Naha_Bug_Dirt_Holes_A_07_Tileable_Wet.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Dyn_Flooded.mat
  • Material/Tega_Rock_Small_Fracture_B_Layered.mat
  • Material/Tega_Base_Rock_Small_C_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_05_Tileable_Wet.mat
  • Material/ZigIn_Kurast_Rock_Flat_Large_D.mat
  • Material/Tega_Erosion_Edge_C_Giants_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_D_VTEX.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Root_C1_Base.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_Base.mat
  • Material/Tora_Rock_Medium_B_Tileable_Moss.mat
  • Material/Tega_Rock_Pillar_F_Giants_Light.mat
  • Material/Tega_Rock_River_Grey.mat
  • Material/Ext_Triune_Stairs_A_05_Gold_Sand.mat
  • Material/Naha_Bug_Dirt_Holes_A_02_Tileable_VTEX_Hatred.mat
  • Material/Cave_Teg_Rock_Edge_Large_Canyon_C.mat
  • Material/Sewers_Kurast_Stone_Railing_Jade.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_Wet.mat
  • Material/lilith_p1_teleport_in_veins.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_VTEX_Soft.mat
  • Material/Tega_Giants_Rib_A_Left_VTEX.mat
  • Material/Naha_Foliage_Tree_Giant_Branch_B1_VTEX_Underwater.mat
  • Material/rogue_danceOfKnives_spinning_dagger02.mat
  • Material/Tega_Rock_Pillar_F_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_03_Tileable_VTEX.mat
  • Material/Tega_Rock_Large_C_RiverRock.mat
  • Material/Naha_Ground_Ledge_A_VTEX_Skittering.mat
  • Material/Tora_Rock_Small_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Giants_Clump_Addon_D_Ichor.mat
  • Material/Tora_Rock_Flat_Small_A_Tileable_VTEX_Skittering.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/Tega_Base_Rock_Small_B_Giants_Light_VTEX.mat
  • Material/Act3_Travincal_Trench_Seg_01_01.mat
  • Material/Tega_Rock_Medium_Canyon_C_Giants_VTEX.mat
  • Material/Wand_stor023_glow_mat.mat
  • Material/Amalgam_fur_fireBreathTell_mat.mat
  • Material/Tega_Rock_Pillar_F_Layered.mat
  • Material/Cave_Teg_Statue_Large_A_01.mat
  • Material/Tega_Akarat_Symbol_Broken_Layered.mat
  • Material/Tega_Erosion_C_Layered_Subtle.mat
  • Material/Lilith_Wings_mat.mat
  • Material/Tega_Rock_Pillar_D_Giants_Light.mat
  • Material/skeletonboss_staff_m.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_Base.mat
  • Material/Tora_Buildings_Tiklan_Cloth_01_B_Wind.mat
  • Material/Cave_Teg_Rock_Pillar_B_Layered.mat
  • Material/Tega_Wall_Rampart_01.mat
  • Material/Tega_Rock_Small_C_D_Giants_VTEX.mat
  • Material/ProtoDun_Sewer_Addon_Brick_B.mat
  • Material/Hollow_Caster_Miniboss_01_Head_mat.mat
  • Material/Naha_Skittering_Mound_Small_A_Bugs.mat
  • Material/Tega_Rock_Pillar_E_Giants_VTEX.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/lilith_p1_teleport_out_wings.mat
  • Material/Tega_Giants_Clump_Addon_F_Base.mat
  • Material/Tega_Rock_Small_Fracture_B_RiverRock.mat
  • Material/Tora_Rock_Scree_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Erosion_Edge_Small_C_RiverRock.mat
  • Material/Cave_Teg_Rock_Med_F_01.mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_VTEX_Skittering.mat
  • Material/Hollow_Caster_death_mat.mat
  • Material/Tega_Rock_Scree_Small_Giants.mat
  • Material/Tega_Rock_Small_Fracture_A_VTEX.mat
  • Material/Tega_Giants_Horn_Left_A_VTEX.mat
  • Material/Tega_Rock_Large_D_Layered_Subtle.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Flooded.mat
  • Material/Tora_Rock_Scree_B_Tileable_Dirt.mat
  • Material/Tora_Rock_Large_A_Tileable_Base.mat
  • Material/Hollow_Brute_Miniboss_01_mat.mat
  • Material/Tega_Erosion_Edge_A_Giants.mat
  • Material/Naha_Foliage_Tree_Giant_Core_B1_VTEX_Underwater.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_Base.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_Web_C_VTEX.mat
  • Material/Sewers_Kurast_Foundation.mat
  • Material/Tega_Rock_Pillar_A_Giants_Light.mat
  • Material/Tega_Giants_Clump_Addon_E_Ichor.mat
  • Material/Ext_Triune_Stairs_08_Gold_Sand.mat
  • Material/Tega_Rock_Large_B_Giants.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/Kurast_Props_Sewer_DestroyablePillar_A_State_01_Attach_Stone_Deco.mat
  • Material/Tega_Rock_Pillar_C_Layered.mat
  • Material/lilith_p1_teleport_lowerBody.mat
  • Material/Tega_Giants_Clump_Addon_C_Ichor.mat
  • Material/Tega_Rock_Large_Flat_A_Giants_Light.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_A_VTEX_Underwater.mat
  • Material/Naha_Foliage_Tree_Giant_Core_B1_VTEX.mat
  • Material/Akarat_Tomb_Statue_Lion_Destroyed_A_01_Stone.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_VTEX_Hatred.mat
  • Material/Tega_Rock_Large_C_VTEX.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/Teg_Bones_Human_Large_A_Base.mat
  • Material/BurntKnights_Prop_Tent01_Top_Burnt.mat
  • Material/Naha_Bug_Dirt_Holes_A_04_Tileable_VTEX_Skittering.mat
  • Material/Naha_Foliage_Tree_Giant_Base_C1_VTEX.mat
  • Material/Tega_Rock_Pillar_B_RiverRock.mat
  • Material/Sewers_Kurast_SquarePillars_Deco_Stone_A_02.mat
  • Material/Kurast_Buildings_Obelisk_Stone_C_02_Sewer.mat
  • Material/Duriel_Body_mat.mat
  • Material/Tega_Erosion_Edge_Small_B_Base.mat
  • Material/demon_mega_FrostT4Boss_mat_death_frozen.mat
  • Material/CaveSand_Base_StatueStone_A_01.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_Moss.mat
  • Material/Tega_Rock_Pillar_E_Base.mat
  • Material/Naha_Skittering_Mound_Ledge_C_VTEX.mat
  • Material/Tega_Rock_Pillar_C_Giants_Light.mat
  • Material/Cave_Teg_Trim_A_Base.mat
  • Material/Cave_Teg_Rock_Pillar_A.mat
  • Material/druM_base10_LEG_mat.mat
  • Material/Lilith_Capstone_P1_LowerBody_mat.mat
  • Material/Naha_Bug_Dirt_Holes_A_02_Tileable_Wet.mat
  • Material/lilith_p1_death_transition_veins.mat
  • Material/Tora_Rock_Medium_B_Tileable_Wet.mat
  • Material/Kehj_Crucifix_B_01.mat
  • Material/npc_AkaratLion_Lens_mat.mat
  • Material/Tega_Rock_Small_C_D_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Pillar_B_VTEX.mat
  • Material/lilith_capstone_p2_wings_mat.mat
  • Material/ProtoDun_Sewer_Wall_A_4M_01.mat
  • Material/Teg_Bone_MidBones_A_01.mat
  • Material/Tega_Giants_CarvingDetail_01_A.mat
  • Material/Cave_Teg_Erosion_Edge_A_Layered.mat
  • Material/Tega_Erosion_Edge_C_Giants_Light_VTEX.mat
  • Material/Tega_Wall_Block_Facade_01.mat
  • Material/Ext_Triune_Stairs_A_06_Gold_Sand.mat
  • Material/Naha_Ground_Ledge_D_VTEX_Hatred.mat
  • Material/Cave_Teg_Rock_Rubble_B_01.mat
