Lucky Hit Chance: 39.6026%
A swirling storm of bones appears around you and your Golem, dealing 180%{else}180% damage to surrounding enemies over 10 seconds.
Rank Up:
Damage 180%{else}180%
Cooldown 0 seconds
Cooldown 0 seconds
- Prime Bone Storm: Your Damage Reduction is increased by 15% while Bone Storm is active.
- Supreme Bone Storm: Your Critical Strike Chance is increased by +20% while Bone Storm is active.
Affix /4
Necromancer, Offensive, Codex of Power
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Necromancer, Offensive, Codex of Power
Enemies damaged by Bone Storm take [2960] Shadow damage over 2 seconds.
Blood Wave creates Desecrated Ground as it travels, dealing [47360] Shadow damage over 4 seconds(Necromancer Only)
Allowed Item Types: Gloves, Offhand, 1H Weapon, 2H Weapon [+100%], Ring, Amulet [+50%]
Unique Shield
800 Item Power
1,838 Damage Per Second
- [1,470 – 2,206] Damage per Hit
- 1.00 Attacks per Second
Each of your active Sacrifice bonuses increases this chance by 25% and the maximum possible Bone Storms by +1.(Necromancer Only)
Initially an unpopular choice to replace Mendeln as Deathspeaker, Daros quickly proved his worth with the creation of this masterpiece.
Necromancer
Necromancer, Defensive, Codex of Power
Allowed Item Types: Helm, Chest Armor, Pants, Amulet [+50%]
Info /35
name | desc |
---|---|
SF_0 | 1.8 * [1/1.1/1.2/1.3/1.4]*0.5/10 |
SF_2 | 0.5 |
SF_3 | 3.5 |
SF_5 | 1.8 * [1/1.1/1.2/1.3/1.4] |
SF_6 | 10 |
SF_7 | 30 |
SF_11 | 2.5 |
SF_12 | 20/100 |
SF_13 | 0.15 + Necro_BoneStorm_DamageReduction |
SF_14 | Affix_Value_1#legendary_necro_102 |
SF_15 | AffixIsEquipped(SNO.Affix.legendary_necro_102) ? Affix_Value_2#legendary_necro_102 : 0 |
SF_16 | 100/30/3*1.5 |
SF_17 | 30 |
SF_18 | (1-Pow(1-100/30/3*1.5/100, 30))*100 |
SF_19 | Affix_Value_1#Legendary_Necro_121 * (Weapon_Damage_Min_Total + Weapon_Damage_Delta_Total) * (1 + Main_Hand_Damage_Percent_Bonus) |
SF_20 | Affix.Legendary_Necro_121."Static Value 1" |
SF_21 | AffixIsEquipped(SNO.Affix.legendary_necro_121) |
SF_22 | 1 + Power_Duration_Bonus_Pct#Necromancer_BoneStorm |
SF_23 | Chance_For_Double_Damage_Per_Power#Necromancer_BoneStorm |
SF_24 | 60 * ([1/0.95/0.9/0.86/0.82]) |
name | Bone Storm |
desc | Cooldown: {Cooldown Time} seconds Lucky Hit Chance: [{Combat_Effect_Chance_Script_Formula_Override:18}|%|] A swirling storm of bones appears around you and your Golem, dealing {payload:TOOLTIP_DAMAGE_SHADOW}{else}{payload:TOOLTIP_DAMAGE} damage to surrounding enemies over {buffduration:BONESTORM} seconds. |
rankup_desc | Damage {payload:TOOLTIP_DAMAGE_SHADOW}{else}{payload:TOOLTIP_DAMAGE} Cooldown {Cooldown Time} seconds |
Buff10_Name | Bone Storm Duration Increase |
Buff10_Description | Bone Storm Duration Increase |
Mod3_Description | Your Damage Reduction is increased by [{SF_13}*100|%|] while Bone Storm is active. |
Mod3_Name | Prime Bone Storm |
Mod6_Description | Your Critical Strike Chance is increased by [{SF_12}*100|+%|] while Bone Storm is active. |
Mod6_Name | Supreme Bone Storm |
{buffduration:BONESTORM} | 10 |
{payload:TOOLTIP_DAMAGE_SHADOW} | 1.8 * [1/1.1/1.2/1.3/1.4]*100% |
{payload:TOOLTIP_DAMAGE} | 1.8 * [1/1.1/1.2/1.3/1.4]*100% |
{Combat Effect Chance} | 1.6667 |
{Cooldown Time} | 0 |
{Recharge Time} | 60 |