Mana Cost: 50
Lucky Hit Chance: 5%
Discharge a ball of lightning that slowly moves forward, continually zapping enemies for 23.76% damage.
Rank Up:
Damage 23.76%

  • Enhanced Ball Lightning: Ball Lightning's attack rate is increased by your Attack Speed Bonus, up to 0.06/24%.
  • Mage's Ball Lightning: After hitting Close enemies 50 times with Ball Lightning, your next cast of it Stuns enemies hit for 1 |4second:seconds;.
  • Wizard's Ball Lightning: If an enemy is hit at least 4 times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen 2 times per cast.

Enchantment Effect: Lucky Hit: Critical Strikes have up to a 0% chance to spawn a static Ball Lightning.
Affix /3
Paragon Glyph
Additional Bonus:
  • {c_important}Mastery{/c} Skills have {c_number}20%{/c} increased area.
  • Requirements: (purchased in radius range)
  • +40 Intelligence
  • Mastery Skills have 20% increased area.
    Sorcerer, Offensive, Codex of Power
  • Ball Lightning orbits around you and deal x10% increased damage. You may have up to 10 Ball Lightnings and casting more increases the damage of the existing ones by 10.000000149012% each.(Sorcerer Only)
  • Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
    Info /40
    name desc
    SF_03.96 * [1/1.1/1.2/1.3/1.4]
    SF_13.96
    SF_23.96 * [1/1.1/1.2/1.3/1.4]*0.3/5
    SF_30.3
    SF_45
    SF_512
    SF_612/5
    SF_71 * ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_004_Intelligence_Main) ? (1 + PowerTag.ParagonGlyph_004."3.96 * [1/1.1/1.2/1.3/1.4]") : 1
    SF_850
    SF_91
    SF_10Max(0.3 - (Attack_Speed_Percent_Bonus * 10 * 0.0024), 0.24)
    SF_11Mod.SkillRank ? Max(0.3 - (Attack_Speed_Percent_Bonus * 10 * 0.0024), 0.24) : 0.3
    SF_124
    SF_133.96 * 0.25 / 5 * 100 * Table(34,3)
    SF_1450
    SF_15.5
    SF_16ParagonGlyphAffixIsActive(SNO.ParagonGlyphAffix.Power_004_Intelligence_Main) ? (1 + PowerTag.ParagonGlyph_004."3.96 * [1/1.1/1.2/1.3/1.4]") : 1
    SF_175
    SF_18Affix_Value_1#legendary_sorc_119/100
    SF_19PowerTag.SystemsTuningGlobals."Script Formula 2"
    SF_202
    SF_210.24
    SF_22Percent_Bonus_Projectiles_Per_Power#Sorcerer_BallLightning + Percent_Bonus_Projectiles_All + Percent_Bonus_Projectiles_Per_Skill_Tag#Skill_Primary_Core
    SF_23Affix.legendary_sorc_119."Static Value 1"
    SF_24Affix.legendary_sorc_119."Static Value 0"
    nameBall Lightning
    descMana Cost: {Resource Cost}
    Lucky Hit Chance: [{Combat Effect Chance}|%|]
    Discharge a ball of lightning that slowly moves forward, continually zapping enemies for {payload:BALL_AOE} damage.
    rankup_desc Damage {payload:BALL_AOE}
    Mod3_DescriptionBall Lightning's attack rate is increased by your Attack Speed Bonus, up to [({SF_3} - {SF_21})/{SF_21}*100|%|].
    Mod3_NameEnhanced Ball Lightning
    Mod2_DescriptionAfter hitting Close enemies {SF_14} times with Ball Lightning, your next cast of it Stuns enemies hit for {buffduration:UPGRADEA_STUN} |4second:seconds;.
    Mod2_NameMage's Ball Lightning
    Mod5_DescriptionIf an enemy is hit at least {SF_12} times by a cast of Ball Lightning, a Crackling Energy is formed. Can only happen {SF_20} times per cast.
    Mod5_NameWizard's Ball Lightning
    {buffduration:UPGRADEA_STUN}1
    {payload:BALL_AOE}3.96 * [1/1.1/1.2/1.3/1.4]*0.3/5*100%
    {Combat Effect Chance}5
    {Cooldown Time}0
    {Recharge Time}0
    {Resource Cost}50