  • Material/Cave_Bug_Skittering_Mound_Web_A.mat
  • Material/Tega_Rock_Flat_D_Layered.mat
  • Material/Zombie_Brute_Male_03_mat.mat
  • Material/Cave_Teg_Pillar_A_Base.mat
  • Material/hollow_brute_X1_Samuk_Miniboss_mat.mat
  • Material/lilith_p2_capstone_upper_subjugate_handGlow_mat.mat
  • Material/Dregs_Prop_Goop_01_Dyn_NoDissolve.mat
  • Material/Tega_Rock_Pillar_B_Base.mat
  • Material/Tora_Rock_Medium_B_Tileable_VTEX_Soft.mat
  • Material/Tega_Base_Rock_Small_C_Giants_VTEX.mat
  • Material/Tega_Rock_Small_Fracture_B_Layered_Subtle.mat
  • Material/Tega_Giants_Torso_B4_VTEX.mat
  • Material/Sewers_Kurast_GiantRoot_A_01.mat
  • Material/Tega_Rock_Flat_C_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Large_B_Dirt.mat
  • Material/Naha_Skittering_Mound_B_VTEX.mat
  • Material/Tega_Rock_Large_D_Giants.mat
  • Material/Naha_Skittering_Mound_Larva_B_VTEX.mat
  • Material/drownedBrute_variant_mat.mat
  • Material/Naha_Rock_River_Brown.mat
  • Material/Naha_Akarat_Statue_Apostle_A_06.mat
  • Material/BurntKnights_Prop_Tent01_Base.mat
  • Material/Cave_Teg_Rock_Pillar_F_Layered.mat
  • Material/Tora_Rock_Scree_Round_A_Tileable_VTEX_Hatred.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/Cave_Bug_Skittering_Mound_A_Blood_Jhollar_Ideation_test.mat
  • Material/wildlife_woodwraith_Spectral.mat
  • Material/Teg_BonePileSet_A_01.mat
  • Material/Cave_Teg_Erosion_Edge_B_Layered.mat
  • Material/Naha_Akarat_Statue_Apostle_A_03.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Middle_A_01_Silver.mat
  • Material/Tega_Rock_Medium_A_Giants_Light.mat
  • Material/Cave_Ext_Naha_Rock_Pillar_A_Moss.mat
  • Material/Cave_Bug_Walls_B_03_Moss_01.mat
  • Material/Act3_Travincal_Pillar_Square01.mat
  • Material/Tega_Rock_Large_D_Dirt.mat
  • Material/Tega_Rock_River_Brown.mat
  • Material/Cave_Teg_Walls_B_Base.mat
  • Material/Akarat_Tomb_Plinth_A_01.mat
  • Material/Tega_Rock_Small_Fracture_C_VTEX.mat
  • Material/Naha_Bug_Dirt_Holes_A_06_Tileable_VTEX_Hatred.mat
  • Material/Tega_Giants_Horn_Left_A_Base.mat
  • Material/Tora_Rock_Scree_B_Tileable_Moss.mat
  • Material/ZigIn_Kurast_Column_A.mat
  • Material/Tega_Erosion_C_Layered.mat
  • Material/Tora_Rock_Large_A_Tileable_VTEX_Underwater.mat
  • Material/Tega_Rock_Small_B_Layered_Subtle.mat
  • Material/Naha_Foliage_Tree_Giant_Root_F1_VTEX_Underwater.mat
  • Material/Cave_Teg_Rock_Hole_A.mat
  • Material/Protodun_Keep_Statue_Small_A_01_Gold.mat
  • Material/Hollow_Brute_Miniboss_Helmet_01_mat.mat
  • Material/Cave_Teg__Erosion_Edge_B_Base.mat
  • Material/Tora_Rock_Flat_Large_A_Tileable_Moss_Soft.mat
  • Material/Tega_Rock_Medium_A_Layered_Subtle.mat
  • Material/Tega_Erosion_Edge_Small_B_Giants_Light_VTEX.mat
  • Material/Tora_Rock_Large_A_Tileable_Moss.mat
  • Material/Tega_Giants_Clump_Addon_G_Base.mat
  • Material/Tega_Giants_Clump_Addon_B1_Dim.mat
  • Material/Tega_Rock_Pillar_E_RiverRock.mat
  • Material/Tega_Erosion_B_Dirt.mat
  • Material/Naha_Bug_Dirt_Holes_A_04_Tileable_Moss.mat
  • Material/Tega_Giants_Clump_Addon_B1_Ichor.mat
  • Material/Tega_Rock_Flat_C_RiverRock.mat
  • Material/Multistage_Hollows_Hatred_Statue_01_Core_A_Dissolve_Dyn.mat
  • Material/Cave_Teg_Rock_Med_D_01.mat
  • Material/Tega_Erosion_Edge_C_Giants.mat
  • Material/Tega_Rock_Large_D_RiverRock.mat
  • Material/Tega_Wall_Top_Rock_03.mat
  • Material/Tega_Rock_Large_Flat_A_VTEX.mat
  • Material/druM_base11_HLM_mat.mat
  • Material/Cave_Teg_Rock_Walkable_A.mat
  • Material/Sewers_Kurast_Canal_Stone_Railing.mat
  • Material/druM_base10_TRS_mat.mat
  • Material/drownedBrute_mat.mat
  • Material/Naha_Foliage_Tree_Giant_Branch_A1_VTEX_Underwater.mat
  • Material/Naha_Umbaru_Statue_Med_D.mat
  • Material/ProtoDun_Sewer_Wall_A_Corner_01.mat
  • Material/Tega_Rock_Large_C_Layered_Subtle.mat
  • Material/Tega_Base_Rock_Small_F_Giants_VTEX.mat
  • Material/Tega_Giants_Horn_Left_A3_VTEX.mat
  • Material/Tega_Rock_Scree_Small_Giants_Light_VTEX.mat
  • Material/npc_AkaratLion_Eyes_mat.mat
  • Material/Tega_Rock_Medium_Canyon_B_Layered.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Tablet_A_01_Silver.mat
  • Material/druM_base11_TRS_fur_mat.mat
  • Material/Duriel_Abdomen_burst_mat.mat
  • Material/Cave_Teg_Rock_Pillar_C_Layered.mat
  • Material/Tora_Rock_ExtraLarge_A_Layered_Tileable_Base.mat
  • Material/Naha_Skittering_Mound_Small_C.mat
  • Material/Tega_Rock_Scree_Small_VTEX.mat
  • Material/Kurast_Props_AngryTreeKnot_Rock_02_Dyn.mat
  • Material/Naha_Foliage_Tree_Giant_Root_B1_VTEX.mat
  • Material/Tega_Rock_Medium_Canyon_A_Giants_Light.mat
  • Material/Cave_Ext_Naha_Rock_Large_A_Moss.mat
  • Material/Lilith_InnerMouth_mat.mat
  • Material/ScosglenHU_Village_Rope_01_Dyn_Flooded.mat
  • Material/Sewers_Kurast_Naha_Tree_Giant_Core_F1_Base.mat
  • Material/BurntKnights_Prop_Tent01_Top_Snow.mat
  • Material/Tega_Giants_Clump_Addon_I_Gsoft.mat
  • Material/Tega_Wall_Bottom_Facade_02.mat
  • Material/Raid_Khazra_War_Incandescent_Chains_B.mat
  • Material/Tega_Rock_Medium_Flat_VTEX.mat
  • Material/Tora_Rock_Small_B_Tileable_Wet.mat
  • Material/Naha_Bug_Dirt_Holes_A_04_Tileable_VTEX_Hatred.mat
  • Material/Tega_Giants_Rib_C_Left_VTEX.mat
  • Material/ProtoDunKeep_Container_Dyn_Flooded.mat
  • Material/Zombie_Brute_Male_04_mat.mat
  • Material/Naha_Ground_Ledge_B_VTEX_Hatred.mat
  • Material/Tega_Giants_Horn_Left_A2_Base.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_Web_D_VTEX.mat
  • Material/Tega_Rock_Flat_D_Dirt.mat
  • Material/Cave_Teg__Erosion_Edge_A_Base.mat
  • Material/Naha_Skittering_Slime_B_VTEX.mat
  • Material/Tega_Giants_Clump_Addon_B1_Base.mat
  • Material/Akarat_Tomb_Plinth_Tile_A_01.mat
  • Material/Tega_Base_Rock_Small_F_Giants.mat
  • Material/Tega_Rock_Large_A_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Pillar_E_VTEX.mat
  • Material/Tega_Rock_Flat_E.mat
  • Material/Tega_Akarat_Symbol_Normal.mat
  • Material/lilith_p2_head_death_dissolve_mat.mat
  • Material/druM_base10_BTS_fur_mat.mat
  • Material/lilith_p2_eye_r_mat.mat
  • Material/Tega_Rock_Large_B_RiverRock.mat
  • Material/Tega_Rock_Flat_D_Layered_Subtle.mat
  • Material/Tega_Rock_Small_Fracture_A_Layered.mat
  • Material/Naha_TeganzePlateau_Ah_Bulan_Shrine_Platform_Test_01.mat
  • Material/Naha_Skittering_Mound_D.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_VTEX_Hatred.mat
  • Material/Cave_Teg_Rock_Flat_E.mat
