References to this File
  • Material/Hollow_Swarmer_mat.mat
  • Material/Hollow_Caster_Poison_mat.mat
  • Material/Hollow_Spitter_death_mat.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/Fallen_Brute_lightning.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/Hollow_Caster_mat.mat
  • Material/wildlife_woodwraith_hawz.mat
  • Material/Lacuni_Prop_Corpse_FleshGib_01.mat
  • Material/drownedBrute_mat_Scosglen.mat
  • Material/wildlife_woodwraith.mat
  • Material/fallen_brute_miniboss_01.mat
  • Material/Hatred_Prop_Hollow_Swarmer_Corpse_01_Base.mat
  • Material/Fallen_Brute_cold.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/skeletonboss_torso_m.mat
  • Material/Hollow_Brute_mat.mat
  • Material/Hollow_Brute_mat_Poison.mat
  • Material/skeletonboss_cloth_m.mat
  • Material/Hollow_Brute_death_mat.mat
  • Material/wildlife_mosquito_corpse_head.mat
  • Material/Fallen_Brute_Fenris.mat
  • Material/lacuniBossUndercity_hairStrands.mat
  • Material/HatredMonsterSpawner.mat
  • Material/e01_hatred_monster.mat
  • Material/wildlife_mosquito_01_mat.mat
  • Material/MOB_Raider_Brute_A_PillarExploration_mat_elite.mat
  • Material/wildlife_woodwraith_charred.mat
  • Material/wildlife_woodwraith_highlightOnly.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/Hollow_Swarmer_Poison_mat.mat
  • Material/Hollow_Spitter_Poison_mat.mat
  • Material/Hollow_Brute_Attack_mat_Poison.mat
  • Material/wildlife_woodwraith_Tainted.mat
  • Material/global_death_gib_flesh.mat
  • Material/Hollow_Spitter_Fur_mat.mat
  • Material/wildlife_woodwraith_miniboss_mat.mat
  • Material/wildlife_mosquito_corpse_mat.mat
  • Material/Hollow_Caster_X1_Miniboss_Variant02_mat.mat
  • Material/Hollow_Brute_Attack_mat.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/skeletonboss_variant_cloth_material.mat
  • Material/wildlife_woodwraith_frac.mat
  • Material/wildlife_woodwraith_elite.mat
  • Material/S02_global_death_gib_flesh.mat
  • Material/skeletonboss_staff_m.mat
  • Material/Hollow_Caster_Miniboss_01_Head_mat.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/Hollow_Caster_death_mat.mat
  • Material/Hollow_Brute_Miniboss_01_mat.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/Zombie_Brute_Male_03_mat.mat
  • Material/hollow_brute_X1_Samuk_Miniboss_mat.mat
  • Material/drownedBrute_variant_mat.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/wildlife_woodwraith_Spectral.mat
  • Material/Hollow_Brute_Miniboss_Helmet_01_mat.mat
  • Material/drownedBrute_mat.mat
  • Material/Zombie_Brute_Male_04_mat.mat
  • Material/Hollow_Caster_Miniboss_01_mat.mat
  • Material/drownedBrute_mat_Hawezar.mat
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_Out_371290.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_Out_2025283.shd
  • Shader/procgen_monster_opaque.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_Out_2046200.shd
  • Shader/monster_opaque.shd
  • Shader/monster_opaque_hollowSwipe.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_Out_2013867.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046202.shd
  • Shader/monster_opaque_alphatest.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046202.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_Out_1708210.shd
  • Shader/vines_monster_opaque_pbr.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_In_2025283.shd
  • Shader/hollow_monster_opaque_alphatest.shd
  • Shader/monster_opaque_emissive_pulseVertically.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046228.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_Out_2105862.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_Out_1708210.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_In_1708210.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_Out_121857.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_In_2025283.shd
  • Shader/monster_opaque_alphatest_doubleSided.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_In_1474175.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046228.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_Out_121857.shd
  • Shader/hollow_monster_opaque_pbr_vertAnim_noise_directional.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_In_2013867.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_Out_1474175.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_In_1474175.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_In_2105862.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_Out_2046200.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_In_2105862.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_Out_2105862.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_In_1708210.shd
  • Shader/toxified_monster_opaque_pbr.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_In_371290.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_In_121857.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046202.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_In_371290.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_Out_2025283.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_In_2013867.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_In_2046200.shd
  • Shader/hollow_monster_opaque.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_In_121857.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_In_2046200.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_Out_1474175.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046202.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_Out_2013867.shd
  • Shader/druid_wereform_opaque_skin.shd
  • 1269485
    { "__fileName__": "base/meta/MaterialValue/Skin Emissive.mtv" }