References to other File
  • MaterialValue/alpha scalar
  • MaterialValue/Metalness
  • MaterialValue/layered_paintstrokes_distortion
  • MaterialValue/layered_paintstrokes_tiling
  • MaterialValue/layered_directional_bias
  • MaterialValue/layered_directional_power
  • MaterialValue/layered_directional_opacity
  • MaterialValue/layered_roughness_multiplier
  • MaterialValue/layered_tiling_1
  • MaterialValue/layered_edge_color_max
  • MaterialValue/layered_cavity_color_max
  • MaterialValue/layered_cavity_color_min
  • MaterialValue/layered_edge_color_min
  • MaterialValue/layered_edge_rough_min
  • MaterialValue/layered_edge_rough_max
  • MaterialValue/layered_edge_rough_max_1
  • MaterialValue/layered_edge_rough_min_1
  • MaterialValue/layered_edge_rough_multiplier
  • MaterialValue/layered_edge_rough_multiplier_1
  • MaterialValue/layered_cavity_rough_max
  • MaterialValue/layered_cavity_rough_min
  • MaterialValue/layered_cavity_rough_multiplier
  • MaterialValue/layered_tileable_uv_switch
  • MaterialValue/layered_edge_color_opacity
  • MaterialValue/layered_cavity_color_opacity
  • MaterialValue/Env Use Metalness Texture
  • MaterialValue/Env Normal Blend Overwrite Strength
  • MaterialValue/Env AO from Mask 1 Influence
  • MaterialValue/Env Static Use Translucency Map
  • MaterialValue/Layer 1 - U Scale
  • MaterialValue/Layer 1 - V Scale
  • MaterialValue/Alpha Texture Influence
  • MaterialValue/Env Roughness Lerp
  • MaterialValue/Env Albedo Brightness
  • MaterialValue/layered_directional_vector_x
  • MaterialValue/layered_directional_vector_y
  • MaterialValue/layered_directional_vector_z
  • MaterialValue/Env Static Use Paintstrokes Distortion
  • MaterialValue/layered_edge_metalness_threshold
  • MaterialValue/Env Wetness Override
  • MaterialValue/Env Wetness Modifier
  • MaterialValue/Env Use Directional Color
  • MaterialValue/Env Do Helltide Mods
  • MaterialValue/Low Quality Cavity Override
  • MaterialValue/Low Quality Edge Override
  • MaterialValue/Use Low Quality Cavity Constants
  • MaterialValue/Env Wetness Min Roughness
  • MaterialValue/Puddle Masked AO Intensity
  • MaterialValue/Puddle Masked AO Width Edge
  • MaterialValue/layered_directional_color
  • MaterialValue/layered_edge_color
  • MaterialValue/layered_cavity_color
  • MaterialValue/Translucency Tint
  • MaterialValue/Use Wetness
  • MaterialValue/Low Quality
  • Texture/gt_paint_stroke_distortion
  • Texture/Step_Rock_Large_Porosity_Test_A_Mask_A
  • Texture/worldSpace_bloodWave_Noise
  • Texture/goatmanSorcerer_AOE_Noise
  • Texture/default_white_linear
  • 1580091
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