  • Material/Naha_Akarat_Statue_Apostle_A_02.mat
  • Material/Cave_Bug_Wall_Arches_B_03_Moss_01.mat
  • Material/Naha_Foliage_Tree_Giant_Root_J1_VTEX_Underwater.mat
  • Material/Naha_Foliage_Clutter_Moss_D (1 Naha_Foliage_Clutter_Moss_A_Mat).mat
  • Material/Tora_Rock_ExtraLarge_A_Tileable_VTEX.mat
  • Material/Tora_Rock_Scree_A_Tileable_Wet.mat
  • Material/Tega_Erosion_Edge_Small_C_VTEX.mat
  • Material/Tega_Erosion_C_VTEX.mat
  • Material/Cave_Teg_Rock_Mined_A.mat
  • Material/Cave_Teg_Rock_Flat_C.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/Raid_Khazra_PlatformStone_A_01.mat
  • Material/bar_emote_stor_004_bear.mat
  • Material/druM_base10_HLM_mat.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Trim_A_01_Silver.mat
  • Material/Tega_Giants_Head_A2_VTEX.mat
  • Material/lilith_p1_teleport_out_upperBody.mat
  • Material/lilith_p2_death_dissolve_veins_mat.mat
  • Material/Cave_Teg_Rock_Pillar_A_Layered.mat
  • Material/Naha_Foliage_Tree_Giant_Base_D1_VTEX.mat
  • Material/cave_Foliage_Tree_Giant_Root_A1_VTEX_Underwater.mat
  • Material/Tora_Column_A_VTEX.mat
  • Material/Tora_Ext_Ancient_Ruins_VTEX_BrokenSlated_C_02.mat
  • Material/Tega_Rock_Small_C_D_VTEX.mat
  • Material/Tega_Base_Rock_Small_B_RiverRock.mat
  • Material/Sewers_Kurast_Canal_Pillar_Base.mat
  • Material/Act3_Travincal_cell_bar_2_base.mat
  • Material/Naha_Bug_Dirt_Holes_A_01_Tileable_VTEX_Skittering.mat
  • Material/Act3_Travincal_trench_corner_top_base.mat
  • Material/Tega_Akarat_Symbol_Layered_Subtle.mat
  • Material/lilith_p2_capstone_lower_tailStab_mat.mat
  • Material/Tega_Rock_Flat_C.mat
  • Material/Protodun_Keep_Statue_Medium_A_01_Gold.mat
  • Material/Tega_Giants_Hips_F_VTEX.mat
  • Material/Naha_SpiritPortal_A_Akarats_Tomb_Base.mat
  • Material/Cave_Bug_Walls_B_02_Moss_01.mat
  • Material/Tega_Giants_Rib_A_Right_VTEX.mat
  • Material/Tega_Rock_Carving_Plinth_01_Giants.mat
  • Material/vampire_boss_variant_horns_mat.mat
  • Material/ZigIn_Kurast_Mine_Rock_Pillar_A.mat
  • Material/Cave_Base_Rock_Med_F_01_Upres.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/Naha_Skittering_Slime_C_VTEX.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_VTEX_Hatred.mat
  • Material/Naha_Bug_Dirt_Holes_A_06_Tileable_VTEX_Skittering.mat
  • Material/lilith_p2_lower_tailStab_mat.mat
  • Material/Tora_Rock_Large_A_Tileable_Moss_Soft.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_dyn_Flooded.mat
  • Material/Tega_Rock_Large_Round_A.mat
  • Material/Tega_Rock_Medium_Flat_Giants_Light_VTEX.mat
  • Material/Tega_AhBulan_Carving_01_Naha_Base.mat
  • Material/Kurast_POI_Mural_AhBulan_BrokenBackground_A_01.mat
  • Material/Tega_Rock__Flat_D_VTEX.mat
  • Material/lilith_p2_wings_mat.mat
  • Material/Naha_Foliage_Clutter_Moss_A (1 Naha_Foliage_Clutter_Moss_A_Mat).mat
  • Material/Tora_Rock_Large_A_Mossy_Tileable_Moss.mat
  • Material/Amalgam_fur_mat.mat
  • Material/Naha_Skittering_Mound_B_VTEX2.mat
  • Material/Amalgam_death_warmUp_mat.mat
  • Material/Tega_Erosion_Edge_Small_A_Giants_Light_VTEX.mat
  • Material/Tega_Rock_Large_Round_A_Giants.mat
  • Material/Naha_Foliage_Tree_Giant_Addon_D_VTEX_Underwater.mat
  • Material/Tega_Erosion_C_Giants.mat
  • Material/Tega_Base_Rock_Small_A_VTEX.mat
  • Material/Tega_Rock_Pillar_E_Layered.mat
  • Material/Tega_Rock_Large_C_Giants_Light.mat
  • Material/astaroth_mat.mat
  • Material/Tega_Wall_Block_Broken_Facade_01.mat
  • Material/e01_hatred_monster_darken.mat
  • Material/Hollow_Caster_Miniboss_01_mat.mat
  • Material/lilith_p1_death_transition_wings.mat
  • Material/Tora_Rock_Medium_A_Tileable_Moss_Soft.mat
  • Material/Act3_Travincal_trench_corner_skull_02_base.mat
  • Material/Tega_Base_Rock_Small_B_Giants.mat
  • Material/Naha_Skittering_Slime_A_VTEX.mat
  • Material/Naha_Skittering_Mound_Small_C_VTEX2.mat
  • Material/Cave_Teg_Rock_Edge_Large_Canyon_B.mat
  • Material/S02_Boss_Wings.mat
  • Material/Tega_Erosion_C_Base.mat
  • Material/lilith_p2_upper_subjugate_handGlow_mat.mat
  • Material/Zigin_Kurast_Rock_Pile_A_01_Upres.mat
  • Material/Tega_Rock_Pillar_A_Layered.mat
  • Material/Tora_Ext_Ancient_VTEX_Raid_BrokenSlated_C_01.mat
  • Material/drownedBrute_mat_Hawezar.mat
  • Material/Naha_Foliage_Tree_Giant_Base_C1_VTEX_Underwater.mat
  • Material/Tega_Rock_Small_C_D_Giants.mat
  • Material/Sewers_Kurast_Trim_Large_B_Accent.mat
  • Material/Cave_Teg_Edge_Small_C_Base.mat
  • Material/Tega_Base_Rock_Small_F_VTEX.mat
  • Material/Dagger_stor024_mat.mat
  • Material/Tega_Rock_Large_Flat_A_Layered.mat
  • Material/lilith_p1_teleport_in_muscle.mat
  • Material/lilith_p2_wings_collapse_mat.mat
  • Material/ProtoDunKeep_Container_Dusty_Flooded.mat
  • Material/Tora_Foliage_Plant_Chinese_Fan_Palm_Large_B (1 Naha_Foliage_Plant_Fan_Palm_A_Mat)_ST9.mat
  • Material/Akarat_Tomb_Plinth_TileInner_A_01.mat
  • Material/Naha_SpiritPortal_A_Teganze_Layered.mat
  • Material/Protodun_Keep_Statue_Medium_B_01_Gold.mat
  • Material/Naha_Ground_Ledge_H_VTEX_Skittering.mat
  • Material/vampire_boss_variant_worms_mat.mat
  • Material/Raid_Khazra_Witch_Shelf_Modular_Statue_A_01.mat
  • Material/Tega_Rock_Medium_A_Giants.mat
  • Material/Sewers_Kurast_Trim_Large_B.mat
  • Material/Tora_Buildings_Tiklan_Cloth_01_A_Wind.mat
  • Material/Cave_Teg_Frame_Medium_Base.mat
  • Material/Tega_Rock_Flat_D_Giants_Light.mat
  • Material/Naha_Skittering_Mound_A_VTEX2.mat
  • Material/Tora_Rock_Scree_Round_B_Tileable_Wet.mat
  • Material/Sewers_Kurast_GiantRoot_A_03.mat
  • Material/Raid_Khazra_FloorTrim_Stone_A_02.mat
  • Material/Act3_Travincal_trench_buttress_skull_02_base.mat
  • Material/Tora_Rock_Flat_Small_B_Tileable_VTEX_Skittering.mat
  • Material/Tega_Rock_Small_B_Giants.mat
  • Material/CaveSand_DrySteppes_Rock_01_Dyn.mat
  • Material/Tora_Rock_Medium_B_Tileable_VTEX_Underwater.mat
  • Material/Tega_Rock_Small_C_D_Dirt.mat
  • Material/Tega_Giants_Torso_B6_VTEX.mat
  • Material/Ext_Triune_Stairs_Roundend_A_01_Gold_Sand.mat
  • Material/Tega_Rock_Large_Round_A_Layered_Subtle.mat
  • Material/Cave_Ext_Naha_Rock_Med_A_Moss.mat
  • Material/Tega_Erosion_B_Base.mat
  • Material/Cave_Teg_Rock_Flat_D.mat
  • Material/tega_Foliage_Giants_Plant_Bush_Dry_Large_A (1 Tega_Foliage_Tree_Generic_Bark_C_Mat).mat
  • Material/Tora_Rock_Scree_B_Tileable_Wet.mat
  • Material/Akarat_Tomb_Statue_Base_A_01_Stone.mat
  • Material/Naha_Foliage_Tree_Giant_Base_B1_VTEX_Underwater.mat
  • Material/Tega_Erosion_Edge_Small_A_Giants.mat
  • Material/Tega_Rock_Medium_Canyon_C_Giants_Light.mat
  • Material/S02_Boss_Torso.mat
  • Material/duriel_Wt4Boss_abdomen_mat.mat
  • Material/Tora_Rock_Scree_A_Tileable_VTEX_Skittering.mat
  • Material/Cave_Teg_Statue_Base_A_01.mat
  • Material/Cave_Teg_Rock_Large_B.mat
  • Material/Tora_Rock_Small_Round_A_Tileable_Base.mat
  • Material/Tega_Rock_Pillar_C_Dirt.mat
  • Material/Tega_Rock_Medium_Flat_Giants.mat
  • Material/Tega_Rock_Pillar_C_Giants_VTEX.mat
  • Material/Tega_Erosion_Edge_Small_C_Giants_Light.mat
  • Material/lilith_capstone_p2_head_mat.mat
  • Material/Naha_Spiri_Portal_A_Nahantu_Moss.mat
  • Material/Tega_Base_Rock_Small_A_RiverRock.mat
  • Material/Tega_Rock_Large_Flat_A_RiverRock.mat
  • Shader/mount_opaque_flowGem.shd
  • Shader/OVERRIDE_mount_opaque_lightning_Default_Medium_Chr_Bloody_Out_1703390.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_In_1672431.shd
  • Shader/OVERRIDE_mount_opaque_lightning_Default_Medium_Chr_Demonic_Out_1703390.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Demonic_Out_1277025.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_Out_2046143.shd
  • Shader/Chr_Charmed.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Demonic_In_1023114.shd
  • Shader/monster_fur_skin_new.shd
  • Shader/mount_opaque_alphatest_parallax_textureLerp.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Demonic_Out_623857.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Bloody_In_1534347.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_In_514203.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Demonic_In_1436104.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Bloody_In_2046184.shd
  • Shader/hero_fur_skin_vfxLayer.shd
  • Shader/OVERRIDE_monster_hair_Default_Medium_Chr_Demonic_In_787441.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_In_287065.shd
  • Shader/npc_hair.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Bloody_In_2046192.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_Out_440352.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Demonic_Out_1534347.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Demonic_Out_363330.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Demonic_In_1111982.shd
  • Shader/npc_opaque.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_Out_363332.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Demonic_In_2046184.shd
  • Shader/pet_opaque.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/mount_opaque_alphatest_parallax_iridescent.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_Out_2046169.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_In_363332.shd
  • Shader/mount_opaque_alphatest_crystal.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_Out_2025283.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Bloody_Out_289598.shd
  • Shader/pet_opaque_necroSkeleton.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Bloody_Out_2046196.shd
  • Shader/OVERRIDE_monster_hair_Default_Medium_Chr_Bloody_Out_787441.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Bloody_In_585352.shd
  • Shader/monster_fur_skin_HatredImmune.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_In.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Bloody_In_2046147.shd
  • Shader/monster_opaque_alphatest_twoEmissive.shd
  • Shader/npc_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_Out_1956847.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Demonic_Out_1111982.shd
  • Shader/pet_spiritborn_ruler_dissolve.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_Out_2046155.shd
  • Shader/procgen_monster_opaque.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_Out_2046200.shd
  • Shader/monster_opaque.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Bloody_In_1906030.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Demonic_In_1965986.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Bloody_Out_340537.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_emissiveFlow_Default_Medium_Chr_Bloody_Out_2046172.shd
  • Shader/monster_opaque_hollowSwipe.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_Out_2013867.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_In_363332.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Bloody_Out_1878787.shd
  • Shader/item_fur_skin.shd
  • Shader/mount_opaque_crystal.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046202.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_Out_455501.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Demonic_In_2046182.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Demonic_In_1878787.shd
  • Shader/npc_hair_high.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046135.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Bloody_In_2046190.shd
  • Shader/monster_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_In_2046159.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Demonic_Out_1730132.shd
  • Shader/druid_fur_skin_dualNoise.shd
  • Shader/IGC_BLB_1230_FX_opaque_subsurface_pbr_neyrelle.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046202.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_Out_1708210.shd
  • Shader/pet_opaque_alphatest_skin.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Bloody_Out_1965986.shd
  • Shader/mount_hair_holographic.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Bloody_In_585352.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Bloody_In_2046182.shd
  • Shader/vines_monster_opaque_pbr.shd
  • Shader/OVERRIDE_npc_opaque_mixed_Default_Medium_Chr_Bloody_Out_1859532.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Bloody_Out_2046182.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Bloody_Out_585352.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_In_2046169.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Bloody_Out_440525.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_In_2025283.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_In_287229.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_Out_1509391.shd
  • Shader/HollowSwarmerSeed_sdr.shd
  • Shader/OVERRIDE_monster_transparent_Default_Medium_Chr_Bloody_In_290882.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_Out_521588.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_In_454551.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046186.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_In_287229.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_In_1956847.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Bloody_In_1436104.shd
  • Shader/X1_SpiritRealm_fur.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_In_455501.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/mount_fur_skin.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Bloody_In_2046196.shd
  • Shader/SLY_fxRnd_IGC_opaque_subsurface_pbr.shd
  • Shader/hollow_monster_opaque_alphatest.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Demonic_Out_440525.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_Out_346331.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046186.shd
  • Shader/mount_hair_celestial.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_Out_2046155.shd
  • Shader/OVERRIDE_npc_opaque_mixed_Default_Medium_Chr_Bloody_In_1859532.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Bloody_Out_1436104.shd
  • Shader/monster_opaque_emissive_pulseVertically.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_In_1956847.shd
  • Shader/hatred_monster_opaque_pbr.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046141.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046228.shd
  • Shader/IGC_doublesided_pbr_erode_vat.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_Out_2046157.shd
  • Shader/OVERRIDE_mount_hair_Default_Medium_Chr_Bloody_Out_585659.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/IGC_SLA_amalgam_monster_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_Out_2105862.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_In_454551.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_Out_1708210.shd
  • Shader/npc_druid_rep_spirit.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_In_2046143.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_In_1708210.shd
  • Shader/monster_transparent.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Bloody_In_1878787.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Bloody_In_2046188.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_Out_121857.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Bloody_Out_363330.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_emissiveFlow_Default_Medium_Chr_Demonic_Out_2046172.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_Out_454551.shd
  • Shader/mount_opaque_alphatest_flowGem.shd
  • Shader/npc_opaque_alphatest_skin.shd
  • Shader/mount_opaque_alphatest_subsurface.shd
  • Shader/hero_fur_skin.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_Out_287170.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Bloody_In_363330.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046141.shd
  • Shader/OVERRIDE_X1_SpiritRealm_Default_Medium_Chr_Demonic_In_1896438.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_In_2025283.shd
  • Shader/OVERRIDE_mount_hair_Default_Medium_Chr_Bloody_In_585659.shd
  • Shader/monster_opaque_alphatest_doubleSided.shd
  • Shader/monster_opaque_alphatest_effectOverlay.shd
  • Shader/mount_opaque_pbr_hollow.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Bloody_Out_1906030.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_Out_580005.shd
  • Shader/merc_fur_skin.shd
  • Shader/mount_opaque_alphatest_bloodflow.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_mixed_Default_Medium_Chr_Demonic_In_2046139.shd
  • Shader/monster_opaque_skin_dissolve.shd
  • Shader/pet_opaque_motionBlur.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046228.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_mixed_Default_Medium_Chr_Bloody_In_2046139.shd
  • Shader/mount_opaque_alphatest_cloth_fuzzy.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_In_1111976.shd
  • Shader/OVERRIDE_mount_hair_celestial_Default_Medium_Chr_Bloody_Out_2007651.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_Out_121859.shd
  • Shader/OVERRIDE_monster_hair_Default_Medium_Chr_Bloody_In_787441.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_Out_363332.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_skin_Default_Medium_Chr_Demonic_In_2046137.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_In_121859.shd
  • Shader/IGC_opaque_subsurface_pbr_erode.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/npc_fur_skin.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046186.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Demonic_In_289598.shd
  • Shader/pet_opaque_faded.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Bloody_Out_1730132.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046135.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Demonic_Out_2046190.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_In_1672431.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Bloody_Out_585352.shd
  • Shader/npc_hair_layeredDissolve.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046275.shd
  • Shader/IGC_opaque_pbr.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046277.shd
  • Shader/companion_fur_skin.shd
  • Shader/monster_opaque_emissiveUV1.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_Out_580005.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Bloody_Out_1277025.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Bloody_Out_2046192.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Bloody_In_1993315.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_In_1474175.shd
  • Shader/mount_gsoft_colorNoise_emissive.shd
  • Shader/IGC_opaque_pbr_FullPrecision.shd
  • Shader/IGC_doublesided_pbr_erode.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Demonic_In_1913789.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_In_2046176.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Demonic_In_2046198.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/GLOBAL_frozen_fur.shd
  • Shader/malignant_tube_vertex_offset_opaque_pbr.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_mixed_Default_Medium_Chr_Demonic_Out_2046139.shd
  • Shader/OVERRIDE_npc_hair_Default_Medium_Chr_Bloody_Out_312179.shd
  • Shader/OVERRIDE_mount_hair_celestial_Default_Medium_Chr_Bloody_In_2007651.shd
  • Shader/OVERRIDE_mount_opaque_lightning_Default_Medium_Chr_Demonic_In_1703390.shd
  • Shader/monster_opaque_effectOverlay.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_In_346331.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Demonic_In_1993315.shd
  • Shader/npc_opaque_alphatest_mixed.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046228.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Demonic_Out_1878787.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Demonic_Out_340537.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_Out_287229.shd
  • Shader/OVERRIDE_druid_fur_skin_vertAnim_noise_directional_Fur_Chr_Demonic_In_2096639.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_Out_121857.shd
  • Shader/monster_opaque_skin.shd
  • Shader/IGC_opaque_subsurface_pbr_FullPrecision.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_monster_transparent_Default_Medium_Chr_Demonic_In_290882.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Demonic_Out_2046184.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Demonic_In_340537.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Bloody_In_1442623.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Bloody_In_1730132.shd
  • Shader/hollow_monster_opaque_pbr_vertAnim_noise_directional.shd
  • Shader/OVERRIDE_hero_fur_skin_vertAnim_noise_directional_Fur_Chr_Demonic_Out.shd
  • Shader/hero_fur_skin_dualNoise.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_Out_440352.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_Out_121859.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_Out_287170.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Demonic_Out_2046147.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046277.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Bloody_Out_2046184.shd
  • Shader/druid_fur_skin_vertAnim_noise_directional.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_In_2013867.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_In_1509391.shd
  • Shader/mount_opaque_pbr_ditherBlur.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_Out_2046159.shd
  • Shader/mount_opaque_pbr_holographic_ditherBlur.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_In_287065.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Bloody_In_1965986.shd
  • Shader/pet_opaque_skin.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_skin_Default_Medium_Chr_Demonic_Out_2046137.shd
  • Shader/OVERRIDE_npc_hair_Default_Medium_Chr_Bloody_In_312179.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Demonic_Out_1965986.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_Out_1474175.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046141.shd
  • Shader/IGC_CERO_entrails_opaque_pbr.shd
  • Shader/mount_opaque_lightning.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_Out_521588.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Demonic_In_2046133.shd
  • Shader/OVERRIDE_X1_SpiritRealm_Default_Medium_Chr_Demonic_Out_1896438.shd
  • Shader/pet_opaque_alphatest_necroSkeleton.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_In_2046194.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Demonic_In_440525.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Demonic_In_585352.shd
  • Shader/IGC_opaque_subsurface_pbr_vat.shd
  • Shader/OVERRIDE_druid_fur_skin_vertAnim_noise_directional_Fur_Chr_Bloody_Out_2096639.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Demonic_In_585352.shd
  • Shader/OVERRIDE_mount_hair_Default_Medium_Chr_Demonic_In_585659.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Demonic_In_2046192.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_In_374556.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Demonic_Out_585352.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_Out_1672431.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_In_2046143.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Bloody_Out_623857.shd
  • Shader/monster_opaque_skin_layeredDissolve_bloodMask.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Demonic_In_1730132.shd
  • Shader/IGC_hero_opaque_subsurface_pbr_bloodLerp.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Demonic_In_1913820.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_In_1474175.shd
  • Shader/SLY_fxRnd_IGC_fur_skin.shd
  • Shader/pet_opaque_skin_faded.shd
  • Shader/mount_opaque_alphatest_waterFlow.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Demonic_Out_363330.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_In_2105862.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_In_580005.shd
  • Shader/GLOBAL_frozen.shd
  • Shader/monster_opaque_skin_dissolve_UVSet1.shd
  • Shader/boss_seahagDeathSkin_opaque_skin_dissolveWipe.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Bloody_In_363330.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Demonic_Out_289598.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Bloody_In_1277025.shd
  • Shader/IGC_doublesided_pbr.shd
  • Shader/OVERRIDE_mount_hair_Default_Medium_Chr_Demonic_Out_585659.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_Out_1871265.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_Out_2046200.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046277.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Bloody_Out_1913820.shd
  • Shader/OVERRIDE_monster_hair_Default_Medium_Chr_Demonic_Out_787441.shd
  • Shader/OVERRIDE_monster_transparent_Default_Medium_Chr_Demonic_Out_290882.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_Out_287229.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_Out_2046169.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Bloody_In_340537.shd
  • Shader/SLY_fxRnd_IGC_hero_opaque_subsurface_pbr.shd
  • Shader/monster_opaque_iridescent.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Bloody_Out_2046133.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_emissiveFlow_Default_Medium_Chr_Demonic_In_2046172.shd
  • Shader/mount_gsoft.shd
  • Shader/vfx_actor_unique_mephisto.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Demonic_Out_1442623.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_In_2105862.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_In_2046157.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_Out_1672431.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_In_1871265.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_Out_2105862.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_In_1111976.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046275.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Demonic_Out_2046188.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Demonic_Out_2046198.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046186.shd
  • Shader/mount_opaque_subsurface_celestial.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_In_1708210.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Demonic_Out.shd
  • Shader/toxified_monster_opaque_pbr.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Bloody_In_1913789.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_Out_2046176.shd
  • Shader/OVERRIDE_mount_hair_celestial_Default_Medium_Chr_Demonic_In_2007651.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Bloody_Out_1920341.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Demonic_Out_1913820.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_mixed_Default_Medium_Chr_Bloody_Out_2046139.shd
  • Shader/OVERRIDE_X1_SpiritRealm_Default_Medium_Chr_Bloody_Out_1896438.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_Out_2046143.shd
  • Shader/pet_spiritborn_ruler_dissolve_faded.shd
  • Shader/mount_opaque.shd
  • Shader/OVERRIDE_monster_fur_skin_new_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_In_1871265.shd
  • Shader/ambient_opaque_skin.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_In_2046155.shd
  • Shader/OVERRIDE_mount_hair_holographic_Default_Medium_Chr_Bloody_In_1879499.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Demonic_In_2046190.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_Out_1871265.shd
  • Shader/OVERRIDE_hero_fur_skin_vertAnim_noise_directional_Fur_Chr_Bloody_In.shd
  • Shader/IGC_trans_pbr_world_position_opacity_eyelid_movement.shd
  • Shader/mount_opaque_pbr_colorNoise_emissive_ditherBlur.shd
  • Shader/OVERRIDE_mount_hair_holographic_Default_Medium_Chr_Demonic_In_1879499.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Bloody_In_289598.shd
  • Shader/OVERRIDE_hero_fur_skin_vertAnim_noise_directional_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Demonic_In_1277025.shd
  • Shader/monster_opaque_dissolve.shd
  • Shader/OVERRIDE_merc_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_Out_2046176.shd
  • Shader/mount_opaque_alphatest.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Bloody_In_1023114.shd
  • Shader/npc_hair_layeredDissolve_high.shd
  • Shader/monster_opaque_skin_randomVariation.shd
  • Shader/monster_skin_frozenSwipe.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Demonic_Out_1436104.shd
  • Shader/monster_fur_skin_dissolve.shd
  • Shader/OVERRIDE_mount_opaque_lightning_Default_Medium_Chr_Bloody_In_1703390.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Demonic_Out_287065.shd
  • Shader/IGC_opaque_subsurface_pbr_doubleSided.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_In_2046194.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_Out_346331.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046277.shd
  • Shader/hero_fur_skin_vertAnim_noise_directional.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_emissiveFlow_Default_Medium_Chr_Bloody_In_2046172.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Demonic_Out_585352.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_In_121857.shd
  • Shader/vfx_actor_unique_gBuffer_vertexOffset_growth_hellPortal.shd
  • Shader/OVERRIDE_npc_opaque_mixed_Default_Medium_Chr_Demonic_In_1859532.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_In_455501.shd
  • Shader/mount_opaque_alphatest_emissiveFlow.shd
  • Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/mount_opaque_pbr_celetial_ditherBlur.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Demonic_Out_2046182.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046135.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_In_440352.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Bloody_Out_2046198.shd
  • Shader/IGC_POP_torch_cloth_opaque_pbr.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046202.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_In_521588.shd
  • Shader/monster_opaque_alphatest_skin.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Demonic_In_2046188.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Bloody_In_1920341.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_Out_374556.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_In_2046157.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Bloody_Out_2046147.shd
  • Shader/IGC_opaque_subsurface_pbr_eye_dilation.shd
  • Shader/mount_opaque_alphatest_twitch.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Demonic_Out_1906030.shd
  • Shader/OVERRIDE_npc_hair_Default_Medium_Chr_Demonic_In_312179.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Demonic_Out_1993315.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Bloody_In_2046133.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Demonic_In_2046196.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_Out_2025283.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_In_287170.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Demonic_In_363330.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_In_2013867.shd
  • Shader/mount_opaque_pbr_cloth_fuzzy_dithered.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Demonic_Out_1023114.shd
  • Shader/OVERRIDE_X1_SpiritRealm_Default_Medium_Chr_Bloody_In_1896438.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Demonic_Out_1920341.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_Out_2046157.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_In.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_In_2046200.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_In_514203.shd
  • Shader/OVERRIDE_npc_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Demonic_Out_2046133.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_In_2046159.shd
  • Shader/boss_malignantTube_vertanim_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Bloody_Out_1534347.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_In_374556.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Demonic_In_1442623.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Demonic_In_1534347.shd
  • Shader/OVERRIDE_merc_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_mount_hair_celestial_Default_Medium_Chr_Demonic_Out_2007651.shd
  • Shader/OVERRIDE_item_fur_skin_Fur_Chr_Bloody_Out_287065.shd
  • Shader/monster_fur_skin_layeredDissolve.shd
  • Shader/OVERRIDE_merc_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/hollow_monster_opaque.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_In_440352.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Demonic_In_623857.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_In_121857.shd
  • Shader/IGC_opaque_pbr_rbd_vat.shd
  • Shader/npc_opaque_skin.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_In_2046200.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Bloody_Out_2046190.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_Out_2046159.shd
  • Shader/mount_opaque_twitch.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Demonic_In_363330.shd
  • Shader/druid_fur_skin.shd
  • Shader/monster_hair.shd
  • Shader/OVERRIDE_malignant_tube_vertex_offset_opaque_pbr_Default_Medium_Chr_Bloody_Out_1442623.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_Out_455501.shd
  • Shader/OVERRIDE_npc_hair_Default_Medium_Chr_Demonic_Out_312179.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_Out_1474175.shd
  • Shader/OVERRIDE_mount_hair_holographic_Default_Medium_Chr_Bloody_Out_1879499.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Demonic_Out_2046196.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Bloody_In_2046198.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Demonic_In_1920341.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046135.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Demonic_Out_1913789.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046202.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Bloody_In_623857.shd
  • Shader/OVERRIDE_monster_fur_skin_dissolve_Fur_Chr_Bloody_Out_363330.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_In_580005.shd
  • Shader/pet_fur_motionBlur.shd
  • Shader/pet_opaque_alphatest.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_Out_1509391.shd
  • Shader/mount_opaque_subsurface_emissiveFlow.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_Out_2046194.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_Out_1111976.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046141.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_In_2046155.shd
  • Shader/OVERRIDE_merc_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046275.shd
  • Shader/SLY_fxRnd_IGC_hero_opaque_pbr.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Bloody_In_440525.shd
  • Shader/monster_opaque_alphatest_skin_doubleSided.shd
  • Shader/igc_SLY_fxRnD_monster_opaque_subsurface_pbr.shd
  • Shader/mount_opaque_cloth_fuzzy.shd
  • Shader/mount_hair.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_Out_454551.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/necro_corpse_opaque_subsurface_pbr_layeredDissolve.shd
  • Shader/OVERRIDE_druid_fur_skin_vertAnim_noise_directional_Fur_Chr_Bloody_In_2096639.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_Out_2013867.shd
  • Shader/OVERRIDE_mount_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_In_2046169.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_Out_1956847.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_Out.shd
  • Shader/OVERRIDE_mount_hair_holographic_Default_Medium_Chr_Demonic_Out_1879499.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_Out_374556.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Bloody_Out_1913789.shd
  • Shader/OVERRIDE_hero_fur_skin_vertAnim_noise_directional_Fur_Chr_Demonic_In.shd
  • Shader/mount_opaque_colorNoise_emissive.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046275.shd
  • Shader/fur_skin_dissolve.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_In_121859.shd
  • Shader/OVERRIDE_monster_transparent_Default_Medium_Chr_Bloody_Out_290882.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_In_1509391.shd
  • Shader/ambient_opaque_alphatest.shd
  • Shader/boss_butcher_opaque_alphatest.shd
  • Shader/pet_fur_faded.shd
  • Shader/IGC_doublesided_pbr_FullPrecision.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_Out_514203.shd
  • Shader/fur_skin_igc.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_skin_Default_Medium_Chr_Bloody_In_2046137.shd
  • Shader/OVERRIDE_npc_opaque_mixed_Default_Medium_Chr_Demonic_Out_1859532.shd
  • Shader/ambient_opaque.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Demonic_In_2046147.shd
  • Shader/mount_opaque_pbr_glass.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_In_287170.shd
  • Shader/pet_spiritborn_ruler_dissolve_fur.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Demonic_Out_2046192.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_Out_514203.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_Out_2046194.shd
  • Shader/monster_opaque_alphatest_iridescent.shd
  • Shader/monster_opaque_randomVariation.shd
  • Shader/OVERRIDE_druid_fur_skin_vertAnim_noise_directional_Fur_Chr_Demonic_Out_2096639.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Demonic_In_1906030.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Bloody_Out_1993315.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Bloody_Out_1023114.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Bloody_In_1111982.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Bloody_In_1913820.shd
  • Shader/X1_SpiritRealm.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_In_346331.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Bloody_Out_2046188.shd
  • Shader/OVERRIDE_npc_opaque_alphatest_skin_Default_Medium_Chr_Bloody_Out_2046137.shd
  • Shader/monster_opaque_twoEmissive.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Bloody_Out_1111982.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_In_521588.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_Out_1111976.shd
  • Shader/monster_opaque_skin_layeredDissolve.shd
  • Shader/X1_SpiritRealm_Tainted.shd
  • Shader/X1_SpiritRealm_Tainted_fur.shd
  • Shader/pet_fur_skin.shd
  • Shader/IGC_opaque_pbr_erode.shd
  • Shader/fur_skin.shd
  • Shader/hero_fur_skin_hollow.shd
  • Shader/mount_opaque_subsurface.shd
  • Shader/npc_opaque_mixed.shd
  • Shader/monster_opaque_alphatest_emissiveUV1.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_In_2046176.shd
  • 1245683
    { "__fileName__": "base/meta/MaterialValue/Death Darken Duration.mtv" }